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Update for AlterWare T7x
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48
t7x/gamesettings/mp/gamesettings_sas.cfg
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48
t7x/gamesettings/mp/gamesettings_sas.cfg
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//Don't touch the first 3 lines below here.
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exec "gamedata/gamesettings/mp/gamesettings_default.cfg"
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exec "gamedata/configs/common/default_xboxlive.cfg"
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gts wagermatchhud "1"
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// Below this line you may uncomment the " // " commands and edit to your liking.
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// If you unsure the default command. you can always " // " them back for later custom gameplay.
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gts gunSelection "1" // Setback Weapon. The weapon that will set players back in points. (0 = None 1 = Combat Axe 2 = Crossbow 3 = Ballistic Knife)
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gts prematchrequirement "0" // (0-10) Number of players on each team or the total number of players before the pre-match countdown will start.
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gts prematchrequirementtime "0" // (0-60) The amount of time before the match will start.
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gts prematchperiod 20 // The amount of time before the game starts. (Give weak potato players a chance to load in and not spawn.)
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gts preroundperiod "10" // The amount of time before a round starts.
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gts inactivityKick "120" // Kick players that's AFK
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gts allowInGameTeamChange "0" // Allow team change..not sure why this is on SAS
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gts disableClassSelection "1" // Disable CAC for GunGame.
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gts allowSpectating "1" // Allow players to spectate other players or CODcasting.
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gts spectateType "1" // 0 disabled, 1 team only, 2 freelook, 3 team only spectate splitscreen players only
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gts timelimit "5" // Time limit of the game.
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gts scorelimit "0" // Score limit reach to end the game.
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gts roundlimit "1"
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gts forceRadar "1" // Enable UAV all the time
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gts timecount "1"
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gts loadoutKillstreaksEnabled "0" // Disable Killstreaks for SAS.
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gts disableVehicleSpawners "1" // This should disable robots from the DLC map Rupture by setting this to 1
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gts disableweapondrop "1" // No weapons on the ground for SAS.
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gts perksEnabled "0" // Disable Perks on SAS
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//gts disallowprone "0" // Don't allow players to lay down.
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gts playerNumLives "0" // Number of Lives - The number of times each player can die before they are no longer allowed to respawn. (0-25)
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//gts playerMaxHealth "100" // Percent of Health players will have on Respawn.
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//gts onlyHeadshots "0" // Headshots only
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gts useEmblemInsteadOfFactionIcon "1" // Show player's art on scoreboard
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gts voipEveryoneHearsEveryone "1" // Everyone on voice chat hear you.
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gts pointsPerPrimaryKill "10"
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gts pointsPerSecondaryKill "10"
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gts pointsPerPrimaryGrenadeKill "5"
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gts pointsPerMeleeKill "5"
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gts roundStartExplosiveDelay "0"
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gts gameAdvertisementRuleScorePercent "35"
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gts gameAdvertisementRuleTimeLeft "1.5"
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teamCount 1
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