2 Commits

Author SHA1 Message Date
m
25cd907a32 remove leftover wintoast dep file 2025-06-18 09:00:38 -05:00
m
8acf4fcf8b mods: allow loading of unsigned fastfiles 2025-06-18 09:00:21 -05:00
5 changed files with 8 additions and 23 deletions

2
deps/GSL vendored

Submodule deps/GSL updated: 7e0943d20d...466e4ebaa5

2
deps/asmjit vendored

View File

@ -6,9 +6,9 @@
#include "command.hpp"
#include "console.hpp"
#include <utils/concurrency.hpp>
#include <utils/hook.hpp>
#include <utils/io.hpp>
#include <utils/concurrency.hpp>
namespace fastfiles
{
@ -115,7 +115,7 @@ namespace fastfiles
char* reallocate_asset_pool()
{
constexpr auto element_size = get_asset_type_size(Type);
static char new_pool[element_size * Size]{0};
static char new_pool[element_size * Size] = {0};
assert(get_asset_type_size(Type) == game::DB_GetXAssetTypeSize(Type));
std::memmove(new_pool, game::DB_XAssetPool[Type], game::g_poolSize[Type] * element_size);
@ -167,26 +167,8 @@ namespace fastfiles
utils::hook::inject(0x14027463C, xmodel_pool + 8);
utils::hook::inject(0x140274689, xmodel_pool + 8);
reallocate_asset_pool<game::ASSET_TYPE_LUA_FILE, 768>();
reallocate_asset_pool<game::ASSET_TYPE_WEAPON, 1400>();
reallocate_asset_pool<game::ASSET_TYPE_LOCALIZE_ENTRY, 27200>();
reallocate_asset_pool<game::ASSET_TYPE_XANIMPARTS, 11600>();
reallocate_asset_pool<game::ASSET_TYPE_ATTACHMENT, 256>();
reallocate_asset_pool<game::ASSET_TYPE_FONT, 96>();
reallocate_asset_pool<game::ASSET_TYPE_SNDDRIVER_GLOBALS, 4>();
reallocate_asset_pool<game::ASSET_TYPE_EQUIPMENT_SND_TABLE, 4>();
reallocate_asset_pool<game::ASSET_TYPE_SOUND, 32000>();
reallocate_asset_pool<game::ASSET_TYPE_LOADED_SOUND, 14000>();
reallocate_asset_pool<game::ASSET_TYPE_VERTEXDECL, 3072>();
reallocate_asset_pool<game::ASSET_TYPE_COMPUTESHADER, 1024>();
reallocate_asset_pool<game::ASSET_TYPE_REVERB_PRESET, 128>();
reallocate_asset_pool<game::ASSET_TYPE_IMPACT_FX, 40>();
// Fix compressor type on streamed file load
db_read_stream_file_hook.create(0x14027AA70, db_read_stream_file_stub);
// Allow loading of unsigned fastfiles
utils::hook::nop(0x1402427A5, 2); // DB_InflateInit
}
}
};

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@ -189,6 +189,9 @@ namespace mods
// Load mod.ff
utils::hook::call(0x1405A562A, db_load_x_assets_stub); // R_LoadGraphicsAssets According to myself but I don't remember where I got it from
// Allow loading of unsigned fastfiles
utils::hook::nop(0x1402427A5, 2); // DB_InflateInit
command::add("loadmod", [](const command::params& params) -> void
{
if (params.size() != 2)