build: test workflow (#1)
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21
.gitea/workflows/lint.yml
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21
.gitea/workflows/lint.yml
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name: lint
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on: [push]
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jobs:
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lint-linux:
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name: Lint on Linux
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runs-on: ubuntu-latest
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steps:
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- name: Check out files
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uses: actions/checkout@v4
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- name: Compile scripts
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uses: addnab/docker-run-action@v3
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with:
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image: xensik/gsc-tool:latest
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options: --volumes-from=${{ env.JOB_CONTAINER_NAME }}
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run: |
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cd ${{ github.workspace }}
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gsc-tool --dry -m parse -g iw6 -s pc .
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121
LICENSE
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121
LICENSE
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@ -0,0 +1,121 @@
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Creative Commons Legal Code
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CC0 1.0 Universal
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CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE
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LEGAL SERVICES. DISTRIBUTION OF THIS DOCUMENT DOES NOT CREATE AN
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ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS
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INFORMATION ON AN "AS-IS" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES
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REGARDING THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS
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PROVIDED HEREUNDER, AND DISCLAIMS LIABILITY FOR DAMAGES RESULTING FROM
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THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS PROVIDED
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HEREUNDER.
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Statement of Purpose
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The laws of most jurisdictions throughout the world automatically confer
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exclusive Copyright and Related Rights (defined below) upon the creator
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Certain owners wish to permanently relinquish those rights to a Work for
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These owners may contribute to the Commons to promote the ideal of a free
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For these and/or other purposes and motivations, and without any
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1. Copyright and Related Rights. A Work made available under CC0 may be
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2. Waiver. To the greatest extent permitted by, but not in contravention
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time extensions), (iii) in any current or future medium and for any number
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of copies, and (iv) for any purpose whatsoever, including without
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limitation commercial, advertising or promotional purposes (the
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applied by Affirmer to the Work. Should any part of the License for any
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will not (i) exercise any of his or her remaining Copyright and Related
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Rights in the Work or (ii) assert any associated claims and causes of
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action with respect to the Work, in either case contrary to Affirmer's
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express Statement of Purpose.
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4. Limitations and Disclaimers.
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a. No trademark or patent rights held by Affirmer are waived, abandoned,
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surrendered, licensed or otherwise affected by this document.
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b. Affirmer offers the Work as-is and makes no representations or
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warranties of any kind concerning the Work, express, implied,
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statutory or otherwise, including without limitation warranties of
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title, merchantability, fitness for a particular purpose, non
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infringement, or the absence of latent or other defects, accuracy, or
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the present or absence of errors, whether or not discoverable, all to
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the greatest extent permissible under applicable law.
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c. Affirmer disclaims responsibility for clearing rights of other persons
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that may apply to the Work or any use thereof, including without
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limitation any person's Copyright and Related Rights in the Work.
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Further, Affirmer disclaims responsibility for obtaining any necessary
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consents, permissions or other rights required for any use of the
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Work.
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d. Affirmer understands and acknowledges that Creative Commons is not a
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party to this document and has no duty or obligation with respect to
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this CC0 or use of the Work.
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@ -242,7 +242,7 @@ aimidlethread( var_0 )
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else
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{
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wait 0.5;
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__asm_jmp( loc_5D2 )
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// FIXME: Decompilation error __asm_jmp( loc_5D2 )
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}
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if ( var_4 == var_1 )
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@ -18,6 +18,7 @@ initcharacterface()
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saygenericdialogue( var_0 )
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{
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var_1 = undefined;
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var_3 = undefined;
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switch ( self.voice )
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{
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@ -490,6 +490,8 @@ specialpain( var_0 )
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self.a.special = "none";
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thread specialpainblocker();
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var_2 = 0;
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switch ( var_0 )
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{
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case "cover_left":
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@ -1995,7 +1995,7 @@ auto_adjust_enemy_died( var_0, var_1, var_2, var_3 )
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aa_add_event( "aa_player_kills", 1 );
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}
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auto_adjust_enemy_death_detection( var_0, var_1, var_2, var_3, var_4, var_5, var_0 )
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auto_adjust_enemy_death_detection( var_0, var_1, var_2, var_3, var_4, var_5, var_6 )
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{
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if ( !isalive( self ) || self.delayeddeath )
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{
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@ -81,12 +81,16 @@ getinterpolatedtexturesample( var_0, var_1 )
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var_2 = animscripts\utility::safemod( var_5[0], var_0.width );
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var_3 = animscripts\utility::safemod( var_5[1], var_0.height );
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var_7 = ( var_2, var_3, 0 );
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// FIXME: Decompilation error
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/*
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var_8[0][0] = gettexturesamplefromint( var_0, var_7 );
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var_8[0][1] = gettexturesamplefromint( var_0, var_7 + ( 0, 1, 0 ) );
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var_8[1][0] = gettexturesamplefromint( var_0, var_7 + ( 1, 0, 0 ) );
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var_8[1][1] = gettexturesamplefromint( var_0, var_7 + ( 1, 1, 0 ) );
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var_9 = ( var_8[0][0] * ( 1.0 - var_6[0] ) + var_8[1][0] * var_6[0] ) * ( 1.0 - var_6[1] );
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var_9 = var_9 + ( var_8[0][1] * ( 1.0 - var_6[0] ) + var_8[1][1] * var_6[0] ) * var_6[1];
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*/
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var_9 = 0;
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return var_9;
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}
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if ( maps\_utility::spawn_failed( var_1 ) )
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var_0 notify( "spawn_failed" );
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if ( isdefined( self.wait ) && self.wait > 0 )
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wait( self.wait );
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wait( 1 );
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}
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}
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@ -700,7 +700,7 @@ nvg_run_and_trip_guy( var_0 )
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var_0 thread maps\_anim::anim_single_solo( self, "clockwork_nvg_hallway_run_and_trip_enemy1" );
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}
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nvg_wait_for_flags_or_timeout( var_0, var_0, var_1 )
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nvg_wait_for_flags_or_timeout( var_0, var_1, var_2 )
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{
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if ( common_scripts\utility::flag( var_0 ) )
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return;
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@ -709,7 +709,7 @@ nvg_wait_for_flags_or_timeout( var_0, var_0, var_1 )
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return;
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level endon( var_0 );
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wait( var_1 );
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wait( var_2 );
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}
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blackout_enemy3()
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{
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wait 2.0;
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var_2 = get_max_sentry_count( var_0, var_1 );
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var_3 = [];
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switch ( var_1 )
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{
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else
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{
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return "traverse";
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default:
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}
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}
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}
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if ( maps\_utility::obj_exists( "obj_find_boss" ) )
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{
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maps\_utility::objective_complete( maps\_utility::obj( "obj_find_boss" ) );
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case "end_beach":
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case "end_swim":
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case "end_wreck":
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case "loco_standoff":
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case "loco_standoff_nomove":
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}
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case "end_beach":
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case "end_swim":
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case "end_wreck":
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case "loco_standoff":
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case "loco_standoff_nomove":
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return;
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}
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}
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