REPT blocks nested in macros (and possibly other cases) leaked
memory on every call. Unlike most other memory leaks, which would
be freed at the end of program execution if they were done properly,
those piled up the more compilation went on.
I believe memory usage could have started being fairly high on
large projects following the "one master file INCLUDEs all the rest"
so this may have actually been worth it.
sym_SetMacroArgID used a `sprintf` that could write no \0.
In practice this was benign because %u cannot print 256 chars,
but better future-proof this.
(And REPT.)
Not exactly a *recursion* limit, more like a *stack depth* limit,
but calling it "recursion" conveys its purpose better.
The default of 64 is super overkill: even in a a project with
what I believe to be above-average levels of nesting, the
level only peaked at 6.
Keeping in mind the purpose of this is to catch infinite
recursion, which is still caught quickly (in usual cases, anyways),
this default seems sensible.
And it passes tests. What more do you need?
This adds two new directives: newcharmap and setcharmap.
newcharmap creates a new charmap and switches to it.
setcharmap switches to an existing charmap.
While working on #392, I noticed that the macro-@ test (as well
as the line-continuation test, but for that one see #393)
printed an additional '@(-1)' entry which doesn't make sense.
When trying to skip over nested if statements, if there was no whitespace
after an "if", then that "if" would not be recognized. That's a problem since
"if(" and "if{" are also valid ways to start an if statement. This change
will make it so that they are recognized correctly.
c75a953 broke my (previously-working) project that defined, via
macros, 'sizeof_.player'.
A test was added to confirm that those are indeed accepted
outside of macros.
Should partially cover #178 and close#270.
This allows printing numbers in different bases and without the dollar prefix
This is especially useful in macros because the dollar isnt a valid character
for symbol names, requiring heavy `STRSUB` usage.
When trying to fix a section becoming too large, the size it reached is necessary to know whether to optimize away a few bytes or split it entirely.
This error is also commonly encountered when INCBINing too large a slice of a file, in which case the amount of bytes by which the section is too large is again an useful information
Previously, a PUSHS before a SECTION directive would cause rgbasm to crash when encountering a subsequent POPS.
This is because the subsequently-called out_setCurrentSection() expected the new section to be non-null, which wasn’t the case in this situation. This has been addressed by allowing the ‘null’ section to be set in this function, and only dereferencing it (to set nPC) if a non-null section is to be set.
In practice, this means that PUSHS/POPS can now be used to push/restore a context without a section.
Charmap's previous structure was using brute-force comparison for
converting the strings in source files. It always compared given
strings to all of the strings in charmap, which was very costly
in huge projects.
For its improvement, I changed its structure into trie, which is
being used in many string-processing areas. It's now much faster
than before.
There is a bug in processing the comments in source files. It's
related to #326. And this bug comes out when you comment something
with the character ';', and include the quotation mark without its
pair in it.
The lastest version of rgbds compiler has a step to parse the given
source to convert its line endings to a unified one, and it
processes quotation marks even before it processes the comments.
I edited a little bit of the source, and it works fine now.
If the type char is signed, then in the function
yylex_GetFloatMaskAndFloatLen(), *s can have a negative value and be converted
to a negative int32_t which is then used as an array index. It should be
converted to uint8_t instead to ensure that the value is in the bounds of the
tFloatingFirstChar, tFloatingSecondChar, and tFloatingChars arrays.