Logo
Explore Help
Sign In
alterware/iw6-mod
1
0
Fork 4
You've already forked iw6-mod
Code Issues Pull Requests 13 Packages Projects Releases Wiki Activity

Modding Improvements #18

Closed
HighTechRedNeck wants to merge 2 commits from (deleted):master into master
pull from: (deleted):master
merge into: alterware:master
alterware:master
Conversation 4 Commits 2 Files Changed 8 +350 -55

2 Commits

Author SHA1 Message Date
HighTechRedNeck
b21eba680b Adds precaching all weapons loaded in zones. This is the only way I have been able to get custom weapons to load other than replacing a base weapon. 2025-01-23 16:53:42 -05:00
HighTechRedNeck
e243afacb6 Added Loadmod/UnloadMod commands and Lua functions directoryexists, listfiles, directoryisempty, and fileexists for mod loading menu. Cleaned up mods.cpp and fastfile.cpp. Added Load_LevelZone to reload mods after maps have been loaded to allow overriding map gsc's and other assets. Added Com_Shutdown to Symbols.hpp. 2025-01-20 14:43:24 -05:00
Powered by Gitea Page: 94ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API