Simplify some C++ abstractions (#1518)

* Remove namespaces
* Prefer `bool operator==`, not `friend auto operator==`
* Prefer not to use `using`
* Use a `constexpr` function instead of a template for `flipTable`
This commit is contained in:
Sylvie
2024-09-26 00:07:27 -04:00
committed by GitHub
parent 8037b9e10a
commit 9783671399
11 changed files with 80 additions and 124 deletions

View File

@@ -6,19 +6,15 @@
#include <tuple>
#include <vector>
#include "defaultinitalloc.hpp"
#include "defaultinitvec.hpp"
struct Palette;
class ProtoPalette;
namespace packing {
/*
* Returns which palette each proto-palette maps to, and how many palettes are necessary
*/
std::tuple<DefaultInitVec<size_t>, size_t>
overloadAndRemove(std::vector<ProtoPalette> const &protoPalettes);
} // namespace packing
#endif // RGBDS_GFX_PAL_PACKING_HPP