iw6-lui/lui/mp_menus/squadprepartylobby.dec.lua
2024-09-12 17:25:45 +02:00

78 lines
1.4 KiB
Lua

local f0_local0 = module
local f0_local1, f0_local2 = ...
f0_local0( f0_local1, package.seeall )
CoD.PrintModuleLoad( _NAME )
function squad_pre_party_lobby()
return {
type = "UIElement",
id = "squad_pre_party_lobby",
states = {
default = {
topAnchor = true,
bottomAnchor = true,
leftAnchor = true,
rightAnchor = true,
top = 0,
bottom = 0,
left = 0,
right = 0
}
},
handlers = {
menu_create = function ( f2_arg0, f2_arg1 )
end
,
menu_close = function ( f3_arg0, f3_arg1 )
end
},
children = {
{
type = "generic_header",
properties = {
text = Engine.Localize( "@LUA_MENU_SQUAD_V_SQUAD" )
}
},
{
type = "UIImage",
id = "results_bg",
states = {
default = {
material = RegisterMaterial( "white" ),
left = -320,
top = -240,
width = 640,
height = 480,
alpha = 0.2
}
}
},
{
type = "UIText",
id = "text1",
states = {
default = {
height = CoD.TextSettings.NormalFont.Height * 1.5,
font = CoD.TextSettings.NormalFont.Font,
alignment = LUI.Alignment.Center,
alpha = 1,
width = 640,
top = -100,
red = 0.9,
green = 0.9,
blue = 0
}
},
properties = {
text = "Host is finding a squad game."
}
}
}
}
end
LUI.MenuBuilder.registerDef( "squad_pre_party_lobby", squad_pre_party_lobby )
LockTable( _M )