Reload mods after level is loaded
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@ -150,6 +150,9 @@ namespace mods
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// Load mod.ff
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utils::hook::call(0x1405E7113, db_load_x_assets_stub); // R_LoadGraphicsAssets According to myself but I don't remember where I got it from
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//Reload mod.ff after map is loaded
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utils::hook::call(0x140320ED1, db_load_x_assets_stub); // DB_LoadLevelXAssets
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}
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};
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}
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