forked from alterware/iw6-mod
Updated game structs, variable symbols and references.
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@@ -505,7 +505,7 @@ namespace game_console
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{
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if (key == game::keyNum_t::K_F10)
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{
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if(game::mp::svs_clients[localClientNum].header.state > game::CS_FREE)
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if(game::mp::svs->clients[localClientNum].header.state > game::CS_FREE)
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{
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return false;
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}
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