mirror of
https://github.com/gbdev/rgbds.git
synced 2025-11-20 10:12:06 +00:00
Move struct Palette into its own file (#1850)
This commit is contained in:
23
include/gfx/flip.hpp
Normal file
23
include/gfx/flip.hpp
Normal file
@@ -0,0 +1,23 @@
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#ifndef RGBDS_GFX_FLIP_HPP
|
||||
#define RGBDS_GFX_FLIP_HPP
|
||||
|
||||
#include <array>
|
||||
#include <stdint.h>
|
||||
|
||||
// Flipping tends to happen fairly often, so take a bite out of dcache to speed it up
|
||||
static std::array<uint16_t, 256> flipTable = ([]() constexpr {
|
||||
std::array<uint16_t, 256> table{};
|
||||
for (uint16_t i = 0; i < table.size(); ++i) {
|
||||
// To flip all the bits, we'll flip both nibbles, then each nibble half, etc.
|
||||
uint16_t byte = i;
|
||||
byte = (byte & 0b0000'1111) << 4 | (byte & 0b1111'0000) >> 4;
|
||||
byte = (byte & 0b0011'0011) << 2 | (byte & 0b1100'1100) >> 2;
|
||||
byte = (byte & 0b0101'0101) << 1 | (byte & 0b1010'1010) >> 1;
|
||||
table[i] = byte;
|
||||
}
|
||||
return table;
|
||||
})();
|
||||
|
||||
#endif // RGBDS_GFX_FLIP_HPP
|
||||
@@ -5,12 +5,11 @@
|
||||
|
||||
#include <array>
|
||||
#include <optional>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "helpers.hpp"
|
||||
#include "helpers.hpp" // assume
|
||||
|
||||
#include "gfx/rgba.hpp"
|
||||
|
||||
@@ -69,35 +68,4 @@ struct Options {
|
||||
|
||||
extern Options options;
|
||||
|
||||
struct Palette {
|
||||
// An array of 4 GBC-native (RGB555) colors
|
||||
std::array<uint16_t, 4> colors{UINT16_MAX, UINT16_MAX, UINT16_MAX, UINT16_MAX};
|
||||
|
||||
void addColor(uint16_t color);
|
||||
uint8_t indexOf(uint16_t color) const;
|
||||
uint16_t &operator[](size_t index) { return colors[index]; }
|
||||
uint16_t const &operator[](size_t index) const { return colors[index]; }
|
||||
|
||||
decltype(colors)::iterator begin();
|
||||
decltype(colors)::iterator end();
|
||||
decltype(colors)::const_iterator begin() const;
|
||||
decltype(colors)::const_iterator end() const;
|
||||
|
||||
uint8_t size() const;
|
||||
};
|
||||
|
||||
// Flipping tends to happen fairly often, so take a bite out of dcache to speed it up
|
||||
static std::array<uint16_t, 256> flipTable = ([]() constexpr {
|
||||
std::array<uint16_t, 256> table{};
|
||||
for (uint16_t i = 0; i < table.size(); ++i) {
|
||||
// To flip all the bits, we'll flip both nibbles, then each nibble half, etc.
|
||||
uint16_t byte = i;
|
||||
byte = (byte & 0b0000'1111) << 4 | (byte & 0b1111'0000) >> 4;
|
||||
byte = (byte & 0b0011'0011) << 2 | (byte & 0b1100'1100) >> 2;
|
||||
byte = (byte & 0b0101'0101) << 1 | (byte & 0b1010'1010) >> 1;
|
||||
table[i] = byte;
|
||||
}
|
||||
return table;
|
||||
})();
|
||||
|
||||
#endif // RGBDS_GFX_MAIN_HPP
|
||||
|
||||
27
include/gfx/palette.hpp
Normal file
27
include/gfx/palette.hpp
Normal file
@@ -0,0 +1,27 @@
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#ifndef RGBDS_GFX_PALETTE_HPP
|
||||
#define RGBDS_GFX_PALETTE_HPP
|
||||
|
||||
#include <array>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
struct Palette {
|
||||
// An array of 4 GBC-native (RGB555) colors
|
||||
std::array<uint16_t, 4> colors{UINT16_MAX, UINT16_MAX, UINT16_MAX, UINT16_MAX};
|
||||
|
||||
void addColor(uint16_t color);
|
||||
uint8_t indexOf(uint16_t color) const;
|
||||
uint16_t &operator[](size_t index) { return colors[index]; }
|
||||
uint16_t const &operator[](size_t index) const { return colors[index]; }
|
||||
|
||||
decltype(colors)::iterator begin();
|
||||
decltype(colors)::iterator end();
|
||||
decltype(colors)::const_iterator begin() const;
|
||||
decltype(colors)::const_iterator end() const;
|
||||
|
||||
uint8_t size() const;
|
||||
};
|
||||
|
||||
#endif // RGBDS_GFX_PALETTE_HPP
|
||||
Reference in New Issue
Block a user