Simplify some C++ abstractions (#1518)

* Remove namespaces
* Prefer `bool operator==`, not `friend auto operator==`
* Prefer not to use `using`
* Use a `constexpr` function instead of a template for `flipTable`
This commit is contained in:
Sylvie
2024-09-26 00:07:27 -04:00
committed by GitHub
parent 8037b9e10a
commit 9783671399
11 changed files with 80 additions and 124 deletions

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@@ -107,20 +107,18 @@ struct Palette {
uint8_t size() const;
};
namespace detail {
template<typename T, T... i>
static constexpr auto flipTable(std::integer_sequence<T, i...>) {
return std::array{[](uint8_t byte) {
// Flipping tends to happen fairly often, so take a bite out of dcache to speed it up
static constexpr auto flipTable = ([]() constexpr {
std::array<uint16_t, 256> table{};
for (uint16_t i = 0; i < table.size(); i++) {
// To flip all the bits, we'll flip both nibbles, then each nibble half, etc.
uint16_t byte = i;
byte = (byte & 0b0000'1111) << 4 | (byte & 0b1111'0000) >> 4;
byte = (byte & 0b0011'0011) << 2 | (byte & 0b1100'1100) >> 2;
byte = (byte & 0b0101'0101) << 1 | (byte & 0b1010'1010) >> 1;
return byte;
}(i)...};
}
} // namespace detail
// Flipping tends to happen fairly often, so take a bite out of dcache to speed it up
static constexpr auto flipTable = detail::flipTable(std::make_integer_sequence<uint16_t, 256>());
table[i] = byte;
}
return table;
})();
#endif // RGBDS_GFX_MAIN_HPP

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@@ -6,19 +6,15 @@
#include <tuple>
#include <vector>
#include "defaultinitalloc.hpp"
#include "defaultinitvec.hpp"
struct Palette;
class ProtoPalette;
namespace packing {
/*
* Returns which palette each proto-palette maps to, and how many palettes are necessary
*/
std::tuple<DefaultInitVec<size_t>, size_t>
overloadAndRemove(std::vector<ProtoPalette> const &protoPalettes);
} // namespace packing
#endif // RGBDS_GFX_PAL_PACKING_HPP

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@@ -12,20 +12,16 @@
struct Palette;
namespace sorting {
void indexed(
void sortIndexed(
std::vector<Palette> &palettes,
int palSize,
png_color const *palRGB,
int palAlphaSize,
png_byte *palAlpha
);
void grayscale(
void sortGrayscale(
std::vector<Palette> &palettes, std::array<std::optional<Rgba>, 0x8001> const &colors
);
void rgb(std::vector<Palette> &palettes);
} // namespace sorting
void sortRgb(std::vector<Palette> &palettes);
#endif // RGBDS_GFX_PAL_SORTING_HPP

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@@ -40,8 +40,8 @@ struct Rgba {
auto shl = [](uint8_t val, unsigned shift) { return static_cast<uint32_t>(val) << shift; };
return shl(red, 24) | shl(green, 16) | shl(blue, 8) | shl(alpha, 0);
}
friend bool operator==(Rgba const &lhs, Rgba const &rhs) { return lhs.toCSS() == rhs.toCSS(); }
friend bool operator!=(Rgba const &lhs, Rgba const &rhs) { return lhs.toCSS() != rhs.toCSS(); }
bool operator==(Rgba const &rhs) const { return toCSS() == rhs.toCSS(); }
bool operator!=(Rgba const &rhs) const { return toCSS() != rhs.toCSS(); }
/*
* CGB colors are RGB555, so we use bit 15 to signify that the color is transparent instead

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@@ -6,52 +6,46 @@
#include <tuple>
#include <utility>
template<typename T>
class EnumSeqIterator {
T _value;
public:
explicit EnumSeqIterator(T value) : _value(value) {}
EnumSeqIterator &operator++() {
_value = (T)(_value + 1);
return *this;
}
auto operator*() const { return _value; }
friend auto operator==(EnumSeqIterator const &lhs, EnumSeqIterator const &rhs) {
return lhs._value == rhs._value;
}
friend auto operator!=(EnumSeqIterator const &lhs, EnumSeqIterator const &rhs) {
return lhs._value != rhs._value;
}
};
template<typename T>
class EnumSeq {
T _start;
T _stop;
class Iterator {
T _value;
public:
explicit Iterator(T value) : _value(value) {}
Iterator &operator++() {
_value = (T)(_value + 1);
return *this;
}
auto operator*() const { return _value; }
bool operator==(Iterator const &rhs) const { return _value == rhs._value; }
bool operator!=(Iterator const &rhs) const { return _value != rhs._value; }
};
public:
explicit EnumSeq(T stop) : _start((T)0), _stop(stop) {}
explicit EnumSeq(T start, T stop) : _start(start), _stop(stop) {}
EnumSeqIterator<T> begin() { return EnumSeqIterator(_start); }
EnumSeqIterator<T> end() { return EnumSeqIterator(_stop); }
Iterator begin() { return Iterator(_start); }
Iterator end() { return Iterator(_stop); }
};
// This is not a fully generic implementation; its current use cases only require for-loop behavior.
// We also assume that all iterators have the same length.
template<typename... Iters>
class Zip {
std::tuple<Iters...> _iters;
template<typename... Ts>
class ZipIterator {
std::tuple<Ts...> _iters;
public:
explicit Zip(std::tuple<Iters...> &&iters) : _iters(iters) {}
explicit ZipIterator(std::tuple<Ts...> &&iters) : _iters(iters) {}
Zip &operator++() {
ZipIterator &operator++() {
std::apply([](auto &&...it) { (++it, ...); }, _iters);
return *this;
}
@@ -62,26 +56,24 @@ public:
);
}
friend auto operator==(Zip const &lhs, Zip const &rhs) {
return std::get<0>(lhs._iters) == std::get<0>(rhs._iters);
bool operator==(ZipIterator const &rhs) const {
return std::get<0>(_iters) == std::get<0>(rhs._iters);
}
friend auto operator!=(Zip const &lhs, Zip const &rhs) {
return std::get<0>(lhs._iters) != std::get<0>(rhs._iters);
bool operator!=(ZipIterator const &rhs) const {
return std::get<0>(_iters) != std::get<0>(rhs._iters);
}
};
namespace detail {
template<typename... Containers>
template<typename... Ts>
class ZipContainer {
std::tuple<Containers...> _containers;
std::tuple<Ts...> _containers;
public:
explicit ZipContainer(Containers &&...containers)
: _containers(std::forward<Containers>(containers)...) {}
explicit ZipContainer(Ts &&...containers) : _containers(std::forward<Ts>(containers)...) {}
auto begin() {
return Zip(std::apply(
return ZipIterator(std::apply(
[](auto &&...containers) {
using std::begin;
return std::make_tuple(begin(containers)...);
@@ -91,7 +83,7 @@ public:
}
auto end() {
return Zip(std::apply(
return ZipIterator(std::apply(
[](auto &&...containers) {
using std::end;
return std::make_tuple(end(containers)...);
@@ -105,12 +97,11 @@ public:
template<typename T>
using Holder = std::
conditional_t<std::is_lvalue_reference_v<T>, T, std::remove_cv_t<std::remove_reference_t<T>>>;
} // namespace detail
// Does the same number of iterations as the first container's iterator!
template<typename... Containers>
static constexpr auto zip(Containers &&...cs) {
return detail::ZipContainer<detail::Holder<Containers>...>(std::forward<Containers>(cs)...);
template<typename... Ts>
static constexpr auto zip(Ts &&...cs) {
return ZipContainer<Holder<Ts>...>(std::forward<Ts>(cs)...);
}
#endif // RGBDS_ITERTOOLS_HPP