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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-11-23 05:12:05 +00:00

chore: move using namespace out of namespace

This commit is contained in:
Jan Laupetin
2025-11-07 19:21:41 +01:00
parent a8fc10df74
commit 08a8a5cd07
2 changed files with 4 additions and 4 deletions

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@@ -4,10 +4,10 @@
#include <ufbx.h> #include <ufbx.h>
using namespace BSP;
namespace namespace
{ {
using namespace BSP;
void addFBXMeshToWorld( void addFBXMeshToWorld(
ufbx_node* node, std::vector<BSPSurface>& surfaceVec, std::vector<BSPVertex>& vertexVec, std::vector<uint16_t>& indexVec, bool& hasTangentSpace) ufbx_node* node, std::vector<BSPSurface>& surfaceVec, std::vector<BSPVertex>& vertexVec, std::vector<uint16_t>& indexVec, bool& hasTangentSpace)
{ {

View File

@@ -4,10 +4,10 @@
#include "BSPUtil.h" #include "BSPUtil.h"
#include "Linker/BSPLinker.h" #include "Linker/BSPLinker.h"
using namespace BSP;
namespace namespace
{ {
using namespace BSP;
class BSPLoader final : public IAssetCreator class BSPLoader final : public IAssetCreator
{ {
public: public: