Fix duplicated CGB color calculation in pal sorting

And also the inverted alpha channel condition causing the wrong colors
to be treated as transparent
This commit is contained in:
ISSOtm
2022-03-01 00:53:42 +01:00
committed by Eldred Habert
parent 373a22660b
commit d30e507270
3 changed files with 54 additions and 45 deletions

View File

@@ -9,6 +9,51 @@
#ifndef RGBDS_GFX_CONVERT_HPP
#define RGBDS_GFX_CONVERT_HPP
#include <assert.h>
#include <stdint.h>
#include "gfx/main.hpp"
struct Rgba {
uint8_t red;
uint8_t green;
uint8_t blue;
uint8_t alpha;
Rgba(uint8_t r, uint8_t g, uint8_t b, uint8_t a) : red(r), green(g), blue(b), alpha(a) {}
Rgba(uint32_t rgba) : red(rgba), green(rgba >> 8), blue(rgba >> 16), alpha(rgba >> 24) {}
operator uint32_t() const {
auto shl = [](uint8_t val, unsigned shift) { return static_cast<uint32_t>(val) << shift; };
return shl(red, 0) | shl(green, 8) | shl(blue, 16) | shl(alpha, 24);
}
bool operator!=(Rgba const &other) const {
return static_cast<uint32_t>(*this) != static_cast<uint32_t>(other);
}
bool isGray() const { return red == green && green == blue; }
/**
* CGB colors are RGB555, so we use bit 15 to signify that the color is transparent instead
* Since the rest of the bits don't matter then, we return 0x8000 exactly.
*/
static constexpr uint16_t transparent = 0b1'00000'00000'00000;
static constexpr uint8_t transparency_threshold = 5; // TODO: adjust this
/**
* Computes the equivalent CGB color, respects the color curve depending on options
*/
uint16_t cgbColor() const {
if (alpha > 0xFF - transparency_threshold)
return transparent;
if (options.useColorCurve) {
assert(!"TODO");
} else {
return (red >> 3) | (green >> 3) << 5 | (blue >> 3) << 10;
}
}
};
void process();
#endif /* RGBDS_GFX_CONVERT_HPP */

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@@ -31,46 +31,6 @@
#include "gfx/pal_sorting.hpp"
#include "gfx/proto_palette.hpp"
struct Rgba {
uint8_t red;
uint8_t green;
uint8_t blue;
uint8_t alpha;
Rgba(uint8_t r, uint8_t g, uint8_t b, uint8_t a) : red(r), green(g), blue(b), alpha(a) {}
Rgba(uint32_t rgba) : red(rgba), green(rgba >> 8), blue(rgba >> 16), alpha(rgba >> 24) {}
operator uint32_t() const {
auto shl = [](uint8_t val, unsigned shift) { return static_cast<uint32_t>(val) << shift; };
return shl(red, 0) | shl(green, 8) | shl(blue, 16) | shl(alpha, 24);
}
bool operator!=(Rgba const &other) const {
return static_cast<uint32_t>(*this) != static_cast<uint32_t>(other);
}
bool isGray() const { return red == green && green == blue; }
/**
* CGB colors are RGB555, so we use bit 15 to signify that the color is transparent instead
* Since the rest of the bits don't matter then, we return 0x8000 exactly.
*/
static constexpr uint16_t transparent = 0b1'00000'00000'00000;
static constexpr uint8_t transparency_threshold = 5; // TODO: adjust this
/**
* Computes the equivalent CGB color, respects the color curve depending on options
*/
uint16_t cgbColor() const {
if (alpha < transparency_threshold)
return transparent;
if (options.useColorCurve) {
assert(!"TODO");
} else {
return (red >> 3) | (green >> 3) << 5 | (blue >> 3) << 10;
}
}
};
class ImagePalette {
// Use as many slots as there are CGB colors (plus transparency)
std::array<std::optional<Rgba>, 0x8001> _colors;
@@ -256,7 +216,8 @@ public:
options.verbosePrint("Embedded palette has %d colors: [", nbColors);
for (int i = 0; i < nbColors; ++i) {
auto const &color = embeddedPal[i];
options.verbosePrint("#%02x%02x%02x%s", color.red, color.green, color.blue,
options.verbosePrint("#%02x%02x%02x%02x%s", color.red, color.green, color.blue,
transparencyPal ? transparencyPal[i] : 0xFF,
i != nbColors - 1 ? ", " : "]\n");
}
} else {
@@ -464,7 +425,7 @@ static void outputTileData(Png const &png, DefaultInitVec<AttrmapEntry> const &a
std::vector<Palette> const &palettes,
DefaultInitVec<size_t> const &mappings) {
std::filebuf output;
output.open(options.tilemap, std::ios_base::out | std::ios_base::binary);
output.open(options.output, std::ios_base::out | std::ios_base::binary);
auto iter = attrmap.begin();
for (auto tile : png.visitAsTiles(options.columnMajor)) {

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@@ -7,6 +7,7 @@
#include "helpers.h"
#include "gfx/convert.hpp"
#include "gfx/main.hpp"
namespace sorting {
@@ -19,10 +20,12 @@ void indexed(std::vector<Palette> &palettes, int palSize, png_color const *palRG
std::sort(pal.begin(), pal.end(), [&](uint16_t lhs, uint16_t rhs) {
// Iterate through the PNG's palette, looking for either of the two
for (int i = 0; i < palSize; ++i) {
if (palAlpha && palAlpha[i])
continue;
auto const &c = palRGB[i];
uint16_t cgbColor = c.red >> 3 | (c.green >> 3) << 5 | (c.blue >> 3) << 10;
Rgba color(c.red, c.green, c.blue, palAlpha ? palAlpha[i] : 0xFF);
uint16_t cgbColor = color.cgbColor();
if (cgbColor == Rgba::transparent) {
continue;
}
// Return whether lhs < rhs
if (cgbColor == rhs) {
return false;