feat: code_post_gfx.ff
All checks were successful
link / Link assets on Linux (push) Successful in 5m29s
All checks were successful
link / Link assets on Linux (push) Successful in 5m29s
This commit is contained in:
97
zone_raw/code_post_gfx/shock/default.shock
Normal file
97
zone_raw/code_post_gfx/shock/default.shock
Normal file
@@ -0,0 +1,97 @@
|
||||
bg_shock_screenType "blurred"
|
||||
bg_shock_screenBlurBlendTime "0.4"
|
||||
bg_shock_screenBlurBlendFadeTime "1"
|
||||
bg_shock_screenFlashWhiteFadeTime "0"
|
||||
bg_shock_screenFlashShotFadeTime "0"
|
||||
|
||||
bg_shock_viewKickPeriod ".75"
|
||||
bg_shock_viewKickRadius ".05"
|
||||
bg_shock_viewKickFadeTime "3"
|
||||
|
||||
bg_shock_sound "1"
|
||||
bg_shock_soundLoop "shellshock_loop"
|
||||
bg_shock_soundLoopSilent "shellshock_loop_silent"
|
||||
bg_shock_soundEnd "shellshock_end"
|
||||
bg_shock_soundEndAbort "shellshock_end_abort"
|
||||
bg_shock_soundFadeInTime ".25"
|
||||
bg_shock_soundFadeOutTime "2.5"
|
||||
bg_shock_soundLoopFadeTime "2"
|
||||
bg_shock_soundLoopEndDelay "-1.5"
|
||||
bg_shock_soundRoomType "underwater"
|
||||
bg_shock_soundDryLevel "1.0"
|
||||
bg_shock_soundWetLevel "0.50"
|
||||
bg_shock_soundModEndDelay "-.75"
|
||||
|
||||
|
||||
|
||||
bg_shock_volume_physics "0.1"
|
||||
bg_shock_volume_aircraft "0.1"
|
||||
bg_shock_volume_ambdist1 "0.1"
|
||||
bg_shock_volume_ambdist2 "0.1"
|
||||
bg_shock_volume_alarm "0.1"
|
||||
bg_shock_volume_auto "0.1"
|
||||
bg_shock_volume_auto2 "0.1"
|
||||
bg_shock_volume_autodog "0.1"
|
||||
bg_shock_volume_bulletimpact "0.1"
|
||||
bg_shock_volume_bulletflesh1 "0.1"
|
||||
bg_shock_volume_bulletflesh2 "0.1"
|
||||
bg_shock_volume_bulletwhizby "0.1"
|
||||
bg_shock_volume_explosiveimpact "0.1"
|
||||
bg_shock_volume_element "0.1"
|
||||
bg_shock_volume_element_int "0.1"
|
||||
bg_shock_volume_element_ext "0.1"
|
||||
bg_shock_volume_auto2d "0.1"
|
||||
bg_shock_volume_vehicle "0.1"
|
||||
bg_shock_volume_vehiclelimited "0.1"
|
||||
bg_shock_volume_menu "1.0"
|
||||
bg_shock_volume_body "0.1"
|
||||
bg_shock_volume_body2d "0.1"
|
||||
bg_shock_volume_reload "0.1"
|
||||
bg_shock_volume_reload2d "0.1"
|
||||
bg_shock_volume_item "0.1"
|
||||
bg_shock_volume_explosiondist1 "0.1"
|
||||
bg_shock_volume_explosiondist2 "0.1"
|
||||
bg_shock_volume_explosion1 "0.1"
|
||||
bg_shock_volume_explosion2 "0.1"
|
||||
bg_shock_volume_explosion3 "0.1"
|
||||
bg_shock_volume_explosion4 "0.1"
|
||||
bg_shock_volume_explosion5 "0.1"
|
||||
bg_shock_volume_effects1 "0.1"
|
||||
bg_shock_volume_effects2 "0.1"
|
||||
bg_shock_volume_effects3 "0.1"
|
||||
bg_shock_volume_norestrict "0.1"
|
||||
bg_shock_volume_norestrict2d "0.1"
|
||||
bg_shock_volume_effects2d1 "0.1"
|
||||
bg_shock_volume_effects2d2 "0.1"
|
||||
bg_shock_volume_vehicle2d "0.2"
|
||||
bg_shock_volume_weapon_dist "0.5"
|
||||
bg_shock_volume_weapon_mid "0.5"
|
||||
bg_shock_volume_weapon "0.5"
|
||||
bg_shock_volume_weapon2d "0.1"
|
||||
bg_shock_volume_nonshock "0.5"
|
||||
bg_shock_volume_nonshock2 "0.5"
|
||||
bg_shock_volume_voice "0.2"
|
||||
bg_shock_volume_local "0.1"
|
||||
bg_shock_volume_local2 "0.1"
|
||||
bg_shock_volume_local3 "0.1"
|
||||
bg_shock_volume_ambient "0.1"
|
||||
bg_shock_volume_hurt "0.1"
|
||||
bg_shock_volume_player1 "0.1"
|
||||
bg_shock_volume_player2 "0.1"
|
||||
bg_shock_volume_music "0.1"
|
||||
bg_shock_volume_musicnopause "0.1"
|
||||
bg_shock_volume_grondo3d "1.0"
|
||||
bg_shock_volume_grondo2d "1.0"
|
||||
bg_shock_volume_mission "0.2"
|
||||
bg_shock_volume_critical "0.2"
|
||||
bg_shock_volume_announcer "1.0"
|
||||
bg_shock_volume_shellshock "1.0"
|
||||
|
||||
|
||||
bg_shock_lookControl "1"
|
||||
bg_shock_lookControl_maxpitchspeed "45"
|
||||
bg_shock_lookControl_maxyawspeed "45"
|
||||
bg_shock_lookControl_mousesensitivityscale "0.5"
|
||||
bg_shock_lookControl_fadeTime "2"
|
||||
|
||||
bg_shock_movement "1"
|
97
zone_raw/code_post_gfx/shock/dog_bite.shock
Normal file
97
zone_raw/code_post_gfx/shock/dog_bite.shock
Normal file
@@ -0,0 +1,97 @@
|
||||
bg_shock_screenType "blurred"
|
||||
bg_shock_screenBlurBlendTime "0.001"
|
||||
bg_shock_screenBlurBlendFadeTime "0.01"
|
||||
bg_shock_screenFlashWhiteFadeTime "0"
|
||||
bg_shock_screenFlashShotFadeTime "0"
|
||||
|
||||
bg_shock_viewKickPeriod "0.3"
|
||||
bg_shock_viewKickRadius "1.0"
|
||||
bg_shock_viewKickFadeTime "0.5"
|
||||
|
||||
bg_shock_sound "0"
|
||||
bg_shock_soundLoop "shellshock_loop"
|
||||
bg_shock_soundLoopSilent "shellshock_loop_silent"
|
||||
bg_shock_soundEnd "shellshock_end"
|
||||
bg_shock_soundEndAbort "shellshock_end_abort"
|
||||
bg_shock_soundFadeInTime ".25"
|
||||
bg_shock_soundFadeOutTime "2.5"
|
||||
bg_shock_soundLoopFadeTime "2"
|
||||
bg_shock_soundLoopEndDelay "-1.5"
|
||||
bg_shock_soundRoomType "generic"
|
||||
bg_shock_soundDryLevel "1.0"
|
||||
bg_shock_soundWetLevel "0.50"
|
||||
bg_shock_soundModEndDelay "-.75"
|
||||
|
||||
|
||||
|
||||
bg_shock_volume_physics "0.3"
|
||||
bg_shock_volume_aircraft "0.3"
|
||||
bg_shock_volume_ambdist1 "0.3"
|
||||
bg_shock_volume_ambdist2 "0.3"
|
||||
bg_shock_volume_alarm "0.3"
|
||||
bg_shock_volume_auto "0.3"
|
||||
bg_shock_volume_auto2 "0.3"
|
||||
bg_shock_volume_autodog "0.3"
|
||||
bg_shock_volume_bulletimpact "0.3"
|
||||
bg_shock_volume_bulletflesh1 "0.3"
|
||||
bg_shock_volume_bulletflesh2 "0.3"
|
||||
bg_shock_volume_bulletwhizby "0.3"
|
||||
bg_shock_volume_explosiveimpact "0.3"
|
||||
bg_shock_volume_element "0.3"
|
||||
bg_shock_volume_element_int "0.3"
|
||||
bg_shock_volume_element_ext "0.3"
|
||||
bg_shock_volume_auto2d "0.3"
|
||||
bg_shock_volume_vehicle "0.3"
|
||||
bg_shock_volume_vehiclelimited "0.3"
|
||||
bg_shock_volume_menu "1.0"
|
||||
bg_shock_volume_body "0.3"
|
||||
bg_shock_volume_body2d "0.3"
|
||||
bg_shock_volume_reload "0.3"
|
||||
bg_shock_volume_reload2d "0.3"
|
||||
bg_shock_volume_item "0.3"
|
||||
bg_shock_volume_explosiondist1 "0.3"
|
||||
bg_shock_volume_explosiondist2 "0.3"
|
||||
bg_shock_volume_explosion1 "0.3"
|
||||
bg_shock_volume_explosion2 "0.3"
|
||||
bg_shock_volume_explosion3 "0.3"
|
||||
bg_shock_volume_explosion4 "0.3"
|
||||
bg_shock_volume_explosion5 "0.3"
|
||||
bg_shock_volume_effects1 "0.3"
|
||||
bg_shock_volume_effects2 "0.3"
|
||||
bg_shock_volume_effects3 "0.3"
|
||||
bg_shock_volume_norestrict "0.3"
|
||||
bg_shock_volume_norestrict2d "0.3"
|
||||
bg_shock_volume_effects2d1 "0.3"
|
||||
bg_shock_volume_effects2d2 "0.3"
|
||||
bg_shock_volume_vehicle2d "0.3"
|
||||
bg_shock_volume_weapon_dist "0.3"
|
||||
bg_shock_volume_weapon_mid "0.3"
|
||||
bg_shock_volume_weapon "0.3"
|
||||
bg_shock_volume_weapon2d "0.3"
|
||||
bg_shock_volume_nonshock "0.3"
|
||||
bg_shock_volume_nonshock2 "0.3"
|
||||
bg_shock_volume_voice "0.3"
|
||||
bg_shock_volume_local "0.3"
|
||||
bg_shock_volume_local2 "0.3"
|
||||
bg_shock_volume_local3 "0.3"
|
||||
bg_shock_volume_ambient "0.3"
|
||||
bg_shock_volume_hurt "1.0"
|
||||
bg_shock_volume_player1 "1.0"
|
||||
bg_shock_volume_player2 "1.0"
|
||||
bg_shock_volume_music "1.0"
|
||||
bg_shock_volume_musicnopause "1.0"
|
||||
bg_shock_volume_grondo3d "1.0"
|
||||
bg_shock_volume_grondo2d "1.0"
|
||||
bg_shock_volume_mission "0.3"
|
||||
bg_shock_volume_critical "0.3"
|
||||
bg_shock_volume_announcer "1.0"
|
||||
bg_shock_volume_shellshock "1.0"
|
||||
|
||||
|
||||
bg_shock_lookControl "0"
|
||||
bg_shock_lookControl_maxpitchspeed "45"
|
||||
bg_shock_lookControl_maxyawspeed "45"
|
||||
bg_shock_lookControl_mousesensitivityscale "0.01"
|
||||
bg_shock_lookControl_fadeTime "1"
|
||||
|
||||
bg_shock_movement "1"
|
98
zone_raw/code_post_gfx/shock/flashbang.shock
Normal file
98
zone_raw/code_post_gfx/shock/flashbang.shock
Normal file
@@ -0,0 +1,98 @@
|
||||
bg_shock_screenType "flashed"
|
||||
bg_shock_screenBlurBlendTime "0.4"
|
||||
bg_shock_screenBlurBlendFadeTime "1"
|
||||
bg_shock_screenFlashWhiteFadeTime "10.0"
|
||||
bg_shock_screenFlashShotFadeTime "3.0"
|
||||
|
||||
bg_shock_viewKickPeriod ".75"
|
||||
bg_shock_viewKickRadius ".05"
|
||||
bg_shock_viewKickFadeTime "3"
|
||||
|
||||
bg_shock_sound "1"
|
||||
bg_shock_soundLoop "flashbang_tinnitus_loop"
|
||||
bg_shock_soundLoopSilent "flashbang_tinnitus_loop_silent"
|
||||
bg_shock_soundEnd "flashbang_tinnitus_end"
|
||||
bg_shock_soundEndAbort "flashbang_tinnitus_abort"
|
||||
|
||||
bg_shock_soundFadeInTime ".25"
|
||||
bg_shock_soundFadeOutTime "2.0"
|
||||
bg_shock_soundModEndDelay "1.5"
|
||||
bg_shock_soundLoopFadeTime "2"
|
||||
bg_shock_soundLoopEndDelay "2.0"
|
||||
|
||||
bg_shock_soundRoomType "underwater"
|
||||
bg_shock_soundDryLevel "0.6"
|
||||
bg_shock_soundWetLevel "0.8"
|
||||
|
||||
|
||||
bg_shock_volume_physics "0.05"
|
||||
bg_shock_volume_aircraft "0.05"
|
||||
bg_shock_volume_ambdist1 "0.05"
|
||||
bg_shock_volume_ambdist2 "0.05"
|
||||
bg_shock_volume_alarm "0.05"
|
||||
bg_shock_volume_auto "0.05"
|
||||
bg_shock_volume_auto2 "0.05"
|
||||
bg_shock_volume_autodog "0.05"
|
||||
bg_shock_volume_bulletimpact "0.05"
|
||||
bg_shock_volume_bulletflesh1 "0.05"
|
||||
bg_shock_volume_bulletflesh2 "0.05"
|
||||
bg_shock_volume_bulletwhizby "0.05"
|
||||
bg_shock_volume_explosiveimpact "0.05"
|
||||
bg_shock_volume_element "0.05"
|
||||
bg_shock_volume_element_int "0.05"
|
||||
bg_shock_volume_element_ext "0.05"
|
||||
bg_shock_volume_auto2d "0.05"
|
||||
bg_shock_volume_vehicle "0.05"
|
||||
bg_shock_volume_vehiclelimited "0.05"
|
||||
bg_shock_volume_menu "1.0"
|
||||
bg_shock_volume_body "0.05"
|
||||
bg_shock_volume_body2d "0.05"
|
||||
bg_shock_volume_reload "0.05"
|
||||
bg_shock_volume_reload2d "0.05"
|
||||
bg_shock_volume_item "0.05"
|
||||
bg_shock_volume_explosiondist1 "0.05"
|
||||
bg_shock_volume_explosiondist2 "0.05"
|
||||
bg_shock_volume_explosion1 "0.05"
|
||||
bg_shock_volume_explosion2 "0.05"
|
||||
bg_shock_volume_explosion3 "0.05"
|
||||
bg_shock_volume_explosion4 "0.05"
|
||||
bg_shock_volume_explosion5 "0.05"
|
||||
bg_shock_volume_effects1 "0.05"
|
||||
bg_shock_volume_effects2 "0.05"
|
||||
bg_shock_volume_effects3 "0.05"
|
||||
bg_shock_volume_norestrict "0.05"
|
||||
bg_shock_volume_norestrict2d "0.05"
|
||||
bg_shock_volume_effects2d1 "0.05"
|
||||
bg_shock_volume_effects2d2 "0.05"
|
||||
bg_shock_volume_vehicle2d "0.05"
|
||||
bg_shock_volume_weapon_dist "0.1"
|
||||
bg_shock_volume_weapon_mid "0.1"
|
||||
bg_shock_volume_weapon "0.1"
|
||||
bg_shock_volume_weapon2d "0.05"
|
||||
bg_shock_volume_nonshock "1.0"
|
||||
bg_shock_volume_nonshock2 "1.0"
|
||||
bg_shock_volume_voice "0.05"
|
||||
bg_shock_volume_local "0.05"
|
||||
bg_shock_volume_local2 "0.05"
|
||||
bg_shock_volume_local3 "0.05"
|
||||
bg_shock_volume_ambient "1.0"
|
||||
bg_shock_volume_hurt "0.3"
|
||||
bg_shock_volume_player1 "0.3"
|
||||
bg_shock_volume_player2 "0.3"
|
||||
bg_shock_volume_music "0.3"
|
||||
bg_shock_volume_musicnopause "0.3"
|
||||
bg_shock_volume_grondo3d "1.0"
|
||||
bg_shock_volume_grondo2d "1.0"
|
||||
bg_shock_volume_mission "0.05"
|
||||
bg_shock_volume_critical "0.05"
|
||||
bg_shock_volume_announcer "1.0"
|
||||
bg_shock_volume_shellshock "1.0"
|
||||
|
||||
|
||||
bg_shock_lookControl "0"
|
||||
bg_shock_lookControl_maxpitchspeed "90"
|
||||
bg_shock_lookControl_maxyawspeed "90"
|
||||
bg_shock_lookControl_mousesensitivityscale "0.5"
|
||||
bg_shock_lookControl_fadeTime "2"
|
||||
|
||||
bg_shock_movement "0"
|
96
zone_raw/code_post_gfx/shock/hold_breath.shock
Normal file
96
zone_raw/code_post_gfx/shock/hold_breath.shock
Normal file
@@ -0,0 +1,96 @@
|
||||
bg_shock_screenType "blurred"
|
||||
bg_shock_screenBlurBlendTime "0.001"
|
||||
bg_shock_screenBlurBlendFadeTime "0.001"
|
||||
bg_shock_screenFlashWhiteFadeTime "0"
|
||||
bg_shock_screenFlashShotFadeTime "0"
|
||||
|
||||
bg_shock_viewKickPeriod "0.75"
|
||||
bg_shock_viewKickRadius "0"
|
||||
bg_shock_viewKickFadeTime "0.001"
|
||||
|
||||
bg_shock_sound "0"
|
||||
bg_shock_soundLoop "shellshock_loop"
|
||||
bg_shock_soundLoopSilent "shellshock_loop_silent"
|
||||
bg_shock_soundEnd "shellshock_end"
|
||||
bg_shock_soundEndAbort "shellshock_end_abort"
|
||||
bg_shock_soundFadeInTime ".25"
|
||||
bg_shock_soundFadeOutTime "2.5"
|
||||
bg_shock_soundLoopFadeTime "2"
|
||||
bg_shock_soundLoopEndDelay "-1.5"
|
||||
bg_shock_soundRoomType "generic"
|
||||
bg_shock_soundDryLevel "1.0"
|
||||
bg_shock_soundWetLevel "0.50"
|
||||
bg_shock_soundModEndDelay "-.75"
|
||||
|
||||
|
||||
bg_shock_volume_physics "0.5"
|
||||
bg_shock_volume_aircraft "0.1"
|
||||
bg_shock_volume_ambdist1 "0.5"
|
||||
bg_shock_volume_ambdist2 "0.5"
|
||||
bg_shock_volume_alarm "0.5"
|
||||
bg_shock_volume_auto "0.5"
|
||||
bg_shock_volume_auto2 "0.5"
|
||||
bg_shock_volume_autodog "0.9"
|
||||
bg_shock_volume_bulletimpact "0.5"
|
||||
bg_shock_volume_bulletflesh1 "0.5"
|
||||
bg_shock_volume_bulletflesh2 "0.5"
|
||||
bg_shock_volume_bulletwhizby "0.5"
|
||||
bg_shock_volume_explosiveimpact "0.5"
|
||||
bg_shock_volume_element "0.5"
|
||||
bg_shock_volume_element_int "0.5"
|
||||
bg_shock_volume_element_ext "0.5"
|
||||
bg_shock_volume_auto2d "0.5"
|
||||
bg_shock_volume_vehicle "0.1"
|
||||
bg_shock_volume_vehiclelimited "0.1"
|
||||
bg_shock_volume_menu "1.0"
|
||||
bg_shock_volume_body "0.2"
|
||||
bg_shock_volume_body2d "0.2"
|
||||
bg_shock_volume_reload "0.2"
|
||||
bg_shock_volume_reload2d "0.2"
|
||||
bg_shock_volume_item "0.2"
|
||||
bg_shock_volume_explosiondist1 "0.5"
|
||||
bg_shock_volume_explosiondist2 "0.5"
|
||||
bg_shock_volume_explosion1 "0.5"
|
||||
bg_shock_volume_explosion2 "0.5"
|
||||
bg_shock_volume_explosion3 "0.5"
|
||||
bg_shock_volume_explosion4 "0.5"
|
||||
bg_shock_volume_explosion5 "0.5"
|
||||
bg_shock_volume_effects1 "0.5"
|
||||
bg_shock_volume_effects2 "0.5"
|
||||
bg_shock_volume_effects3 "0.5"
|
||||
bg_shock_volume_norestrict "0.5"
|
||||
bg_shock_volume_norestrict2d "0.5"
|
||||
bg_shock_volume_effects2d1 "0.5"
|
||||
bg_shock_volume_effects2d2 "0.5"
|
||||
bg_shock_volume_vehicle2d "0.5"
|
||||
bg_shock_volume_weapon_dist "0.5"
|
||||
bg_shock_volume_weapon_mid "0.5"
|
||||
bg_shock_volume_weapon "0.5"
|
||||
bg_shock_volume_weapon2d "0.5"
|
||||
bg_shock_volume_nonshock "0.5"
|
||||
bg_shock_volume_nonshock2 "0.5"
|
||||
bg_shock_volume_voice "0.2"
|
||||
bg_shock_volume_local "0.2"
|
||||
bg_shock_volume_local2 "0.2"
|
||||
bg_shock_volume_local3 "0.2"
|
||||
bg_shock_volume_ambient "0.2"
|
||||
bg_shock_volume_hurt "0.4"
|
||||
bg_shock_volume_player1 "0.4"
|
||||
bg_shock_volume_player2 "0.4"
|
||||
bg_shock_volume_music "0.5"
|
||||
bg_shock_volume_musicnopause "0.5"
|
||||
bg_shock_volume_grondo3d "0.5"
|
||||
bg_shock_volume_grondo2d "0.5"
|
||||
bg_shock_volume_mission "0.9"
|
||||
bg_shock_volume_critical "0.9"
|
||||
bg_shock_volume_announcer "0.9"
|
||||
bg_shock_volume_shellshock "1.0"
|
||||
|
||||
|
||||
bg_shock_lookControl "0"
|
||||
bg_shock_lookControl_maxpitchspeed "0"
|
||||
bg_shock_lookControl_maxyawspeed "0"
|
||||
bg_shock_lookControl_mousesensitivityscale "0"
|
||||
bg_shock_lookControl_fadeTime "0.001"
|
||||
|
||||
bg_shock_movement "1"
|
96
zone_raw/code_post_gfx/shock/pain.shock
Normal file
96
zone_raw/code_post_gfx/shock/pain.shock
Normal file
@@ -0,0 +1,96 @@
|
||||
bg_shock_screenType "blurred"
|
||||
bg_shock_screenBlurBlendTime "0.001"
|
||||
bg_shock_screenBlurBlendFadeTime "0.001"
|
||||
bg_shock_screenFlashWhiteFadeTime "0"
|
||||
bg_shock_screenFlashShotFadeTime "0"
|
||||
|
||||
bg_shock_viewKickPeriod "0.75"
|
||||
bg_shock_viewKickRadius "0"
|
||||
bg_shock_viewKickFadeTime "0.001"
|
||||
|
||||
bg_shock_sound "0"
|
||||
bg_shock_soundLoop "shellshock_loop"
|
||||
bg_shock_soundLoopSilent "shellshock_loop_silent"
|
||||
bg_shock_soundEnd "shellshock_end"
|
||||
bg_shock_soundEndAbort "shellshock_end_abort"
|
||||
bg_shock_soundFadeInTime ".25"
|
||||
bg_shock_soundFadeOutTime "2.5"
|
||||
bg_shock_soundLoopFadeTime "2"
|
||||
bg_shock_soundLoopEndDelay "-1.5"
|
||||
bg_shock_soundRoomType "generic"
|
||||
bg_shock_soundDryLevel "1.0"
|
||||
bg_shock_soundWetLevel "0.50"
|
||||
bg_shock_soundModEndDelay "-.75"
|
||||
|
||||
|
||||
bg_shock_volume_physics "0.3"
|
||||
bg_shock_volume_aircraft "0.3"
|
||||
bg_shock_volume_ambdist1 "0.3"
|
||||
bg_shock_volume_ambdist2 "0.3"
|
||||
bg_shock_volume_alarm "0.3"
|
||||
bg_shock_volume_auto "0.3"
|
||||
bg_shock_volume_auto2 "0.3"
|
||||
bg_shock_volume_autodog "0.3"
|
||||
bg_shock_volume_bulletimpact "0.3"
|
||||
bg_shock_volume_bulletflesh1 "0.3"
|
||||
bg_shock_volume_bulletflesh2 "0.3"
|
||||
bg_shock_volume_bulletwhizby "0.3"
|
||||
bg_shock_volume_explosiveimpact "0.3"
|
||||
bg_shock_volume_element "0.3"
|
||||
bg_shock_volume_element_int "0.3"
|
||||
bg_shock_volume_element_ext "0.3"
|
||||
bg_shock_volume_auto2d "0.3"
|
||||
bg_shock_volume_vehicle "0.3"
|
||||
bg_shock_volume_vehiclelimited "0.3"
|
||||
bg_shock_volume_menu "1.0"
|
||||
bg_shock_volume_body "0.3"
|
||||
bg_shock_volume_body2d "0.3"
|
||||
bg_shock_volume_reload "0.3"
|
||||
bg_shock_volume_reload2d "0.3"
|
||||
bg_shock_volume_item "0.3"
|
||||
bg_shock_volume_explosiondist1 "0.3"
|
||||
bg_shock_volume_explosiondist2 "0.3"
|
||||
bg_shock_volume_explosion1 "0.3"
|
||||
bg_shock_volume_explosion2 "0.3"
|
||||
bg_shock_volume_explosion3 "0.3"
|
||||
bg_shock_volume_explosion4 "0.3"
|
||||
bg_shock_volume_explosion5 "0.3"
|
||||
bg_shock_volume_effects1 "0.3"
|
||||
bg_shock_volume_effects2 "0.3"
|
||||
bg_shock_volume_effects3 "0.3"
|
||||
bg_shock_volume_norestrict "0.3"
|
||||
bg_shock_volume_norestrict2d "0.3"
|
||||
bg_shock_volume_effects2d1 "0.3"
|
||||
bg_shock_volume_effects2d2 "0.3"
|
||||
bg_shock_volume_vehicle2d "0.3"
|
||||
bg_shock_volume_weapon_dist "0.3"
|
||||
bg_shock_volume_weapon_mid "0.3"
|
||||
bg_shock_volume_weapon "0.3"
|
||||
bg_shock_volume_weapon2d "0.3"
|
||||
bg_shock_volume_nonshock "0.5"
|
||||
bg_shock_volume_nonshock2 "0.5"
|
||||
bg_shock_volume_voice "0.3"
|
||||
bg_shock_volume_local "0.3"
|
||||
bg_shock_volume_local2 "0.3"
|
||||
bg_shock_volume_local3 "0.3"
|
||||
bg_shock_volume_ambient "0.3"
|
||||
bg_shock_volume_hurt "1.0"
|
||||
bg_shock_volume_player1 "1.0"
|
||||
bg_shock_volume_player2 "1.0"
|
||||
bg_shock_volume_music "1.0"
|
||||
bg_shock_volume_musicnopause "1.0"
|
||||
bg_shock_volume_grondo3d "1.0"
|
||||
bg_shock_volume_grondo2d "1.0"
|
||||
bg_shock_volume_mission "0.3"
|
||||
bg_shock_volume_critical "0.3"
|
||||
bg_shock_volume_announcer "1.0"
|
||||
bg_shock_volume_shellshock "1.0"
|
||||
|
||||
|
||||
bg_shock_lookControl "0"
|
||||
bg_shock_lookControl_maxpitchspeed "0"
|
||||
bg_shock_lookControl_maxyawspeed "0"
|
||||
bg_shock_lookControl_mousesensitivityscale "0"
|
||||
bg_shock_lookControl_fadeTime "0.001"
|
||||
|
||||
bg_shock_movement "1"
|
96
zone_raw/code_post_gfx/shock/victoryscreen.shock
Normal file
96
zone_raw/code_post_gfx/shock/victoryscreen.shock
Normal file
@@ -0,0 +1,96 @@
|
||||
bg_shock_screenType "blurred"
|
||||
bg_shock_screenBlurBlendTime "0.001"
|
||||
bg_shock_screenBlurBlendFadeTime "0.001"
|
||||
bg_shock_screenFlashWhiteFadeTime "0"
|
||||
bg_shock_screenFlashShotFadeTime "0"
|
||||
|
||||
bg_shock_viewKickPeriod "0.75"
|
||||
bg_shock_viewKickRadius "0"
|
||||
bg_shock_viewKickFadeTime "0.001"
|
||||
|
||||
bg_shock_sound "0"
|
||||
bg_shock_soundLoop "shellshock_loop"
|
||||
bg_shock_soundLoopSilent "shellshock_loop_silent"
|
||||
bg_shock_soundEnd "shellshock_end"
|
||||
bg_shock_soundEndAbort "shellshock_end_abort"
|
||||
bg_shock_soundFadeInTime ".25"
|
||||
bg_shock_soundFadeOutTime "2.5"
|
||||
bg_shock_soundLoopFadeTime "2"
|
||||
bg_shock_soundLoopEndDelay "-1.5"
|
||||
bg_shock_soundRoomType "generic"
|
||||
bg_shock_soundDryLevel "1.0"
|
||||
bg_shock_soundWetLevel "0.50"
|
||||
bg_shock_soundModEndDelay "-.75"
|
||||
|
||||
|
||||
bg_shock_volume_physics "0.0"
|
||||
bg_shock_volume_aircraft "0.0"
|
||||
bg_shock_volume_ambdist1 "0.0"
|
||||
bg_shock_volume_ambdist2 "0.0"
|
||||
bg_shock_volume_alarm "0.0"
|
||||
bg_shock_volume_auto "0.0"
|
||||
bg_shock_volume_auto2 "0.0"
|
||||
bg_shock_volume_autodog "0.0"
|
||||
bg_shock_volume_bulletimpact "0.0"
|
||||
bg_shock_volume_bulletflesh1 "0.0"
|
||||
bg_shock_volume_bulletflesh2 "0.0"
|
||||
bg_shock_volume_bulletwhizby "0.0"
|
||||
bg_shock_volume_explosiveimpact "0.0"
|
||||
bg_shock_volume_element "0.0"
|
||||
bg_shock_volume_element_int "0.0"
|
||||
bg_shock_volume_element_ext "0.0"
|
||||
bg_shock_volume_auto2d "0.0"
|
||||
bg_shock_volume_vehicle "0.0"
|
||||
bg_shock_volume_vehiclelimited "0.0"
|
||||
bg_shock_volume_menu "1.0"
|
||||
bg_shock_volume_body "0.0"
|
||||
bg_shock_volume_body2d "0.0"
|
||||
bg_shock_volume_reload "0.0"
|
||||
bg_shock_volume_reload2d "0.0"
|
||||
bg_shock_volume_item "0.0"
|
||||
bg_shock_volume_explosiondist1 "0.0"
|
||||
bg_shock_volume_explosiondist2 "0.0"
|
||||
bg_shock_volume_explosion1 "0.0"
|
||||
bg_shock_volume_explosion2 "0.0"
|
||||
bg_shock_volume_explosion3 "0.0"
|
||||
bg_shock_volume_explosion4 "0.0"
|
||||
bg_shock_volume_explosion5 "0.0"
|
||||
bg_shock_volume_effects1 "0.0"
|
||||
bg_shock_volume_effects2 "0.0"
|
||||
bg_shock_volume_effects3 "0.0"
|
||||
bg_shock_volume_norestrict "0.0"
|
||||
bg_shock_volume_norestrict2d "0.0"
|
||||
bg_shock_volume_effects2d1 "0.0"
|
||||
bg_shock_volume_effects2d2 "0.0"
|
||||
bg_shock_volume_vehicle2d "0.0"
|
||||
bg_shock_volume_weapon_dist "0.0"
|
||||
bg_shock_volume_weapon_mid "0.0"
|
||||
bg_shock_volume_weapon "0.0"
|
||||
bg_shock_volume_weapon2d "0.0"
|
||||
bg_shock_volume_nonshock "0.0"
|
||||
bg_shock_volume_nonshock2 "0.0"
|
||||
bg_shock_volume_voice "0.0"
|
||||
bg_shock_volume_local "0.0"
|
||||
bg_shock_volume_local2 "0.0"
|
||||
bg_shock_volume_local3 "0.0"
|
||||
bg_shock_volume_ambient "0.0"
|
||||
bg_shock_volume_hurt "0.0"
|
||||
bg_shock_volume_player1 "0.0"
|
||||
bg_shock_volume_player2 "0.0"
|
||||
bg_shock_volume_music "1.0"
|
||||
bg_shock_volume_musicnopause "1.0"
|
||||
bg_shock_volume_grondo3d "0.0"
|
||||
bg_shock_volume_grondo2d "0.0"
|
||||
bg_shock_volume_mission "0.0"
|
||||
bg_shock_volume_critical "0.0"
|
||||
bg_shock_volume_announcer "0.0"
|
||||
bg_shock_volume_shellshock "0.0"
|
||||
|
||||
|
||||
bg_shock_lookControl "0"
|
||||
bg_shock_lookControl_maxpitchspeed "0"
|
||||
bg_shock_lookControl_maxyawspeed "0"
|
||||
bg_shock_lookControl_mousesensitivityscale "0"
|
||||
bg_shock_lookControl_fadeTime "0.001"
|
||||
|
||||
bg_shock_movement "1"
|
Reference in New Issue
Block a user