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chore: make localize common loaders const
This commit is contained in:
@@ -22,7 +22,7 @@ bool AssetLoaderLocalizeEntry::CanLoadFromRaw() const
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bool AssetLoaderLocalizeEntry::LoadFromRaw(
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bool AssetLoaderLocalizeEntry::LoadFromRaw(
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const std::string& assetName, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager, Zone* zone) const
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const std::string& assetName, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager, Zone* zone) const
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{
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{
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LocalizeCommonAssetLoader commonLoader(
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const LocalizeCommonAssetLoader commonLoader(
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[memory, manager](const CommonLocalizeEntry& entry)
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[memory, manager](const CommonLocalizeEntry& entry)
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{
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{
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auto* localizeEntry = memory->Create<LocalizeEntry>();
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auto* localizeEntry = memory->Create<LocalizeEntry>();
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@@ -22,7 +22,7 @@ bool AssetLoaderLocalizeEntry::CanLoadFromRaw() const
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bool AssetLoaderLocalizeEntry::LoadFromRaw(
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bool AssetLoaderLocalizeEntry::LoadFromRaw(
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const std::string& assetName, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager, Zone* zone) const
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const std::string& assetName, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager, Zone* zone) const
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{
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{
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LocalizeCommonAssetLoader commonLoader(
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const LocalizeCommonAssetLoader commonLoader(
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[memory, manager](const CommonLocalizeEntry& entry)
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[memory, manager](const CommonLocalizeEntry& entry)
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{
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{
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auto* localizeEntry = memory->Create<LocalizeEntry>();
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auto* localizeEntry = memory->Create<LocalizeEntry>();
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@@ -22,7 +22,7 @@ bool AssetLoaderLocalizeEntry::CanLoadFromRaw() const
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bool AssetLoaderLocalizeEntry::LoadFromRaw(
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bool AssetLoaderLocalizeEntry::LoadFromRaw(
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const std::string& assetName, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager, Zone* zone) const
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const std::string& assetName, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager, Zone* zone) const
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{
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{
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LocalizeCommonAssetLoader commonLoader(
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const LocalizeCommonAssetLoader commonLoader(
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[memory, manager](const CommonLocalizeEntry& entry)
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[memory, manager](const CommonLocalizeEntry& entry)
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{
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{
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auto* localizeEntry = memory->Create<LocalizeEntry>();
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auto* localizeEntry = memory->Create<LocalizeEntry>();
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@@ -22,7 +22,7 @@ bool AssetLoaderLocalizeEntry::CanLoadFromRaw() const
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bool AssetLoaderLocalizeEntry::LoadFromRaw(
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bool AssetLoaderLocalizeEntry::LoadFromRaw(
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const std::string& assetName, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager, Zone* zone) const
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const std::string& assetName, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager, Zone* zone) const
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{
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{
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LocalizeCommonAssetLoader commonLoader(
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const LocalizeCommonAssetLoader commonLoader(
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[memory, manager](const CommonLocalizeEntry& entry)
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[memory, manager](const CommonLocalizeEntry& entry)
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{
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{
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auto* localizeEntry = memory->Create<LocalizeEntry>();
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auto* localizeEntry = memory->Create<LocalizeEntry>();
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