12 Commits

Author SHA1 Message Date
msciotti
c59fd6df20
Revert "Choose pipe number on initialize (#250)"
This reverts commit 4824b20f28b1ebffb2a57881684ef87f76659a6c.
2019-01-24 13:23:35 -08:00
Mason Sciotti
4824b20f28
Choose pipe number on initialize (#250)
* Choose pipe number on initialize

* Get pipe from base connection instance

* UE4 support

* Warnings as errors yelling

* Fix windows connection

* Oops all variables

* maybe this fixes it

* This one actually works!!!!

* Fix double function declaration
2019-01-14 00:16:22 -08:00
Mason Sciotti
64027b336f
Adding user object to READY event (#159)
* Pass the READY event data down in onConnect

* Changes made for UE4 and Unity wrappers

* Changing object name from joinRequest to DiscordUser
2018-04-16 10:25:44 -07:00
Chris Marsh
d5e6c4c11a track open/close state in connection, disconnect on read error, clarify error codes a little 2017-07-31 15:38:12 -07:00
Chris Marsh
7a6172a300 Format 2017-07-25 09:27:48 -07:00
Chris Marsh
88ab85c81e Rename, move some json stuff to header 2017-07-24 10:54:47 -07:00
Chris Marsh
063a329a0b Wait for READY event for connection. 2017-07-21 13:54:52 -07:00
Chris Marsh
29641da939 clean out simplest version 2017-07-18 14:31:24 -07:00
Chris Marsh
444e10acaf Don't need queue here 2017-07-17 15:42:06 -07:00
Chris Marsh
c8e81c2c81 less magic number 2017-07-17 15:00:13 -07:00
Chris Marsh
0f10ebff43 wip what layer some things should be in, mostly async now 2017-07-17 14:49:31 -07:00
Chris Marsh
9dc93f64b8 wip 2017-07-17 09:28:54 -07:00