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Use a constant for 0x8001 (#1596)
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@@ -10,6 +10,10 @@
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#include "gfx/rgba.hpp"
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// Allow a slot for every possible CGB color, plus one for transparency
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// 32 (1 << 5) per channel, times 3 RGB channels = 32768 CGB colors
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static constexpr size_t NB_COLOR_SLOTS = (1 << (5 * 3)) + 1;
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struct Palette;
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void sortIndexed(
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@@ -20,7 +24,7 @@ void sortIndexed(
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png_byte *palAlpha
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);
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void sortGrayscale(
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std::vector<Palette> &palettes, std::array<std::optional<Rgba>, 0x8001> const &colors
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std::vector<Palette> &palettes, std::array<std::optional<Rgba>, NB_COLOR_SLOTS> const &colors
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);
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void sortRgb(std::vector<Palette> &palettes);
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@@ -46,7 +46,7 @@ void sortIndexed(
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}
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void sortGrayscale(
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std::vector<Palette> &palettes, std::array<std::optional<Rgba>, 0x8001> const &colors
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std::vector<Palette> &palettes, std::array<std::optional<Rgba>, NB_COLOR_SLOTS> const &colors
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) {
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options.verbosePrint(Options::VERB_LOG_ACT, "Sorting palette by grayscale bins...\n");
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@@ -26,8 +26,7 @@
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#include "gfx/proto_palette.hpp"
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class ImagePalette {
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// Use as many slots as there are CGB colors (plus transparency)
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std::array<std::optional<Rgba>, 0x8001> _colors;
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std::array<std::optional<Rgba>, NB_COLOR_SLOTS> _colors;
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public:
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ImagePalette() = default;
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