t7-server-config/boiii/gamesettings/mp/gamesettings_escort.cfg

65 lines
4.2 KiB
INI

//Don't touch the first 2 lines below here.
exec "gamedata/gamesettings/mp/gamesettings_default.cfg"
exec "gamedata/configs/common/default_xboxlive.cfg"
// Below this line you may uncomment the " // " commands and edit to your liking.
// If you unsure the default command. you can always " // " them back for later custom gameplay.
gts prematchrequirement "0" // (0-10) Number of players on each team or the total number of players before the pre-match countdown will start.
gts prematchrequirementtime "0" // (0-60) The amount of time before the match will start.
gts prematchperiod "15" // The amount of time before the game starts.
gts preroundperiod "5" // The amount of time before a round starts.
gts inactivityKick "120" // Kick players that's AFK
gts allowSpectating "1" // Allow players to spectate other players or CODcasting.
gts spectateType "1" // 0 disabled, 1 team only, 2 freelook, 3 team only spectate splitscreen players only
gts allowInGameTeamChange "1" // Allow players to switch teams?
gts autoTeamBalance "1" // Automatically assign players to teams
gts allowFinalKillcam "1" // Controls whether the final killcam is played.
gts timelimit "5" // Time limit of the game.
gts scorelimit "0" // Score limit.
gts roundscorelimit "1" // Round score limit reach
gts roundwinlimit "2"
gts roundlimit "2" // The number of rounds that will be played before the game ends.
gts teamCount "2"
gts shutdownDamage "3"
gts bootTime "5"
gts rebootTime "15" // How long it takes the robot to reboot after being shut down
gts rebootPlayers "0"
gts movePlayers "1"
gts robotSpeed "1" // Movment speed of the robot
gts robotShield "0"
//gts teamScorePerDeath "0" // Points per Death - The number of points your team loses for each death. Points can never be lower than zero. (0-25)
//gts teamScorePerHeadshot "0" // Headshot Bonus Points - Extra points awarded if the kill is a headshot in addition to the points per kill. (0-25)
//gts playerNumLives "0" // Number of Lives - The number of times each player can die before they are no longer allowed to respawn. (0-25)
//gts loadoutKillstreaksEnabled "1" // Disable Killstreaks by setting this to 0
//gts perksEnabled "1" // Disable Perks by setting this to 0
gts disableVehicleSpawners "1" // This should disable robots from the DLC map Rupture by setting this to 1
//gts disableweapondrop "0" // No weapons on the ground.
//gts disallowprone "0" // Don't allow players to lay down.
//gts allowHitMarkers "2" // Rather or not to show hitmakers?
//gts allowAnnouncer "1" // Annouce enemy team actions
//Hardcore Mode
//gts hardcoreMode "1" // Enable hardcore mode.
//gts friendlyfiretype "1" // Enable or Disable Friendly Fire. 1 on, 2 reflect, 3 shared.
//gts playerHealthRegenTime "0" // Time it takes you to recover damage.
//gts playerMaxHealth "30" // Percent of Health players will have on Respawn.
//gts onlyHeadshots "0" // Headshots only
//gts allowKillcam "0" // Allow Killcam.
//gts allowbattlechatter "0" // Shut the fucking player dialogues up.
//gts teamKillPointLoss "1" // Points per Kill - The number of points for each kill. (0-25)
//gts teamKillPunishCount "3" // Kick constant Team killers out of your server.
gts scoreHeroPowerGainFactor "0.788" // Score earned towards Hero Weapons and Abilities are multiplied by this factor
gts scoreHeroPowerTimeFactor "0.788"
gts spawntraptriggertime "5"
gts gameAdvertisementRuleTimeLeft "3.5"
gts gameAdvertisementRuleRound "3"