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@ -115,4 +115,17 @@ _ON_PLAYER_SPAWNED_BEGIN
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self setPerk( "specialty_marathon", true, false );
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self freezeControls( false );
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self takeAllWeapons();
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self giveWeapon( "iw5_usp45_mp" );
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self giveMaxAmmo( "iw5_usp45_mp" );
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self giveWeapon( "rpg_mp" );
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self giveMaxAmmo( "rpg_mp" );
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wait 1;
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self switchToWeaponImmediate( "iw5_usp45_mp" );
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_ON_PLAYER_SPAWNED_END
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@ -47,7 +47,7 @@
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#define GENERIC_INIT \
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init() \
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{ \
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setDvar( BOUNCES_DVAR, 1 ); \ /* Custom */
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setDvar( BOUNCES_DVAR, 1 ); \
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thread onPlayerConnect(); \
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}
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