mirror of
https://github.com/gbdev/rgbds.git
synced 2025-11-20 10:12:06 +00:00
Convert Markdown files to reStructuredText
Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
This commit is contained in:
@@ -1,6 +1,10 @@
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# Original code
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LICENSE
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=======
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Copyright (C) 1997 Carsten Sorensen <surfsmurf@matilde.demon.co.uk>
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Original code
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-------------
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Copyright (C) 1997 Carsten Sorensen <surfsmurf@matilde.demon.co.uk>
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The ASMotor package (xAsm, xLink, RGBFix, examples and documentation) is
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freeware and distributed as is. The author retains his copyright and right to
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@@ -19,40 +23,43 @@ In other words this means I encourage you to...
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This also means you can't...
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- blame me for loss of profit, data, sleep, food or other nasty things through
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the use or distribution of ASMotor. If you choose to use ASMotor you do so at
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the use or distribution of ASMotor. If you choose to use ASMotor you do so at
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your own risk.
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- expect me to be able to help you should you have a problem related or not to
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ASMotor.
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# Otaku no Zoku's modifications
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Otaku no Zoku's modifications
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-----------------------------
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Copyright (C) 1999 Justin Lloyd <jlloyd@imf.la> (?)
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Copyright (C) 1999 Justin Lloyd <jlloyd@imf.la> (?)
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```
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DO WHATEVER PUBLIC LICENSE*
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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::
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0. You can do whatever you want to with the work.
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1. You cannot stop anybody from doing whatever they want to with the work.
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2. You cannot revoke anybody elses DO WHATEVER PUBLIC LICENSE in the work.
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DO WHATEVER PUBLIC LICENSE*
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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This program is free software. It comes without any warranty, to
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the extent permitted by applicable law. You can redistribute it
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and/or modify it under the terms of the DO WHATEVER PUBLIC LICENSE
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0. You can do whatever you want to with the work.
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1. You cannot stop anybody from doing whatever they want to with the work.
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2. You cannot revoke anybody elses DO WHATEVER PUBLIC LICENSE in the work.
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Software originally created by Justin Lloyd @ http://otakunozoku.com/
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```
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This program is free software. It comes without any warranty, to
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the extent permitted by applicable law. You can redistribute it
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and/or modify it under the terms of the DO WHATEVER PUBLIC LICENSE
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# rgbds-linux
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Software originally created by Justin Lloyd @ http://otakunozoku.com/
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Copyright (C) 2009 Vegard Nossum <vegard.nossum@gmail.com>
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rgbds-linux
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-----------
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# Current
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Copyright (C) 2009 Vegard Nossum <vegard.nossum@gmail.com>
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Current
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-------
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rgbasm and rgblink are derived from Justin Lloyd's RGBDS.
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rgbfix was rewritten from scratch by Anthony J. Bentley, and is released
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under the ISC license; see the source file for the text of the license.
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rgbfix was rewritten from scratch by Anthony J. Bentley, and is released under
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the ISC license; see the source file for the text of the license.
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rgbgfx was written by stag019, and is released under the ISC license.
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@@ -64,11 +71,11 @@ The UTF-8 decoder in src/asm/charmap.c was written by Björn Höhrmann and is
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released under the MIT license. The remainder of charmap.c was written by
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stag019, and is released under the ISC license.
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extern/err.c is derived from the Musl C library, http://www.musl-libc.org,
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and is released under the MIT license.
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extern/err.c is derived from the Musl C library, http://www.musl-libc.org, and
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is released under the MIT license.
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extern/reallocarray.c is derived from the OpenBSD Project,
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http://www.openbsd.org, and is released under the ISC license.
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extern/strl.c is derived from the OpenBSD Project, http://www.openbsd.org,
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and is released under the BSD license.
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extern/strl.c is derived from the OpenBSD Project, http://www.openbsd.org, and
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is released under the BSD license.
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162
README.md
162
README.md
@@ -1,162 +0,0 @@
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# RGBDS
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RGBDS (Rednex Game Boy Development System) is a free assembler/linker package
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for the Game Boy and Game Boy Color. It consists of:
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- rgbasm (assembler)
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- rgblink (linker)
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- rgbfix (checksum/header fixer)
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- rgbgfx (PNG‐to‐Game Boy graphics converter)
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This is a fork of the original RGBDS which aims to make the programs more like
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other UNIX tools.
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This toolchain is maintained on [GitHub](https://github.com/rednex/rgbds), as
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well as its [documentation](https://github.com/rednex/rednex.github.io).
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The documentation of this toolchain can be viewed online
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[here](https://rednex.github.io/), it is generated from the man pages found in
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this repository.
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## 1. Installing RGBDS
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### 1.1 Windows
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Windows builds are available in the releases page on GitHub:
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https://github.com/rednex/rgbds/releases
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Copy the `.exe` files to `C:\Windows\` or similar.
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If you require the latest version in development, it should be possible to
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compile RGBDS with MinGW or Cygwin by following the instructions to build it
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on UNIX systems.
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### 1.2 macOS
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You can build RGBDS by following the instructions below. However, if you would
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prefer not to build RGBDS yourself, you may also install it using
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[Homebrew](http://brew.sh/).
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To install the latest release, use:
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```sh
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brew install rgbds
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```
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To install RGBDS with all of the current changes in development (as seen on the
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`master` branch on GitHub), use:
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```sh
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brew install rgbds --HEAD
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```
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### 1.3 Other UNIX-like systems
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No official binaries of RGBDS are distributed for these systems, you must follow
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the simple instructions below to compile and install it.
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## 2. Building RGBDS from source
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RGBDS can be built in UNIX-like systems by following the instructions below.
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### 2.1 Dependencies
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RGBDS requires yacc, flex, libpng and pkg-config to be installed.
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On macOS, install the latter two with [Homebrew](http://brew.sh/):
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```sh
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brew install libpng pkg-config
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```
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On other Unixes, use the built-in package manager. For example, on Debian or
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Ubuntu:
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```sh
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sudo apt-get install byacc flex pkg-config libpng-dev
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```
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You can test if libpng and pkg-config are installed by running
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`pkg-config --cflags libpng`: if the output is a path, then you're good, and if
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it outputs an error then you need to install them via a package manager.
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### 2.2 Build process
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To build the programs, run in your terminal:
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```sh
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make
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```
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Then, to install the compiled programs and manual pages, run (with appropriate
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privileges, e.g, with `sudo`):
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```sh
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make install
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```
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After installation, you can read the manuals with the `man` command. E.g.,
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```sh
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man 7 rgbds
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```
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There are some variables in the Makefile that can be redefined by the user. The
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variables described below can affect installation behavior when given on the
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make command line. For example, to install RGBDS in your home directory instead
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of systemwide, run the following:
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```sh
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make install PREFIX=$HOME
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```
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To do a verbose build, run:
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```sh
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make Q=
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```
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This is the complete list of user-defined variables:
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- `PREFIX`: Location where RGBDS will be installed. Defaults to `/usr/local`.
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- `bindir`: Location where the binaries will be installed. Defaults to
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`${PREFIX}/bin`.
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- `mandir`: Location where the manpages will be installed. Defaults to
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`${PREFIX}/man`.
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- `DESTDIR`: This is prepended to all paths during the installation. It is
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mainly used for packaging.
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- `Q`: Whether to quiet the build or not. To make the build more verbose, clear
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this variable. Defaults to `@`.
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- `STRIP`: Whether to strip the installed binaries of debug symbols or not.
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Defaults to `-s`.
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- `BINMODE`: Permissions of the installed binaries. Defaults to `555`.
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- `MANMODE`: Permissions of the installed manpages. Defaults to `444`.
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- `CHECKPATCH`: Path of the script `checkpatch.pl` of the Linux kernel. Defaults
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to `../linux/scripts/checkpatch.pl`.
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## 3 History
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- Around 1997, Carsten Sorensen (AKA SurfSmurf) writes ASMotor as a
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general-purpose assembler/linker system for DOS/Win32
|
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|
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- Around 1999, Justin Lloyd (AKA Otaku no Zoku) adapts ASMotor to read and
|
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produce GBZ80 assembly/machine code, and releases this version as RGBDS.
|
||||
|
||||
- 2009, Vegard Nossum adapts the code to be more UNIX-like and releases this
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version as rgbds-linux on [GitHub](https://github.com/vegard/rgbds-linux).
|
||||
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||||
- 2010, Anthony J. Bentley forks that repository. The fork becomes the reference
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implementation of rgbds.
|
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|
||||
- 2017, Bentley's repository is moved to a neutral name.
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||||
173
README.rst
Normal file
173
README.rst
Normal file
@@ -0,0 +1,173 @@
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RGBDS
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=====
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RGBDS (Rednex Game Boy Development System) is a free assembler/linker package
|
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for the Game Boy and Game Boy Color. It consists of:
|
||||
|
||||
- rgbasm (assembler)
|
||||
- rgblink (linker)
|
||||
- rgbfix (checksum/header fixer)
|
||||
- rgbgfx (PNG‐to‐Game Boy graphics converter)
|
||||
|
||||
This is a fork of the original RGBDS which aims to make the programs more like
|
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other UNIX tools.
|
||||
|
||||
This toolchain is maintained on `GitHub <https://github.com/rednex/rgbds>`__, as
|
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well as its `documentation <https://github.com/rednex/rednex.github.io>`__.
|
||||
|
||||
The documentation of this toolchain can be viewed online
|
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`here <https://rednex.github.io/>`__, it is generated from the man pages found
|
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in this repository.
|
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|
||||
1. Installing RGBDS
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-------------------
|
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|
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1.1 Windows
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~~~~~~~~~~~
|
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|
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Windows builds are available in the releases page on GitHub:
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|
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::
|
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|
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https://github.com/rednex/rgbds/releases
|
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|
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Copy the ``.exe`` files to ``C:\Windows\`` or similar.
|
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|
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If you require the latest version in development, it should be possible to
|
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compile RGBDS with MinGW or Cygwin by following the instructions to build it on
|
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UNIX systems.
|
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|
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1.2 macOS
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~~~~~~~~~
|
||||
|
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You can build RGBDS by following the instructions below. However, if you would
|
||||
prefer not to build RGBDS yourself, you may also install it using
|
||||
`Homebrew <http://brew.sh/>`__.
|
||||
|
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To install the latest release, use:
|
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.. code:: sh
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|
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brew install rgbds
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|
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To install RGBDS with all of the current changes in development (as seen on the
|
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``master`` branch on GitHub), use:
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.. code:: sh
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brew install rgbds --HEAD
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1.3 Other UNIX-like systems
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~~~~~~~~~~~~~~~~~~~~~~~~~~~
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|
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No official binaries of RGBDS are distributed for these systems, you must follow
|
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the simple instructions below to compile and install it.
|
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|
||||
2. Building RGBDS from source
|
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-----------------------------
|
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|
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RGBDS can be built in UNIX-like systems by following the instructions below.
|
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|
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2.1 Dependencies
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~~~~~~~~~~~~~~~~
|
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|
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RGBDS requires yacc, flex, libpng and pkg-config to be installed.
|
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|
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On macOS, install the latter two with `Homebrew <http://brew.sh/>`__:
|
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|
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.. code:: sh
|
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|
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brew install libpng pkg-config
|
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|
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On other Unixes, use the built-in package manager. For example, on Debian or
|
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Ubuntu:
|
||||
|
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.. code:: sh
|
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|
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sudo apt-get install byacc flex pkg-config libpng-dev
|
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|
||||
You can test if libpng and pkg-config are installed by running ``pkg-config
|
||||
--cflags libpng``: if the output is a path, then you're good, and if it outputs
|
||||
an error then you need to install them via a package manager.
|
||||
|
||||
2.2 Build process
|
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~~~~~~~~~~~~~~~~~
|
||||
|
||||
To build the programs, run in your terminal:
|
||||
|
||||
.. code:: sh
|
||||
|
||||
make
|
||||
|
||||
Then, to install the compiled programs and manual pages, run (with appropriate
|
||||
privileges, e.g, with ``sudo``):
|
||||
|
||||
.. code:: sh
|
||||
|
||||
make install
|
||||
|
||||
After installation, you can read the manuals with the ``man`` command. E.g.,
|
||||
|
||||
.. code:: sh
|
||||
|
||||
man 7 rgbds
|
||||
|
||||
There are some variables in the Makefile that can be redefined by the user. The
|
||||
variables described below can affect installation behavior when given on the
|
||||
make command line. For example, to install RGBDS in your home directory instead
|
||||
of systemwide, run the following:
|
||||
|
||||
.. code:: sh
|
||||
|
||||
make install PREFIX=$HOME
|
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|
||||
To do a verbose build, run:
|
||||
|
||||
.. code:: sh
|
||||
|
||||
make Q=
|
||||
|
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This is the complete list of user-defined variables:
|
||||
|
||||
- ``PREFIX``: Location where RGBDS will be installed. Defaults to
|
||||
``/usr/local``.
|
||||
|
||||
- ``bindir``: Location where the binaries will be installed. Defaults to
|
||||
``${PREFIX}/bin``.
|
||||
|
||||
- ``mandir``: Location where the manpages will be installed. Defaults to
|
||||
``${PREFIX}/man``.
|
||||
|
||||
- ``DESTDIR``: This is prepended to all paths during the installation. It is
|
||||
mainly used for packaging.
|
||||
|
||||
- ``Q``: Whether to quiet the build or not. To make the build more verbose,
|
||||
clear this variable. Defaults to ``@``.
|
||||
|
||||
- ``STRIP``: Whether to strip the installed binaries of debug symbols or not.
|
||||
Defaults to ``-s``.
|
||||
|
||||
- ``BINMODE``: Permissions of the installed binaries. Defaults to ``555``.
|
||||
|
||||
- ``MANMODE``: Permissions of the installed manpages. Defaults to ``444``.
|
||||
|
||||
- ``CHECKPATCH``: Path of the script ``checkpatch.pl`` of the Linux kernel.
|
||||
Defaults to ``../linux/scripts/checkpatch.pl``.
|
||||
|
||||
3 History
|
||||
---------
|
||||
|
||||
- Around 1997, Carsten Sorensen (AKA SurfSmurf) writes ASMotor as a
|
||||
general-purpose assembler/linker system for DOS/Win32
|
||||
|
||||
- Around 1999, Justin Lloyd (AKA Otaku no Zoku) adapts ASMotor to read and
|
||||
produce GBZ80 assembly/machine code, and releases this version as RGBDS.
|
||||
|
||||
- 2009, Vegard Nossum adapts the code to be more UNIX-like and releases
|
||||
this version as rgbds-linux on
|
||||
`GitHub <https://github.com/vegard/rgbds-linux>`__.
|
||||
|
||||
- 2010, Anthony J. Bentley forks that repository. The fork becomes the reference
|
||||
implementation of rgbds.
|
||||
|
||||
- 2017, Bentley's repository is moved to a neutral name.
|
||||
Reference in New Issue
Block a user