feat: admen abooze

This commit is contained in:
2026-09-09 21:14:45 +02:00
parent 043f8f07c0
commit 02ba3b3663
68 changed files with 228 additions and 2039 deletions
+1 -5
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@@ -103,9 +103,7 @@ namespace arxan
BOOL WINAPI set_thread_context_stub(const HANDLE thread, CONTEXT* context)
{
if (!game::environment::is_sp()
&& game::dwGetLogOnStatus(0) == game::DW_LIVE_CONNECTED
&& context->ContextFlags == CONTEXT_DEBUG_REGISTERS)
if (game::dwGetLogOnStatus(0) == game::DW_LIVE_CONNECTED && context->ContextFlags == CONTEXT_DEBUG_REGISTERS)
{
return TRUE;
}
@@ -142,8 +140,6 @@ namespace arxan
void post_unpack() override
{
if (game::environment::is_sp()) return;
utils::hook::jump(0x1404FE1E0, 0x1404FE2D0); // idk
utils::hook::jump(0x140558C20, 0x140558CB0); // dwNetPump
utils::hook::jump(0x140591850, 0x1405918E0); // dwLobbyPump
-2
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@@ -45,8 +45,6 @@ namespace weapons
public:
void post_unpack() override
{
if (game::environment::is_sp()) return;
// Kill Scr_PrecacheItem (We are going to do this from code)
utils::hook::nop(0x1403BDB10, 4);
utils::hook::set<std::uint8_t>(0x1403BDB10, 0xC3);
+7 -16
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@@ -272,23 +272,14 @@ namespace auth
void post_unpack() override
{
// Patch steam id bit check
if (game::environment::is_sp())
{
utils::hook::jump(0x1404BF3F0, 0x1404BF446);
utils::hook::jump(0x1404C02AF, 0x1404C02F0);
utils::hook::jump(0x1404C07F4, 0x1404C0842);
}
else
{
utils::hook::jump(0x140585410, 0x140585466);
utils::hook::jump(0x140142252, 0x140142293);
utils::hook::jump(0x140142334, 0x140142389);
utils::hook::jump(0x1405864EF, 0x140586530);
utils::hook::jump(0x140586A80, 0x140586AC6);
utils::hook::jump(0x140585410, 0x140585466);
utils::hook::jump(0x140142252, 0x140142293);
utils::hook::jump(0x140142334, 0x140142389);
utils::hook::jump(0x1405864EF, 0x140586530);
utils::hook::jump(0x140586A80, 0x140586AC6);
utils::hook::jump(0x140479636, get_direct_connect_stub(), true);
utils::hook::call(0x1402C4F8E, send_connect_data_stub);
}
utils::hook::jump(0x140479636, get_direct_connect_stub(), true);
utils::hook::call(0x1402C4F8E, send_connect_data_stub);
command::add("guid", []() -> void
{
+3 -3
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@@ -115,13 +115,13 @@ namespace binding
}
// write all bindings to config file
utils::hook::call(SELECT_VALUE(0x14023DF2B, 0x1402C465B), key_write_bindings_to_buffer_stub);
utils::hook::call(0x1402C465B, key_write_bindings_to_buffer_stub);
// links a custom command to an index
utils::hook::jump(SELECT_VALUE(0x14023D6E0, 0x1402C3E50), key_get_binding_for_cmd_stub);
utils::hook::jump(0x1402C3E50, key_get_binding_for_cmd_stub);
// execute custom binds
cl_execute_key_hook.create(SELECT_VALUE(0x140239970, 0x1402BF0E0), &cl_execute_key_stub);
cl_execute_key_hook.create(0x1402BF0E0, &cl_execute_key_stub);
}
};
}
-5
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@@ -160,11 +160,6 @@ namespace bots
public:
void post_unpack() override
{
if (game::environment::is_sp())
{
return;
}
get_bot_name_hook.create(game::SV_BotGetRandomName, get_random_bot_name);
command::add("spawnBot", [](const command::params& params)
+2 -3
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@@ -40,9 +40,8 @@ namespace branding
localized_strings::override("LUA_MENU_LEGAL_COPYRIGHT", "iw6-mod: " VERSION " by AlterWare.\n");
utils::hook::call(SELECT_VALUE(0x1403BDABA, 0x140414424), dvar_set_string_stub);
ui_get_formatted_build_number_hook.create(
SELECT_VALUE(0x140415FD0, 0x1404D7C00), ui_get_formatted_build_number_stub);
utils::hook::call(0x140414424, dvar_set_string_stub);
ui_get_formatted_build_number_hook.create(0x1404D7C00, ui_get_formatted_build_number_stub);
scheduler::loop([]()
{
-5
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@@ -28,11 +28,6 @@ namespace bullet
public:
void post_unpack() override
{
if (game::environment::is_sp())
{
return;
}
dvars::bg_surfacePenetration = game::Dvar_RegisterFloat("bg_surfacePenetration", 0.0f,
0.0f, std::numeric_limits<float>::max(), game::DVAR_FLAG_SAVED,
"Set to a value greater than 0 to override the surface penetration depth");
+14 -17
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@@ -126,11 +126,11 @@ namespace colors
if (index == '8')
{
*color = *reinterpret_cast<DWORD*>(SELECT_VALUE(0x145FFD958, 0x1480E85BC));
*color = *reinterpret_cast<DWORD*>(0x1480E85BC);
}
else if (index == '9')
{
*color = *reinterpret_cast<DWORD*>(SELECT_VALUE(0x145FFD95C, 0x1480E85C0));
*color = *reinterpret_cast<DWORD*>(0x1480E85C0);
}
else if (index == ':')
{
@@ -138,7 +138,7 @@ namespace colors
}
else if (index == ';')
{
*color = *reinterpret_cast<DWORD*>(SELECT_VALUE(0x145FFD964, 0x1480E85C8));
*color = *reinterpret_cast<DWORD*>(0x1480E85C8);
}
else
{
@@ -157,25 +157,22 @@ namespace colors
return;
}
if (!game::environment::is_sp())
{
// allows colored name in-game
utils::hook::call(0x1403881CF, com_clean_name_stub);
utils::hook::call(0x140388224, com_clean_name_stub);
// allows colored name in-game
utils::hook::call(0x1403881CF, com_clean_name_stub);
utils::hook::call(0x140388224, com_clean_name_stub);
// don't apply colors to overhead names
utils::hook::call(0x14025CE79, cl_get_client_name_and_clan_tag_stub);
// don't apply colors to overhead names
utils::hook::call(0x14025CE79, cl_get_client_name_and_clan_tag_stub);
// don't apply colors to overhead names of agents (like dogs or juggernauts)
// hook Com_sprintf in CL_GetAgentName
utils::hook::call(0x1402CF760, com_sprintf_stub);
// don't apply colors to overhead names of agents (like dogs or juggernauts)
// hook Com_sprintf in CL_GetAgentName
utils::hook::call(0x1402CF760, com_sprintf_stub);
// patch I_CleanStr
utils::hook::jump(0x1404F63C0, i_clean_str_stub);
}
// patch I_CleanStr
utils::hook::jump(0x1404F63C0, i_clean_str_stub);
// force new colors
utils::hook::jump(SELECT_VALUE(0x14055DCC0, 0x14062AE80), rb_lookup_color_stub);
utils::hook::jump(0x14062AE80, rb_lookup_color_stub);
// add colors
add(0, 0, 0); // 0 - Black
+2 -96
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@@ -253,16 +253,9 @@ namespace command
public:
void post_unpack() override
{
if (game::environment::is_sp())
{
add_sp_commands();
}
else
{
utils::hook::call(0x14041213C, &parse_commandline_stub);
utils::hook::call(0x14041213C, &parse_commandline_stub);
add_mp_commands();
}
add_mp_commands();
add_commands_generic();
}
@@ -449,93 +442,6 @@ namespace command
execute(dvar->current.string);
});
}
void add_sp_commands()
{
add("god", []
{
if (!game::SV_Loaded())
{
return;
}
game::sp::g_entities[0].flags ^= game::FL_GODMODE;
game::CG_GameMessage(0, utils::string::va("godmode %s", game::sp::g_entities[0].flags & game::FL_GODMODE ? "^2on" : "^1off"));
});
add("notarget", []
{
if (!game::SV_Loaded())
{
return;
}
game::sp::g_entities[0].flags ^= game::FL_NOTARGET;
game::CG_GameMessage(0, utils::string::va("notarget %s", game::sp::g_entities[0].flags & game::FL_NOTARGET ? "^2on" : "^1off"));
});
add("noclip", []
{
if (!game::SV_Loaded())
{
return;
}
game::sp::g_entities[0].client->flags ^= 1;
game::CG_GameMessage(0, utils::string::va("noclip %s", game::sp::g_entities[0].client->flags & 1 ? "^2on" : "^1off"));
});
add("ufo", []
{
if (!game::SV_Loaded())
{
return;
}
game::sp::g_entities[0].client->flags ^= 2;
game::CG_GameMessage(0, utils::string::va("ufo %s", game::sp::g_entities[0].client->flags & 2 ? "^2on" : "^1off"));
});
add("give", [](const params& params)
{
if (!game::SV_Loaded())
{
return;
}
if (params.size() < 2)
{
game::CG_GameMessage(0, "You did not specify a weapon name");
return;
}
auto ps = game::SV_GetPlayerstateForClientNum(0);
auto wp = game::G_GetWeaponForName(params.get(1));
if (game::G_GivePlayerWeapon(ps, wp, 0, 0, 0))
{
game::G_InitializeAmmo(ps, wp, 0);
game::G_SelectWeapon(0, wp);
}
});
add("take", [](const params& params)
{
if (!game::SV_Loaded())
{
return;
}
if (params.size() < 2)
{
game::CG_GameMessage(0, "You did not specify a weapon name");
return;
}
auto ps = game::SV_GetPlayerstateForClientNum(0);
auto wp = game::G_GetWeaponForName(params.get(1));
game::G_TakePlayerWeapon(ps, wp);
});
}
static void add_mp_commands()
{
+3 -3
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@@ -125,7 +125,7 @@ namespace console
void post_unpack() override
{
// Redirect input (]command)
utils::hook::jump(SELECT_VALUE(0x14043DFA0, 0x140502A80), append_text);
utils::hook::jump(0x140502A80, append_text);
utils::hook::jump(printf, print_stub);
@@ -219,7 +219,7 @@ namespace console
HWND get_window()
{
return *reinterpret_cast<HWND*>((SELECT_VALUE(0x145A7B490, 0x147AD1DB0)));
return *reinterpret_cast<HWND*>(0x147AD1DB0);
}
void set_title(std::string title)
@@ -241,7 +241,7 @@ namespace console
SetWindowPos(get_window(), nullptr, rect.left, rect.top, width, height, 0);
auto* const logo_window = *reinterpret_cast<HWND*>(SELECT_VALUE(0x145A7B4A0, 0x147AD1DC0));
auto* const logo_window = *reinterpret_cast<HWND*>(0x147AD1DC0);
SetWindowPos(logo_window, nullptr, 5, 5, width - 25, 60, 0);
}
+1 -1
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@@ -49,7 +49,7 @@ namespace cursor
{
// This is the legacy cursor
// TODO: Find the new cursor drawing...
utils::hook::call(SELECT_VALUE(0x14040117E, 0x1404BB119), draw_cursor_stub);
utils::hook::call(0x1404BB119, draw_cursor_stub);
scheduler::loop([]()
{
+1 -1
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@@ -442,7 +442,7 @@ namespace demonware
void post_unpack() override
{
utils::hook::jump(SELECT_VALUE(0x140602230, 0x1406F54D0), bd_logger_stub);
utils::hook::jump(0x1406F54D0, bd_logger_stub);
}
void pre_destroy() override
+1 -3
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@@ -37,7 +37,7 @@ namespace discord
if (!game::CL_IsCgameInitialized())
{
discord_presence.details = game::environment::is_sp() ? "Singleplayer" : "Multiplayer";
discord_presence.details = "Multiplayer";
discord_presence.state = "Main Menu";
discord_presence.partySize = 0;
@@ -47,8 +47,6 @@ namespace discord
}
else
{
if (game::environment::is_sp()) return;
const auto* gametype = game::UI_LocalizeGametype(game::Dvar_FindVar("ui_gametype")->current.string);
const auto* map = game::UI_LocalizeMapname(game::Dvar_FindVar("ui_mapname")->current.string);
-2
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@@ -171,8 +171,6 @@ namespace dvar_cheats
public:
void post_unpack() override
{
if (game::environment::is_sp()) return;
utils::hook::nop(0x1404F0D13, 4); // let our stub handle zero-source sets
utils::hook::jump(0x1404F0D1A, dvar_flag_checks_stub, true); // check extra dvar flags when setting values
+10 -12
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@@ -143,15 +143,16 @@ namespace fastfiles
public:
void post_unpack() override
{
db_try_load_x_file_internal_hook.create(SELECT_VALUE(0x140275850, 0x1403237F0), &db_try_load_x_file_internal);
db_try_load_x_file_internal_hook.create(0x1403237F0, &db_try_load_x_file_internal);
db_find_x_asset_header_hook.create(game::DB_FindXAssetHeader, db_find_x_asset_header_stub);
dvars::g_dump_scripts = game::Dvar_RegisterBool("g_dumpScripts", false, game::DVAR_FLAG_NONE, "Dump GSC scripts to binary format");
dvars::g_dump_string_tables = game::Dvar_RegisterBool("g_dumpStringTables", false, game::DVAR_FLAG_NONE, "Dump CSV files");
utils::hook::call(SELECT_VALUE(0x1402752DF, 0x140156350), p_mem_free_stub);
utils::hook::call(SELECT_VALUE(0x140276004, 0x140324259), p_mem_free_stub);
utils::hook::call(0x140156350, p_mem_free_stub);
utils::hook::call(0x140324259, p_mem_free_stub);
// who asked for this this ?
command::add("materiallist", [](const command::params& params)
{
game::DB_EnumXAssets_FastFile(game::ASSET_TYPE_MATERIAL, [](const game::XAssetHeader header, void*)
@@ -163,17 +164,14 @@ namespace fastfiles
}, nullptr, false);
});
if (!game::environment::is_sp())
{
reallocate_asset_pool(game::ASSET_TYPE_WEAPON, 320);
reallocate_asset_pool(game::ASSET_TYPE_WEAPON, 320);
// Fixes ("Exceeded limit of 16 'font' assets.") new steam files use a 32 font pool (2026)
reallocate_asset_pool(game::ASSET_TYPE_FONT, 32);
// Fixes ("Exceeded limit of 16 'font' assets.") new steam files use a 32 font pool (2026)
reallocate_asset_pool(game::ASSET_TYPE_FONT, 32);
// Allow loading of unsigned fastfiles
utils::hook::set<uint8_t>(0x1402FBF23, 0xEB); // DB_LoadXFile
utils::hook::nop(0x1402FC445, 2); // DB_SetFileLoadCompressor
}
// Allow loading of unsigned fastfiles
utils::hook::set<uint8_t>(0x1402FBF23, 0xEB); // DB_LoadXFile
utils::hook::nop(0x1402FC445, 2); // DB_SetFileLoadCompressor
}
};
}
+7 -18
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@@ -275,29 +275,18 @@ namespace filesystem
void post_unpack() override
{
// Set fs_basegame
utils::hook::inject(SELECT_VALUE(0x14041C053, 0x1404DDA13), "iw6");
utils::hook::inject(0x1404DDA13, "iw6");
#ifndef INJECT_HOST_AS_LIB
utils::hook::jump(SELECT_VALUE(0x1404351B0, 0x1404F96C0), sys_default_install_path_stub);
utils::hook::jump(0x1404F96C0, sys_default_install_path_stub);
#endif
if (game::environment::is_sp())
{
utils::hook::call(0x14041B744, fs_startup_stub);
utils::hook::call(0x1404DD704, fs_startup_stub);
utils::hook::call(0x1404DDB43, fs_startup_stub);
utils::hook::call(0x14041CD00, register_custom_path_stub);
utils::hook::call(0x14041CD20, register_custom_path_stub);
utils::hook::call(0x14041CD5F, register_custom_path_stub);
}
else
{
utils::hook::call(0x1404DD704, fs_startup_stub);
utils::hook::call(0x1404DDB43, fs_startup_stub);
utils::hook::call(0x1404DE550, register_custom_path_stub);
utils::hook::call(0x1404DE570, register_custom_path_stub);
utils::hook::call(0x1404DE5AF, register_custom_path_stub);
}
utils::hook::call(0x1404DE550, register_custom_path_stub);
utils::hook::call(0x1404DE570, register_custom_path_stub);
utils::hook::call(0x1404DE5AF, register_custom_path_stub);
}
};
}
+3 -3
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@@ -85,7 +85,7 @@ namespace fps
perf_calc_fps(&cg_perf, cg_perf.frame_ms);
utils::hook::invoke<void>(SELECT_VALUE(0x1405806E0, 0x140658E30));
utils::hook::invoke<void>(0x140658E30);
}
void cg_draw_fps()
@@ -167,10 +167,10 @@ namespace fps
// fps setup
cg_perf.perf_start = std::chrono::high_resolution_clock::now();
utils::hook::call(SELECT_VALUE(0x140242C11, 0x1402CF457), &perf_update);
utils::hook::call(0x1402CF457, &perf_update);
// change cg_drawfps flags to saved
utils::hook::call(SELECT_VALUE(0x1401F400A, 0x140272B98), &cg_draw_fps_register_stub);
utils::hook::call(0x140272B98, &cg_draw_fps_register_stub);
cg_drawPing = game::Dvar_RegisterInt("cg_drawPing", 0, 0, 1, game::DVAR_FLAG_SAVED, "Draw ping");
-5
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@@ -63,11 +63,6 @@ namespace game_log
public:
void post_load() override
{
if (game::environment::is_sp())
{
return;
}
utils::hook::set<game::BuiltinFunction>(0x1409E8A20, gscr_log_print);
scheduler::once([]
+2 -34
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@@ -65,30 +65,6 @@ namespace gameplay
a.jmp(0x140383796);
});
const auto pm_bouncing_stub_sp = utils::hook::assemble([](utils::hook::assembler& a)
{
const auto no_bounce = a.newLabel();
const auto loc_14046ED26 = a.newLabel();
a.push(rax);
a.mov(rax, qword_ptr(reinterpret_cast<int64_t>(&dvars::pm_bouncing)));
a.mov(al, byte_ptr(rax, 0x10));
a.cmp(ptr(rbp, -0x40), al);
a.pop(rax);
a.jz(no_bounce);
a.jmp(0x14046EC7E);
a.bind(no_bounce);
a.cmp(ptr(rbp, -0x80), r13d);
a.jnz(loc_14046ED26);
a.jmp(0x14046EC6C);
a.bind(loc_14046ED26);
a.jmp(0x14046ED26);
});
const auto pm_bouncing_stub_mp = utils::hook::assemble([](utils::hook::assembler& a)
{
const auto no_bounce = a.newLabel();
@@ -327,21 +303,13 @@ namespace gameplay
void post_unpack() override
{
// Implement bouncing dvar
if (game::environment::is_sp())
{
utils::hook::nop(0x14046EC5C, 16);
}
utils::hook::jump(
SELECT_VALUE(0x14046EC5C, 0x140228FFF), SELECT_VALUE(pm_bouncing_stub_sp, pm_bouncing_stub_mp), true);
utils::hook::jump(0x140228FFF, pm_bouncing_stub_mp, true);
dvars::pm_bouncing = game::Dvar_RegisterBool("pm_bouncing", false,
game::DVAR_FLAG_REPLICATED, "Enable bouncing");
dvars::player_sustainAmmo = game::Dvar_RegisterBool("player_sustainAmmo", false,
game::DVAR_FLAG_REPLICATED, "Firing weapon will not decrease clip ammo.");
pm_weapon_use_ammo_hook.create(SELECT_VALUE(0x140479640, 0x140238A90), &pm_weapon_use_ammo_stub);
if (game::environment::is_sp()) return;
pm_weapon_use_ammo_hook.create(0x140238A90, &pm_weapon_use_ammo_stub);
// Implement player ejection dvar
dvars::g_playerEjection = game::Dvar_RegisterBool("g_playerEjection", true, game::DVAR_FLAG_REPLICATED, "Flag whether player ejection is on or off");
+10 -13
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@@ -303,11 +303,11 @@ namespace gsc
public:
void post_unpack() override
{
scr_emit_function_hook.create(SELECT_VALUE(0x1403D3350, 0x14042E150), &scr_emit_function_stub);
scr_emit_function_hook.create(0x14042E150, &scr_emit_function_stub);
utils::hook::call(SELECT_VALUE(0x1403D32E4, 0x14042E0E4), compile_error_stub); // LinkFile
utils::hook::call(SELECT_VALUE(0x1403D3338, 0x14042E138), compile_error_stub); // LinkFile
utils::hook::call(SELECT_VALUE(0x1403D342A, 0x14042E22B), find_variable_stub); // Scr_EmitFunction
utils::hook::call(0x14042E0E4, compile_error_stub); // LinkFile
utils::hook::call(0x14042E138, compile_error_stub); // LinkFile
utils::hook::call(0x14042E22B, find_variable_stub); // Scr_EmitFunction
// Restore basic error messages to scr functions
utils::hook::jump(game::Scr_GetObject, scr_get_object);
@@ -317,16 +317,13 @@ namespace gsc
utils::hook::jump(game::Scr_GetInt, scr_get_int);
utils::hook::jump(game::Scr_GetFloat, scr_get_float);
utils::hook::jump(SELECT_VALUE(0x1403DE150, 0x1404390B0), scr_get_pointer_type);
utils::hook::jump(SELECT_VALUE(0x1403DE320, 0x140439280), scr_get_type);
utils::hook::jump(SELECT_VALUE(0x1403DE390, 0x1404392F0), scr_get_type_name);
utils::hook::jump(0x1404390B0, scr_get_pointer_type);
utils::hook::jump(0x140439280, scr_get_type);
utils::hook::jump(0x1404392F0, scr_get_type_name);
if (game::environment::is_mp())
{
utils::hook::call(0x14038A4F7, player_cmd_set_client_dvar_is_valid_name);
utils::hook::call(0x14038A52F, player_cmd_set_client_dvar_server_dvar);
utils::hook::call(0x14038A53A, player_cmd_set_client_dvar_non_writable_dvar);
}
utils::hook::call(0x14038A4F7, player_cmd_set_client_dvar_is_valid_name);
utils::hook::call(0x14038A52F, player_cmd_set_client_dvar_server_dvar);
utils::hook::call(0x14038A53A, player_cmd_set_client_dvar_non_writable_dvar);
}
void pre_destroy() override
+11 -16
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@@ -200,7 +200,7 @@ namespace gsc
}
console::warn("******* script runtime error ********\n");
const auto opcode_id = *reinterpret_cast<std::uint8_t*>(SELECT_VALUE(0x1455BE740, 0x144D57840));
const auto opcode_id = *reinterpret_cast<std::uint8_t*>(0x144D57840);
const std::string error = gsc_error_msg.has_value() ? std::format(": {}", gsc_error_msg.value()) : std::string();
@@ -360,21 +360,21 @@ namespace gsc
public:
void post_unpack() override
{
utils::hook::set<game::BuiltinFunction>(SELECT_VALUE(0x14086F468, 0x1409E6CE8), scr_print);
utils::hook::set<game::BuiltinFunction>(SELECT_VALUE(0x14086F480, 0x1409E6D00), scr_print_ln);
utils::hook::set<game::BuiltinFunction>(0x1409E6CE8, scr_print);
utils::hook::set<game::BuiltinFunction>(0x1409E6D00, scr_print_ln);
utils::hook::set<std::uint32_t>(SELECT_VALUE(0x1403D353B + 1, 0x14042E33B + 1), 0x1000); // Scr_RegisterFunction
utils::hook::set<std::uint32_t>(0x14042E33B + 1, 0x1000); // Scr_RegisterFunction
utils::hook::set<std::uint32_t>(SELECT_VALUE(0x1403D3542 + 4, 0x14042E342 + 4), RVA(&func_table)); // Scr_RegisterFunction
// utils::hook::set<std::uint32_t>(SELECT_VALUE(0x1403E0BDD + 3, 0x14043BBBE + 3), RVA(&func_table)); // VM_Execute_0
utils::hook::inject(SELECT_VALUE(0x1403D38E4 + 3, 0x14042E734 + 3), &func_table); // Scr_BeginLoadScripts
utils::hook::set<std::uint32_t>(0x14042E342 + 4, RVA(&func_table)); // Scr_RegisterFunction
// utils::hook::set<std::uint32_t>(0x14043BBBE + 3, RVA(&func_table)); // VM_Execute_0
utils::hook::inject(0x14042E734 + 3, &func_table); // Scr_BeginLoadScripts
utils::hook::nop(SELECT_VALUE(0x1403E0BDD + 5, 0x14043BBBE + 5), 2);
utils::hook::call(SELECT_VALUE(0x1403E0BDD, 0x14043BBBE), vm_call_builtin_function);
utils::hook::nop(0x14043BBBE + 5, 2);
utils::hook::call(0x14043BBBE, vm_call_builtin_function);
utils::hook::call(SELECT_VALUE(0x1403D391F, 0x14042E76F), scr_get_function_stub);
utils::hook::call(0x14042E76F, scr_get_function_stub);
utils::hook::call(SELECT_VALUE(0x1403E1ED0, 0x14043CEB1), vm_error_stub);
utils::hook::call(0x14043CEB1, vm_error_stub);
add_function("replacefunc", []
{
@@ -392,11 +392,6 @@ namespace gsc
command::execute(cmd);
});
if (game::environment::is_sp())
{
return;
}
utils::hook::set<game::BuiltinFunction>(0x1409E6E38, assert_ex_cmd);
utils::hook::set<game::BuiltinFunction>(0x1409E6E50, assert_msg_cmd);
utils::hook::set<game::BuiltinFunction>(0x1409E6E20, assert_cmd);
+19 -39
View File
@@ -224,26 +224,15 @@ namespace gsc
load(base_dir);
const auto* map_name = game::Dvar_FindVar("mapname");
const std::filesystem::path game_folder = "mp";
if (game::environment::is_sp())
{
const std::filesystem::path game_folder = "sp";
load(base_dir / game_folder);
load(base_dir / game_folder);
load(base_dir / game_folder / map_name->current.string);
load(base_dir / game_folder / map_name->current.string);
}
else
{
const std::filesystem::path game_folder = "mp";
load(base_dir / game_folder);
load(base_dir / game_folder / map_name->current.string);
const auto* game_type = game::Dvar_FindVar("g_gametype");
load(base_dir / game_folder / game_type->current.string);
}
const auto* game_type = game::Dvar_FindVar("g_gametype");
load(base_dir / game_folder / game_type->current.string);
}
int db_is_x_asset_default(game::XAssetType type, const char* name)
@@ -369,14 +358,14 @@ namespace gsc
return {{}, script_data};
});
utils::hook::invoke<void>(SELECT_VALUE(0x1403D3860, 0x14042E6B0));
utils::hook::invoke<void>(0x14042E6B0);
}
void scr_end_load_scripts_stub()
{
gsc_ctx->cleanup();
utils::hook::invoke<void>(SELECT_VALUE(0x140603C00, 0x14042E7E0));
utils::hook::invoke<void>(0x14042E7E0);
}
}
@@ -408,17 +397,17 @@ namespace gsc
void post_unpack() override
{
dvars::com_developer = reinterpret_cast<game::dvar_t**>(SELECT_VALUE(0x141603850, 0x1419A9700));
dvars::com_developer = reinterpret_cast<game::dvar_t**>(0x1419A9700);
// Load our scripts with an uncompressed stack
utils::hook::call(SELECT_VALUE(0x1403DC8F0, 0x140437940), db_get_raw_buffer_stub);
utils::hook::call(0x140437940, db_get_raw_buffer_stub);
utils::hook::call(SELECT_VALUE(0x14032D1E0, 0x1403CCED9), scr_begin_load_scripts_stub); // GScr_LoadScripts
utils::hook::call(SELECT_VALUE(0x14032D345, 0x1403CD08D), scr_end_load_scripts_stub); // GScr_LoadScripts
utils::hook::call(0x1403CCED9, scr_begin_load_scripts_stub); // GScr_LoadScripts
utils::hook::call(0x1403CD08D, scr_end_load_scripts_stub); // GScr_LoadScripts
// ProcessScript
utils::hook::call(SELECT_VALUE(0x1403DC887, 0x1404378D7), find_script);
utils::hook::call(SELECT_VALUE(0x1403DC897, 0x1404378E7), db_is_x_asset_default);
utils::hook::call(0x1404378D7, find_script);
utils::hook::call(0x1404378E7, db_is_x_asset_default);
dvars::com_developer_script = game::Dvar_RegisterBool("developer_script", false, game::DVAR_FLAG_NONE, "Enable developer script comments");
@@ -430,21 +419,12 @@ namespace gsc
}
});
if (game::environment::is_sp())
{
utils::hook::call(0x14034996F, g_scr_load_script_and_label_stub);
// GScr_LoadScripts
utils::hook::call(0x1403CD009, gscr_load_game_type_script_stub);
utils::hook::call(0x140316591, scr_load_level_singleplayer_stub);
}
else
{
// GScr_LoadScripts
utils::hook::call(0x1403CD009, gscr_load_game_type_script_stub);
// Exec script handles
utils::hook::call(0x14039F64E, g_load_structs_stub);
utils::hook::call(0x14039F653, scr_load_level_multiplayer_stub);
}
// Exec script handles
utils::hook::call(0x14039F64E, g_load_structs_stub);
utils::hook::call(0x14039F653, scr_load_level_multiplayer_stub);
}
};
}
+2 -2
View File
@@ -50,8 +50,8 @@ namespace input
return;
}
cl_char_event_hook.create(SELECT_VALUE(0x14023CE50, 0x1402C2AE0), cl_char_event_stub);
cl_key_event_hook.create(SELECT_VALUE(0x14023D070, 0x1402C2CE0), cl_key_event_stub);
cl_char_event_hook.create(0x1402C2AE0, cl_char_event_stub);
cl_key_event_hook.create(0x1402C2CE0, cl_key_event_stub);
}
};
}
+1 -1
View File
@@ -58,7 +58,7 @@ namespace localized_strings
void post_unpack() override
{
// Change some localized strings
seh_string_ed_get_string_hook.create(SELECT_VALUE(0x1403F42D0, 0x1404A5F60), &seh_string_ed_get_string);
seh_string_ed_get_string_hook.create(0x1404A5F60, &seh_string_ed_get_string);
}
};
}
+1 -1
View File
@@ -114,7 +114,7 @@ namespace logger
}
// Make havok script's print function actually print
utils::hook::jump(SELECT_VALUE(0x1406283A4, 0x140732184), print);
utils::hook::jump(0x140732184, print);
logger_dev = game::Dvar_RegisterBool("logger_dev", false, game::DVAR_FLAG_NONE, "Print dev stuff");
}
+3 -8
View File
@@ -168,17 +168,12 @@ namespace mods
void post_unpack() override
{
dvars::fs_gameDirVar = reinterpret_cast<game::dvar_t**>(SELECT_VALUE(0x145856D38, 0x147876000));
dvars::fs_gameDirVar = reinterpret_cast<game::dvar_t**>(0x147876000);
// Remove DVAR_INIT from fs_game
utils::hook::set<std::uint32_t>(SELECT_VALUE(0x14041C085 + 2, 0x1404DDA45 + 2), SELECT_VALUE(game::DVAR_FLAG_NONE, game::DVAR_FLAG_SERVERINFO));
utils::hook::set<std::uint32_t>(0x1404DDA45 + 2, game::DVAR_FLAG_SERVERINFO);
utils::hook::inject(SELECT_VALUE(0x14041C097 + 3, 0x1404DDA57 + 3), &fs_game_dir_domain_func);
if (game::environment::is_sp())
{
return;
}
utils::hook::inject(0x1404DDA57 + 3, &fs_game_dir_domain_func);
// Don't load eng_ + patch_ with loadzone
utils::hook::nop(0x1403217B1, 15);
-5
View File
@@ -210,11 +210,6 @@ namespace network
void post_unpack() override
{
{
if (game::environment::is_sp())
{
return;
}
// redirect dw_sendto to raw socket
utils::hook::jump(0x140501A00, dw_send_to_stub);
+4 -11
View File
@@ -63,12 +63,10 @@ namespace notifies
const auto* guid = game::SV_GetGuid(client_num);
const auto* name = game::mp::svs_clients[client_num].name;
game_log::g_log_printf("%s;%s;%i;%s;%s\n",
params.get(0),
guid,
game_log::g_log_printf("%s;%s;%i;%s;%s\n", params.get(0), guid,
client_num,
name,
message.data()
message.c_str()
);
}, scheduler::pipeline::server);
@@ -126,7 +124,7 @@ namespace notifies
a.lea(eax, dword_ptr(r15, -0x17));
a.mov(dword_ptr(rbp, 0x60), r15d);
a.jmp(SELECT_VALUE(0x1403DF5B3, 0x14043A593));
a.jmp(0x14043A593);
a.bind(replace);
@@ -174,7 +172,7 @@ namespace notifies
public:
void post_unpack() override
{
utils::hook::jump(SELECT_VALUE(0x1403DF5A4, 0x14043A584), utils::hook::assemble(vm_execute_stub), true);
utils::hook::jump(0x14043A584, utils::hook::assemble(vm_execute_stub), true);
scripting::on_shutdown([](const int clear_scripts, const int post_shutdown) -> void
{
@@ -184,11 +182,6 @@ namespace notifies
}
});
if (game::environment::is_sp())
{
return;
}
utils::hook::call(0x1404724DD, client_command_stub);
}
};
-15
View File
@@ -40,11 +40,6 @@ namespace party
void connect_to_party(const game::netadr_s& target, const std::string& mapname, const std::string& gametype)
{
if (game::environment::is_sp())
{
return;
}
if (game::Live_SyncOnlineDataFlags(0))
{
scheduler::once([=]()
@@ -201,11 +196,6 @@ namespace party
void connect(const game::netadr_s& target)
{
if (game::environment::is_sp())
{
return;
}
command::execute("lui_open popup_acceptinginvite", false);
connect_state.host = target;
@@ -230,11 +220,6 @@ namespace party
public:
void post_unpack() override
{
if (game::environment::is_sp())
{
return;
}
// hook disconnect command function
utils::hook::jump(0x1402C6370, disconnect_stub);
+13 -54
View File
@@ -33,12 +33,13 @@ namespace patches
{
return;
}
return sv_kick_client_num_hook.invoke<void>(clientNum, reason);
}
std::string get_login_username()
{
char username[UNLEN + 1];
char username[UNLEN + 1]{};
DWORD username_len = UNLEN + 1;
if (!GetUserNameA(username, &username_len))
{
@@ -55,7 +56,7 @@ namespace patches
if (game::environment::is_mp())
{
// Make name save
game::Dvar_RegisterString("name", get_login_username().data(), game::DVAR_FLAG_SAVED, "Player name.");
game::Dvar_RegisterString("name", get_login_username().c_str(), game::DVAR_FLAG_SAVED, "Player name.");
}
return com_register_dvars_hook.invoke<void>();
@@ -106,23 +107,6 @@ namespace patches
a.jmp(0x1403F7574);
});
auto cmd_exec_stub_sp = utils::hook::assemble([](utils::hook::assembler& a)
{
const auto success = a.newLabel();
a.pushad64();
a.call_aligned(cmd_exec_patch);
a.test(al, al);
a.popad64();
a.jz(success);
a.mov(edx, 0x18000);
a.jmp(0x1403B39C0);
a.bind(success);
a.jmp(0x1403B3A04);
});
int dvar_command_patch() // game makes this return an int and compares with eax instead of al -_-
{
const command::params args{};
@@ -235,14 +219,10 @@ namespace patches
LoadLibraryA("PhysXUpdateLoader64.dll");
// Unlock fps in main menu
utils::hook::set<std::uint8_t>(SELECT_VALUE(0x140242DDB, 0x1402CF58B), 0xEB);
utils::hook::set<std::uint8_t>(0x1402CF58B, 0xEB);
// Unlock cg_fov
utils::hook::call(SELECT_VALUE(0x1401F3E96, 0x14027273C), register_cg_fov_stub);
if (game::environment::is_sp())
{
utils::hook::call(0x1401F3EC7, register_cg_fov_stub);
}
utils::hook::call(0x14027273C, register_cg_fov_stub);
// changed max value from 85 -> 1000
if (!game::environment::is_dedi())
@@ -250,11 +230,8 @@ namespace patches
dvars::override::register_int("com_maxfps", 85, 0, 1000, game::DVAR_FLAG_SAVED);
}
if (!game::environment::is_sp())
{
//increased max limit for sv_network_fps, the lower limit is the default one. Original range is from 20 to 200 times a second.
utils::hook::call(0x140476F4F, register_network_fps_stub);
}
// increased max limit for sv_network_fps, the lower limit is the default one. Original range is from 20 to 200 times a second.
utils::hook::call(0x140476F4F, register_network_fps_stub);
// register cg_gun_ dvars with new values and flags
// maybe _x can stay usable within a reasonable range? it can make scoped weapons DRASTICALLY better on high FOVs
@@ -266,29 +243,18 @@ namespace patches
dvars::override::register_float("cg_fovScale", 1.0f, 0.1f, 5.0f, game::DVAR_FLAG_SAVED);
// Patch Dvar_Command to print out values how CoD4 does it
utils::hook::jump(SELECT_VALUE(0x1403BFCB0, 0x140416A60), dvar_command_patch);
utils::hook::jump(0x140416A60, dvar_command_patch);
// Allow executing custom cfg files with the "exec" command
utils::hook::jump(SELECT_VALUE(0x1403B39BB, 0x1403F752B), SELECT_VALUE(0x1403B3A12, 0x1403F7582));
utils::hook::jump(0x1403F752B, 0x1403F7582);
//Use a relative jump to empty memory first
utils::hook::jump(SELECT_VALUE(0x1403B3A12, 0x1403F7582), SELECT_VALUE(cmd_exec_stub_sp, cmd_exec_stub_mp), true);
utils::hook::jump(0x1403F7582, cmd_exec_stub_mp, true);
// Use empty memory to go to our stub first (can't do close jump, so need space for 12 bytes)
// Fix mouse lag
utils::hook::nop(SELECT_VALUE(0x14043E6CB, 0x140504A2B), 6);
scheduler::loop([]()
{
SetThreadExecutionState(ES_DISPLAY_REQUIRED);
}, scheduler::pipeline::main);
// nop call to SetThreadExecutionState for good luck (???)
utils::hook::nop(0x140504A2B, 6);
if (game::environment::is_sp())
{
patch_sp();
}
else
{
patch_mp();
}
patch_mp();
}
static void patch_mp()
@@ -377,13 +343,6 @@ namespace patches
// Disable Com_Error in NET_SendPacket
utils::hook::nop(0x140501AE3, 5);
}
static void patch_sp()
{
// SP doesn't initialize WSA
WSADATA wsa_data;
WSAStartup(MAKEWORD(2, 2), &wsa_data);
}
};
}
-5
View File
@@ -74,11 +74,6 @@ namespace ranked
public:
void post_unpack() override
{
if (game::environment::is_sp())
{
return;
}
if (game::environment::is_mp())
{
// This must be registered as 'true' to avoid crash when starting a private match
+6 -7
View File
@@ -181,16 +181,15 @@ namespace raw_mouse
return;
}
utils::hook::call(SELECT_VALUE(0x14043845F, 0x1404FC3FB), &in_mouse_move);
utils::hook::call(0x1404FC3FB, &in_mouse_move);
utils::hook::call(SELECT_VALUE(0x140519F71, 0x1405E69A1), &create_window_ex_a_stub);
utils::hook::set<std::uint8_t>(SELECT_VALUE(0x140519F76, 0x1405E69A6), 0x90);
utils::hook::call(0x1405E69A1, &create_window_ex_a_stub);
utils::hook::set<std::uint8_t>(0x1405E69A6, 0x90);
utils::hook::call(SELECT_VALUE(0x14043BF04, 0x140500824), &register_class_ex_a_stub);
utils::hook::set<std::uint8_t>(SELECT_VALUE(0x14043BF09, 0x140500829), 0x90);
utils::hook::call(0x140500824, &register_class_ex_a_stub);
utils::hook::set<std::uint8_t>(0x140500829, 0x90);
cl_rawInput = game::Dvar_RegisterBool("cl_rawInput", true,
game::DVAR_FLAG_SAVED, "Use Raw Input for mouse input. This fixes mouse acceleration issue");
cl_rawInput = game::Dvar_RegisterBool("cl_rawInput", true, game::DVAR_FLAG_SAVED, "Use Raw Input for mouse. This fixes mouse acceleration issue");
}
};
}
-2
View File
@@ -123,8 +123,6 @@ namespace rcon
public:
void post_unpack() override
{
if (game::environment::is_sp()) return;
scheduler::once([]()
{
game::Dvar_RegisterString("rcon_password", "", game::DvarFlags::DVAR_FLAG_NONE,
+2 -2
View File
@@ -49,8 +49,8 @@ namespace renderer
dvars::r_fullbright = game::Dvar_RegisterBool("r_fullbright", false, game::DVAR_FLAG_CHEAT,
"Toggles rendering without lighting");
r_init_draw_method_hook.create(SELECT_VALUE(0x1404FF600, 0x1405CB470), &r_init_draw_method_stub);
r_update_front_end_dvar_options_hook.create(SELECT_VALUE(0x140535FF0, 0x140603240), &r_update_front_end_dvar_options_stub);
r_init_draw_method_hook.create(0x1405CB470, &r_init_draw_method_stub);
r_update_front_end_dvar_options_hook.create(0x140603240, &r_update_front_end_dvar_options_stub);
}
};
}
+4 -4
View File
@@ -149,7 +149,7 @@ namespace scheduler
{
schedule([=]()
{
const auto dw_init = game::environment::is_sp() || game::Live_SyncOnlineDataFlags(0) == 0;
const auto dw_init = game::Live_SyncOnlineDataFlags(0) == 0;
if (dw_init && game::Sys_IsDatabaseReady2())
{
once(callback, type, delay);
@@ -177,10 +177,10 @@ namespace scheduler
void post_unpack() override
{
r_end_frame_hook.create(SELECT_VALUE(0x140534860, 0x140601AA0), scheduler::r_end_frame_stub);
r_end_frame_hook.create(0x140601AA0, scheduler::r_end_frame_stub);
utils::hook::call(SELECT_VALUE(0x1403BC922, 0x140413142), scheduler::main_frame_stub);
utils::hook::call(SELECT_VALUE(0x1403185FD, 0x1403A0AF9), scheduler::server_frame_stub);
utils::hook::call(0x140413142, scheduler::main_frame_stub);
utils::hook::call(0x1403A0AF9, scheduler::server_frame_stub);
}
void pre_destroy() override
+10 -14
View File
@@ -195,24 +195,20 @@ namespace scripting
public:
void post_unpack() override
{
// SP address is wrong, but should be ok
scr_load_level_hook.create(SELECT_VALUE(0x14013D5D0, 0x1403C4E60), &scr_load_level_stub);
g_shutdown_game_hook.create(SELECT_VALUE(0x140318C10, 0x1403A0DF0), &g_shutdown_game_stub);
scr_load_level_hook.create(0x1403C4E60, &scr_load_level_stub);
g_shutdown_game_hook.create(0x1403A0DF0, &g_shutdown_game_stub);
scr_set_thread_position_hook.create(SELECT_VALUE(0x1403D3560, 0x14042E360), &scr_set_thread_position_stub);
process_script_hook.create(SELECT_VALUE(0x1403DC870, 0x1404378C0), &process_script_stub);
scr_set_thread_position_hook.create(0x14042E360, &scr_set_thread_position_stub);
process_script_hook.create(0x1404378C0, &process_script_stub);
sl_get_canonical_string_hook.create(game::SL_GetCanonicalString, &sl_get_canonical_string_stub);
if (!game::environment::is_sp())
{
// Make some room for pre_main hook
utils::hook::jump(0x1402084A0, has_config_string_index);
// Make some room for pre_main hook
utils::hook::jump(0x1402084A0, has_config_string_index);
// Allow precaching anytime
utils::hook::jump(0x1402084A5, is_pre_main_stub);
utils::hook::set<uint16_t>(0x1402084D0, 0xD3EB); // jump to 0x1402084A5
g_find_config_string_index.create(0x140161F90, &g_find_config_string_index_stub);
}
// Allow precaching anytime
utils::hook::jump(0x1402084A5, is_pre_main_stub);
utils::hook::set<uint16_t>(0x1402084D0, 0xD3EB); // jump to 0x1402084A5
g_find_config_string_index.create(0x140161F90, &g_find_config_string_index_stub);
}
};
}
+1 -3
View File
@@ -105,9 +105,7 @@ namespace security
void post_unpack() override
{
// sprinf
utils::hook::call(SELECT_VALUE(0x140310D0F, 0x140399B0F), hud_elem_set_enum_string_stub);
if (game::environment::is_sp()) return;
utils::hook::call(0x140399B0F, hud_elem_set_enum_string_stub);
// Patch vulnerability in PlayerCards_SetCachedPlayerData
utils::hook::call(0x140287C5C, set_cached_playerdata_stub);
-5
View File
@@ -83,11 +83,6 @@ namespace slowmotion
public:
void post_unpack() override
{
if (game::environment::is_sp())
{
return;
}
command::add("timescale", com_timescale_f);
if (!game::environment::is_dedi())
+3 -3
View File
@@ -30,9 +30,9 @@ namespace splash
void post_unpack() override
{
// Disable native splash screen
utils::hook::nop(SELECT_VALUE(0x14043C15B, 0x140500ADB), 5);
utils::hook::jump(SELECT_VALUE(0x14043D5A0, 0x140502000), destroy_stub);
utils::hook::jump(SELECT_VALUE(0x14043D5E0, 0x140502040), destroy_stub);
utils::hook::nop(0x140500ADB, 5);
utils::hook::jump(0x140502000, destroy_stub);
utils::hook::jump(0x140502040, destroy_stub);
}
void pre_destroy() override
+31 -3
View File
@@ -46,16 +46,27 @@ namespace steam_proxy
#ifndef DEV_BUILD
try
{
const std::string game_type = game::environment::is_sp() ? "singleplayer" : "multiplayer";
state_ = this->start_mod("\xF0\x9F\x92\x8E" " iw6-mod: " + (game_type), game::environment::is_sp() ? 209160 : 209170);
const std::string game_type = "multiplayer";
state_ = this->start_mod("\xF0\x9F\x92\x8E" " iw6-mod: " + (game_type), 209170);
}
catch (const std::exception& ex)
{
state_ = ownership_state::error;
printf("Steam: %s\n", ex.what());
}
#ifdef STEAM_OWNERSHIP_CHECK
if (utils::nt::is_wine())
{
state_ = ownership_state::success;
return;
}
#endif
#ifdef STEAM_OWNERSHIP_CHECK
evaluate_ownership_state(state_);
#endif
#endif
(void)state_;
}
void pre_destroy() override
@@ -212,6 +223,23 @@ namespace steam_proxy
return scheduler::cond_end;
});
}
#ifdef STEAM_OWNERSHIP_CHECK
void evaluate_ownership_state(const ownership_state state)
{
switch (state)
{
case ownership_state::nosteam:
throw std::runtime_error("Steam must be running to play this game!");
case ownership_state::unowned:
throw std::runtime_error("You must own the game on Steam to play this mod!");
case ownership_state::error:
throw std::runtime_error("Failed to verify ownership of the game!");
case ownership_state::success:
break;
}
}
#endif
};
}
+20 -22
View File
@@ -32,15 +32,13 @@ namespace ui_scripting
std::string root;
};
struct globals
struct
{
std::string in_require_script;
std::vector<script> loaded_scripts;
bool load_raw_script{};
std::string raw_script_name{};
};
globals globals;
} globals;
bool is_loaded_script(const std::string& name)
{
@@ -156,7 +154,7 @@ namespace ui_scripting
game_type["issingleplayer"] = [](const game&)
{
return ::game::environment::is_sp();
return false;
};
game_type["ismultiplayer"] = [](const game&)
@@ -297,7 +295,7 @@ namespace ui_scripting
void* lua_atpanic_stub(void* l, [[maybe_unused]] void* panicf)
{
return utils::hook::invoke<void*>(SELECT_VALUE(0x1401851F0, 0x1401A4730), l, SELECT_VALUE(0x1401789A0, 0x140197BC0));
return utils::hook::invoke<void*>(0x1401A4730, l, 0x140197BC0);
}
int luaopen_stub([[maybe_unused]] void* l)
@@ -362,31 +360,31 @@ namespace ui_scripting
void post_unpack() override
{
// Disable debug breakpoints in the assembly of hksDefaultPanic
utils::hook::set<std::uint8_t>(SELECT_VALUE(0x140178C5E, 0x140197E7E), 0x90);
utils::hook::set<std::uint8_t>(0x140197E7E, 0x90);
// Restore hksDefaultPanic for complete error messages
utils::hook::call(SELECT_VALUE(0x1401B0028, 0x1401CE6C8), lua_atpanic_stub);
utils::hook::call(0x1401CE6C8, lua_atpanic_stub);
// Do not allow the HKS vm to open LUA's libraries
utils::hook::jump(SELECT_VALUE(0x14015BD10, 0x14017E040), luaopen_stub); // io
utils::hook::jump(SELECT_VALUE(0x14015C3D0, 0x14017E700), luaopen_stub); // os
utils::hook::jump(SELECT_VALUE(0x14015D400, 0x14017F730), luaopen_stub); // serialize
utils::hook::jump(SELECT_VALUE(0x14015D3D0, 0x14017F700), luaopen_stub); // havokscript
utils::hook::jump(SELECT_VALUE(0x14015C930, 0x14017EC60), luaopen_stub); // debug
utils::hook::jump(0x14017E040, luaopen_stub); // io
utils::hook::jump(0x14017E700, luaopen_stub); // os
utils::hook::jump(0x14017F730, luaopen_stub); // serialize
utils::hook::jump(0x14017F700, luaopen_stub); // havokscript
utils::hook::jump(0x14017EC60, luaopen_stub); // debug
utils::hook::nop(SELECT_VALUE(0x14015B639, 0x14017D969), 5); // coroutine
utils::hook::nop(0x14017D969, 5); // coroutine
// Disable unsafe functions
utils::hook::jump(SELECT_VALUE(0x140158C20, 0x14017AF50), hks_base_stub); // base_loadfile
utils::hook::jump(SELECT_VALUE(0x140158B10, 0x14017AE40), hks_base_stub); // base_dofile
utils::hook::jump(SELECT_VALUE(0x14015D7E0, 0x14017FB10), hks_base_stub); // base_load
utils::hook::jump(0x14017AF50, hks_base_stub); // base_loadfile
utils::hook::jump(0x14017AE40, hks_base_stub); // base_dofile
utils::hook::jump(0x14017FB10, hks_base_stub); // base_load
utils::hook::jump(SELECT_VALUE(0x1401569D0, 0x140178CF0), hks_base_stub); // package_loadlib
utils::hook::jump(SELECT_VALUE(0x140163CD0, 0x140177E00), hks_base_stub); // package_c_loader
utils::hook::jump(SELECT_VALUE(0x140163DE0, 0x140177F10), hks_base_stub); // package_all_in_one_loader
utils::hook::jump(0x140178CF0, hks_base_stub); // package_loadlib
utils::hook::jump(0x140177E00, hks_base_stub); // package_c_loader
utils::hook::jump(0x140177F10, hks_base_stub); // package_all_in_one_loader
utils::hook::jump(SELECT_VALUE(0x140157DA0, 0x14017A0D0), hks_base_stub); // string_dump
utils::hook::jump(SELECT_VALUE(0x1401606A0, 0x1401747D0), hks_base_stub); // os_execute
utils::hook::jump(0x14017A0D0, hks_base_stub); // string_dump
utils::hook::jump(0x1401747D0, hks_base_stub); // os_execute
if (!game::environment::is_mp())
{
+18 -92
View File
@@ -59,19 +59,6 @@ namespace ultrawide
}
}
// general aspect ratio
auto ultrawide_spawn_window_stub_sp = utils::hook::assemble([](utils::hook::assembler& a)
{
a.call_aligned(0x140519430); // og - setup hwnd struct
a.lea(rcx, ptr(rsp, 0x0A0));
a.call_aligned(ultrawide_patch);
a.mov(edi, ptr(rsp, 0x0B0)); // mov edi, [rsp+0B0h]
a.jmp(0x140519ED3);
});
auto ultrawide_spawn_window_stub_mp = utils::hook::assemble([](utils::hook::assembler& a)
{
a.call_aligned(0x1405E5E70); // og - setup hwnd struct
@@ -84,27 +71,6 @@ namespace ultrawide
a.jmp(0x1405E6903);
});
// menu aspect ratio + left offset
auto ultrawide_menu_stub_01_sp = utils::hook::assemble([](utils::hook::assembler& a)
{
a.push(eax);
a.mov(eax, dword_ptr(reinterpret_cast<int64_t>(&hud_aspect_ratio)));
a.movd(xmm5, eax);
a.divss(xmm0, xmm5); // divss xmm0, cs:FLOAT_1_77778 // -> custom aspect ratio
a.subss(xmm1, xmm0); // subss xmm1, xmm0
a.movaps(xmm0, xmm3); // movaps xmm0, xmm3
a.mov(eax, dword_ptr(reinterpret_cast<int64_t>(&hud_aspect_ratio_inv)));
a.movd(xmm5, eax);
a.mulss(xmm0, xmm5); // mulss xmm0, cs:dword_14083D47C // -1.77778 // -> left menu offset
a.pop(eax);
a.jmp(0x1401CD772);
});
auto ultrawide_menu_stub_01_mp = utils::hook::assemble([](utils::hook::assembler& a)
{
a.push(eax);
@@ -124,22 +90,6 @@ namespace ultrawide
a.jmp(0x1402008D2);
});
// menu aspect ratio right offset
auto ultrawide_menu_stub_02_sp = utils::hook::assemble([](utils::hook::assembler& a)
{
a.push(eax);
a.mov(eax, dword_ptr(reinterpret_cast<int64_t>(&hud_aspect_ratio)));
a.movd(xmm5, eax);
a.mulss(xmm0, xmm5); // mulss xmm0, cs:FLOAT_1_77778 // -> custom aspect ratio
a.mulss(xmm0, xmm1); // mulss xmm0, xmm1
a.pop(eax);
a.jmp(0x1401CD79F);
});
auto ultrawide_menu_stub_02_mp = utils::hook::assemble([](utils::hook::assembler& a)
{
a.push(eax);
@@ -154,22 +104,6 @@ namespace ultrawide
a.jmp(0x1402008FF);
});
// fix loadscreen and in-game hud aspect ratio
auto ultrawide_hud_stub_sp = utils::hook::assemble([](utils::hook::assembler& a)
{
a.push(eax);
a.mov(eax, dword_ptr(reinterpret_cast<int64_t>(&hud_aspect_ratio)));
a.movd(xmm5, eax);
a.divss(xmm6, xmm5); // divss xmm6, cs:FLOAT_1_77778
a.mulss(xmm6, xmm3); // mulss xmm6, xmm3
a.pop(eax);
a.jmp(0x14024D32F);
});
auto ultrawide_hud_stub_mp = utils::hook::assemble([](utils::hook::assembler& a)
{
a.push(eax);
@@ -191,46 +125,38 @@ namespace ultrawide
void post_unpack() override
{
// ultrawide patches
utils::hook::call(SELECT_VALUE(0x140510D0E, 0x1405DCF58), dvar_register_aspect_ratio);
utils::hook::call(0x1405DCF58, dvar_register_aspect_ratio);
// register r_aspectRatioCustom
utils::hook::jump(
SELECT_VALUE(0x140519EC7, 0x1405E68F7),
SELECT_VALUE(ultrawide_spawn_window_stub_sp, ultrawide_spawn_window_stub_mp), true);
utils::hook::jump(0x1405E68F7, ultrawide_spawn_window_stub_mp, true);
// apply general aspect ratio
utils::hook::jump(
SELECT_VALUE(0x1401CD75B, 0x1402008BB),
SELECT_VALUE(ultrawide_menu_stub_01_sp, ultrawide_menu_stub_01_mp), true);
utils::hook::jump(0x1402008BB, ultrawide_menu_stub_01_mp, true);
// fix menu aspect ratio and left offset
utils::hook::jump(
SELECT_VALUE(0x1401CD793, 0x1402008F3),
SELECT_VALUE(ultrawide_menu_stub_02_sp, ultrawide_menu_stub_02_mp), true);
utils::hook::jump(0x1402008F3, ultrawide_menu_stub_02_mp, true);
// fix menu aspect ratio right offset
utils::hook::jump(
SELECT_VALUE(0x14024D323, 0x1402F7043), SELECT_VALUE(ultrawide_hud_stub_sp, ultrawide_hud_stub_mp),
true); // fix aspect ratio for loadscreen and general in-game hud
utils::hook::jump(0x1402F7043, ultrawide_hud_stub_mp, true); // fix aspect ratio for loadscreen and general in-game hud
// safeArea_adjusted dvars :: disable resets (in-game hud padding)
utils::hook::nop(SELECT_VALUE(0x14024AEF2, 0x1402D4FB2), 5); // safeArea_adjusted_horizontal
utils::hook::nop(SELECT_VALUE(0x14024D655, 0x1402F7375), 5); // safeArea_adjusted_horizontal
utils::hook::nop(0x1402D4FB2, 5); // safeArea_adjusted_horizontal
utils::hook::nop(0x1402F7375, 5); // safeArea_adjusted_horizontal
utils::hook::nop(SELECT_VALUE(0x14024AF19, 0x1402D4FD9), 5);
utils::hook::set<BYTE>(SELECT_VALUE(0x14024AF19, 0x1402D4FD9), 0xC3);
utils::hook::nop(0x1402D4FD9, 5);
utils::hook::set<uint8_t>(0x1402D4FD9, 0xC3);
// safeArea_adjusted_vertical :: return instead of jumping to Dvar_SetFloat
utils::hook::nop(SELECT_VALUE(0x14024D664, 0x1402F7384), 5); // safeArea_adjusted_vertical
utils::hook::nop(0x1402F7384, 5); // safeArea_adjusted_vertical
// safeArea_ dvars :: remove cheat protection + add saved flag
utils::hook::set<BYTE>(SELECT_VALUE(0x14024D19F + 4, 0x1402F6EBF + 4), 0x1);
utils::hook::set<uint8_t>(0x1402F6EBF + 4, 0x1);
// register safeArea_horizontal (mov dword ptr [rsp+20h], 4)
utils::hook::set<BYTE>(SELECT_VALUE(0x14024D1D7 + 4, 0x1402F6EF7 + 4), 0x1);
// register safeArea_vertical (mov dword ptr [rsp+20h], 4)
utils::hook::set<uint8_t>(0x1402F6EF7 + 4, 0x1);
// register safeArea_vertical (mov dword ptr [rsp+20h], 4)
utils::hook::set<BYTE>(SELECT_VALUE(0x14024D207 + 5, 0x1402F6F27 + 5), 0x0);
utils::hook::set<BYTE>(SELECT_VALUE(0x14024D207 + 4, 0x1402F6F27 + 4), 0x1);
utils::hook::set<uint8_t>(0x1402F6F27 + 5, 0x0);
utils::hook::set<uint8_t>(0x1402F6F27 + 4, 0x1);
// register safeArea_adjusted_horizontal (mov dword ptr [rsp+20h], 2000h)
utils::hook::set<BYTE>(SELECT_VALUE(0x14024D237 + 5, 0x1402F6F57 + 5), 0x0);
utils::hook::set<BYTE>(SELECT_VALUE(0x14024D237 + 4, 0x1402F6F57 + 4), 0x1);
// register safeArea_adjusted_vertical (mov dword ptr [rsp+20h], 2000h)
utils::hook::set<uint8_t>(0x1402F6F57 + 5, 0x0);
utils::hook::set<uint8_t>(0x1402F6F57 + 4, 0x1);
// register safeArea_adjusted_vertical (mov dword ptr [rsp+20h], 2000h)
}
};
}
-8
View File
@@ -56,11 +56,6 @@ namespace game
return get_mode() == launcher::mode::multiplayer;
}
bool is_sp()
{
return get_mode() == launcher::mode::singleplayer;
}
void set_mode(const launcher::mode _mode)
{
mode = _mode;
@@ -77,9 +72,6 @@ namespace game
case launcher::mode::multiplayer:
return "Multiplayer";
case launcher::mode::singleplayer:
return "Multiplayer";
case launcher::mode::none:
return "None";
+9 -8
View File
@@ -1,9 +1,16 @@
#pragma once
#include "structs.hpp"
#include "launcher/launcher.hpp"
#define SELECT_VALUE(sp, mp) (game::environment::is_sp() ? (sp) : (mp))
namespace launcher
{
enum class mode
{
none,
multiplayer,
server,
};
}
#define SERVER_CD_KEY "iw6-mod-CD-Key"
@@ -14,7 +21,6 @@ namespace game
launcher::mode get_mode();
bool is_mp();
bool is_sp();
bool is_dedi();
void set_mode(launcher::mode mode);
@@ -34,11 +40,6 @@ namespace game
T* get() const
{
if (environment::is_sp())
{
return sp_object_;
}
return mp_object_;
}
+1 -1
View File
@@ -70,7 +70,7 @@ namespace scripting
script_function get_function_by_index(const std::uint32_t index)
{
static const auto function_table = &gsc::func_table;
static const auto method_table = SELECT_VALUE(0x144E1F9E0, 0x1446B8A90);
static const auto method_table = 0x1446B8A90;
if (index <= 0x1000)
{
@@ -1,115 +0,0 @@
#include <std_include.hpp>
#include "html_frame.hpp"
doc_host_ui_handler::doc_host_ui_handler(html_frame* frame): frame_(frame)
{
}
HRESULT doc_host_ui_handler::QueryInterface(REFIID riid, LPVOID* ppvObj)
{
auto client_site = this->frame_->get_client_site();
if (client_site)
{
return client_site->QueryInterface(riid, ppvObj);
}
return E_NOINTERFACE;
}
ULONG doc_host_ui_handler::AddRef()
{
return 1;
}
ULONG doc_host_ui_handler::Release()
{
return 1;
}
HRESULT doc_host_ui_handler::ShowContextMenu(DWORD /*dwID*/, POINT* /*ppt*/, IUnknown* /*pcmdtReserved*/,
IDispatch* /*pdispReserved*/)
{
return S_OK;
}
HRESULT doc_host_ui_handler::ShowUI(DWORD /*dwID*/, IOleInPlaceActiveObject* /*pActiveObject*/,
IOleCommandTarget* /*pCommandTarget*/,
IOleInPlaceFrame* /*pFrame*/, IOleInPlaceUIWindow* /*pDoc*/)
{
return S_OK;
}
HRESULT doc_host_ui_handler::HideUI()
{
return S_OK;
}
HRESULT doc_host_ui_handler::UpdateUI()
{
return S_OK;
}
HRESULT doc_host_ui_handler::EnableModeless(BOOL /*fEnable*/)
{
return S_OK;
}
HRESULT doc_host_ui_handler::OnDocWindowActivate(BOOL /*fActivate*/)
{
return S_OK;
}
HRESULT doc_host_ui_handler::OnFrameWindowActivate(BOOL /*fActivate*/)
{
return S_OK;
}
HRESULT doc_host_ui_handler::ResizeBorder(LPCRECT /*prcBorder*/, IOleInPlaceUIWindow* /*pUIWindow*/,
BOOL /*fRameWindow*/)
{
return S_OK;
}
HRESULT doc_host_ui_handler::TranslateAcceleratorA(LPMSG /*lpMsg*/, const GUID* pguidCmdGroup, DWORD /*nCmdID*/)
{
pguidCmdGroup = nullptr;
return S_FALSE;
}
HRESULT doc_host_ui_handler::GetOptionKeyPath(LPOLESTR* /*pchKey*/, DWORD /*dw*/)
{
return S_FALSE;
}
HRESULT doc_host_ui_handler::GetDropTarget(IDropTarget* /*pDropTarget*/, IDropTarget** /*ppDropTarget*/)
{
return S_FALSE;
}
HRESULT doc_host_ui_handler::GetExternal(IDispatch** ppDispatch)
{
*ppDispatch = this->frame_->get_html_dispatch();
return (*ppDispatch) ? S_OK : S_FALSE;
}
HRESULT doc_host_ui_handler::FilterDataObject(IDataObject* /*pDO*/, IDataObject** ppDORet)
{
*ppDORet = nullptr;
return S_FALSE;
}
HRESULT STDMETHODCALLTYPE doc_host_ui_handler::TranslateUrl(DWORD /*dwTranslate*/, OLECHAR __RPC_FAR* /*pchURLIn*/,
OLECHAR __RPC_FAR* __RPC_FAR* ppchURLOut)
{
*ppchURLOut = nullptr;
return S_FALSE;
}
HRESULT doc_host_ui_handler::GetHostInfo(DOCHOSTUIINFO __RPC_FAR * pInfo)
{
pInfo->cbSize = sizeof(DOCHOSTUIINFO);
pInfo->dwFlags = DOCHOSTUIFLAG_NO3DBORDER | DOCHOSTUIFLAG_DPI_AWARE /*| DOCHOSTUIFLAG_SCROLL_NO*/;
pInfo->dwDoubleClick = DOCHOSTUIDBLCLK_DEFAULT;
return S_OK;
}
@@ -1,47 +0,0 @@
#pragma once
class html_frame;
class doc_host_ui_handler final : public IDocHostUIHandler
{
public:
doc_host_ui_handler(html_frame* frame);
virtual ~doc_host_ui_handler() = default;
private:
html_frame* frame_;
public: // IDocHostUIHandler interface
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, LPVOID* ppvObj) override;
ULONG STDMETHODCALLTYPE AddRef() override;
ULONG STDMETHODCALLTYPE Release() override;
HRESULT STDMETHODCALLTYPE ShowContextMenu(
DWORD dwID,
POINT __RPC_FAR * ppt,
IUnknown __RPC_FAR * pcmdtReserved,
IDispatch __RPC_FAR * pdispReserved) override;
HRESULT STDMETHODCALLTYPE ShowUI(
DWORD dwID,
IOleInPlaceActiveObject __RPC_FAR * pActiveObject,
IOleCommandTarget __RPC_FAR * pCommandTarget,
IOleInPlaceFrame __RPC_FAR * pFrame,
IOleInPlaceUIWindow __RPC_FAR * pDoc) override;
HRESULT STDMETHODCALLTYPE GetHostInfo(DOCHOSTUIINFO __RPC_FAR * pInfo) override;
HRESULT STDMETHODCALLTYPE HideUI() override;
HRESULT STDMETHODCALLTYPE UpdateUI() override;
HRESULT STDMETHODCALLTYPE EnableModeless(BOOL fEnable) override;
HRESULT STDMETHODCALLTYPE OnDocWindowActivate(BOOL fActivate) override;
HRESULT STDMETHODCALLTYPE OnFrameWindowActivate(BOOL fActivate) override;
HRESULT STDMETHODCALLTYPE ResizeBorder(LPCRECT prcBorder, IOleInPlaceUIWindow __RPC_FAR * pUIWindow,
BOOL fRameWindow) override;
HRESULT STDMETHODCALLTYPE TranslateAccelerator(LPMSG lpMsg, const GUID __RPC_FAR * pguidCmdGroup, DWORD nCmdID)
override;
HRESULT STDMETHODCALLTYPE GetOptionKeyPath(LPOLESTR __RPC_FAR * pchKey, DWORD dw) override;
HRESULT STDMETHODCALLTYPE GetDropTarget(IDropTarget __RPC_FAR * pDropTarget,
IDropTarget __RPC_FAR *__RPC_FAR * ppDropTarget) override;
HRESULT STDMETHODCALLTYPE GetExternal(IDispatch __RPC_FAR *__RPC_FAR * ppDispatch) override;
HRESULT STDMETHODCALLTYPE TranslateUrl(DWORD dwTranslate, OLECHAR __RPC_FAR * pchURLIn,
OLECHAR __RPC_FAR *__RPC_FAR * ppchURLOut) override;
HRESULT STDMETHODCALLTYPE FilterDataObject(IDataObject __RPC_FAR * pDO, IDataObject __RPC_FAR *__RPC_FAR * ppDORet)
override;
};
@@ -1,48 +0,0 @@
#include <std_include.hpp>
#include "html_argument.hpp"
html_argument::html_argument(VARIANT* val) : value_(val)
{
}
bool html_argument::is_empty() const
{
return this->value_ == nullptr || this->value_->vt == VT_EMPTY;
}
bool html_argument::is_string() const
{
if (this->is_empty()) return false;
return this->value_->vt == VT_BSTR;
}
bool html_argument::is_number() const
{
if (this->is_empty()) return false;
return this->value_->vt == VT_I4;
}
bool html_argument::is_bool() const
{
if (this->is_empty()) return false;
return this->value_->vt == VT_BOOL;
}
std::string html_argument::get_string() const
{
if (!this->is_string()) return {};
std::wstring wide_string(this->value_->bstrVal);
return std::string(wide_string.begin(), wide_string.end());
}
int html_argument::get_number() const
{
if (!this->is_number()) return 0;
return this->value_->intVal;
}
bool html_argument::get_bool() const
{
if (!this->is_bool()) return false;
return this->value_->boolVal != FALSE;
}
@@ -1,20 +0,0 @@
#pragma once
class html_argument final
{
public:
html_argument(VARIANT* val);
bool is_empty() const;
bool is_string() const;
bool is_number() const;
bool is_bool() const;
std::string get_string() const;
int get_number() const;
bool get_bool() const;
private:
VARIANT* value_;
};
@@ -1,61 +0,0 @@
#include <std_include.hpp>
#include "html_frame.hpp"
html_dispatch::html_dispatch(html_frame* frame) : frame_(frame)
{
}
HRESULT html_dispatch::QueryInterface(const IID& riid, LPVOID* ppvObj)
{
if (!memcmp(&riid, &IID_IUnknown, sizeof(GUID)) ||
!memcmp(&riid, &IID_IDispatch, sizeof(GUID)))
{
*ppvObj = this;
this->AddRef();
return S_OK;
}
*ppvObj = nullptr;
return E_NOINTERFACE;
}
ULONG html_dispatch::AddRef()
{
return 1;
}
ULONG html_dispatch::Release()
{
return 1;
}
HRESULT html_dispatch::GetTypeInfoCount(UINT* pctinfo)
{
return S_FALSE;
}
HRESULT html_dispatch::GetTypeInfo(UINT iTInfo, LCID lcid, ITypeInfo** ppTInfo)
{
return S_FALSE;
}
HRESULT html_dispatch::GetIDsOfNames(const IID& riid, LPOLESTR* rgszNames, UINT cNames, LCID lcid, DISPID* rgDispId)
{
for (unsigned int i = 0; i < cNames; ++i)
{
std::wstring wide_name(rgszNames[i]);
std::string name(wide_name.begin(), wide_name.end());
rgDispId[i] = this->frame_->get_callback_id(name);
}
return S_OK;
}
HRESULT html_dispatch::Invoke(DISPID dispIdMember, const IID& riid, LCID lcid, WORD wFlags, DISPPARAMS* pDispParams,
VARIANT* pVarResult, EXCEPINFO* pExcepInfo, UINT* puArgErr)
{
html_frame::callback_params params(pDispParams, pVarResult);
this->frame_->invoke_callback(dispIdMember, &params);
return S_OK;
}
@@ -1,24 +0,0 @@
#pragma once
class html_frame;
class html_dispatch final : public IDispatch
{
public:
html_dispatch(html_frame* frame);
virtual ~html_dispatch() = default;
private:
html_frame* frame_;
public: // IDispatch interface
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, LPVOID FAR* ppvObj) override;
ULONG STDMETHODCALLTYPE AddRef() override;
ULONG STDMETHODCALLTYPE Release() override;
HRESULT STDMETHODCALLTYPE GetTypeInfoCount(UINT* pctinfo) override;
HRESULT STDMETHODCALLTYPE GetTypeInfo(UINT iTInfo, LCID lcid, ITypeInfo** ppTInfo) override;
HRESULT STDMETHODCALLTYPE GetIDsOfNames(REFIID riid, LPOLESTR* rgszNames, UINT cNames, LCID lcid, DISPID* rgDispId)
override;
HRESULT STDMETHODCALLTYPE Invoke(DISPID dispIdMember, REFIID riid, LCID lcid, WORD wFlags, DISPPARAMS* pDispParams,
VARIANT* pVarResult, EXCEPINFO* pExcepInfo, UINT* puArgErr) override;
};
-320
View File
@@ -1,320 +0,0 @@
#include <std_include.hpp>
#include "html_frame.hpp"
#include <utils/nt.hpp>
#include <utils/hook.hpp>
std::atomic<int> html_frame::frame_count_ = 0;
namespace
{
void* original_func{};
GUID browser_emulation_guid{0xac969931, 0x3566, 0x4b50, {0xae, 0x48, 0x71, 0xb9, 0x6a, 0x75, 0xc8, 0x79}};
int WINAPI co_internet_feature_value_internal_stub(const GUID* guid, uint32_t* result)
{
const auto res = static_cast<decltype(co_internet_feature_value_internal_stub)*>(original_func)(guid, result);
if (IsEqualGUID(*guid, browser_emulation_guid))
{
*result = 11000;
return 0;
}
return res;
}
void setup_ie_hook()
{
static const auto _ = []
{
const auto urlmon = utils::nt::library::load("urlmon.dll"s);
const auto target = urlmon.get_iat_entry("iertutil.dll", MAKEINTRESOURCEA(700));
original_func = *target;
utils::hook::set(target, co_internet_feature_value_internal_stub);
return 0;
}();
(void)_;
}
}
html_frame::callback_params::callback_params(DISPPARAMS* params, VARIANT* res) : result(res)
{
for (auto i = params->cArgs; i > 0; --i)
{
auto param = &params->rgvarg[i - 1];
this->arguments.emplace_back(param);
}
}
html_frame::html_frame() : in_place_frame_(this), in_place_site_(this), ui_handler_(this), client_site_(this),
html_dispatch_(this)
{
setup_ie_hook();
if (frame_count_++ == 0 && OleInitialize(nullptr) != S_OK)
{
throw std::runtime_error("Unable to initialize the OLE library");
}
set_browser_feature("FEATURE_BROWSER_EMULATION", 11000);
set_browser_feature("FEATURE_GPU_RENDERING", 1);
}
html_frame::~html_frame()
{
if (--frame_count_ <= 0)
{
frame_count_ = 0;
OleUninitialize();
}
}
void html_frame::object_deleter(IUnknown* object)
{
if (object)
{
object->Release();
}
}
HWND html_frame::get_window() const
{
return this->window_;
}
std::shared_ptr<IOleObject> html_frame::get_browser_object() const
{
return this->browser_object_;
}
ole_in_place_frame* html_frame::get_in_place_frame()
{
return &this->in_place_frame_;
}
ole_in_place_site* html_frame::get_in_place_site()
{
return &this->in_place_site_;
}
doc_host_ui_handler* html_frame::get_ui_handler()
{
return &this->ui_handler_;
}
ole_client_site* html_frame::get_client_site()
{
return &this->client_site_;
}
html_dispatch* html_frame::get_html_dispatch()
{
return &this->html_dispatch_;
}
std::shared_ptr<IWebBrowser2> html_frame::get_web_browser() const
{
if (!this->browser_object_) return {};
IWebBrowser2* web_browser = nullptr;
if (FAILED(this->browser_object_->QueryInterface(IID_IWebBrowser2, reinterpret_cast<void**>(&web_browser)))
|| !web_browser)
return {};
return std::shared_ptr<IWebBrowser2>(web_browser, object_deleter);
}
std::shared_ptr<IDispatch> html_frame::get_dispatch() const
{
const auto web_browser = this->get_web_browser();
if (!web_browser) return {};
IDispatch* dispatch = nullptr;
if (FAILED(web_browser->get_Document(&dispatch)) || !dispatch) return {};
return std::shared_ptr<IDispatch>(dispatch, object_deleter);
}
std::shared_ptr<IHTMLDocument2> html_frame::get_document() const
{
const auto dispatch = this->get_dispatch();
if (!dispatch) return {};
IHTMLDocument2* document = nullptr;
if (FAILED(dispatch->QueryInterface(IID_IHTMLDocument2, reinterpret_cast<void**>(&document)))
|| !document)
return {};
return std::shared_ptr<IHTMLDocument2>(document, object_deleter);
}
void html_frame::initialize(const HWND window)
{
if (this->window_) return;
this->window_ = window;
this->create_browser();
this->initialize_browser();
}
void html_frame::create_browser()
{
LPCLASSFACTORY class_factory = nullptr;
if (FAILED(
CoGetClassObject(CLSID_WebBrowser, CLSCTX_INPROC_SERVER | CLSCTX_INPROC_HANDLER, nullptr, IID_IClassFactory,
reinterpret_cast<void **>(&class_factory))) || !class_factory)
{
throw std::runtime_error("Unable to get the class factory");
}
IOleObject* browser_object = nullptr;
class_factory->CreateInstance(nullptr, IID_IOleObject, reinterpret_cast<void**>(&browser_object));
class_factory->Release();
if (!browser_object)
{
throw std::runtime_error("Unable to create browser object");
}
this->browser_object_ = std::shared_ptr<IOleObject>(browser_object, [](IOleObject* browser_object)
{
if (browser_object)
{
browser_object->Close(OLECLOSE_NOSAVE);
object_deleter(browser_object);
}
});
}
void html_frame::initialize_browser()
{
this->browser_object_->SetClientSite(this->get_client_site());
this->browser_object_->SetHostNames(L"Hostname", nullptr);
RECT rect;
GetClientRect(this->get_window(), &rect);
OleSetContainedObject(this->browser_object_.get(), TRUE);
this->browser_object_->DoVerb(OLEIVERB_SHOW, nullptr, this->get_client_site(), -1, this->get_window(), &rect);
this->resize(rect.right, rect.bottom);
}
bool html_frame::set_browser_feature(const std::string& feature, DWORD value)
{
const auto registry_path = R"(SOFTWARE\Microsoft\Internet Explorer\Main\FeatureControl\)" + feature;
HKEY key = nullptr;
if (RegCreateKeyA(HKEY_CURRENT_USER, registry_path.data(), &key) == ERROR_SUCCESS)
{
RegCloseKey(key);
}
key = nullptr;
if (RegOpenKeyExA(
HKEY_CURRENT_USER, registry_path.data(), 0,
KEY_ALL_ACCESS, &key) != ERROR_SUCCESS)
{
return false; // Error :(
}
const utils::nt::library self;
const auto name = self.get_name();
DWORD type{};
auto is_new = true;
if (RegQueryValueExA(key, name.data(), nullptr, &type, nullptr, nullptr) == ERROR_SUCCESS)
{
is_new = false;
}
RegSetValueExA(key, name.data(), 0, REG_DWORD, reinterpret_cast<const BYTE*>(&value), sizeof(value));
RegCloseKey(key);
return is_new;
}
void html_frame::resize(const DWORD width, const DWORD height) const
{
auto web_browser = this->get_web_browser();
if (web_browser)
{
web_browser->put_Left(0);
web_browser->put_Top(0);
web_browser->put_Width(width);
web_browser->put_Height(height);
}
}
bool html_frame::load_url(const std::string& url) const
{
auto web_browser = this->get_web_browser();
if (!web_browser) return false;
std::wstring wide_url(url.begin(), url.end());
VARIANT my_url;
VariantInit(&my_url);
my_url.vt = VT_BSTR;
my_url.bstrVal = SysAllocString(wide_url.data());
const auto _ = gsl::finally([&my_url]() { VariantClear(&my_url); });
if (!my_url.bstrVal) return false;
return SUCCEEDED(web_browser->Navigate2(&my_url, nullptr, nullptr, nullptr, nullptr));
}
bool html_frame::load_html(const std::string& html) const
{
if (!this->load_url("about:blank")) return false;
const auto document = this->get_document();
if (!document) return false;
SAFEARRAYBOUND safe_array_bound = {1, 0};
auto safe_array = SafeArrayCreate(VT_VARIANT, 1, &safe_array_bound);
if (!safe_array) return false;
const auto _ = gsl::finally([safe_array]() { SafeArrayDestroy(safe_array); });
VARIANT* variant = nullptr;
if (FAILED(SafeArrayAccessData(safe_array, reinterpret_cast<void**>(&variant))) || !variant) return false;
std::wstring wide_html(html.begin(), html.end());
variant->vt = VT_BSTR;
variant->bstrVal = SysAllocString(wide_html.data());
if (!variant->bstrVal) return false;
document->write(safe_array);
document->close();
return true;
}
int html_frame::get_callback_id(const std::string& name)
{
for (auto i = 0u; i < this->callbacks_.size(); ++i)
{
if (this->callbacks_[i].first == name)
{
return i;
}
}
return -1;
}
void html_frame::invoke_callback(const int id, callback_params* params)
{
if (id >= 0 && static_cast<unsigned int>(id) < this->callbacks_.size())
{
this->callbacks_[id].second(params);
}
}
void html_frame::register_callback(const std::string& name, const std::function<void(callback_params*)>& callback)
{
this->callbacks_.emplace_back(name, callback);
}
-67
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@@ -1,67 +0,0 @@
#pragma once
#include "ole_in_place_frame.hpp"
#include "ole_in_place_site.hpp"
#include "doc_host_ui_handler.hpp"
#include "ole_client_site.hpp"
#include "html_dispatch.hpp"
#include "html_argument.hpp"
class html_frame
{
public:
class callback_params final
{
public:
callback_params(DISPPARAMS* params, VARIANT* res);
std::vector<html_argument> arguments;
html_argument result;
};
html_frame();
virtual ~html_frame();
void initialize(HWND window);
void resize(DWORD width, DWORD height) const;
bool load_url(const std::string& url) const;
bool load_html(const std::string& html) const;
HWND get_window() const;
std::shared_ptr<IOleObject> get_browser_object() const;
std::shared_ptr<IWebBrowser2> get_web_browser() const;
std::shared_ptr<IDispatch> get_dispatch() const;
std::shared_ptr<IHTMLDocument2> get_document() const;
ole_in_place_frame* get_in_place_frame();
ole_in_place_site* get_in_place_site();
doc_host_ui_handler* get_ui_handler();
ole_client_site* get_client_site();
html_dispatch* get_html_dispatch();
int get_callback_id(const std::string& name);
void invoke_callback(int id, callback_params* params);
void register_callback(const std::string& name, const std::function<void(callback_params*)>& callback);
private:
HWND window_ = nullptr;
std::shared_ptr<IOleObject> browser_object_;
ole_in_place_frame in_place_frame_;
ole_in_place_site in_place_site_;
doc_host_ui_handler ui_handler_;
ole_client_site client_site_;
html_dispatch html_dispatch_;
std::vector<std::pair<std::string, std::function<void(callback_params*)>>> callbacks_;
void create_browser();
void initialize_browser();
static bool set_browser_feature(const std::string& feature, DWORD value);
static void object_deleter(IUnknown* object);
static std::atomic<int> frame_count_;
};
-29
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@@ -1,29 +0,0 @@
#include <std_include.hpp>
#include "html_window.hpp"
window* html_window::get_window()
{
return this;
}
html_frame* html_window::get_html_frame()
{
return this;
}
LRESULT html_window::processor(const UINT message, const WPARAM w_param, const LPARAM l_param)
{
if (message == WM_SIZE)
{
this->resize(LOWORD(l_param), HIWORD(l_param));
return 0;
}
if (message == WM_CREATE)
{
this->initialize(*this);
return 0;
}
return window::processor(message, w_param, l_param);
}
-15
View File
@@ -1,15 +0,0 @@
#pragma once
#include "../window.hpp"
#include "html_frame.hpp"
class html_window final : public window, public html_frame
{
public:
~html_window() = default;
window* get_window();
html_frame* get_html_frame();
private:
LRESULT processor(UINT message, WPARAM w_param, LPARAM l_param) override;
};
@@ -1,77 +0,0 @@
#include <std_include.hpp>
#include "html_frame.hpp"
ole_client_site::ole_client_site(html_frame* frame): frame_(frame)
{
}
HRESULT ole_client_site::QueryInterface(REFIID riid, LPVOID* ppvObject)
{
if (!memcmp(&riid, &IID_IUnknown, sizeof(GUID)) ||
!memcmp(&riid, &IID_IOleClientSite, sizeof(GUID)))
{
*ppvObject = this;
this->AddRef();
return S_OK;
}
if (!memcmp(&riid, &IID_IOleInPlaceSite, sizeof(GUID)))
{
auto in_place_site = this->frame_->get_in_place_site();
in_place_site->AddRef();
*ppvObject = in_place_site;
return S_OK;
}
if (!memcmp(&riid, &IID_IDocHostUIHandler, sizeof(GUID)))
{
auto ui_handler = this->frame_->get_ui_handler();
ui_handler->AddRef();
*ppvObject = ui_handler;
return S_OK;
}
*ppvObject = nullptr;
return E_NOINTERFACE;
}
ULONG ole_client_site::AddRef()
{
return 1;
}
ULONG ole_client_site::Release()
{
return 1;
}
HRESULT ole_client_site::SaveObject()
{
return E_NOTIMPL;
}
HRESULT ole_client_site::GetMoniker(DWORD /*dwAssign*/, DWORD /*dwWhichMoniker*/, IMoniker** /*ppmk*/)
{
return E_NOTIMPL;
}
HRESULT ole_client_site::GetContainer(LPOLECONTAINER* ppContainer)
{
*ppContainer = nullptr;
return E_NOINTERFACE;
}
HRESULT ole_client_site::ShowObject()
{
return NOERROR;
}
HRESULT ole_client_site::OnShowWindow(BOOL /*fShow*/)
{
return E_NOTIMPL;
}
HRESULT ole_client_site::RequestNewObjectLayout()
{
return E_NOTIMPL;
}
@@ -1,24 +0,0 @@
#pragma once
class html_frame;
class ole_client_site final : public IOleClientSite
{
public:
ole_client_site(html_frame* frame);
virtual ~ole_client_site() = default;
private:
html_frame* frame_;
public:
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, LPVOID* ppvObject) override;
ULONG STDMETHODCALLTYPE AddRef() override;
ULONG STDMETHODCALLTYPE Release() override;
HRESULT STDMETHODCALLTYPE SaveObject() override;
HRESULT STDMETHODCALLTYPE GetMoniker(DWORD dwAssign, DWORD dwWhichMoniker, IMoniker** ppmk) override;
HRESULT STDMETHODCALLTYPE GetContainer(LPOLECONTAINER FAR* ppContainer) override;
HRESULT STDMETHODCALLTYPE ShowObject() override;
HRESULT STDMETHODCALLTYPE OnShowWindow(BOOL fShow) override;
HRESULT STDMETHODCALLTYPE RequestNewObjectLayout() override;
};
@@ -1,82 +0,0 @@
#include <std_include.hpp>
#include "html_frame.hpp"
ole_in_place_frame::ole_in_place_frame(html_frame* frame): frame_(frame)
{
}
HRESULT ole_in_place_frame::QueryInterface(REFIID /*riid*/, LPVOID* /*ppvObj*/)
{
return E_NOTIMPL;
}
ULONG ole_in_place_frame::AddRef()
{
return 1;
}
ULONG ole_in_place_frame::Release()
{
return 1;
}
HRESULT ole_in_place_frame::GetWindow(HWND* lphwnd)
{
*lphwnd = this->frame_->get_window();
return S_OK;
}
HRESULT ole_in_place_frame::ContextSensitiveHelp(BOOL /*fEnterMode*/)
{
return E_NOTIMPL;
}
HRESULT ole_in_place_frame::GetBorder(LPRECT /*lprectBorder*/)
{
return E_NOTIMPL;
}
HRESULT ole_in_place_frame::RequestBorderSpace(LPCBORDERWIDTHS /*pborderwidths*/)
{
return E_NOTIMPL;
}
HRESULT ole_in_place_frame::SetBorderSpace(LPCBORDERWIDTHS /*pborderwidths*/)
{
return E_NOTIMPL;
}
HRESULT ole_in_place_frame::SetActiveObject(IOleInPlaceActiveObject* /*pActiveObject*/, LPCOLESTR /*pszObjName*/)
{
return S_OK;
}
HRESULT ole_in_place_frame::InsertMenus(HMENU /*hmenuShared*/, LPOLEMENUGROUPWIDTHS /*lpMenuWidths*/)
{
return E_NOTIMPL;
}
HRESULT ole_in_place_frame::SetMenu(HMENU /*hmenuShared*/, HOLEMENU /*holemenu*/, HWND /*hwndActiveObject*/)
{
return S_OK;
}
HRESULT ole_in_place_frame::RemoveMenus(HMENU /*hmenuShared*/)
{
return E_NOTIMPL;
}
HRESULT ole_in_place_frame::SetStatusText(LPCOLESTR /*pszStatusText*/)
{
return S_OK;
}
HRESULT ole_in_place_frame::EnableModeless(BOOL /*fEnable*/)
{
return S_OK;
}
HRESULT ole_in_place_frame::TranslateAcceleratorA(LPMSG /*lpmsg*/, WORD /*wID*/)
{
return E_NOTIMPL;
}
@@ -1,30 +0,0 @@
#pragma once
class html_frame;
class ole_in_place_frame final : public IOleInPlaceFrame
{
public:
ole_in_place_frame(html_frame* frame);
virtual ~ole_in_place_frame() = default;
private:
html_frame* frame_;
public: // IOleInPlaceFrame interface
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, LPVOID FAR* ppvObj) override;
ULONG STDMETHODCALLTYPE AddRef() override;
ULONG STDMETHODCALLTYPE Release() override;
HRESULT STDMETHODCALLTYPE GetWindow(HWND FAR* lphwnd) override;
HRESULT STDMETHODCALLTYPE ContextSensitiveHelp(BOOL fEnterMode) override;
HRESULT STDMETHODCALLTYPE GetBorder(LPRECT lprectBorder) override;
HRESULT STDMETHODCALLTYPE RequestBorderSpace(LPCBORDERWIDTHS pborderwidths) override;
HRESULT STDMETHODCALLTYPE SetBorderSpace(LPCBORDERWIDTHS pborderwidths) override;
HRESULT STDMETHODCALLTYPE SetActiveObject(IOleInPlaceActiveObject* pActiveObject, LPCOLESTR pszObjName) override;
HRESULT STDMETHODCALLTYPE InsertMenus(HMENU hmenuShared, LPOLEMENUGROUPWIDTHS lpMenuWidths) override;
HRESULT STDMETHODCALLTYPE SetMenu(HMENU hmenuShared, HOLEMENU holemenu, HWND hwndActiveObject) override;
HRESULT STDMETHODCALLTYPE RemoveMenus(HMENU hmenuShared) override;
HRESULT STDMETHODCALLTYPE SetStatusText(LPCOLESTR pszStatusText) override;
HRESULT STDMETHODCALLTYPE EnableModeless(BOOL fEnable) override;
HRESULT STDMETHODCALLTYPE TranslateAccelerator(LPMSG lpmsg, WORD wID) override;
};
@@ -1,105 +0,0 @@
#include <std_include.hpp>
#include "html_frame.hpp"
ole_in_place_site::ole_in_place_site(html_frame* frame) : frame_(frame)
{
}
HRESULT ole_in_place_site::QueryInterface(REFIID riid, LPVOID FAR* ppvObj)
{
auto client_site = this->frame_->get_client_site();
if (client_site)
{
return client_site->QueryInterface(riid, ppvObj);
}
return E_NOINTERFACE;
}
ULONG ole_in_place_site::AddRef()
{
return 1;
}
ULONG ole_in_place_site::Release()
{
return 1;
}
HRESULT ole_in_place_site::GetWindow(HWND* lphwnd)
{
*lphwnd = this->frame_->get_window();
return S_OK;
}
HRESULT ole_in_place_site::ContextSensitiveHelp(BOOL /*fEnterMode*/)
{
return E_NOTIMPL;
}
HRESULT ole_in_place_site::CanInPlaceActivate()
{
return S_OK;
}
HRESULT ole_in_place_site::OnInPlaceActivate()
{
return S_OK;
}
HRESULT ole_in_place_site::OnUIActivate()
{
return S_OK;
}
HRESULT ole_in_place_site::GetWindowContext(LPOLEINPLACEFRAME* lplpFrame, LPOLEINPLACEUIWINDOW* lplpDoc,
LPRECT /*lprcPosRect*/, LPRECT /*lprcClipRect*/,
LPOLEINPLACEFRAMEINFO lpFrameInfo)
{
*lplpFrame = this->frame_->get_in_place_frame();
*lplpDoc = nullptr;
lpFrameInfo->fMDIApp = FALSE;
lpFrameInfo->hwndFrame = this->frame_->get_window();
lpFrameInfo->haccel = nullptr;
lpFrameInfo->cAccelEntries = 0;
return S_OK;
}
HRESULT ole_in_place_site::Scroll(SIZE /*scrollExtent*/)
{
return E_NOTIMPL;
}
HRESULT ole_in_place_site::OnUIDeactivate(BOOL /*fUndoable*/)
{
return S_OK;
}
HRESULT ole_in_place_site::OnInPlaceDeactivate()
{
return S_OK;
}
HRESULT ole_in_place_site::DiscardUndoState()
{
return E_NOTIMPL;
}
HRESULT ole_in_place_site::DeactivateAndUndo()
{
return E_NOTIMPL;
}
HRESULT ole_in_place_site::OnPosRectChange(LPCRECT lprcPosRect)
{
IOleInPlaceObject* in_place = nullptr;
if (!this->frame_->get_browser_object()->QueryInterface(IID_IOleInPlaceObject, reinterpret_cast<void**>(&in_place)))
{
in_place->SetObjectRects(lprcPosRect, lprcPosRect);
in_place->Release();
}
return S_OK;
}
@@ -1,32 +0,0 @@
#pragma once
class html_frame;
class ole_in_place_site final : public IOleInPlaceSite
{
public:
ole_in_place_site(html_frame* frame);
virtual ~ole_in_place_site() = default;
private:
html_frame* frame_;
public: // IOleInPlaceSite interface
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, LPVOID FAR* ppvObj) override;
ULONG STDMETHODCALLTYPE AddRef() override;
ULONG STDMETHODCALLTYPE Release() override;
HRESULT STDMETHODCALLTYPE GetWindow(HWND FAR* lphwnd) override;
HRESULT STDMETHODCALLTYPE ContextSensitiveHelp(BOOL fEnterMode) override;
HRESULT STDMETHODCALLTYPE CanInPlaceActivate() override;
HRESULT STDMETHODCALLTYPE OnInPlaceActivate() override;
HRESULT STDMETHODCALLTYPE OnUIActivate() override;
HRESULT STDMETHODCALLTYPE GetWindowContext(LPOLEINPLACEFRAME FAR* lplpFrame, LPOLEINPLACEUIWINDOW FAR* lplpDoc,
LPRECT lprcPosRect, LPRECT lprcClipRect,
LPOLEINPLACEFRAMEINFO lpFrameInfo) override;
HRESULT STDMETHODCALLTYPE Scroll(SIZE scrollExtent) override;
HRESULT STDMETHODCALLTYPE OnUIDeactivate(BOOL fUndoable) override;
HRESULT STDMETHODCALLTYPE OnInPlaceDeactivate() override;
HRESULT STDMETHODCALLTYPE DiscardUndoState() override;
HRESULT STDMETHODCALLTYPE DeactivateAndUndo() override;
HRESULT STDMETHODCALLTYPE OnPosRectChange(LPCRECT lprcPosRect) override;
};
-69
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@@ -1,69 +0,0 @@
#include <std_include.hpp>
#include "launcher.hpp"
#include <utils/nt.hpp>
launcher::launcher()
{
this->create_main_menu();
}
void launcher::create_main_menu()
{
this->main_window_.register_callback("openUrl", [](html_frame::callback_params* params)
{
if (params->arguments.empty()) return;
const auto param = params->arguments[0];
if (!param.is_string()) return;
const auto url = param.get_string();
ShellExecuteA(nullptr, "open", url.data(), nullptr, nullptr, SW_SHOWNORMAL);
});
this->main_window_.register_callback("selectMode", [this](html_frame::callback_params* params)
{
if (params->arguments.empty()) return;
const auto param = params->arguments[0];
if (!param.is_number()) return;
const auto number = static_cast<mode>(param.get_number());
if (number == mode::singleplayer || number == mode::multiplayer)
{
this->select_mode(number);
}
});
this->main_window_.set_callback(
[](window* window, const UINT message, const WPARAM w_param, const LPARAM l_param) -> LRESULT
{
if (message == WM_CLOSE)
{
window::close_all();
}
return DefWindowProcA(*window, message, w_param, l_param);
});
this->main_window_.create("iw6-mod", 750, 420);
this->main_window_.load_html(load_content(MENU_MAIN));
this->main_window_.show();
}
launcher::mode launcher::run() const
{
window::run();
return this->mode_;
}
void launcher::select_mode(const mode mode)
{
this->mode_ = mode;
this->main_window_.close();
}
std::string launcher::load_content(const int res)
{
return utils::nt::load_resource(res);
}
-29
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@@ -1,29 +0,0 @@
#pragma once
#include "html/html_window.hpp"
class launcher final
{
public:
enum class mode
{
none,
singleplayer,
multiplayer,
server,
};
launcher();
mode run() const;
private:
mode mode_ = mode::none;
html_window main_window_;
void select_mode(mode mode);
void create_main_menu();
static std::string load_content(int res);
};
-208
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@@ -1,208 +0,0 @@
#include <std_include.hpp>
#include "window.hpp"
#include <utils/nt.hpp>
std::mutex window::mutex_;
std::vector<window*> window::windows_;
window::window()
{
ZeroMemory(&this->wc_, sizeof(this->wc_));
this->classname_ = "window-base-" + std::to_string(time(nullptr));
this->wc_.cbSize = sizeof(this->wc_);
this->wc_.style = CS_HREDRAW | CS_VREDRAW;
this->wc_.lpfnWndProc = static_processor;
this->wc_.hInstance = GetModuleHandle(nullptr);
this->wc_.hCursor = LoadCursor(nullptr, IDC_ARROW);
this->wc_.hIcon = LoadIcon(this->wc_.hInstance, MAKEINTRESOURCE(102));
this->wc_.hIconSm = this->wc_.hIcon;
this->wc_.hbrBackground = HBRUSH(COLOR_WINDOW);
this->wc_.lpszClassName = this->classname_.data();
RegisterClassEx(&this->wc_);
}
void window::create(const std::string& title, const int width, const int height, const long flags)
{
{
std::lock_guard _(mutex_);
windows_.push_back(this);
}
const auto x = (GetSystemMetrics(SM_CXSCREEN) - width) / 2;
const auto y = (GetSystemMetrics(SM_CYSCREEN) - height) / 2;
this->handle_ = CreateWindowExA(NULL, this->wc_.lpszClassName, title.data(), flags, x, y, width, height, nullptr,
nullptr, this->wc_.hInstance, this);
SendMessageA(this->handle_, WM_DPICHANGED, 0, 0);
}
window::~window()
{
this->close();
UnregisterClass(this->wc_.lpszClassName, this->wc_.hInstance);
}
void window::close()
{
if (!this->handle_) return;
SendMessageA(this->handle_, WM_KILL_WINDOW, NULL, NULL);
this->handle_ = nullptr;
}
void window::run()
{
MSG msg;
while (GetMessage(&msg, nullptr, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
void window::close_all()
{
std::unique_lock lock(mutex_);
auto window_list = windows_;
lock.unlock();
const auto current_thread_id = GetCurrentThreadId();
for (auto& window : window_list)
{
const auto thread_id = GetWindowThreadProcessId(*window, nullptr);
if (thread_id == current_thread_id)
{
window->close();
}
}
}
void window::remove_window(const window* window)
{
std::lock_guard _(mutex_);
for (auto i = windows_.begin(); i != windows_.end(); ++i)
{
if (*i == window)
{
windows_.erase(i);
break;
}
}
}
int window::get_window_count()
{
std::lock_guard _(mutex_);
auto count = 0;
const auto current_thread_id = GetCurrentThreadId();
for (const auto& window : windows_)
{
const auto thread_id = GetWindowThreadProcessId(*window, nullptr);
if (thread_id == current_thread_id)
{
++count;
}
}
return count;
}
void window::show() const
{
ShowWindow(this->handle_, SW_SHOW);
UpdateWindow(this->handle_);
}
void window::hide() const
{
ShowWindow(this->handle_, SW_HIDE);
UpdateWindow(this->handle_);
}
void window::set_callback(const std::function<LRESULT(window*, UINT, WPARAM, LPARAM)>& callback)
{
this->callback_ = callback;
}
LRESULT window::processor(const UINT message, const WPARAM w_param, const LPARAM l_param)
{
if (message == WM_DPICHANGED)
{
const utils::nt::library user32{"user32.dll"};
const auto get_dpi = user32 ? user32.get_proc<UINT(WINAPI *)(HWND)>("GetDpiForWindow") : nullptr;
if (get_dpi)
{
const auto dpi = get_dpi(*this);
if (dpi != this->last_dpi_)
{
RECT rect;
GetWindowRect(*this, &rect);
const auto scale = dpi * 1.0 / this->last_dpi_;
this->last_dpi_ = dpi;
const auto width = rect.right - rect.left;
const auto height = rect.bottom - rect.top;
MoveWindow(*this, rect.left, rect.top, int(width * scale), int(height * scale), TRUE);
}
}
}
if (message == WM_DESTROY)
{
remove_window(this);
if (get_window_count() == 0)
{
PostQuitMessage(0);
}
return TRUE;
}
if (message == WM_KILL_WINDOW)
{
DestroyWindow(*this);
return 0;
}
if (this->callback_)
{
return this->callback_(this, message, w_param, l_param);
}
return DefWindowProc(*this, message, w_param, l_param);
}
LRESULT CALLBACK window::static_processor(HWND hwnd, UINT message, WPARAM w_param, LPARAM l_param)
{
if (message == WM_CREATE)
{
auto data = reinterpret_cast<LPCREATESTRUCT>(l_param);
SetWindowLongPtrA(hwnd, GWLP_USERDATA, LONG_PTR(data->lpCreateParams));
reinterpret_cast<window*>(data->lpCreateParams)->handle_ = hwnd;
}
const auto self = reinterpret_cast<window*>(GetWindowLongPtr(hwnd, GWLP_USERDATA));
if (self) return self->processor(message, w_param, l_param);
return DefWindowProc(hwnd, message, w_param, l_param);
}
window::operator HWND() const
{
return this->handle_;
}
-44
View File
@@ -1,44 +0,0 @@
#pragma once
#define WM_KILL_WINDOW (WM_USER+0)
class window
{
public:
window();
virtual ~window();
void create(const std::string& title, int width, int height,
long flags = (WS_OVERLAPPEDWINDOW & ~(WS_THICKFRAME | WS_MAXIMIZEBOX)));
void close();
void show() const;
void hide() const;
void set_callback(const std::function<LRESULT(window*, UINT, WPARAM, LPARAM)>& callback);
operator HWND() const;
static void run();
static void close_all();
protected:
virtual LRESULT processor(UINT message, WPARAM w_param, LPARAM l_param);
private:
uint32_t last_dpi_ = 96;
WNDCLASSEX wc_{};
HWND handle_ = nullptr;
std::string classname_;
std::function<LRESULT(window*, UINT, WPARAM, LPARAM)> callback_;
static LRESULT CALLBACK static_processor(HWND hwnd, UINT message, WPARAM w_param, LPARAM l_param);
static std::mutex mutex_;
static std::vector<window*> windows_;
static void remove_window(const window* window);
static int get_window_count();
};
-2
View File
@@ -1,8 +1,6 @@
#pragma once
#include <utils/nt.hpp>
#include "launcher/launcher.hpp"
class loader final
{
public:
+1 -12
View File
@@ -1,5 +1,4 @@
#include <std_include.hpp>
#include "launcher/launcher.hpp"
#include "loader/loader.hpp"
#include "loader/component_loader.hpp"
#include "game/game.hpp"
@@ -109,11 +108,6 @@ launcher::mode detect_mode_from_arguments()
return launcher::mode::multiplayer;
}
if (utils::flags::has_flag("singleplayer"))
{
return launcher::mode::singleplayer;
}
return launcher::mode::none;
}
@@ -154,9 +148,6 @@ FARPROC load_binary(const launcher::mode mode)
case launcher::mode::multiplayer:
binary = "iw6mp64_ship.exe";
break;
case launcher::mode::singleplayer:
binary = "iw6sp64_ship.exe";
break;
case launcher::mode::none:
default:
throw std::runtime_error("Invalid game mode!");
@@ -277,9 +268,7 @@ int main()
auto mode = detect_mode_from_arguments();
if (mode == launcher::mode::none)
{
const launcher launcher;
mode = launcher.run();
if (mode == launcher::mode::none) return 0;
mode = launcher::mode::multiplayer;
}
game::environment::set_mode(mode);
+1 -1
View File
@@ -74,7 +74,7 @@ BEGIN
VALUE "FileDescription", "iw6-mod"
VALUE "FileVersion", VERSION_FILE
VALUE "InternalName", "iw6-mod"
VALUE "LegalCopyright", "Copyright (C) 2023 AlterWare. All rights reserved."
VALUE "LegalCopyright", "Copyright (C) 2026 AlterWare. All rights reserved."
VALUE "Licence", "GPLv3"
VALUE "Info", "https://alterware.dev"
VALUE "OriginalFilename", "iw6-mod.exe"