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Update zlib to 1.3.2
Note that the DLL name created by CMake with `BUILD_SHARED_LIBS` has changed from `zlib1.dll` to `z.dll`. This was caused by the "Continued rewrite of CMake build [Vollstrecker]" from its changelog <https://zlib.net/ChangeLog.txt>, and has been reported in <https://github.com/madler/zlib/issues/1181>. The MinGW package `libz-mingw-w64-dev` still calls it `libz1.dll`.
This commit is contained in:
4
.github/scripts/get_win_deps.ps1
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4
.github/scripts/get_win_deps.ps1
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@@ -15,9 +15,9 @@ function getlibrary ([string] $URI, [string] $filename, [string] $hash, [string]
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Expand-Archive -DestinationPath $destdir $filename
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}
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getlibrary 'https://www.zlib.net/zlib131.zip' 'zlib.zip' '72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17' .
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getlibrary 'https://www.zlib.net/zlib132.zip' 'zlib.zip' 'e8bf55f3017aa181690990cb58a994e77885da140609fc8f94abe9b65d2cae28' .
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getlibrary 'https://github.com/pnggroup/libpng/archive/refs/tags/v1.6.53.zip' 'libpng.zip' '9fb99118ec4523d9a9dab652ce7c2472ec76f6ccd69d1aba3ab873bb8cf84b98' .
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getlibrary 'https://github.com/lexxmark/winflexbison/releases/download/v2.5.25/win_flex_bison-2.5.25.zip' 'winflexbison.zip' '8d324b62be33604b2c45ad1dd34ab93d722534448f55a16ca7292de32b6ac135' install_dir
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Move-Item zlib-1.3.1 zlib
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Move-Item zlib-1.3.2 zlib
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Move-Item libpng-1.6.53 libpng
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@@ -38,7 +38,7 @@ jobs:
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key: ${{ matrix.arch }}-${{ hashFiles('zlib/**', 'libpng/**') }}
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- name: Build zlib
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if: steps.cache.outputs.cache-hit != 'true'
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run: | # BUILD_SHARED_LIBS causes the output DLL to be correctly called `zlib1.dll`
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run: | # BUILD_SHARED_LIBS causes the output DLL to be called `z.dll` as of zlib 1.3.2 (formerly `zlib1.dll`)
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cmake -S zlib -B zbuild -A ${{ matrix.platform }} -Wno-dev -DCMAKE_INSTALL_PREFIX=install_dir -DBUILD_SHARED_LIBS=ON
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cmake --build zbuild --config Release -j
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- name: Install zlib
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@@ -61,7 +61,7 @@ jobs:
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cmake --install build --verbose --prefix install_dir --strip
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- name: Package binaries
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run: |
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Compress-Archive -LiteralPath @("install_dir/bin/rgbasm.exe", "install_dir/bin/rgblink.exe", "install_dir/bin/rgbfix.exe", "install_dir/bin/rgbgfx.exe", "install_dir/bin/zlib1.dll", "install_dir/bin/libpng16.dll") "rgbds-win${{ matrix.bits }}.zip"
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Compress-Archive -LiteralPath @("install_dir/bin/rgbasm.exe", "install_dir/bin/rgblink.exe", "install_dir/bin/rgbfix.exe", "install_dir/bin/rgbgfx.exe", "install_dir/bin/z.dll", "install_dir/bin/libpng16.dll") "rgbds-win${{ matrix.bits }}.zip"
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- name: Upload Windows binaries
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uses: actions/upload-artifact@v4
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with:
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4
.github/workflows/testing.yml
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4
.github/workflows/testing.yml
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@@ -153,7 +153,7 @@ jobs:
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- name: Build zlib
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if: steps.cache.outputs.cache-hit != 'true'
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shell: bash
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run: | # BUILD_SHARED_LIBS causes the output DLL to be correctly called `zlib1.dll`
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run: | # BUILD_SHARED_LIBS causes the output DLL to be called `z.dll` as of zlib 1.3.2 (formerly `zlib1.dll`)
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cmake -S zlib -B zbuild -A ${{ matrix.platform }} -Wno-dev -DCMAKE_INSTALL_PREFIX=install_dir -DBUILD_SHARED_LIBS=ON
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cmake --build zbuild --config Release -j
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- name: Install zlib
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@@ -178,7 +178,7 @@ jobs:
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shell: bash
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run: |
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mkdir bins
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cp install_dir/bin/{rgbasm.exe,rgblink.exe,rgbfix.exe,rgbgfx.exe,zlib1.dll,libpng16.dll} bins
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cp install_dir/bin/{rgbasm.exe,rgblink.exe,rgbfix.exe,rgbgfx.exe,z.dll,libpng16.dll} bins
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- name: Upload Windows binaries
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uses: actions/upload-artifact@v4
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with:
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