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RGBDS-linux Copyright (C) 1997 Carsten Sorensen <surfsmurf@matilde.demon.co.uk> Copyright (C) 1999 Justin Lloyd <jlloyd@imf.la> (?) Copyright (C) 2009 Vegard Nossum <vegard.nossum@gmail.com> What is RGBDS-linux? ==================== RGBDS-linux is a revival of the "Rednex GameBoy Development System" (RGBDS), a set of tools that allow you to compile your own games and programs for the Nintendo GameBoy. RGBDS consists of an assembler (rgbdasm), a linker (xlink), a library manager (xlib), and a tool for producing valid GameBoy ROM images (rgbfix). I _think_ this is the development history of RGBDS/ASMotor: * Around 1997, Carsten Sorensen (AKA SurfSmurf) writes ASMotor as a general-purpose assembler/linker system for DOS/Win32 * Around 1999, Justin Lloyd (AKA Otaku no Zoku) adapts ASMotor to read and produce Z80 assembly/machine code, and releases this version as RGBDS. This (RGBDS-linux) is an adaption of RGBDS intended for use on GNU/Linux systems. In short, we provide a project layout and user interface that is more familiar to GNU/Linux users. Note that we make no attempt to retain backwards compatibility with the original RGBDS, or even the possibility to run the programs on DOS/Win32. Also expect improvements and bugfixes to make their way into the source code.
Description
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
asmassemblyassembly-languageassembly-sm83cplusplusgame-boygame-developmentgameboygamedevgbdevgbz80sm83
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MIT
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