forked from alterware/iw6-mod
init
This commit is contained in:
182
src/client/game/demonware/bit_buffer.cpp
Normal file
182
src/client/game/demonware/bit_buffer.cpp
Normal file
@@ -0,0 +1,182 @@
|
||||
#include <std_include.hpp>
|
||||
#include "bit_buffer.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
bool bit_buffer::read_bytes(const unsigned int bytes, unsigned char* output)
|
||||
{
|
||||
return this->read(bytes * 8, output);
|
||||
}
|
||||
|
||||
bool bit_buffer::read_bool(bool* output)
|
||||
{
|
||||
if (!this->read_data_type(1))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return this->read(1, output);
|
||||
}
|
||||
|
||||
bool bit_buffer::read_uint32(unsigned int* output)
|
||||
{
|
||||
if (!this->read_data_type(8))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return this->read(32, output);
|
||||
}
|
||||
|
||||
bool bit_buffer::read_data_type(const char expected)
|
||||
{
|
||||
char data_type = 0;
|
||||
|
||||
if (!this->use_data_types_) return true;
|
||||
if (this->read(5, &data_type))
|
||||
{
|
||||
return (data_type == expected);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool bit_buffer::write_bytes(const size_t bytes, const char* data)
|
||||
{
|
||||
return this->write_bytes(bytes, reinterpret_cast<const unsigned char*>(data));
|
||||
}
|
||||
|
||||
bool bit_buffer::write_bytes(const size_t bytes, const unsigned char* data)
|
||||
{
|
||||
return this->write(static_cast<unsigned>(bytes) * 8, data);
|
||||
}
|
||||
|
||||
bool bit_buffer::write_bool(bool data)
|
||||
{
|
||||
if (this->write_data_type(1))
|
||||
{
|
||||
return this->write(1, &data);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool bit_buffer::write_int32(int data)
|
||||
{
|
||||
if (this->write_data_type(7))
|
||||
{
|
||||
return this->write(32, &data);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool bit_buffer::write_uint32(unsigned int data)
|
||||
{
|
||||
if (this->write_data_type(8))
|
||||
{
|
||||
return this->write(32, &data);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool bit_buffer::write_data_type(char data)
|
||||
{
|
||||
if (!this->use_data_types_)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return this->write(5, &data);
|
||||
}
|
||||
|
||||
bool bit_buffer::read(unsigned int bits, void* output)
|
||||
{
|
||||
if (bits == 0) return false;
|
||||
if ((this->current_bit_ + bits) > (this->buffer_.size() * 8)) return false;
|
||||
|
||||
int cur_byte = this->current_bit_ >> 3;
|
||||
auto cur_out = 0;
|
||||
|
||||
const char* bytes = this->buffer_.data();
|
||||
const auto output_bytes = reinterpret_cast<unsigned char*>(output);
|
||||
|
||||
while (bits > 0)
|
||||
{
|
||||
const int min_bit = (bits < 8) ? bits : 8;
|
||||
const auto this_byte = bytes[cur_byte++] & 0xFF;
|
||||
const int remain = this->current_bit_ & 7;
|
||||
|
||||
if ((min_bit + remain) <= 8)
|
||||
{
|
||||
output_bytes[cur_out] = BYTE((0xFF >> (8 - min_bit)) & (this_byte >> remain));
|
||||
}
|
||||
else
|
||||
{
|
||||
output_bytes[cur_out] = BYTE(
|
||||
(0xFF >> (8 - min_bit)) & (bytes[cur_byte] << (8 - remain)) | (this_byte >> remain));
|
||||
}
|
||||
|
||||
cur_out++;
|
||||
this->current_bit_ += min_bit;
|
||||
bits -= min_bit;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool bit_buffer::write(const unsigned int bits, const void* data)
|
||||
{
|
||||
if (bits == 0) return false;
|
||||
this->buffer_.resize(this->buffer_.size() + (bits >> 3) + 1);
|
||||
|
||||
int bit = bits;
|
||||
const auto bytes = const_cast<char*>(this->buffer_.data());
|
||||
const auto* input_bytes = reinterpret_cast<const unsigned char*>(data);
|
||||
|
||||
while (bit > 0)
|
||||
{
|
||||
const int bit_pos = this->current_bit_ & 7;
|
||||
auto rem_bit = 8 - bit_pos;
|
||||
const auto this_write = (bit < rem_bit) ? bit : rem_bit;
|
||||
|
||||
const BYTE mask = ((0xFF >> rem_bit) | (0xFF << (bit_pos + this_write)));
|
||||
const int byte_pos = this->current_bit_ >> 3;
|
||||
|
||||
const BYTE temp_byte = (mask & bytes[byte_pos]);
|
||||
const BYTE this_bit = ((bits - bit) & 7);
|
||||
const auto this_byte = (bits - bit) >> 3;
|
||||
|
||||
auto this_data = input_bytes[this_byte];
|
||||
|
||||
const auto next_byte = (((bits - 1) >> 3) > this_byte) ? input_bytes[this_byte + 1] : 0;
|
||||
|
||||
this_data = BYTE((next_byte << (8 - this_bit)) | (this_data >> this_bit));
|
||||
|
||||
const BYTE out_byte = (~mask & (this_data << bit_pos) | temp_byte);
|
||||
bytes[byte_pos] = out_byte;
|
||||
|
||||
this->current_bit_ += this_write;
|
||||
bit -= this_write;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void bit_buffer::set_use_data_types(const bool use_data_types)
|
||||
{
|
||||
this->use_data_types_ = use_data_types;
|
||||
}
|
||||
|
||||
unsigned int bit_buffer::size() const
|
||||
{
|
||||
return this->current_bit_ / 8 + (this->current_bit_ % 8 ? 1 : 0);
|
||||
}
|
||||
|
||||
std::string& bit_buffer::get_buffer()
|
||||
{
|
||||
this->buffer_.resize(this->size());
|
||||
return this->buffer_;
|
||||
}
|
||||
}
|
40
src/client/game/demonware/bit_buffer.hpp
Normal file
40
src/client/game/demonware/bit_buffer.hpp
Normal file
@@ -0,0 +1,40 @@
|
||||
#pragma once
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class bit_buffer final
|
||||
{
|
||||
public:
|
||||
bit_buffer() = default;
|
||||
|
||||
explicit bit_buffer(std::string buffer) : buffer_(std::move(buffer))
|
||||
{
|
||||
}
|
||||
|
||||
bool read_bytes(unsigned int bytes, unsigned char* output);
|
||||
bool read_bool(bool* output);
|
||||
bool read_uint32(unsigned int* output);
|
||||
bool read_data_type(char expected);
|
||||
|
||||
bool write_bytes(size_t bytes, const char* data);
|
||||
bool write_bytes(size_t bytes, const unsigned char* data);
|
||||
bool write_bool(bool data);
|
||||
bool write_int32(int data);
|
||||
bool write_uint32(unsigned int data);
|
||||
bool write_data_type(char data);
|
||||
|
||||
bool read(unsigned int bits, void* output);
|
||||
bool write(unsigned int bits, const void* data);
|
||||
|
||||
void set_use_data_types(bool use_data_types);
|
||||
|
||||
unsigned int size() const;
|
||||
|
||||
std::string& get_buffer();
|
||||
|
||||
private:
|
||||
std::string buffer_{};
|
||||
unsigned int current_bit_ = 0;
|
||||
bool use_data_types_ = true;
|
||||
};
|
||||
}
|
313
src/client/game/demonware/byte_buffer.cpp
Normal file
313
src/client/game/demonware/byte_buffer.cpp
Normal file
@@ -0,0 +1,313 @@
|
||||
#include <std_include.hpp>
|
||||
#include "byte_buffer.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
bool byte_buffer::read_byte(unsigned char* output)
|
||||
{
|
||||
if (!this->read_data_type(3)) return false;
|
||||
return this->read(1, output);
|
||||
}
|
||||
|
||||
bool byte_buffer::read_bool(bool* output)
|
||||
{
|
||||
if (!this->read_data_type(1)) return false;
|
||||
return this->read(1, output);
|
||||
}
|
||||
|
||||
bool byte_buffer::read_int16(short* output)
|
||||
{
|
||||
if (!this->read_data_type(5)) return false;
|
||||
return this->read(2, output);
|
||||
}
|
||||
|
||||
bool byte_buffer::read_uint16(unsigned short* output)
|
||||
{
|
||||
if (!this->read_data_type(6)) return false;
|
||||
return this->read(2, output);
|
||||
}
|
||||
|
||||
bool byte_buffer::read_int32(int* output)
|
||||
{
|
||||
if (!this->read_data_type(7)) return false;
|
||||
return this->read(4, output);
|
||||
}
|
||||
|
||||
bool byte_buffer::read_uint32(unsigned int* output)
|
||||
{
|
||||
if (!this->read_data_type(8)) return false;
|
||||
return this->read(4, output);
|
||||
}
|
||||
|
||||
bool byte_buffer::read_int64(__int64* output)
|
||||
{
|
||||
if (!this->read_data_type(9)) return false;
|
||||
return this->read(8, output);
|
||||
}
|
||||
|
||||
bool byte_buffer::read_uint64(unsigned __int64* output)
|
||||
{
|
||||
if (!this->read_data_type(10)) return false;
|
||||
return this->read(8, output);
|
||||
}
|
||||
|
||||
bool byte_buffer::read_float(float* output)
|
||||
{
|
||||
if (!this->read_data_type(13)) return false;
|
||||
return this->read(4, output);
|
||||
}
|
||||
|
||||
bool byte_buffer::read_string(std::string* output)
|
||||
{
|
||||
char* out_data;
|
||||
if (this->read_string(&out_data))
|
||||
{
|
||||
output->clear();
|
||||
output->append(out_data);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool byte_buffer::read_string(char** output)
|
||||
{
|
||||
if (!this->read_data_type(16)) return false;
|
||||
|
||||
*output = const_cast<char*>(this->buffer_.data()) + this->current_byte_;
|
||||
this->current_byte_ += strlen(*output) + 1;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool byte_buffer::read_string(char* output, const int length)
|
||||
{
|
||||
if (!this->read_data_type(16)) return false;
|
||||
|
||||
strcpy_s(output, length, const_cast<char*>(this->buffer_.data()) + this->current_byte_);
|
||||
this->current_byte_ += strlen(output) + 1;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool byte_buffer::read_blob(std::string* output)
|
||||
{
|
||||
char* out_data;
|
||||
int length;
|
||||
if (this->read_blob(&out_data, &length))
|
||||
{
|
||||
output->clear();
|
||||
output->append(out_data, length);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool byte_buffer::read_blob(char** output, int* length)
|
||||
{
|
||||
if (!this->read_data_type(0x13))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
unsigned int size;
|
||||
this->read_uint32(&size);
|
||||
|
||||
*output = const_cast<char*>(this->buffer_.data()) + this->current_byte_;
|
||||
*length = static_cast<int>(size);
|
||||
|
||||
this->current_byte_ += size;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool byte_buffer::read_data_type(const char expected)
|
||||
{
|
||||
if (!this->use_data_types_) return true;
|
||||
|
||||
char type;
|
||||
this->read(1, &type);
|
||||
if (type != expected)
|
||||
{
|
||||
//throw std::runtime_error("Data type mismatch!");
|
||||
}
|
||||
|
||||
return type == expected;
|
||||
}
|
||||
|
||||
bool byte_buffer::read_array_header(const unsigned char expected, unsigned int* element_count,
|
||||
unsigned int* element_size)
|
||||
{
|
||||
if (element_count) *element_count = 0;
|
||||
if (element_size) *element_size = 0;
|
||||
|
||||
if (!this->read_data_type(expected + 100)) return false;
|
||||
|
||||
uint32_t array_size, el_count;
|
||||
if (!this->read_uint32(&array_size)) return false;
|
||||
|
||||
this->set_use_data_types(false);
|
||||
this->read_uint32(&el_count);
|
||||
this->set_use_data_types(true);
|
||||
|
||||
if (element_count) *element_count = el_count;
|
||||
if (element_size) *element_size = array_size / el_count;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool byte_buffer::write_byte(char data)
|
||||
{
|
||||
this->write_data_type(3);
|
||||
return this->write(1, &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_bool(bool data)
|
||||
{
|
||||
this->write_data_type(1);
|
||||
return this->write(1, &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_int16(short data)
|
||||
{
|
||||
this->write_data_type(5);
|
||||
return this->write(2, &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_uint16(unsigned short data)
|
||||
{
|
||||
this->write_data_type(6);
|
||||
return this->write(2, &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_int32(int data)
|
||||
{
|
||||
this->write_data_type(7);
|
||||
return this->write(4, &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_uint32(unsigned int data)
|
||||
{
|
||||
this->write_data_type(8);
|
||||
return this->write(4, &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_int64(__int64 data)
|
||||
{
|
||||
this->write_data_type(9);
|
||||
return this->write(8, &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_uint64(unsigned __int64 data)
|
||||
{
|
||||
this->write_data_type(10);
|
||||
return this->write(8, &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_data_type(char data)
|
||||
{
|
||||
if (!this->use_data_types_) return true;
|
||||
return this->write(1, &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_float(float data)
|
||||
{
|
||||
this->write_data_type(13);
|
||||
return this->write(4, &data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_string(const std::string& data)
|
||||
{
|
||||
return this->write_string(data.data());
|
||||
}
|
||||
|
||||
bool byte_buffer::write_string(const char* data)
|
||||
{
|
||||
this->write_data_type(16);
|
||||
return this->write(static_cast<int>(strlen(data)) + 1, data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_blob(const std::string& data)
|
||||
{
|
||||
return this->write_blob(data.data(), INT(data.size()));
|
||||
}
|
||||
|
||||
bool byte_buffer::write_blob(const char* data, const int length)
|
||||
{
|
||||
this->write_data_type(0x13);
|
||||
this->write_uint32(length);
|
||||
|
||||
return this->write(length, data);
|
||||
}
|
||||
|
||||
bool byte_buffer::write_array_header(const unsigned char type, const unsigned int element_count,
|
||||
const unsigned int element_size)
|
||||
{
|
||||
const auto using_types = this->is_using_data_types();
|
||||
this->set_use_data_types(false);
|
||||
|
||||
auto result = this->write_byte(type + 100);
|
||||
|
||||
this->set_use_data_types(true);
|
||||
result &= this->write_uint32(element_count * element_size);
|
||||
this->set_use_data_types(false);
|
||||
|
||||
result &= this->write_uint32(element_count);
|
||||
|
||||
this->set_use_data_types(using_types);
|
||||
return result;
|
||||
}
|
||||
|
||||
bool byte_buffer::read(const size_t bytes, void* output)
|
||||
{
|
||||
if (bytes + this->current_byte_ > this->buffer_.size()) return false;
|
||||
|
||||
std::memmove(output, this->buffer_.data() + this->current_byte_, bytes);
|
||||
this->current_byte_ += bytes;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool byte_buffer::write(const size_t bytes, const void* data)
|
||||
{
|
||||
this->buffer_.append(static_cast<const char*>(data), bytes);
|
||||
this->current_byte_ += bytes;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool byte_buffer::write(const std::string& data)
|
||||
{
|
||||
return this->write(data.size(), data.data());
|
||||
}
|
||||
|
||||
void byte_buffer::set_use_data_types(const bool use_data_types)
|
||||
{
|
||||
this->use_data_types_ = use_data_types;
|
||||
}
|
||||
|
||||
size_t byte_buffer::size() const
|
||||
{
|
||||
return this->buffer_.size();
|
||||
}
|
||||
|
||||
bool byte_buffer::is_using_data_types() const
|
||||
{
|
||||
return use_data_types_;
|
||||
}
|
||||
|
||||
std::string& byte_buffer::get_buffer()
|
||||
{
|
||||
return this->buffer_;
|
||||
}
|
||||
|
||||
std::string byte_buffer::get_remaining()
|
||||
{
|
||||
return std::string(this->buffer_.begin() + this->current_byte_, this->buffer_.end());
|
||||
}
|
||||
|
||||
bool byte_buffer::has_more_data() const
|
||||
{
|
||||
return this->buffer_.size() > this->current_byte_;
|
||||
}
|
||||
}
|
69
src/client/game/demonware/byte_buffer.hpp
Normal file
69
src/client/game/demonware/byte_buffer.hpp
Normal file
@@ -0,0 +1,69 @@
|
||||
#pragma once
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class byte_buffer final
|
||||
{
|
||||
public:
|
||||
byte_buffer() = default;
|
||||
|
||||
explicit byte_buffer(std::string buffer) : buffer_(std::move(buffer))
|
||||
{
|
||||
}
|
||||
|
||||
bool read_byte(unsigned char* output);
|
||||
bool read_bool(bool* output);
|
||||
bool read_int16(short* output);
|
||||
bool read_uint16(unsigned short* output);
|
||||
bool read_int32(int* output);
|
||||
bool read_uint32(unsigned int* output);
|
||||
bool read_int64(__int64* output);
|
||||
bool read_uint64(unsigned __int64* output);
|
||||
bool read_float(float* output);
|
||||
bool read_string(char** output);
|
||||
bool read_string(char* output, int length);
|
||||
bool read_string(std::string* output);
|
||||
bool read_blob(char** output, int* length);
|
||||
bool read_blob(std::string* output);
|
||||
bool read_data_type(char expected);
|
||||
|
||||
bool read_array_header(unsigned char expected, unsigned int* element_count,
|
||||
unsigned int* element_size = nullptr);
|
||||
|
||||
bool write_byte(char data);
|
||||
bool write_bool(bool data);
|
||||
bool write_int16(short data);
|
||||
bool write_uint16(unsigned short data);
|
||||
bool write_int32(int data);
|
||||
bool write_uint32(unsigned int data);
|
||||
bool write_int64(__int64 data);
|
||||
bool write_uint64(unsigned __int64 data);
|
||||
bool write_data_type(char data);
|
||||
bool write_float(float data);
|
||||
bool write_string(const char* data);
|
||||
bool write_string(const std::string& data);
|
||||
bool write_blob(const char* data, int length);
|
||||
bool write_blob(const std::string& data);
|
||||
|
||||
bool write_array_header(unsigned char type, unsigned int element_count, unsigned int element_size);
|
||||
|
||||
bool read(size_t bytes, void* output);
|
||||
bool write(size_t bytes, const void* data);
|
||||
bool write(const std::string& data);
|
||||
|
||||
void set_use_data_types(bool use_data_types);
|
||||
size_t size() const;
|
||||
|
||||
bool is_using_data_types() const;
|
||||
|
||||
std::string& get_buffer();
|
||||
std::string get_remaining();
|
||||
|
||||
bool has_more_data() const;
|
||||
|
||||
private:
|
||||
std::string buffer_;
|
||||
size_t current_byte_ = 0;
|
||||
bool use_data_types_ = true;
|
||||
};
|
||||
}
|
449
src/client/game/demonware/data_types.hpp
Normal file
449
src/client/game/demonware/data_types.hpp
Normal file
@@ -0,0 +1,449 @@
|
||||
#pragma once
|
||||
#include "i_server.hpp"
|
||||
#include "game/structs.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class bdFileData final : public i_serializable
|
||||
{
|
||||
public:
|
||||
std::string file_data;
|
||||
|
||||
explicit bdFileData(std::string buffer) : file_data(std::move(buffer))
|
||||
{
|
||||
}
|
||||
|
||||
void serialize(byte_buffer* buffer) override
|
||||
{
|
||||
buffer->write_blob(this->file_data);
|
||||
}
|
||||
|
||||
void deserialize(byte_buffer* buffer) override
|
||||
{
|
||||
buffer->read_blob(&this->file_data);
|
||||
}
|
||||
};
|
||||
|
||||
class bdFileInfo final : public i_serializable
|
||||
{
|
||||
public:
|
||||
uint64_t file_id;
|
||||
uint32_t create_time;
|
||||
uint32_t modified_time;
|
||||
bool priv;
|
||||
uint64_t owner_id;
|
||||
std::string filename;
|
||||
uint32_t file_size;
|
||||
|
||||
void serialize(byte_buffer* buffer) override
|
||||
{
|
||||
buffer->write_uint32(this->file_size);
|
||||
buffer->write_uint64(this->file_id);
|
||||
buffer->write_uint32(this->create_time);
|
||||
buffer->write_uint32(this->modified_time);
|
||||
buffer->write_bool(this->priv);
|
||||
buffer->write_uint64(this->owner_id);
|
||||
buffer->write_string(this->filename);
|
||||
}
|
||||
|
||||
void deserialize(byte_buffer* buffer) override
|
||||
{
|
||||
buffer->read_uint32(&this->file_size);
|
||||
buffer->read_uint64(&this->file_id);
|
||||
buffer->read_uint32(&this->create_time);
|
||||
buffer->read_uint32(&this->modified_time);
|
||||
buffer->read_bool(&this->priv);
|
||||
buffer->read_uint64(&this->owner_id);
|
||||
buffer->read_string(&this->filename);
|
||||
}
|
||||
};
|
||||
|
||||
class bdGroupCount final : public i_serializable
|
||||
{
|
||||
public:
|
||||
uint32_t group_id;
|
||||
uint32_t group_count;
|
||||
|
||||
bdGroupCount()
|
||||
{
|
||||
this->group_id = 0;
|
||||
this->group_count = 0;
|
||||
}
|
||||
|
||||
void serialize(byte_buffer* buffer) override
|
||||
{
|
||||
buffer->write_uint32(this->group_id);
|
||||
buffer->write_uint32(this->group_count);
|
||||
}
|
||||
|
||||
void deserialize(byte_buffer* buffer) override
|
||||
{
|
||||
buffer->read_uint32(&this->group_id);
|
||||
buffer->read_uint32(&this->group_count);
|
||||
}
|
||||
};
|
||||
|
||||
class bdTimeStamp final : public i_serializable
|
||||
{
|
||||
public:
|
||||
uint32_t unix_time;
|
||||
|
||||
void serialize(byte_buffer* buffer) override
|
||||
{
|
||||
buffer->write_uint32(this->unix_time);
|
||||
}
|
||||
|
||||
void deserialize(byte_buffer* buffer) override
|
||||
{
|
||||
buffer->read_uint32(&this->unix_time);
|
||||
}
|
||||
};
|
||||
|
||||
class bdDMLInfo : public i_serializable
|
||||
{
|
||||
public:
|
||||
std::string country_code; // Char [3]
|
||||
std::string country; // Char [65]
|
||||
std::string region; // Char [65]
|
||||
std::string city; // Char [129]
|
||||
float latitude;
|
||||
float longitude;
|
||||
|
||||
void serialize(byte_buffer* buffer) override
|
||||
{
|
||||
buffer->write_string(this->country_code);
|
||||
buffer->write_string(this->country);
|
||||
buffer->write_string(this->region);
|
||||
buffer->write_string(this->city);
|
||||
buffer->write_float(this->latitude);
|
||||
buffer->write_float(this->longitude);
|
||||
}
|
||||
|
||||
void deserialize(byte_buffer* buffer) override
|
||||
{
|
||||
buffer->read_string(&this->country_code);
|
||||
buffer->read_string(&this->country);
|
||||
buffer->read_string(&this->region);
|
||||
buffer->read_string(&this->city);
|
||||
buffer->read_float(&this->latitude);
|
||||
buffer->read_float(&this->longitude);
|
||||
}
|
||||
};
|
||||
|
||||
class bdDMLRawData final : public bdDMLInfo
|
||||
{
|
||||
public:
|
||||
uint32_t asn; // Autonomous System Number.
|
||||
std::string timezone;
|
||||
|
||||
void serialize(byte_buffer* buffer) override
|
||||
{
|
||||
bdDMLInfo::serialize(buffer);
|
||||
|
||||
buffer->write_uint32(this->asn);
|
||||
buffer->write_string(this->timezone);
|
||||
}
|
||||
|
||||
void deserialize(byte_buffer* buffer) override
|
||||
{
|
||||
bdDMLInfo::deserialize(buffer);
|
||||
|
||||
buffer->read_uint32(&this->asn);
|
||||
buffer->read_string(&this->timezone);
|
||||
}
|
||||
};
|
||||
|
||||
class bdSessionID final : public i_serializable
|
||||
{
|
||||
public:
|
||||
uint64_t session_id;
|
||||
|
||||
void serialize(byte_buffer* buffer) override
|
||||
{
|
||||
buffer->write_blob(LPSTR(&this->session_id), sizeof this->session_id);
|
||||
}
|
||||
|
||||
void deserialize(byte_buffer* buffer) override
|
||||
{
|
||||
int size{};
|
||||
char* data{};
|
||||
buffer->read_blob(&data, &size);
|
||||
|
||||
if (data && uint32_t(size) >= sizeof(this->session_id))
|
||||
{
|
||||
this->session_id = *reinterpret_cast<uint64_t*>(data);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
class bdMatchmakingInfo : public i_serializable
|
||||
{
|
||||
public:
|
||||
bdSessionID session_id{};
|
||||
std::string host_addr{};
|
||||
uint32_t game_type{};
|
||||
uint32_t max_players{};
|
||||
uint32_t num_players{};
|
||||
|
||||
bool symmetric = false;
|
||||
|
||||
void serialize(byte_buffer* buffer) override
|
||||
{
|
||||
buffer->write_blob(this->host_addr);
|
||||
this->session_id.serialize(buffer);
|
||||
buffer->write_uint32(this->game_type);
|
||||
buffer->write_uint32(this->max_players);
|
||||
buffer->write_uint32(this->num_players);
|
||||
}
|
||||
|
||||
void deserialize(byte_buffer* buffer) override
|
||||
{
|
||||
buffer->read_blob(&this->host_addr);
|
||||
|
||||
if (this->symmetric) this->session_id.deserialize(buffer);
|
||||
|
||||
buffer->read_uint32(&this->game_type);
|
||||
buffer->read_uint32(&this->max_players);
|
||||
|
||||
if (this->symmetric) buffer->read_uint32(&this->num_players);
|
||||
}
|
||||
};
|
||||
|
||||
class MatchMakingInfo final : public bdMatchmakingInfo
|
||||
{
|
||||
public:
|
||||
int32_t playlist_number{};
|
||||
int32_t playlist_version{};
|
||||
int32_t netcode_version{};
|
||||
int32_t map_packs{};
|
||||
int32_t slots_needed_on_team{};
|
||||
int32_t skill{};
|
||||
uint32_t country_code{};
|
||||
uint32_t asn{};
|
||||
float latitude{};
|
||||
float longitude{};
|
||||
int32_t max_reserved_slots{};
|
||||
int32_t used_reserved_slots{};
|
||||
std::string game_security_key{}; // 16 bytes.
|
||||
std::string platform_session_id{}; // 16 bytes.
|
||||
uint32_t data_centres{};
|
||||
uint32_t coop_state{};
|
||||
|
||||
void serialize(byte_buffer* buffer) override
|
||||
{
|
||||
bdMatchmakingInfo::serialize(buffer);
|
||||
|
||||
buffer->write_int32(this->playlist_number);
|
||||
buffer->write_int32(this->playlist_version);
|
||||
buffer->write_int32(this->netcode_version);
|
||||
buffer->write_int32(this->map_packs);
|
||||
buffer->write_int32(this->slots_needed_on_team);
|
||||
buffer->write_int32(this->skill);
|
||||
buffer->write_uint32(this->country_code);
|
||||
buffer->write_uint32(this->asn);
|
||||
buffer->write_float(this->latitude);
|
||||
buffer->write_float(this->longitude);
|
||||
buffer->write_int32(this->max_reserved_slots);
|
||||
buffer->write_int32(this->used_reserved_slots);
|
||||
buffer->write_blob(this->game_security_key);
|
||||
buffer->write_blob(this->platform_session_id);
|
||||
buffer->write_uint32(this->data_centres);
|
||||
buffer->write_uint32(this->coop_state);
|
||||
}
|
||||
|
||||
void deserialize(byte_buffer* buffer) override
|
||||
{
|
||||
bdMatchmakingInfo::deserialize(buffer);
|
||||
|
||||
buffer->read_int32(&this->playlist_number);
|
||||
buffer->read_int32(&this->playlist_version);
|
||||
buffer->read_int32(&this->netcode_version);
|
||||
buffer->read_int32(&this->map_packs);
|
||||
buffer->read_int32(&this->slots_needed_on_team);
|
||||
buffer->read_int32(&this->skill);
|
||||
buffer->read_uint32(&this->country_code);
|
||||
buffer->read_uint32(&this->asn);
|
||||
buffer->read_float(&this->latitude);
|
||||
buffer->read_float(&this->longitude);
|
||||
buffer->read_int32(&this->max_reserved_slots);
|
||||
buffer->read_int32(&this->used_reserved_slots);
|
||||
buffer->read_blob(&this->game_security_key);
|
||||
buffer->read_blob(&this->platform_session_id);
|
||||
buffer->read_uint32(&this->data_centres);
|
||||
buffer->read_uint32(&this->coop_state);
|
||||
}
|
||||
};
|
||||
|
||||
class bdPerformanceValue final : public i_serializable
|
||||
{
|
||||
public:
|
||||
uint64_t user_id;
|
||||
int64_t performance;
|
||||
|
||||
void serialize(byte_buffer* buffer) override
|
||||
{
|
||||
buffer->write_uint64(this->user_id);
|
||||
buffer->write_int64(this->performance);
|
||||
}
|
||||
|
||||
void deserialize(byte_buffer* buffer) override
|
||||
{
|
||||
buffer->read_uint64(&this->user_id);
|
||||
buffer->read_int64(&this->performance);
|
||||
}
|
||||
};
|
||||
|
||||
struct bdSockAddr final
|
||||
{
|
||||
bdSockAddr() : in_un(), m_family(AF_INET)
|
||||
{
|
||||
}
|
||||
|
||||
union
|
||||
{
|
||||
struct
|
||||
{
|
||||
char m_b1;
|
||||
char m_b2;
|
||||
char m_b3;
|
||||
char m_b4;
|
||||
} m_caddr;
|
||||
|
||||
unsigned int m_iaddr;
|
||||
|
||||
struct
|
||||
{
|
||||
unsigned __int16 m_w1;
|
||||
unsigned __int16 m_w2;
|
||||
unsigned __int16 m_w3;
|
||||
unsigned __int16 m_w4;
|
||||
unsigned __int16 m_w5;
|
||||
unsigned __int16 m_w6;
|
||||
unsigned __int16 m_w7;
|
||||
unsigned __int16 m_w8;
|
||||
} m_caddr6;
|
||||
|
||||
char m_iaddr6[16];
|
||||
char m_sockaddr_storage[128];
|
||||
} in_un;
|
||||
|
||||
unsigned __int16 m_family;
|
||||
};
|
||||
|
||||
struct bdInetAddr final : i_serializable
|
||||
{
|
||||
bdSockAddr m_addr;
|
||||
|
||||
bool is_valid() const
|
||||
{
|
||||
return (this->m_addr.m_family == AF_INET /*|| this->m_addr.m_family == AF_INET6*/);
|
||||
}
|
||||
|
||||
void serialize(byte_buffer* buffer) override
|
||||
{
|
||||
const auto data_types = buffer->is_using_data_types();
|
||||
buffer->set_use_data_types(false);
|
||||
|
||||
if (this->m_addr.m_family == AF_INET)
|
||||
{
|
||||
buffer->write(4, &this->m_addr.in_un.m_caddr);
|
||||
}
|
||||
|
||||
buffer->set_use_data_types(data_types);
|
||||
}
|
||||
|
||||
void deserialize(byte_buffer* buffer) override
|
||||
{
|
||||
const auto data_types = buffer->is_using_data_types();
|
||||
buffer->set_use_data_types(false);
|
||||
|
||||
if (this->m_addr.m_family == AF_INET)
|
||||
{
|
||||
buffer->read(4, &this->m_addr.in_un.m_caddr);
|
||||
}
|
||||
|
||||
buffer->set_use_data_types(data_types);
|
||||
}
|
||||
};
|
||||
|
||||
struct bdAddr final : i_serializable
|
||||
{
|
||||
bdInetAddr m_address;
|
||||
unsigned __int16 m_port{};
|
||||
|
||||
void serialize(byte_buffer* buffer) override
|
||||
{
|
||||
const bool data_types = buffer->is_using_data_types();
|
||||
buffer->set_use_data_types(false);
|
||||
|
||||
this->m_address.serialize(buffer);
|
||||
buffer->write_uint16(this->m_port);
|
||||
|
||||
buffer->set_use_data_types(data_types);
|
||||
}
|
||||
|
||||
void deserialize(byte_buffer* buffer) override
|
||||
{
|
||||
const auto data_types = buffer->is_using_data_types();
|
||||
buffer->set_use_data_types(false);
|
||||
|
||||
this->m_address.deserialize(buffer);
|
||||
buffer->read_uint16(&this->m_port);
|
||||
|
||||
buffer->set_use_data_types(data_types);
|
||||
}
|
||||
};
|
||||
|
||||
struct bdCommonAddr : i_serializable
|
||||
{
|
||||
bdAddr m_local_addrs[5];
|
||||
bdAddr m_public_addr;
|
||||
game::bdNATType m_nat_type;
|
||||
unsigned int m_hash;
|
||||
bool m_is_loopback;
|
||||
|
||||
void serialize(byte_buffer* buffer) override
|
||||
{
|
||||
const auto data_types = buffer->is_using_data_types();
|
||||
buffer->set_use_data_types(false);
|
||||
|
||||
auto valid = true;
|
||||
for (uint32_t i = 0; i < 5 && i < ARRAYSIZE(this->m_local_addrs) && valid; ++i)
|
||||
{
|
||||
this->m_local_addrs[i].serialize(buffer);
|
||||
valid = this->m_local_addrs[i].m_address.is_valid();
|
||||
}
|
||||
|
||||
if (valid)
|
||||
{
|
||||
this->m_public_addr.serialize(buffer);
|
||||
buffer->write_byte(this->m_nat_type);
|
||||
}
|
||||
|
||||
buffer->set_use_data_types(data_types);
|
||||
}
|
||||
|
||||
void deserialize(byte_buffer* buffer) override
|
||||
{
|
||||
const auto data_types = buffer->is_using_data_types();
|
||||
buffer->set_use_data_types(false);
|
||||
|
||||
auto valid = true;
|
||||
for (uint32_t i = 0; i < ARRAYSIZE(this->m_local_addrs) && valid; ++i)
|
||||
{
|
||||
bdAddr addr;
|
||||
addr.deserialize(buffer);
|
||||
this->m_local_addrs[i] = addr;
|
||||
valid = this->m_local_addrs[i].m_address.is_valid();
|
||||
}
|
||||
|
||||
if (valid)
|
||||
{
|
||||
this->m_public_addr.deserialize(buffer);
|
||||
buffer->read_byte(reinterpret_cast<uint8_t*>(&this->m_nat_type));
|
||||
}
|
||||
|
||||
buffer->set_use_data_types(data_types);
|
||||
}
|
||||
};
|
||||
}
|
201
src/client/game/demonware/i_server.hpp
Normal file
201
src/client/game/demonware/i_server.hpp
Normal file
@@ -0,0 +1,201 @@
|
||||
#pragma once
|
||||
#include "bit_buffer.hpp"
|
||||
#include "byte_buffer.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class reply
|
||||
{
|
||||
public:
|
||||
virtual ~reply() = default;
|
||||
virtual std::string get_data() = 0;
|
||||
};
|
||||
|
||||
class raw_reply : public reply
|
||||
{
|
||||
public:
|
||||
raw_reply() = default;
|
||||
|
||||
explicit raw_reply(std::string data) : buffer_(std::move(data))
|
||||
{
|
||||
}
|
||||
|
||||
virtual std::string get_data() override
|
||||
{
|
||||
return this->buffer_;
|
||||
}
|
||||
|
||||
protected:
|
||||
std::string buffer_;
|
||||
};
|
||||
|
||||
class typed_reply : public raw_reply
|
||||
{
|
||||
public:
|
||||
typed_reply(uint8_t _type) : type_(_type)
|
||||
{
|
||||
}
|
||||
|
||||
protected:
|
||||
uint8_t get_type() const { return this->type_; }
|
||||
|
||||
private:
|
||||
uint8_t type_;
|
||||
};
|
||||
|
||||
class encrypted_reply final : public typed_reply
|
||||
{
|
||||
public:
|
||||
encrypted_reply(const uint8_t type, bit_buffer* bbuffer) : typed_reply(type)
|
||||
{
|
||||
this->buffer_.append(bbuffer->get_buffer());
|
||||
}
|
||||
|
||||
encrypted_reply(const uint8_t type, byte_buffer* bbuffer) : typed_reply(type)
|
||||
{
|
||||
this->buffer_.append(bbuffer->get_buffer());
|
||||
}
|
||||
|
||||
virtual std::string get_data() override;
|
||||
};
|
||||
|
||||
class unencrypted_reply final : public typed_reply
|
||||
{
|
||||
public:
|
||||
unencrypted_reply(uint8_t _type, bit_buffer* bbuffer) : typed_reply(_type)
|
||||
{
|
||||
this->buffer_.append(bbuffer->get_buffer());
|
||||
}
|
||||
|
||||
unencrypted_reply(uint8_t _type, byte_buffer* bbuffer) : typed_reply(_type)
|
||||
{
|
||||
this->buffer_.append(bbuffer->get_buffer());
|
||||
}
|
||||
|
||||
virtual std::string get_data() override;
|
||||
};
|
||||
|
||||
class remote_reply;
|
||||
class service_reply;
|
||||
|
||||
class i_server
|
||||
{
|
||||
public:
|
||||
virtual ~i_server() = default;
|
||||
virtual int send(const char* buf, int len) = 0;
|
||||
virtual int recv(char* buf, int len) = 0;
|
||||
|
||||
virtual void send_reply(reply* reply) = 0;
|
||||
|
||||
virtual std::shared_ptr<remote_reply> create_message(uint8_t type)
|
||||
{
|
||||
auto reply = std::make_shared<remote_reply>(this, type);
|
||||
return reply;
|
||||
}
|
||||
|
||||
virtual std::shared_ptr<service_reply> create_reply(uint8_t type,
|
||||
uint32_t error = 0 /*Game::bdLobbyErrorCode::BD_NO_ERROR*/)
|
||||
{
|
||||
auto reply = std::make_shared<service_reply>(this, type, error);
|
||||
return reply;
|
||||
}
|
||||
};
|
||||
|
||||
class remote_reply final
|
||||
{
|
||||
public:
|
||||
remote_reply(i_server* server, uint8_t _type) : type_(_type), server_(server)
|
||||
{
|
||||
}
|
||||
|
||||
template <typename BufferType>
|
||||
void send(BufferType* buffer, const bool encrypted)
|
||||
{
|
||||
std::unique_ptr<typed_reply> reply;
|
||||
|
||||
if (encrypted) reply = std::make_unique<encrypted_reply>(this->type_, buffer);
|
||||
else reply = std::make_unique<unencrypted_reply>(this->type_, buffer);
|
||||
this->server_->send_reply(reply.get());
|
||||
}
|
||||
|
||||
uint8_t get_type() const { return this->type_; }
|
||||
|
||||
private:
|
||||
uint8_t type_;
|
||||
i_server* server_;
|
||||
};
|
||||
|
||||
class i_serializable
|
||||
{
|
||||
public:
|
||||
virtual ~i_serializable() = default;
|
||||
|
||||
virtual void serialize(byte_buffer* /*buffer*/)
|
||||
{
|
||||
}
|
||||
|
||||
virtual void deserialize(byte_buffer* /*buffer*/)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
class service_reply final
|
||||
{
|
||||
public:
|
||||
service_reply(i_server* _server, uint8_t _type, uint32_t _error) : type_(_type), error_(_error),
|
||||
reply_(_server, 1)
|
||||
{
|
||||
}
|
||||
|
||||
uint64_t send()
|
||||
{
|
||||
static uint64_t id = 0x8000000000000001;
|
||||
const auto transaction_id = ++id;
|
||||
|
||||
byte_buffer buffer;
|
||||
buffer.write_uint64(transaction_id);
|
||||
buffer.write_uint32(this->error_);
|
||||
buffer.write_byte(this->type_);
|
||||
|
||||
if (!this->error_)
|
||||
{
|
||||
buffer.write_uint32(uint32_t(this->objects_.size()));
|
||||
if (!this->objects_.empty())
|
||||
{
|
||||
buffer.write_uint32(uint32_t(this->objects_.size()));
|
||||
|
||||
for (auto& object : this->objects_)
|
||||
{
|
||||
object->serialize(&buffer);
|
||||
}
|
||||
|
||||
this->objects_.clear();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
buffer.write_uint64(transaction_id);
|
||||
}
|
||||
|
||||
this->reply_.send(&buffer, true);
|
||||
return transaction_id;
|
||||
}
|
||||
|
||||
void add(const std::shared_ptr<i_serializable>& object)
|
||||
{
|
||||
this->objects_.push_back(object);
|
||||
}
|
||||
|
||||
void add(i_serializable* object)
|
||||
{
|
||||
this->add(std::shared_ptr<i_serializable>(object));
|
||||
}
|
||||
|
||||
private:
|
||||
uint8_t type_;
|
||||
uint32_t error_;
|
||||
remote_reply reply_;
|
||||
|
||||
std::vector<std::shared_ptr<i_serializable>> objects_;
|
||||
};
|
||||
}
|
82
src/client/game/demonware/i_service.hpp
Normal file
82
src/client/game/demonware/i_service.hpp
Normal file
@@ -0,0 +1,82 @@
|
||||
#pragma once
|
||||
#include "i_server.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class i_service
|
||||
{
|
||||
public:
|
||||
virtual ~i_service() = default;
|
||||
i_service() = default;
|
||||
|
||||
// Copying or moving a service object won't work
|
||||
// as the callbacks are bound to the initial object pointer
|
||||
// Therefore, you should never declare copy/move
|
||||
// constructors when inheriting from IService!
|
||||
i_service(i_service&&) = delete;
|
||||
i_service(const i_service&) = delete;
|
||||
i_service& operator=(const i_service&) = delete;
|
||||
|
||||
typedef std::function<void(i_server*, byte_buffer*)> callback;
|
||||
|
||||
virtual uint16_t getType() = 0;
|
||||
|
||||
virtual void call_service(i_server* server, const std::string& data)
|
||||
{
|
||||
std::lock_guard _(this->mutex_);
|
||||
|
||||
byte_buffer buffer(data);
|
||||
buffer.read_byte(&this->sub_type_);
|
||||
#ifdef DEBUG
|
||||
printf("DW: Handling subservice of type %d\n", this->sub_type_);
|
||||
#endif
|
||||
|
||||
const auto callback = this->callbacks_.find(this->sub_type_);
|
||||
if (callback != this->callbacks_.end())
|
||||
{
|
||||
callback->second(server, &buffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
#ifdef DEBUG
|
||||
printf("DW: Missing subservice %d for type %d\n", this->sub_type_, this->getType());
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
std::map<uint8_t, callback> callbacks_{};
|
||||
|
||||
template <typename Class, typename T, typename... Args>
|
||||
void register_service(const uint8_t type, T (Class::*callback)(Args ...) const)
|
||||
{
|
||||
this->callbacks_[type] = [this, callback](Args ... args) -> T
|
||||
{
|
||||
return (reinterpret_cast<Class*>(this)->*callback)(args...);
|
||||
};
|
||||
}
|
||||
|
||||
template <typename Class, typename T, typename... Args>
|
||||
void register_service(const uint8_t type, T (Class::*callback)(Args ...))
|
||||
{
|
||||
this->callbacks_[type] = [this, callback](Args ... args) -> T
|
||||
{
|
||||
return (reinterpret_cast<Class*>(this)->*callback)(args...);
|
||||
};
|
||||
}
|
||||
|
||||
uint8_t get_sub_type() const { return this->sub_type_; }
|
||||
|
||||
private:
|
||||
std::mutex mutex_;
|
||||
|
||||
uint8_t sub_type_{};
|
||||
};
|
||||
|
||||
template <uint16_t Type>
|
||||
class i_generic_service : public i_service
|
||||
{
|
||||
public:
|
||||
uint16_t getType() override { return Type; }
|
||||
};
|
||||
}
|
206
src/client/game/demonware/service_server.cpp
Normal file
206
src/client/game/demonware/service_server.cpp
Normal file
@@ -0,0 +1,206 @@
|
||||
#include <std_include.hpp>
|
||||
#include "component/demonware.hpp"
|
||||
#include "game/demonware/service_server.hpp"
|
||||
|
||||
#include <utils/cryptography.hpp>
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
std::string unencrypted_reply::get_data()
|
||||
{
|
||||
byte_buffer result;
|
||||
result.set_use_data_types(false);
|
||||
|
||||
result.write_int32(static_cast<int>(this->buffer_.size()) + 2);
|
||||
result.write_bool(false);
|
||||
result.write_byte(this->get_type());
|
||||
result.write(this->buffer_);
|
||||
|
||||
return result.get_buffer();
|
||||
}
|
||||
|
||||
std::string encrypted_reply::get_data()
|
||||
{
|
||||
byte_buffer result;
|
||||
result.set_use_data_types(false);
|
||||
|
||||
byte_buffer enc_buffer;
|
||||
enc_buffer.set_use_data_types(false);
|
||||
enc_buffer.write_int32(0xDEADBEEF);
|
||||
enc_buffer.write_byte(this->get_type());
|
||||
enc_buffer.write(this->buffer_);
|
||||
|
||||
auto data = enc_buffer.get_buffer();
|
||||
|
||||
auto size = enc_buffer.size();
|
||||
size = ~7 & (size + 7); // 8 byte align
|
||||
data.resize(size);
|
||||
|
||||
result.write_int32(static_cast<int>(size) + 5);
|
||||
result.write_byte(true);
|
||||
|
||||
auto seed = 0x13371337;
|
||||
result.write_int32(seed);
|
||||
|
||||
const auto iv = utils::cryptography::tiger::compute(std::string(reinterpret_cast<char*>(&seed), 4));
|
||||
|
||||
const std::string key(reinterpret_cast<char*>(get_key(true)), 24);
|
||||
result.write(utils::cryptography::des3::encrypt(data, iv, key));
|
||||
|
||||
return result.get_buffer();
|
||||
}
|
||||
|
||||
service_server::service_server(std::string _name) : name_(std::move(_name))
|
||||
{
|
||||
this->address_ = utils::cryptography::jenkins_one_at_a_time::compute(this->name_);
|
||||
}
|
||||
|
||||
unsigned long service_server::get_address() const
|
||||
{
|
||||
return this->address_;
|
||||
}
|
||||
|
||||
int service_server::send(const char* buf, const int len)
|
||||
{
|
||||
if (len <= 3) return -1;
|
||||
std::lock_guard<std::recursive_mutex> _(this->mutex_);
|
||||
|
||||
this->incoming_queue_.push(std::string(buf, len));
|
||||
|
||||
return len;
|
||||
}
|
||||
|
||||
int service_server::recv(char* buf, int len)
|
||||
{
|
||||
if (len > 0 && !this->outgoing_queue_.empty())
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> _(this->mutex_);
|
||||
|
||||
len = std::min(len, static_cast<int>(this->outgoing_queue_.size()));
|
||||
for (auto i = 0; i < len; ++i)
|
||||
{
|
||||
buf[i] = this->outgoing_queue_.front();
|
||||
this->outgoing_queue_.pop();
|
||||
}
|
||||
|
||||
return len;
|
||||
}
|
||||
|
||||
return SOCKET_ERROR;
|
||||
}
|
||||
|
||||
void service_server::send_reply(reply* data)
|
||||
{
|
||||
if (!data) return;
|
||||
|
||||
std::lock_guard<std::recursive_mutex> _(this->mutex_);
|
||||
|
||||
this->reply_sent_ = true;
|
||||
const auto buffer = data->get_data();
|
||||
for (const auto& byte : buffer)
|
||||
{
|
||||
this->outgoing_queue_.push(byte);
|
||||
}
|
||||
}
|
||||
|
||||
void service_server::call_handler(const uint8_t type, const std::string& data)
|
||||
{
|
||||
if (this->services_.find(type) != this->services_.end())
|
||||
{
|
||||
this->services_[type]->call_service(this, data);
|
||||
}
|
||||
else
|
||||
{
|
||||
#ifdef DEBUG
|
||||
printf("DW: Missing handler of type %d\n", type);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void service_server::run_frame()
|
||||
{
|
||||
if (!this->incoming_queue_.empty())
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> _(this->mutex_);
|
||||
const auto packet = this->incoming_queue_.front();
|
||||
this->incoming_queue_.pop();
|
||||
|
||||
this->parse_packet(packet);
|
||||
}
|
||||
}
|
||||
|
||||
void service_server::parse_packet(const std::string& packet)
|
||||
{
|
||||
byte_buffer buffer(packet);
|
||||
buffer.set_use_data_types(false);
|
||||
|
||||
try
|
||||
{
|
||||
while (buffer.has_more_data())
|
||||
{
|
||||
int size;
|
||||
buffer.read_int32(&size);
|
||||
|
||||
if (size <= 0)
|
||||
{
|
||||
const std::string zero("\x00\x00\x00\x00", 4);
|
||||
|
||||
raw_reply reply(zero);
|
||||
this->send_reply(&reply);
|
||||
return;
|
||||
}
|
||||
else if (size == 200) // Connection id
|
||||
{
|
||||
byte_buffer bbufer;
|
||||
bbufer.write_uint64(0x00000000000000FD);
|
||||
|
||||
auto reply = this->create_message(4);
|
||||
reply->send(&bbufer, false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (buffer.size() < size_t(size)) return;
|
||||
|
||||
byte_buffer p_buffer;
|
||||
p_buffer.set_use_data_types(false);
|
||||
p_buffer.get_buffer().resize(size);
|
||||
buffer.read(size, p_buffer.get_buffer().data());
|
||||
|
||||
bool enc;
|
||||
p_buffer.read_bool(&enc);
|
||||
|
||||
if (enc)
|
||||
{
|
||||
int iv;
|
||||
p_buffer.read_int32(&iv);
|
||||
|
||||
auto iv_hash = utils::cryptography::tiger::compute(std::string(reinterpret_cast<char*>(&iv), 4));
|
||||
|
||||
const std::string key(reinterpret_cast<char*>(get_key(false)), 24);
|
||||
p_buffer = byte_buffer{utils::cryptography::des3::decrypt(p_buffer.get_remaining(), iv_hash, key)};
|
||||
p_buffer.set_use_data_types(false);
|
||||
|
||||
int checksum;
|
||||
p_buffer.read_int32(&checksum);
|
||||
}
|
||||
|
||||
uint8_t type;
|
||||
p_buffer.read_byte(&type);
|
||||
#ifdef DEBUG
|
||||
printf("DW: Handling message of type %d (encrypted: %d)\n", type, enc);
|
||||
#endif
|
||||
|
||||
this->reply_sent_ = false;
|
||||
this->call_handler(type, p_buffer.get_remaining());
|
||||
|
||||
if (!this->reply_sent_ && type != 7)
|
||||
{
|
||||
this->create_reply(type)->send();
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
43
src/client/game/demonware/service_server.hpp
Normal file
43
src/client/game/demonware/service_server.hpp
Normal file
@@ -0,0 +1,43 @@
|
||||
#pragma once
|
||||
#include "i_service.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class service_server final : public i_server
|
||||
{
|
||||
public:
|
||||
explicit service_server(std::string name);
|
||||
|
||||
template <typename T>
|
||||
void register_service()
|
||||
{
|
||||
static_assert(std::is_base_of<i_service, T>::value, "Service must inherit from IService");
|
||||
|
||||
auto service = std::make_unique<T>();
|
||||
const uint16_t type = service->getType();
|
||||
|
||||
this->services_[type] = std::move(service);
|
||||
}
|
||||
|
||||
unsigned long get_address() const;
|
||||
|
||||
int send(const char* buf, int len) override;
|
||||
int recv(char* buf, int len) override;
|
||||
void send_reply(reply* data) override;
|
||||
|
||||
void call_handler(uint8_t type, const std::string& data);
|
||||
void run_frame();
|
||||
|
||||
private:
|
||||
std::string name_;
|
||||
|
||||
std::recursive_mutex mutex_;
|
||||
std::queue<char> outgoing_queue_;
|
||||
std::queue<std::string> incoming_queue_;
|
||||
std::map<uint16_t, std::unique_ptr<i_service>> services_;
|
||||
unsigned long address_ = 0;
|
||||
bool reply_sent_ = false;
|
||||
|
||||
void parse_packet(const std::string& packet);
|
||||
};
|
||||
}
|
18
src/client/game/demonware/services/bdAnticheat.cpp
Normal file
18
src/client/game/demonware/services/bdAnticheat.cpp
Normal file
@@ -0,0 +1,18 @@
|
||||
#include <std_include.hpp>
|
||||
#include "bdAnticheat.hpp"
|
||||
#include "../data_types.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
bdAnticheat::bdAnticheat()
|
||||
{
|
||||
this->register_service(4, &bdAnticheat::report_console_details);
|
||||
}
|
||||
|
||||
void bdAnticheat::report_console_details(i_server* server, [[maybe_unused]] byte_buffer* buffer) const
|
||||
{
|
||||
// TODO: Read data as soon as needed
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
reply->send();
|
||||
}
|
||||
}
|
14
src/client/game/demonware/services/bdAnticheat.hpp
Normal file
14
src/client/game/demonware/services/bdAnticheat.hpp
Normal file
@@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
#include "../i_service.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class bdAnticheat final : public i_generic_service<38>
|
||||
{
|
||||
public:
|
||||
bdAnticheat();
|
||||
|
||||
private:
|
||||
void report_console_details(i_server* server, byte_buffer* buffer) const;
|
||||
};
|
||||
}
|
24
src/client/game/demonware/services/bdBandwidthTest.cpp
Normal file
24
src/client/game/demonware/services/bdBandwidthTest.cpp
Normal file
@@ -0,0 +1,24 @@
|
||||
#include <std_include.hpp>
|
||||
#include "bdBandwidthTest.hpp"
|
||||
#include "../data_types.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
static uint8_t bandwidth_iw6[51] =
|
||||
{
|
||||
0x0F, 0xC1, 0x1C, 0x37, 0xB8, 0xEF, 0x7C, 0xD6, 0x00, 0x00, 0x04,
|
||||
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0xF4, 0x01, 0x00, 0x00, 0xD0, 0x07,
|
||||
0x00, 0x00, 0x10, 0x27, 0x00, 0x00, 0x88, 0x13, 0x00, 0x00, 0xF4, 0x01,
|
||||
0x00, 0x00, 0x02, 0x0C, 0x88, 0xB3, 0x04, 0x65, 0x89, 0xBF, 0xC3, 0x6A,
|
||||
0x27, 0x94, 0xD4, 0x8F
|
||||
};
|
||||
|
||||
void bdBandwidthTest::call_service(i_server* server, const std::string& /*data*/)
|
||||
{
|
||||
byte_buffer buffer;
|
||||
buffer.write(sizeof bandwidth_iw6, bandwidth_iw6);
|
||||
|
||||
auto reply = server->create_message(5);
|
||||
reply->send(&buffer, true);
|
||||
}
|
||||
}
|
11
src/client/game/demonware/services/bdBandwidthTest.hpp
Normal file
11
src/client/game/demonware/services/bdBandwidthTest.hpp
Normal file
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
#include "../i_service.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class bdBandwidthTest final : public i_generic_service<18>
|
||||
{
|
||||
public:
|
||||
void call_service(i_server* server, const std::string& data) override;
|
||||
};
|
||||
}
|
29
src/client/game/demonware/services/bdDML.cpp
Normal file
29
src/client/game/demonware/services/bdDML.cpp
Normal file
@@ -0,0 +1,29 @@
|
||||
#include <std_include.hpp>
|
||||
#include "bdDML.hpp"
|
||||
#include "../data_types.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
bdDML::bdDML()
|
||||
{
|
||||
this->register_service(2, &bdDML::get_user_raw_data);
|
||||
}
|
||||
|
||||
void bdDML::get_user_raw_data(i_server* server, byte_buffer* /*buffer*/) const
|
||||
{
|
||||
auto result = new bdDMLRawData;
|
||||
result->country_code = "US";
|
||||
result->country_code = "'Murica";
|
||||
result->region = "New York";
|
||||
result->city = "New York";
|
||||
result->latitude = 0;
|
||||
result->longitude = 0;
|
||||
|
||||
result->asn = 0x2119;
|
||||
result->timezone = "+01:00";
|
||||
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
reply->add(result);
|
||||
reply->send();
|
||||
}
|
||||
}
|
14
src/client/game/demonware/services/bdDML.hpp
Normal file
14
src/client/game/demonware/services/bdDML.hpp
Normal file
@@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
#include "../i_service.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class bdDML final : public i_generic_service<27>
|
||||
{
|
||||
public:
|
||||
bdDML();
|
||||
|
||||
private:
|
||||
void get_user_raw_data(i_server* server, byte_buffer* buffer) const;
|
||||
};
|
||||
}
|
63
src/client/game/demonware/services/bdDediAuth.cpp
Normal file
63
src/client/game/demonware/services/bdDediAuth.cpp
Normal file
@@ -0,0 +1,63 @@
|
||||
#include <std_include.hpp>
|
||||
#include "bdDediAuth.hpp"
|
||||
|
||||
#include "game/game.hpp"
|
||||
#include "steam/steam.hpp"
|
||||
|
||||
#include <utils/cryptography.hpp>
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
void bdDediAuth::call_service(i_server* server, const std::string& data)
|
||||
{
|
||||
bit_buffer buffer(data);
|
||||
|
||||
bool more_data;
|
||||
buffer.set_use_data_types(false);
|
||||
buffer.read_bool(&more_data);
|
||||
buffer.set_use_data_types(true);
|
||||
|
||||
uint32_t seed, title_id, ticket_size;
|
||||
buffer.read_uint32(&seed);
|
||||
buffer.read_uint32(&title_id);
|
||||
|
||||
uint8_t ticket[1024];
|
||||
buffer.read_bytes(std::min(ticket_size, static_cast<uint32_t>(sizeof(ticket))), ticket);
|
||||
|
||||
game::bdAuthTicket auth_ticket{};
|
||||
std::memset(&auth_ticket, 0xA, sizeof auth_ticket);
|
||||
|
||||
auth_ticket.m_magicNumber = 0x0EFBDADDE;
|
||||
auth_ticket.m_type = 0;
|
||||
auth_ticket.m_titleID = title_id;
|
||||
auth_ticket.m_userID = steam::SteamUser()->GetSteamID().bits;
|
||||
auth_ticket.m_licenseID = 4;
|
||||
|
||||
auto key = utils::cryptography::tiger::compute(SERVER_CD_KEY);
|
||||
|
||||
strcpy_s(auth_ticket.m_username, "iw6-mod server");
|
||||
std::memcpy(auth_ticket.m_sessionKey, key.data(), 24);
|
||||
auth_ticket.m_timeIssued = static_cast<uint32_t>(time(nullptr));
|
||||
|
||||
uint8_t lsg_ticket[128];
|
||||
ZeroMemory(&lsg_ticket, sizeof lsg_ticket);
|
||||
std::memcpy(lsg_ticket, key.data(), 24);
|
||||
|
||||
const auto iv = utils::cryptography::tiger::compute(std::string(reinterpret_cast<char*>(&seed), 4));
|
||||
|
||||
const std::string enc_key(reinterpret_cast<char*>(&ticket[32]), 24);
|
||||
auto enc_ticket = utils::cryptography::des3::encrypt(
|
||||
std::string(reinterpret_cast<char*>(&auth_ticket), sizeof(auth_ticket)), iv, enc_key);
|
||||
|
||||
bit_buffer response;
|
||||
response.set_use_data_types(false);
|
||||
response.write_bool(false);
|
||||
response.write_uint32(700);
|
||||
response.write_uint32(seed);
|
||||
response.write_bytes(enc_ticket.size(), enc_ticket.data());
|
||||
response.write_bytes(sizeof(lsg_ticket), lsg_ticket);
|
||||
|
||||
auto reply = server->create_message(29);
|
||||
reply->send(&response, false);
|
||||
}
|
||||
}
|
11
src/client/game/demonware/services/bdDediAuth.hpp
Normal file
11
src/client/game/demonware/services/bdDediAuth.hpp
Normal file
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
#include "../i_service.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class bdDediAuth final : public i_generic_service<12>
|
||||
{
|
||||
public:
|
||||
void call_service(i_server* server, const std::string& data) override;
|
||||
};
|
||||
}
|
73
src/client/game/demonware/services/bdDediRSAAuth.cpp
Normal file
73
src/client/game/demonware/services/bdDediRSAAuth.cpp
Normal file
@@ -0,0 +1,73 @@
|
||||
#include <std_include.hpp>
|
||||
#include "bdDediRSAAuth.hpp"
|
||||
|
||||
#include "game/game.hpp"
|
||||
#include "steam/steam.hpp"
|
||||
|
||||
#include <utils/cryptography.hpp>
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
void bdDediRSAAuth::call_service(i_server* server, const std::string& data)
|
||||
{
|
||||
bit_buffer buffer(data);
|
||||
|
||||
bool more_data;
|
||||
buffer.set_use_data_types(false);
|
||||
buffer.read_bool(&more_data);
|
||||
buffer.set_use_data_types(true);
|
||||
|
||||
uint32_t seed, title_id, ticket_size;
|
||||
buffer.read_uint32(&seed);
|
||||
buffer.read_uint32(&title_id);
|
||||
|
||||
unsigned char rsa_key[140];
|
||||
buffer.read_bytes(sizeof(rsa_key), rsa_key);
|
||||
|
||||
uint8_t ticket[1024];
|
||||
buffer.read_bytes(std::min(ticket_size, static_cast<uint32_t>(sizeof(ticket))), ticket);
|
||||
|
||||
game::bdAuthTicket auth_ticket{};
|
||||
std::memset(&auth_ticket, 0xA, sizeof auth_ticket);
|
||||
|
||||
auth_ticket.m_magicNumber = 0x0EFBDADDE;
|
||||
auth_ticket.m_type = 0;
|
||||
auth_ticket.m_titleID = title_id;
|
||||
auth_ticket.m_userID = steam::SteamUser()->GetSteamID().bits;
|
||||
|
||||
auto key = utils::cryptography::tiger::compute(SERVER_CD_KEY);
|
||||
|
||||
strcpy_s(auth_ticket.m_username, "iw6-mod server");
|
||||
std::memcpy(auth_ticket.m_sessionKey, key.data(), 24);
|
||||
auth_ticket.m_timeIssued = static_cast<uint32_t>(time(nullptr));
|
||||
|
||||
uint8_t lsg_ticket[128];
|
||||
ZeroMemory(&lsg_ticket, sizeof lsg_ticket);
|
||||
std::memcpy(lsg_ticket, key.data(), 24);
|
||||
|
||||
const auto iv = utils::cryptography::tiger::compute(std::string(reinterpret_cast<char*>(&seed), 4));
|
||||
|
||||
const std::string enc_key(reinterpret_cast<char*>(&ticket[32]), 24);
|
||||
auto enc_ticket = utils::cryptography::des3::encrypt(
|
||||
std::string(reinterpret_cast<char*>(&auth_ticket), sizeof(auth_ticket)), iv, enc_key);
|
||||
|
||||
register_hash(&sha1_desc);
|
||||
register_prng(&yarrow_desc);
|
||||
|
||||
auto encrypted_key = utils::cryptography::rsa::encrypt(std::string(SERVER_CD_KEY, 24),
|
||||
std::string("DW-RSAENC", 10),
|
||||
std::string(PCHAR(rsa_key), sizeof(rsa_key)));
|
||||
|
||||
bit_buffer response;
|
||||
response.set_use_data_types(false);
|
||||
response.write_bool(false);
|
||||
response.write_uint32(700);
|
||||
response.write_uint32(seed);
|
||||
response.write_bytes(enc_ticket.size(), enc_ticket.data());
|
||||
response.write_bytes(sizeof(lsg_ticket), lsg_ticket);
|
||||
response.write_bytes(encrypted_key.size(), encrypted_key.data());
|
||||
|
||||
auto reply = server->create_message(29);
|
||||
reply->send(&response, false);
|
||||
}
|
||||
}
|
11
src/client/game/demonware/services/bdDediRSAAuth.hpp
Normal file
11
src/client/game/demonware/services/bdDediRSAAuth.hpp
Normal file
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
#include "../i_service.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class bdDediRSAAuth final : public i_generic_service<26>
|
||||
{
|
||||
public:
|
||||
void call_service(i_server* server, const std::string& data) override;
|
||||
};
|
||||
}
|
49
src/client/game/demonware/services/bdGroup.cpp
Normal file
49
src/client/game/demonware/services/bdGroup.cpp
Normal file
@@ -0,0 +1,49 @@
|
||||
#include <std_include.hpp>
|
||||
#include "bdGroup.hpp"
|
||||
#include "../data_types.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
bdGroup::bdGroup()
|
||||
{
|
||||
this->register_service(1, &bdGroup::set_groups);
|
||||
this->register_service(4, &bdGroup::get_groups);
|
||||
}
|
||||
|
||||
void bdGroup::set_groups(i_server* server, byte_buffer* /*buffer*/) const
|
||||
{
|
||||
//uint32_t groupCount;
|
||||
// TODO: Implement array reading
|
||||
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
reply->send();
|
||||
}
|
||||
|
||||
void bdGroup::get_groups(i_server* server, byte_buffer* buffer)
|
||||
{
|
||||
uint32_t group_count;
|
||||
buffer->read_array_header(8, &group_count);
|
||||
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
|
||||
buffer->set_use_data_types(false);
|
||||
|
||||
for (uint32_t i = 0; i < group_count; ++i)
|
||||
{
|
||||
auto* count = new bdGroupCount;
|
||||
buffer->read_uint32(&count->group_id);
|
||||
|
||||
if (count->group_id < ARRAYSIZE(this->groups))
|
||||
{
|
||||
this->groups[count->group_id] = 999;
|
||||
count->group_count = this->groups[count->group_id];
|
||||
}
|
||||
|
||||
reply->add(count);
|
||||
}
|
||||
|
||||
buffer->set_use_data_types(true);
|
||||
|
||||
reply->send();
|
||||
}
|
||||
}
|
17
src/client/game/demonware/services/bdGroup.hpp
Normal file
17
src/client/game/demonware/services/bdGroup.hpp
Normal file
@@ -0,0 +1,17 @@
|
||||
#pragma once
|
||||
#include "../i_service.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class bdGroup final : public i_generic_service<28>
|
||||
{
|
||||
public:
|
||||
bdGroup();
|
||||
|
||||
private:
|
||||
void set_groups(i_server* server, byte_buffer* buffer) const;
|
||||
void get_groups(i_server* server, byte_buffer* buffer);
|
||||
|
||||
uint32_t groups[512]{};
|
||||
};
|
||||
}
|
26
src/client/game/demonware/services/bdLSGHello.cpp
Normal file
26
src/client/game/demonware/services/bdLSGHello.cpp
Normal file
@@ -0,0 +1,26 @@
|
||||
#include <std_include.hpp>
|
||||
#include "bdLSGHello.hpp"
|
||||
#include "component/demonware.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
void bdLSGHello::call_service(i_server* server, const std::string& data)
|
||||
{
|
||||
bit_buffer buffer(data);
|
||||
|
||||
bool more_data;
|
||||
buffer.set_use_data_types(false);
|
||||
buffer.read_bool(&more_data);
|
||||
buffer.set_use_data_types(true);
|
||||
|
||||
uint32_t seed, title_id;
|
||||
buffer.read_uint32(&title_id);
|
||||
buffer.read_uint32(&seed);
|
||||
|
||||
uint8_t ticket[128];
|
||||
buffer.read_bytes(sizeof(ticket), ticket);
|
||||
|
||||
set_key(true, ticket);
|
||||
set_key(false, ticket);
|
||||
}
|
||||
}
|
11
src/client/game/demonware/services/bdLSGHello.hpp
Normal file
11
src/client/game/demonware/services/bdLSGHello.hpp
Normal file
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
#include "../i_service.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class bdLSGHello final : public i_generic_service<7>
|
||||
{
|
||||
public:
|
||||
void call_service(i_server* server, const std::string& data) override;
|
||||
};
|
||||
}
|
107
src/client/game/demonware/services/bdMatchMaking.cpp
Normal file
107
src/client/game/demonware/services/bdMatchMaking.cpp
Normal file
@@ -0,0 +1,107 @@
|
||||
#include <std_include.hpp>
|
||||
#include "bdMatchMaking.hpp"
|
||||
#include "../data_types.hpp"
|
||||
#include "steam/steam.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
std::map<uint64_t, std::shared_ptr<MatchMakingInfo>> sessions;
|
||||
|
||||
void UpdateSession(const std::string& data)
|
||||
{
|
||||
byte_buffer buffer(data);
|
||||
|
||||
auto mmInfo = std::make_shared<MatchMakingInfo>();
|
||||
mmInfo->symmetric = true;
|
||||
mmInfo->deserialize(&buffer);
|
||||
mmInfo->symmetric = false;
|
||||
|
||||
sessions[mmInfo->session_id.session_id] = mmInfo;
|
||||
}
|
||||
|
||||
void DeleteSession(const std::string& data)
|
||||
{
|
||||
byte_buffer buffer(data);
|
||||
|
||||
bdSessionID id;
|
||||
id.deserialize(&buffer);
|
||||
|
||||
const auto session = sessions.find(id.session_id);
|
||||
if (session != sessions.end())
|
||||
{
|
||||
sessions.erase(session);
|
||||
}
|
||||
}
|
||||
|
||||
bdMatchMaking::bdMatchMaking()
|
||||
{
|
||||
this->register_service(1, &bdMatchMaking::create_session);
|
||||
this->register_service(2, &bdMatchMaking::update_session);
|
||||
this->register_service(3, &bdMatchMaking::delete_session);
|
||||
this->register_service(10, &bdMatchMaking::get_performance);
|
||||
this->register_service(16, &bdMatchMaking::find_sessions_two_pass);
|
||||
}
|
||||
|
||||
void bdMatchMaking::create_session(i_server* server, byte_buffer* /*buffer*/) const
|
||||
{
|
||||
auto* id = new bdSessionID;
|
||||
id->session_id = steam::SteamUser()->GetSteamID().bits;
|
||||
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
reply->add(id);
|
||||
reply->send();
|
||||
}
|
||||
|
||||
void bdMatchMaking::update_session(i_server* server, byte_buffer* buffer) const
|
||||
{
|
||||
MatchMakingInfo mmInfo;
|
||||
mmInfo.session_id.deserialize(buffer);
|
||||
mmInfo.deserialize(buffer);
|
||||
|
||||
byte_buffer out_data;
|
||||
mmInfo.symmetric = true;
|
||||
mmInfo.serialize(&out_data);
|
||||
|
||||
byte_buffer addr_buf(mmInfo.host_addr);
|
||||
bdCommonAddr addr;
|
||||
addr.deserialize(&addr_buf);
|
||||
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
reply->send();
|
||||
}
|
||||
|
||||
void bdMatchMaking::delete_session(i_server* server, byte_buffer* buffer) const
|
||||
{
|
||||
bdSessionID id;
|
||||
id.deserialize(buffer);
|
||||
|
||||
byte_buffer out_data;
|
||||
id.serialize(&out_data);
|
||||
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
reply->send();
|
||||
}
|
||||
|
||||
void bdMatchMaking::get_performance(i_server* server, byte_buffer* /*buffer*/) const
|
||||
{
|
||||
auto* result = new bdPerformanceValue;
|
||||
result->user_id = steam::SteamUser()->GetSteamID().bits;
|
||||
result->performance = 10;
|
||||
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
reply->add(result);
|
||||
reply->send();
|
||||
}
|
||||
|
||||
void bdMatchMaking::find_sessions_two_pass(i_server* server, byte_buffer* /*buffer*/) const
|
||||
{
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
|
||||
for (auto& session : sessions)
|
||||
{
|
||||
reply->add(session.second);
|
||||
}
|
||||
|
||||
reply->send();
|
||||
}
|
||||
}
|
18
src/client/game/demonware/services/bdMatchMaking.hpp
Normal file
18
src/client/game/demonware/services/bdMatchMaking.hpp
Normal file
@@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
#include "../i_service.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class bdMatchMaking final : public i_generic_service<21>
|
||||
{
|
||||
public:
|
||||
bdMatchMaking();
|
||||
|
||||
private:
|
||||
void create_session(i_server* server, byte_buffer* buffer) const;
|
||||
void update_session(i_server* server, byte_buffer* buffer) const;
|
||||
void delete_session(i_server* server, byte_buffer* buffer) const;
|
||||
void get_performance(i_server* server, byte_buffer* buffer) const;
|
||||
void find_sessions_two_pass(i_server* server, byte_buffer* buffer) const;
|
||||
};
|
||||
}
|
136
src/client/game/demonware/services/bdRelayService.cpp
Normal file
136
src/client/game/demonware/services/bdRelayService.cpp
Normal file
@@ -0,0 +1,136 @@
|
||||
#include <std_include.hpp>
|
||||
#include "bdRelayService.hpp"
|
||||
#include "../data_types.hpp"
|
||||
#include "steam/steam.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class DebugObjectUCD : public i_serializable
|
||||
{
|
||||
public:
|
||||
uint64_t user_id;
|
||||
std::string platform;
|
||||
std::vector<uint64_t> user_ids;
|
||||
std::vector<std::string> user_files;
|
||||
|
||||
void serialize(byte_buffer* buffer) override
|
||||
{
|
||||
buffer->write_uint64(this->user_id);
|
||||
buffer->write_string(this->platform);
|
||||
|
||||
buffer->write_array_header(10, INT(this->user_ids.size()), sizeof(uint64_t));
|
||||
buffer->set_use_data_types(false);
|
||||
for (size_t i = 0; i < this->user_ids.size(); i++)
|
||||
{
|
||||
buffer->write_uint64(this->user_ids[i]);
|
||||
}
|
||||
buffer->set_use_data_types(true);
|
||||
|
||||
auto stringSize = this->user_files.size();
|
||||
for (size_t i = 0; i < this->user_files.size(); i++)
|
||||
{
|
||||
stringSize += this->user_files[i].length();
|
||||
}
|
||||
|
||||
buffer->write_array_header(16, INT(this->user_files.size()), INT(stringSize / this->user_files.size()));
|
||||
|
||||
buffer->set_use_data_types(false);
|
||||
for (size_t i = 0; i < this->user_files.size(); i++)
|
||||
{
|
||||
buffer->write_string(this->user_files[i]);
|
||||
}
|
||||
buffer->set_use_data_types(true);
|
||||
}
|
||||
|
||||
void deserialize(byte_buffer* /*buffer*/) override
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
class DebugObjectUNO : public i_serializable
|
||||
{
|
||||
public:
|
||||
std::vector<uint64_t> user_ids;
|
||||
std::vector<std::string> user_files;
|
||||
|
||||
void serialize(byte_buffer* buffer) override
|
||||
{
|
||||
buffer->write_array_header(10, INT(this->user_ids.size()), sizeof(uint64_t));
|
||||
|
||||
buffer->set_use_data_types(false);
|
||||
for (size_t i = 0; i < this->user_ids.size(); i++)
|
||||
{
|
||||
buffer->write_uint64(this->user_ids[i]);
|
||||
}
|
||||
buffer->set_use_data_types(true);
|
||||
|
||||
auto stringSize = this->user_files.size();
|
||||
for (size_t i = 0; i < this->user_files.size(); i++)
|
||||
{
|
||||
stringSize += this->user_files[i].length();
|
||||
}
|
||||
|
||||
buffer->write_array_header(16, INT(this->user_files.size()), INT(stringSize / this->user_files.size()));
|
||||
|
||||
buffer->set_use_data_types(false);
|
||||
for (size_t i = 0; i < this->user_files.size(); i++)
|
||||
{
|
||||
buffer->write_string(this->user_files[i]);
|
||||
}
|
||||
buffer->set_use_data_types(true);
|
||||
}
|
||||
|
||||
void deserialize(byte_buffer* /*buffer*/) override
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
bdRelayService::bdRelayService()
|
||||
{
|
||||
this->register_service(3, &bdRelayService::get_credentials);
|
||||
this->register_service(4, &bdRelayService::get_credentials_from_ticket);
|
||||
}
|
||||
|
||||
void bdRelayService::get_credentials(i_server* server, byte_buffer* buffer) const
|
||||
{
|
||||
uint32_t unk1;
|
||||
uint64_t user_id;
|
||||
std::string platform;
|
||||
|
||||
// User info.
|
||||
buffer->read_uint32(&unk1);
|
||||
buffer->read_uint64(&user_id);
|
||||
buffer->read_string(&platform);
|
||||
|
||||
auto* result = new DebugObjectUCD;
|
||||
result->user_id = steam::SteamUser()->GetSteamID().bits;
|
||||
result->user_ids.push_back(steam::SteamUser()->GetSteamID().bits);
|
||||
result->user_ids.push_back(0x00659CD6);
|
||||
result->user_files.push_back("pc");
|
||||
result->user_files.push_back("ucd");
|
||||
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
reply->add(result);
|
||||
reply->send();
|
||||
}
|
||||
|
||||
void bdRelayService::get_credentials_from_ticket(i_server* server, byte_buffer* buffer) const
|
||||
{
|
||||
std::string ticket;
|
||||
buffer->read_string(&ticket);
|
||||
|
||||
auto* result = new DebugObjectUNO;
|
||||
|
||||
// Create fake info.
|
||||
result->user_ids.push_back(0x1A586A45744DA396);
|
||||
result->user_ids.push_back(steam::SteamUser()->GetSteamID().bits);
|
||||
result->user_ids.push_back(16326195462233142067);
|
||||
result->user_files.push_back("youtube");
|
||||
result->user_files.push_back("steam");
|
||||
result->user_files.push_back("uno");
|
||||
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
reply->add(result);
|
||||
reply->send();
|
||||
}
|
||||
}
|
15
src/client/game/demonware/services/bdRelayService.hpp
Normal file
15
src/client/game/demonware/services/bdRelayService.hpp
Normal file
@@ -0,0 +1,15 @@
|
||||
#pragma once
|
||||
#include "../i_service.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class bdRelayService final : public i_generic_service<86>
|
||||
{
|
||||
public:
|
||||
bdRelayService();
|
||||
|
||||
private:
|
||||
void get_credentials(i_server* server, byte_buffer* buffer) const;
|
||||
void get_credentials_from_ticket(i_server* server, byte_buffer* buffer) const;
|
||||
};
|
||||
}
|
63
src/client/game/demonware/services/bdSteamAuth.cpp
Normal file
63
src/client/game/demonware/services/bdSteamAuth.cpp
Normal file
@@ -0,0 +1,63 @@
|
||||
#include <std_include.hpp>
|
||||
#include "bdSteamAuth.hpp"
|
||||
|
||||
#include "game/structs.hpp"
|
||||
#include "steam/steam.hpp"
|
||||
|
||||
#include <utils/cryptography.hpp>
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
void bdSteamAuth::call_service(i_server* server, const std::string& data)
|
||||
{
|
||||
bit_buffer buffer(data);
|
||||
|
||||
bool more_data;
|
||||
buffer.set_use_data_types(false);
|
||||
buffer.read_bool(&more_data);
|
||||
buffer.set_use_data_types(true);
|
||||
|
||||
uint32_t seed, title_id, ticket_size;
|
||||
buffer.read_uint32(&seed);
|
||||
buffer.read_uint32(&title_id);
|
||||
buffer.read_uint32(&ticket_size);
|
||||
|
||||
uint8_t ticket[1024];
|
||||
buffer.read_bytes(std::min(ticket_size, static_cast<uint32_t>(sizeof(ticket))), ticket);
|
||||
|
||||
game::bdAuthTicket auth_ticket{};
|
||||
std::memset(&auth_ticket, 0xA, sizeof auth_ticket);
|
||||
|
||||
auth_ticket.m_magicNumber = 0x0EFBDADDE;
|
||||
auth_ticket.m_type = 0;
|
||||
auth_ticket.m_titleID = title_id;
|
||||
auth_ticket.m_userID = steam::SteamUser()->GetSteamID().bits;
|
||||
|
||||
auto key = utils::cryptography::tiger::compute("iw6-mod");
|
||||
|
||||
strcpy_s(auth_ticket.m_username, "iw6-mod user");
|
||||
std::memcpy(auth_ticket.m_sessionKey, key.data(), 24);
|
||||
auth_ticket.m_timeIssued = static_cast<uint32_t>(time(nullptr));
|
||||
|
||||
uint8_t lsg_ticket[128];
|
||||
ZeroMemory(&lsg_ticket, sizeof lsg_ticket);
|
||||
std::memcpy(lsg_ticket, key.data(), 24);
|
||||
|
||||
const auto iv = utils::cryptography::tiger::compute(std::string(reinterpret_cast<char*>(&seed), 4));
|
||||
|
||||
const std::string enc_key(reinterpret_cast<char*>(&ticket[32]), 24);
|
||||
auto enc_ticket = utils::cryptography::des3::encrypt(
|
||||
std::string(reinterpret_cast<char*>(&auth_ticket), sizeof(auth_ticket)), iv, enc_key);
|
||||
|
||||
bit_buffer response;
|
||||
response.set_use_data_types(false);
|
||||
response.write_bool(false);
|
||||
response.write_uint32(700);
|
||||
response.write_uint32(seed);
|
||||
response.write_bytes(enc_ticket.size(), enc_ticket.data());
|
||||
response.write_bytes(sizeof(lsg_ticket), lsg_ticket);
|
||||
|
||||
auto reply = server->create_message(29);
|
||||
reply->send(&response, false);
|
||||
}
|
||||
}
|
11
src/client/game/demonware/services/bdSteamAuth.hpp
Normal file
11
src/client/game/demonware/services/bdSteamAuth.hpp
Normal file
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
#include "../i_service.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class bdSteamAuth final : public i_generic_service<28>
|
||||
{
|
||||
public:
|
||||
void call_service(i_server* server, const std::string& data) override;
|
||||
};
|
||||
}
|
365
src/client/game/demonware/services/bdStorage.cpp
Normal file
365
src/client/game/demonware/services/bdStorage.cpp
Normal file
@@ -0,0 +1,365 @@
|
||||
#include <std_include.hpp>
|
||||
#include "bdStorage.hpp"
|
||||
|
||||
#include "../data_types.hpp"
|
||||
|
||||
#include <utils/compression.hpp>
|
||||
#include <utils/cryptography.hpp>
|
||||
#include <utils/nt.hpp>
|
||||
#include <utils/io.hpp>
|
||||
#include <utils/string.hpp>
|
||||
|
||||
#include "component/filesystem.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
namespace
|
||||
{
|
||||
std::string get_motd_text()
|
||||
{
|
||||
return "This is not a copy & pasted client";
|
||||
}
|
||||
}
|
||||
|
||||
bdStorage::bdStorage()
|
||||
{
|
||||
this->register_service(1, &bdStorage::set_legacy_user_file);
|
||||
this->register_service(3, &bdStorage::get_legacy_user_file);
|
||||
this->register_service(5, &bdStorage::list_legacy_user_files);
|
||||
this->register_service(6, &bdStorage::list_publisher_files);
|
||||
this->register_service(7, &bdStorage::get_publisher_file);
|
||||
this->register_service(8, &bdStorage::update_legacy_user_file);
|
||||
this->register_service(10, &bdStorage::set_user_file);
|
||||
this->register_service(11, &bdStorage::delete_user_file);
|
||||
this->register_service(12, &bdStorage::get_user_file);
|
||||
|
||||
this->map_publisher_resource_variant("motd-.*\\.txt", get_motd_text);
|
||||
this->map_publisher_resource("newsfeed-.*\\.txt", "dw/newsfeed.txt", DW_NEWSFEED);
|
||||
this->map_publisher_resource("mm\\.cfg", "dw/mm.cfg", DW_MM_CONFIG);
|
||||
this->map_publisher_resource("playlists(_.+)?\\.aggr", "dw/playlists_tu14.aggr", DW_PLAYLISTS);
|
||||
this->map_publisher_resource("social_[Tt][Uu][0-9]+\\.cfg", "dw/social_tu14.cfg", DW_SOCIAL_CONFIG);
|
||||
this->map_publisher_resource("entitlement_config_[Tt][Uu][0-9]+\\.info", "dw/entitlement_config_tu14.info", DW_ENTITLEMENT_CONFIG);
|
||||
|
||||
publisher_resources_.emplace_back(std::regex{"heatmap\\.raw"}, generate_heat_map());
|
||||
}
|
||||
|
||||
void bdStorage::map_publisher_resource(const std::string& expression, const std::string& path, const int id)
|
||||
{
|
||||
auto data = filesystem::exists(path)
|
||||
? filesystem::read_file(path)
|
||||
: utils::nt::load_resource(id);
|
||||
|
||||
this->map_publisher_resource_variant(expression, std::move(data));
|
||||
}
|
||||
|
||||
void bdStorage::map_publisher_resource_variant(const std::string& expression, resource_variant resource)
|
||||
{
|
||||
if (resource.valueless_by_exception())
|
||||
{
|
||||
throw std::runtime_error("Publisher resource variant is empty!");
|
||||
}
|
||||
|
||||
this->publisher_resources_.emplace_back(std::regex{expression}, std::move(resource));
|
||||
}
|
||||
|
||||
bool bdStorage::load_publisher_resource(const std::string& name, std::string& buffer) const
|
||||
{
|
||||
for (const auto& resource : this->publisher_resources_)
|
||||
{
|
||||
if (std::regex_match(name, resource.first))
|
||||
{
|
||||
if (std::holds_alternative<std::string>(resource.second))
|
||||
{
|
||||
buffer = std::get<std::string>(resource.second);
|
||||
}
|
||||
else
|
||||
{
|
||||
buffer = std::get<callback>(resource.second)();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
printf("[DW]: [bdStorage]: missing publisher file: %s\n", name.data());
|
||||
#endif
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string bdStorage::get_user_file_path(const std::string& name)
|
||||
{
|
||||
return "players2/user/" + name;
|
||||
}
|
||||
|
||||
std::string bdStorage::generate_heat_map()
|
||||
{
|
||||
uint8_t map[256][256];
|
||||
|
||||
for (auto y = 0; y < 256; ++y)
|
||||
{
|
||||
for (auto x = 0; x < 256; ++x)
|
||||
{
|
||||
auto data = std::rand() % std::numeric_limits<std::uint8_t>::max();
|
||||
if (data % 15 == 0)
|
||||
{
|
||||
data = 0xF | ((data & 0x7) << 4) | 0x10;
|
||||
}
|
||||
else
|
||||
{
|
||||
data = 0;
|
||||
}
|
||||
|
||||
map[y][x] = static_cast<std::uint8_t>(data);
|
||||
}
|
||||
}
|
||||
|
||||
return utils::compression::zlib::compress(std::string(LPSTR(map), sizeof(map)));
|
||||
}
|
||||
|
||||
void bdStorage::set_legacy_user_file(i_server* server, byte_buffer* buffer) const
|
||||
{
|
||||
bool priv;
|
||||
std::string filename, data;
|
||||
|
||||
buffer->read_string(&filename);
|
||||
buffer->read_bool(&priv);
|
||||
buffer->read_blob(&data);
|
||||
|
||||
const auto id = *reinterpret_cast<const uint64_t*>(utils::cryptography::sha1::compute(filename).data());
|
||||
std::string id_string = utils::string::va("%llX", id);
|
||||
#ifdef DEBUG
|
||||
printf("DW: Storing user file '%s' as %s\n", filename.data(), id_string.data());
|
||||
#endif
|
||||
|
||||
const auto path = get_user_file_path(id_string);
|
||||
utils::io::write_file(path, data);
|
||||
|
||||
auto* info = new bdFileInfo;
|
||||
|
||||
info->file_id = id;
|
||||
info->filename = filename;
|
||||
info->create_time = uint32_t(time(nullptr));
|
||||
info->modified_time = info->create_time;
|
||||
info->file_size = uint32_t(data.size());
|
||||
info->owner_id = 0;
|
||||
info->priv = priv;
|
||||
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
reply->add(info);
|
||||
reply->send();
|
||||
}
|
||||
|
||||
void bdStorage::update_legacy_user_file(i_server* server, byte_buffer* buffer) const
|
||||
{
|
||||
uint64_t id;
|
||||
std::string data;
|
||||
|
||||
buffer->read_uint64(&id);
|
||||
buffer->read_blob(&data);
|
||||
|
||||
std::string id_string = utils::string::va("%llX", id);
|
||||
#ifdef DEBUG
|
||||
printf("DW: Updating user file %s\n", id_string.data());
|
||||
#endif
|
||||
|
||||
const auto path = get_user_file_path(id_string);
|
||||
utils::io::write_file(path, data);
|
||||
|
||||
auto* info = new bdFileInfo;
|
||||
|
||||
info->file_id = id;
|
||||
info->filename = "<>";
|
||||
info->create_time = uint32_t(time(nullptr));
|
||||
info->modified_time = info->create_time;
|
||||
info->file_size = uint32_t(data.size());
|
||||
info->owner_id = 0;
|
||||
info->priv = false;
|
||||
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
reply->add(info);
|
||||
reply->send();
|
||||
}
|
||||
|
||||
void bdStorage::get_legacy_user_file(i_server* server, byte_buffer* buffer) const
|
||||
{
|
||||
std::string filename, data;
|
||||
buffer->read_string(&filename);
|
||||
|
||||
const auto id = *reinterpret_cast<const uint64_t*>(utils::cryptography::sha1::compute(filename).data());
|
||||
std::string id_string = utils::string::va("%llX", id);
|
||||
#ifdef DEBUG
|
||||
printf("DW: Loading user file: %s (%s)\n", filename.data(), id_string.data());
|
||||
#endif
|
||||
|
||||
const auto path = get_user_file_path(id_string);
|
||||
if (utils::io::read_file(path, &data))
|
||||
{
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
reply->add(new bdFileData(data));
|
||||
reply->send();
|
||||
}
|
||||
else
|
||||
{
|
||||
server->create_reply(this->get_sub_type(), game::BD_NO_FILE)->send();
|
||||
}
|
||||
}
|
||||
|
||||
void bdStorage::list_legacy_user_files(i_server* server, byte_buffer* buffer) const
|
||||
{
|
||||
uint64_t unk;
|
||||
uint32_t date;
|
||||
uint16_t num_results, offset;
|
||||
std::string filename, data;
|
||||
|
||||
buffer->read_uint64(&unk);
|
||||
buffer->read_uint32(&date);
|
||||
buffer->read_uint16(&num_results);
|
||||
buffer->read_uint16(&offset);
|
||||
buffer->read_string(&filename);
|
||||
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
|
||||
const auto path = get_user_file_path(filename);
|
||||
if (utils::io::read_file(path, &data))
|
||||
{
|
||||
auto* info = new bdFileInfo;
|
||||
|
||||
info->file_id = *reinterpret_cast<const uint64_t*>(utils::cryptography::sha1::compute(filename).data());
|
||||
info->filename = filename;
|
||||
info->create_time = 0;
|
||||
info->modified_time = info->create_time;
|
||||
info->file_size = uint32_t(data.size());
|
||||
info->owner_id = 0;
|
||||
info->priv = false;
|
||||
|
||||
reply->add(info);
|
||||
}
|
||||
|
||||
reply->send();
|
||||
}
|
||||
|
||||
void bdStorage::list_publisher_files(i_server* server, byte_buffer* buffer)
|
||||
{
|
||||
uint32_t date;
|
||||
uint16_t num_results, offset;
|
||||
std::string filename, data;
|
||||
|
||||
buffer->read_uint32(&date);
|
||||
buffer->read_uint16(&num_results);
|
||||
buffer->read_uint16(&offset);
|
||||
buffer->read_string(&filename);
|
||||
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
|
||||
if (this->load_publisher_resource(filename, data))
|
||||
{
|
||||
auto* info = new bdFileInfo;
|
||||
|
||||
info->file_id = *reinterpret_cast<const uint64_t*>(utils::cryptography::sha1::compute(filename).data());
|
||||
info->filename = filename;
|
||||
info->create_time = 0;
|
||||
info->modified_time = info->create_time;
|
||||
info->file_size = uint32_t(data.size());
|
||||
info->owner_id = 0;
|
||||
info->priv = false;
|
||||
|
||||
reply->add(info);
|
||||
}
|
||||
|
||||
reply->send();
|
||||
}
|
||||
|
||||
void bdStorage::get_publisher_file(i_server* server, byte_buffer* buffer)
|
||||
{
|
||||
std::string filename;
|
||||
buffer->read_string(&filename);
|
||||
|
||||
#ifdef DEBUG
|
||||
printf("[DW]: [bdStorage]: loading publisher file: %s\n", filename.data());
|
||||
#endif
|
||||
|
||||
std::string data;
|
||||
if (this->load_publisher_resource(filename, data))
|
||||
{
|
||||
#ifdef DEBUG
|
||||
printf("[DW]: [bdStorage]: sending publisher file: %s, size: %lld\n", filename.data(), data.size());
|
||||
#endif
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
reply->add(new bdFileData(data));
|
||||
reply->send();
|
||||
}
|
||||
else
|
||||
{
|
||||
server->create_reply(this->get_sub_type(), game::BD_NO_FILE)->send();
|
||||
}
|
||||
}
|
||||
|
||||
void bdStorage::delete_user_file(i_server* server, byte_buffer* buffer) const
|
||||
{
|
||||
uint64_t owner;
|
||||
std::string game, filename;
|
||||
|
||||
buffer->read_string(&game);
|
||||
buffer->read_string(&filename);
|
||||
buffer->read_uint64(&owner);
|
||||
|
||||
// Really remove the file?
|
||||
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
reply->send();
|
||||
}
|
||||
|
||||
void bdStorage::set_user_file(i_server* server, byte_buffer* buffer) const
|
||||
{
|
||||
bool priv;
|
||||
uint64_t owner;
|
||||
std::string game, filename, data;
|
||||
|
||||
buffer->read_string(&game);
|
||||
buffer->read_string(&filename);
|
||||
buffer->read_bool(&priv);
|
||||
buffer->read_blob(&data);
|
||||
buffer->read_uint64(&owner);
|
||||
|
||||
const auto path = get_user_file_path(filename);
|
||||
utils::io::write_file(path, data);
|
||||
|
||||
auto* info = new bdFileInfo;
|
||||
|
||||
info->file_id = *reinterpret_cast<const uint64_t*>(utils::cryptography::sha1::compute(filename).data());
|
||||
info->filename = filename;
|
||||
info->create_time = uint32_t(time(nullptr));
|
||||
info->modified_time = info->create_time;
|
||||
info->file_size = uint32_t(data.size());
|
||||
info->owner_id = owner;
|
||||
info->priv = priv;
|
||||
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
reply->add(info);
|
||||
reply->send();
|
||||
}
|
||||
|
||||
void bdStorage::get_user_file(i_server* server, byte_buffer* buffer) const
|
||||
{
|
||||
uint64_t owner{};
|
||||
std::string game, filename, platform, data;
|
||||
|
||||
buffer->read_string(&game);
|
||||
buffer->read_string(&filename);
|
||||
buffer->read_uint64(&owner);
|
||||
buffer->read_string(&platform);
|
||||
|
||||
const auto path = get_user_file_path(filename);
|
||||
if (utils::io::read_file(path, &data))
|
||||
{
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
reply->add(new bdFileData(data));
|
||||
reply->send();
|
||||
}
|
||||
else
|
||||
{
|
||||
server->create_reply(this->get_sub_type(), game::BD_NO_FILE)->send();
|
||||
}
|
||||
}
|
||||
}
|
33
src/client/game/demonware/services/bdStorage.hpp
Normal file
33
src/client/game/demonware/services/bdStorage.hpp
Normal file
@@ -0,0 +1,33 @@
|
||||
#pragma once
|
||||
#include "../i_service.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class bdStorage final : public i_generic_service<10>
|
||||
{
|
||||
public:
|
||||
bdStorage();
|
||||
|
||||
private:
|
||||
using callback = std::function<std::string()>;
|
||||
using resource_variant = std::variant<std::string, callback>;
|
||||
std::vector<std::pair<std::regex, resource_variant>> publisher_resources_;
|
||||
|
||||
void set_legacy_user_file(i_server* server, byte_buffer* buffer) const;
|
||||
void update_legacy_user_file(i_server* server, byte_buffer* buffer) const;
|
||||
void get_legacy_user_file(i_server* server, byte_buffer* buffer) const;
|
||||
void list_legacy_user_files(i_server* server, byte_buffer* buffer) const;
|
||||
void list_publisher_files(i_server* server, byte_buffer* buffer);
|
||||
void get_publisher_file(i_server* server, byte_buffer* buffer);
|
||||
void delete_user_file(i_server* server, byte_buffer* buffer) const;
|
||||
void set_user_file(i_server* server, byte_buffer* buffer) const;
|
||||
void get_user_file(i_server* server, byte_buffer* buffer) const;
|
||||
|
||||
void map_publisher_resource(const std::string& expression, const std::string& path, int id);
|
||||
void map_publisher_resource_variant(const std::string& expression, resource_variant resource);
|
||||
bool load_publisher_resource(const std::string& name, std::string& buffer) const;
|
||||
|
||||
static std::string get_user_file_path(const std::string& name);
|
||||
static std::string generate_heat_map();
|
||||
};
|
||||
}
|
21
src/client/game/demonware/services/bdTitleUtilities.cpp
Normal file
21
src/client/game/demonware/services/bdTitleUtilities.cpp
Normal file
@@ -0,0 +1,21 @@
|
||||
#include <std_include.hpp>
|
||||
#include "bdTitleUtilities.hpp"
|
||||
#include "../data_types.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
bdTitleUtilities::bdTitleUtilities()
|
||||
{
|
||||
this->register_service(6, &bdTitleUtilities::get_server_time);
|
||||
}
|
||||
|
||||
void bdTitleUtilities::get_server_time(i_server* server, byte_buffer* /*buffer*/) const
|
||||
{
|
||||
const auto time_result = new bdTimeStamp;
|
||||
time_result->unix_time = uint32_t(time(nullptr));
|
||||
|
||||
auto reply = server->create_reply(this->get_sub_type());
|
||||
reply->add(time_result);
|
||||
reply->send();
|
||||
}
|
||||
}
|
14
src/client/game/demonware/services/bdTitleUtilities.hpp
Normal file
14
src/client/game/demonware/services/bdTitleUtilities.hpp
Normal file
@@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
#include "../i_service.hpp"
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class bdTitleUtilities final : public i_generic_service<12>
|
||||
{
|
||||
public:
|
||||
bdTitleUtilities();
|
||||
|
||||
private:
|
||||
void get_server_time(i_server* server, byte_buffer* buffer) const;
|
||||
};
|
||||
}
|
78
src/client/game/demonware/stun_server.cpp
Normal file
78
src/client/game/demonware/stun_server.cpp
Normal file
@@ -0,0 +1,78 @@
|
||||
#include <std_include.hpp>
|
||||
#include <utility>
|
||||
|
||||
#include "component/demonware.hpp"
|
||||
#include "game/demonware/stun_server.hpp"
|
||||
#include "byte_buffer.hpp"
|
||||
|
||||
#include <utils/cryptography.hpp>
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
stun_server::stun_server(std::string _name) : name_(std::move(_name))
|
||||
{
|
||||
this->address_ = utils::cryptography::jenkins_one_at_a_time::compute(this->name_);
|
||||
}
|
||||
|
||||
unsigned long stun_server::get_address() const
|
||||
{
|
||||
return this->address_;
|
||||
}
|
||||
|
||||
void stun_server::ip_discovery(SOCKET s, const sockaddr* to, const int tolen) const
|
||||
{
|
||||
const uint32_t ip = 0x0100007f;
|
||||
|
||||
byte_buffer buffer;
|
||||
buffer.set_use_data_types(false);
|
||||
buffer.write_byte(31); // type
|
||||
buffer.write_byte(2); // version
|
||||
buffer.write_byte(0); // version
|
||||
buffer.write_uint32(ip); // external ip
|
||||
buffer.write_uint16(3074); // port
|
||||
|
||||
send_datagram_packet(s, buffer.get_buffer(), to, tolen);
|
||||
}
|
||||
|
||||
void stun_server::nat_discovery(SOCKET s, const sockaddr* to, const int tolen) const
|
||||
{
|
||||
const uint32_t ip = 0x0100007f;
|
||||
|
||||
byte_buffer buffer;
|
||||
buffer.set_use_data_types(false);
|
||||
buffer.write_byte(21); // type
|
||||
buffer.write_byte(2); // version
|
||||
buffer.write_byte(0); // version
|
||||
buffer.write_uint32(ip); // external ip
|
||||
buffer.write_uint16(3074); // port
|
||||
buffer.write_uint32(this->get_address()); // server ip
|
||||
buffer.write_uint16(3074); // server port
|
||||
|
||||
send_datagram_packet(s, buffer.get_buffer(), to, tolen);
|
||||
}
|
||||
|
||||
int stun_server::send(const SOCKET s, const char* buf, const int len, const sockaddr* to, const int tolen) const
|
||||
{
|
||||
uint8_t type, version, padding;
|
||||
|
||||
byte_buffer buffer(std::string(buf, len));
|
||||
buffer.set_use_data_types(false);
|
||||
buffer.read_byte(&type);
|
||||
buffer.read_byte(&version);
|
||||
buffer.read_byte(&padding);
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case 30:
|
||||
this->ip_discovery(s, to, tolen);
|
||||
break;
|
||||
case 20:
|
||||
this->nat_discovery(s, to, tolen);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return len;
|
||||
}
|
||||
}
|
21
src/client/game/demonware/stun_server.hpp
Normal file
21
src/client/game/demonware/stun_server.hpp
Normal file
@@ -0,0 +1,21 @@
|
||||
#pragma once
|
||||
|
||||
namespace demonware
|
||||
{
|
||||
class stun_server final
|
||||
{
|
||||
public:
|
||||
explicit stun_server(std::string name);
|
||||
|
||||
unsigned long get_address() const;
|
||||
|
||||
int send(SOCKET s, const char* buf, int len, const sockaddr* to, int tolen) const;
|
||||
|
||||
private:
|
||||
std::string name_;
|
||||
unsigned long address_;
|
||||
|
||||
void ip_discovery(SOCKET s, const sockaddr* to, int tolen) const;
|
||||
void nat_discovery(SOCKET s, const sockaddr* to, int tolen) const;
|
||||
};
|
||||
}
|
Reference in New Issue
Block a user