Fix RGBGFX man page

- Add color curve option to synopsis
- Fix ordering of `-d`'d description
This commit is contained in:
ISSOtm
2019-11-03 21:21:35 +01:00
parent ff8e38fcc6
commit d6a43f6a53

View File

@@ -13,7 +13,7 @@
.Nd Game Boy graphics converter
.Sh SYNOPSIS
.Nm rgbgfx
.Op Fl ADfFhmPTuVv
.Op Fl ACDfFhmPTuVv
.Op Fl o Ar outfile
.Op Fl a Ar attrmap
.Op Fl d Ar depth
@@ -65,6 +65,9 @@ the file extension, and appending
Use the color curve of the Game Boy Color when generating palettes.
.It Fl D
Debug features are enabled.
.It Fl d Ar depth
The bit depth of the output image (either 1 or 2).
By default, the bit depth is 2 (two bits per pixel).
.It Fl f
Fix the input PNG file to be a correctly indexed image.
.It Fl F
@@ -72,9 +75,6 @@ Same as
.Fl f ,
but additionally, the supplied command line parameters are saved within the PNG
and will be loaded and automatically used next time.
.It Fl d Ar depth
The bit depth of the output image (either 1 or 2).
By default, the bit depth is 2 (two bits per pixel).
.It Fl h
Lay out tiles horizontally rather than vertically.
.It Fl m