Rangi 604c69e048 Fix palette-packing decant logic to avoid UB from invalid iterator (#2031)
The "Iterate through the component's color sets, and transfer them"
logic shifted `from.begin()`, which would make subsequent `std::advance`
calls go past `_assigned.end()` and cause UB. This rewrite uses absolute
numeric indexes into `_assigned` to avoid that potential problem.

I haven't been able to craft a test case that actually *reaches*
that piece of logic, and I suspect that it's unreachable given how
we sort and process color sets before decanting, but cannot prove
that; so it stays in. (Maybe if we added 4bpp 16-colors-per-palette
support, it would become reachable?)
2026-07-22 23:48:02 -04:00
2026-07-20 14:08:09 -04:00
2026-07-10 23:12:49 -04:00
2026-07-11 16:19:27 -04:00
2026-07-20 14:08:09 -04:00
2025-07-18 10:10:34 -04:00
2026-07-20 14:08:09 -04:00
2026-07-14 10:34:43 -04:00

RGBDS

RGBDS (Rednex Game Boy Development System) is a free assembler/linker package for the Game Boy and Game Boy Color.

It consists of four tools:

  • RGBASM: assembler
  • RGBLINK: linker
  • RGBFIX: ROM checksum/header fixer
  • RGBGFX: PNG-to-Game Boy graphics converter

Documentation

The full documentation is available online, including the development history and version history, generated from the man pages in this repository.

The documentation website's own source code is available in the rgbds-www repository.

Community

If you have questions about the RGBDS code or its organization, you can contact the maintainers on the GBDev Discord server or other community channels, or via email at rgbds at gbdev dot io.

If you want to help maintain RGBDS, please read the contribution guide.

Installing

The platform-specific installation instructions are available online. To build from source using make or cmake, briefly:

make
sudo make install
cmake -S . -B build -DCMAKE_BUILD_TYPE=Release
cmake --build build
cmake --install build

Both build systems support a prefix (e.g. to install into a specific directory) and a suffix (e.g. to append the version number or commit ID):

make
sudo make install PREFIX=install_dir/ SUFFIX=-$(git rev-parse --short HEAD)
cmake -S . -B build -DCMAKE_BUILD_TYPE=Release -DSUFFIX=-$(git rev-parse --short HEAD)
cmake --build build
cmake --install build --prefix install_dir

On Windows, any SUFFIX should include the .exe extension.

S
Description
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
Readme MIT
25 MiB
Languages
C++ 67%
Assembly 17.7%
Shell 6.8%
Yacc 4.8%
CMake 2.6%
Other 0.9%