Files
rgbds/include/gfx/proto_palette.hpp
ISSOtm 33a0857b8d Properly detect tiles with more than 4 colours
Fixes #1127, which was caused by a dumb logic error. Duh me.
2023-02-08 00:21:05 +01:00

50 lines
1.1 KiB
C++

/*
* This file is part of RGBDS.
*
* Copyright (c) 2022, Eldred Habert and RGBDS contributors.
*
* SPDX-License-Identifier: MIT
*/
#ifndef RGBDS_GFX_PROTO_PALETTE_HPP
#define RGBDS_GFX_PROTO_PALETTE_HPP
#include <algorithm>
#include <array>
#include <stddef.h>
#include <stdint.h>
class ProtoPalette {
public:
static constexpr size_t capacity = 4;
private:
// Up to 4 colors, sorted, and where SIZE_MAX means the slot is empty
// (OK because it's not a valid color index)
// Sorting is done on the raw numerical values to lessen `compare`'s complexity
std::array<uint16_t, capacity> _colorIndices{UINT16_MAX, UINT16_MAX, UINT16_MAX, UINT16_MAX};
public:
/*
* Adds the specified color to the set, or **silently drops it** if the set is full.
*
* Returns whether the color was unique.
*/
bool add(uint16_t color);
enum ComparisonResult {
NEITHER,
WE_BIGGER,
THEY_BIGGER = -1,
};
ComparisonResult compare(ProtoPalette const &other) const;
size_t size() const;
bool empty() const;
decltype(_colorIndices)::const_iterator begin() const;
decltype(_colorIndices)::const_iterator end() const;
};
#endif // RGBDS_GFX_PROTO_PALETTE_HPP