maint: January Update
Co-authored-by: Anomaly <jkohler@treyarch.com>
This commit is contained in:
parent
079f90631c
commit
4dd9eb2419
2
deps/GSL
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2
deps/GSL
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Subproject commit b8ac820fe1efde9c63ca290f4ae8670f938a7dae
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Subproject commit 355982daf6c54ccb11bef8a1c511be2622dec402
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2
deps/gsc-tool
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2
deps/gsc-tool
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Subproject commit 9ff3b871ef59b14eb8b32d258bf18347e14a3e18
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Subproject commit e4cb6a7819726d9ea33cd6a52f0dcd9382258b47
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2
deps/libtomcrypt
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2
deps/libtomcrypt
vendored
@ -1 +1 @@
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Subproject commit c900951dab1bb94bab803fc57688dac18e3b71f9
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Subproject commit 2e9f2b5e44dd498dba60e5175c6c7effa5ff3728
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@ -36,11 +36,8 @@ namespace auth
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auto hw_profile_path = (utils::properties::get_appdata_path() / "s1-guid.dat").generic_string();
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if (utils::io::file_exists(hw_profile_path))
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{
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std::string hw_profile_info;
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if (utils::io::read_file(hw_profile_path, &hw_profile_info) && !hw_profile_info.empty())
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{
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return hw_profile_info;
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}
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// Migration
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utils::io::remove_file(hw_profile_path);
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}
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HW_PROFILE_INFO info;
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@ -50,8 +47,6 @@ namespace auth
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}
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auto hw_profile_info = std::string{ info.szHwProfileGuid, sizeof(info.szHwProfileGuid) };
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utils::io::write_file(hw_profile_path, hw_profile_info);
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return hw_profile_info;
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}
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@ -62,7 +57,7 @@ namespace auth
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DATA_BLOB data_in{}, data_out{};
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data_in.pbData = reinterpret_cast<uint8_t*>(input.data());
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data_in.cbData = static_cast<DWORD>(input.size());
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if(CryptProtectData(&data_in, nullptr, nullptr, nullptr, nullptr, CRYPTPROTECT_LOCAL_MACHINE, &data_out) != TRUE)
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if (CryptProtectData(&data_in, nullptr, nullptr, nullptr, nullptr, CRYPTPROTECT_LOCAL_MACHINE, &data_out) != TRUE)
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{
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return {};
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}
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@ -91,9 +86,72 @@ namespace auth
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return entropy;
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}
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utils::cryptography::ecc::key& get_key()
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bool load_key(utils::cryptography::ecc::key& key)
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{
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static auto key = utils::cryptography::ecc::generate_key(512, get_key_entropy());
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std::string data{};
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auto key_path = (utils::properties::get_appdata_path() / "s1-private.key").generic_string();
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if (!utils::io::read_file(key_path, &data))
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{
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return false;
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}
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key.deserialize(data);
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if (!key.is_valid())
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{
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console::error("Loaded key is invalid!\n");
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return false;
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}
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return true;
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}
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utils::cryptography::ecc::key generate_key()
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{
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auto key = utils::cryptography::ecc::generate_key(512, get_key_entropy());
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if (!key.is_valid())
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{
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throw std::runtime_error("Failed to generate cryptographic key!");
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}
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auto key_path = (utils::properties::get_appdata_path() / "s1-private.key").generic_string();
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if (!utils::io::write_file(key_path, key.serialize()))
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{
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console::error("Failed to write cryptographic key!\n");
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}
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console::info("Generated cryptographic key: %llX\n", key.get_hash());
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return key;
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}
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utils::cryptography::ecc::key load_or_generate_key()
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{
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utils::cryptography::ecc::key key{};
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if (load_key(key))
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{
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console::info("Loaded cryptographic key: %llX\n", key.get_hash());
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return key;
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}
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return generate_key();
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}
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utils::cryptography::ecc::key get_key_internal()
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{
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auto key = load_or_generate_key();
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auto key_path = (utils::properties::get_appdata_path() / "s1-public.key").generic_string();
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if (!utils::io::write_file(key_path, key.get_public_key()))
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{
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console::error("Failed to write public key!\n");
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}
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return key;
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}
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const utils::cryptography::ecc::key& get_key()
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{
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static auto key = get_key_internal();
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return key;
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}
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@ -101,7 +159,7 @@ namespace auth
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{
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std::string connect_string(format, len);
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game::SV_Cmd_TokenizeString(connect_string.data());
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const auto _ = gsl::finally([]()
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const auto _0 = gsl::finally([]()
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{
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game::SV_Cmd_EndTokenizedString();
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});
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@ -124,7 +182,7 @@ namespace auth
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proto::network::connect_info info;
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info.set_publickey(get_key().get_public_key());
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info.set_signature(sign_message(get_key(), challenge));
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info.set_signature(utils::cryptography::ecc::sign_message(get_key(), challenge));
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info.set_infostring(connect_string);
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network::send(*adr, "connect", info.SerializeAsString());
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@ -166,14 +224,14 @@ namespace auth
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utils::cryptography::ecc::key key;
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key.set(info.publickey());
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const auto xuid = strtoull(steam_id.data(), nullptr, 16);
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const auto xuid = std::strtoull(steam_id.data(), nullptr, 16);
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if (xuid != key.get_hash())
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{
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network::send(*from, "error", utils::string::va("XUID doesn't match the certificate: %llX != %llX", xuid, key.get_hash()), '\n');
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return;
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}
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if (!key.is_valid() || !verify_message(key, challenge, info.signature()))
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if (!key.is_valid() || !utils::cryptography::ecc::verify_message(key, challenge, info.signature()))
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{
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network::send(*from, "error", "Challenge signature was invalid!", '\n');
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return;
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@ -233,7 +291,7 @@ namespace auth
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utils::hook::call(0x140208C54, send_connect_data_stub);
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}
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command::add("guid", []
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command::add("guid", []() -> void
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{
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console::info("Your guid: %llX\n", steam::SteamUser()->GetSteamID().bits);
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});
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@ -82,7 +82,16 @@ namespace colors
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void com_clean_name_stub(const char* in, char* out, const int out_size)
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{
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strncpy_s(out, out_size, in, _TRUNCATE);
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// Check that the name is at least 3 char without colors
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char name[32]{};
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game::I_strncpyz(out, in, std::min<int>(out_size, sizeof(name)));
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utils::string::strip(out, name, std::strlen(out) + 1);
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if (std::strlen(name) < 3)
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{
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game::I_strncpyz(out, "UnnamedPlayer", std::min<int>(out_size, sizeof(name)));
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}
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}
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char* i_clean_str_stub(char* string)
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@ -92,14 +101,12 @@ namespace colors
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return string;
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}
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size_t get_client_name_stub(const int local_client_num, const int index, char* buf, const int size,
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const size_t unk, const size_t unk2)
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int cl_get_client_name_and_clan_tag_stub(const int local_client_num, const int index, char* name_buf, const int name_size, char* clan_tag_buf, int clan_tag_size)
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{
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// CL_GetClientName (CL_GetClientNameAndClantag?)
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const auto result = reinterpret_cast<size_t(*)(int, int, char*, int, size_t, size_t)>(0x140213E60)(
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local_client_num, index, buf, size, unk, unk2);
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// CL_GetClientNameAndClanTag -> CL_GetClientNameAndClanTagColorize
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const auto result = utils::hook::invoke<int>(0x140213E60, local_client_num, index, name_buf, name_size, clan_tag_buf, clan_tag_size);
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utils::string::strip(buf, buf, static_cast<size_t>(size));
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utils::string::strip(name_buf, name_buf, name_size);
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return result;
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}
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@ -148,10 +155,11 @@ namespace colors
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if (!game::environment::is_sp())
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{
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// allows colored name in-game
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utils::hook::jump(0x1404C9510, com_clean_name_stub);
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utils::hook::call(0x1402DBD28, com_clean_name_stub);
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utils::hook::call(0x1402DBD6D, com_clean_name_stub);
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// don't apply colors to overhead names
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utils::hook::call(0x1401891B0, get_client_name_stub);
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utils::hook::call(0x1401891B0, cl_get_client_name_and_clan_tag_stub);
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// patch I_CleanStr
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utils::hook::jump(0x1404C99A0, i_clean_str_stub);
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@ -113,7 +113,7 @@ namespace map_rotation
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console::error("%s: %s contains invalid data!\n", ex.what(), sv_map_rotation->name);
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}
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#ifdef _DEBUG
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console::info("dedicated_rotation size after parsing is '%zu'", dedicated_rotation.get_entries_size());
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console::info("dedicated_rotation size after parsing is '%zu'\n", dedicated_rotation.get_entries_size());
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#endif
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}
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@ -80,23 +80,25 @@ namespace rcon
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{
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const auto client = &game::mp::svs_clients[i];
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if (client->header.state == game::CA_DISCONNECTED)
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{
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continue;
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}
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char clean_name[32]{};
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strncpy_s(clean_name, client->name, _TRUNCATE);
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game::I_CleanStr(clean_name);
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if (client->header.state > game::CA_DISCONNECTED)
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{
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buffer.append(utils::string::va("%3i %5i %3s %s %32s %16s %21s %5i\n",
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i,
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game::G_GetClientScore(i),
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game::SV_BotIsBot(i) ? "Yes" : "No",
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(client->header.state == 2) ? "CNCT" : (client->header.state == 1) ? "ZMBI" : utils::string::va("%4i", game::SV_GetClientPing(i)),
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game::SV_GetGuid(i),
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clean_name,
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network::net_adr_to_string(client->header.remoteAddress),
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client->header.remoteAddress.port)
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);
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}
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buffer.append(utils::string::va("%3i %5i %3s %s %32s %16s %21s %5i\n",
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i,
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game::G_GetClientScore(i),
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game::SV_BotIsBot(i) ? "Yes" : "No",
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(client->header.state == 2) ? "CNCT" : (client->header.state == 1) ? "ZMBI" : utils::string::va("%4i", game::SV_GetClientPing(i)),
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game::SV_GetGuid(i),
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clean_name,
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network::net_adr_to_string(client->header.remoteAddress),
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client->header.remoteAddress.port)
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);
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}
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return buffer;
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@ -10,6 +10,8 @@ namespace security
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{
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namespace
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{
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utils::hook::detour ui_replace_directive_hook;
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void set_cached_playerdata_stub(const int localclient, const int index1, const int index2)
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{
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if (index1 >= 0 && index1 < 18 && index2 >= 0 && index2 < 42)
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@ -53,6 +55,35 @@ namespace security
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utils::hook::invoke<void>(0x14043AA90, client, msg);
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}
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void ui_replace_directive_stub(const int local_client_num, const char* src_string, char* dst_string, const int dst_buffer_size)
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{
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assert(src_string);
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if (!src_string)
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{
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return;
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}
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assert(dst_string);
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if (!dst_string)
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{
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return;
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}
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assert(dst_buffer_size > 0);
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if (dst_buffer_size <= 0)
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{
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return;
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}
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constexpr std::size_t MAX_HUDELEM_TEXT_LEN = 0x100;
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if (std::strlen(src_string) > MAX_HUDELEM_TEXT_LEN)
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{
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return;
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}
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ui_replace_directive_hook.invoke<void>(local_client_num, src_string, dst_string, dst_buffer_size);
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}
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}
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class component final : public component_interface
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@ -70,6 +101,8 @@ namespace security
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// It is possible to make the server hang if left unchecked
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utils::hook::call(0x140443051, sv_execute_client_message_stub);
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ui_replace_directive_hook.create(0x1404A9640, ui_replace_directive_stub);
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}
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};
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}
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@ -219,6 +219,8 @@ namespace game
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WEAK symbol<void(unsigned __int64 markPos)> LargeLocalResetToMark{0x140369C40, 0x1404B6790};
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WEAK symbol<void(char* dest, const char* src, int destsize)> I_strncpyz{0x1403793B0, 0x1404C9E60};
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WEAK symbol<void*(jmp_buf* Buf, int Value)> longjmp{0x14059C5C0, 0x1406FD930};
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WEAK symbol<int(jmp_buf* Buf)> _setjmp{0x14059CD00, 0x1406FE070};
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@ -109,13 +109,13 @@ namespace utils::string
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void strip(const char* in, char* out, size_t max)
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{
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if (!in || !out) return;
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if (!in || !out || !max) return;
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max--;
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auto current = 0u;
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while (*in != 0 && current < max)
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{
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const auto color_index = (*(in + 1) - 48) >= 0xC ? 7 : (*(in + 1) - 48);
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const auto color_index = (static_cast<size_t>(*(in + 1) - 48)) >= 0xC ? 7 : (*(in + 1) - 48);
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if (*in == '^' && (color_index != 7 || *(in + 1) == '7'))
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{
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