chore: load indirectly referenced assets if they are not ignored

This commit is contained in:
Jan 2024-02-06 23:56:05 +01:00
parent ac0d8a83a0
commit 0a13281295
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GPG Key ID: 44B581F78FF5C57C
7 changed files with 130 additions and 2 deletions

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@ -40,6 +40,17 @@ XAssetInfoGeneric* AssetLoadingManager::AddAsset(const asset_type_t assetType,
return AddAsset(std::make_unique<XAssetInfoGeneric>(assetType, assetName, asset, std::move(dependencies), std::move(usedScriptStrings)));
}
XAssetInfoGeneric* AssetLoadingManager::AddAsset(asset_type_t assetType,
const std::string& assetName,
void* asset,
std::vector<XAssetInfoGeneric*> dependencies,
std::vector<scr_string_t> usedScriptStrings,
std::vector<IndirectAssetReference> indirectAssetReferences)
{
return AddAsset(std::make_unique<XAssetInfoGeneric>(
assetType, assetName, asset, std::move(dependencies), std::move(usedScriptStrings), std::move(indirectAssetReferences)));
}
XAssetInfoGeneric* AssetLoadingManager::AddAsset(std::unique_ptr<XAssetInfoGeneric> xAssetInfo)
{
xAssetInfo->m_zone = m_context.m_zone;
@ -125,7 +136,7 @@ XAssetInfoGeneric* AssetLoadingManager::LoadAssetDependency(const asset_type_t a
return lastDependency;
}
std::cout << "Failed to load asset of type \"" << m_context.m_zone->m_pools->GetAssetTypeName(assetType) << "\": \"" << assetName << "\"" << std::endl;
std::cout << "Failed to load asset of type \"" << m_context.m_zone->m_pools->GetAssetTypeName(assetType) << "\": \"" << assetName << "\"\n";
return nullptr;
}
@ -149,6 +160,27 @@ XAssetInfoGeneric* AssetLoadingManager::LoadDependency(const asset_type_t assetT
return LoadAssetDependency(assetType, assetName, loader->second.get());
}
std::cout << "Failed to find loader for asset type \"" << m_context.m_zone->m_pools->GetAssetTypeName(assetType) << "\"" << std::endl;
std::cout << "Failed to find loader for asset type \"" << m_context.m_zone->m_pools->GetAssetTypeName(assetType) << "\"\n";
return nullptr;
}
IndirectAssetReference AssetLoadingManager::LoadIndirectAssetReference(const asset_type_t assetType, const std::string& assetName)
{
const auto* alreadyLoadedAsset = m_context.m_zone->m_pools->GetAsset(assetType, assetName);
if (alreadyLoadedAsset)
return IndirectAssetReference(assetType, assetName);
const auto ignoreEntry = m_context.m_ignored_asset_map.find(assetName);
if (ignoreEntry != m_context.m_ignored_asset_map.end() && ignoreEntry->second == assetType)
return IndirectAssetReference(assetType, assetName);
const auto loader = m_asset_loaders_by_type.find(assetType);
if (loader != m_asset_loaders_by_type.end())
{
LoadAssetDependency(assetType, assetName, loader->second.get());
return IndirectAssetReference(assetType, assetName);
}
std::cout << "Failed to find loader for asset type \"" << m_context.m_zone->m_pools->GetAssetTypeName(assetType) << "\"\n";
return IndirectAssetReference(assetType, assetName);
}

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@ -28,6 +28,13 @@ public:
void* asset,
std::vector<XAssetInfoGeneric*> dependencies,
std::vector<scr_string_t> usedScriptStrings) override;
XAssetInfoGeneric* AddAsset(asset_type_t assetType,
const std::string& assetName,
void* asset,
std::vector<XAssetInfoGeneric*> dependencies,
std::vector<scr_string_t> usedScriptStrings,
std::vector<IndirectAssetReference> indirectAssetReferences) override;
XAssetInfoGeneric* AddAsset(std::unique_ptr<XAssetInfoGeneric> xAssetInfo) override;
XAssetInfoGeneric* LoadDependency(asset_type_t assetType, const std::string& assetName) override;
IndirectAssetReference LoadIndirectAssetReference(asset_type_t assetType, const std::string& assetName) override;
};

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@ -23,6 +23,12 @@ public:
void* asset,
std::vector<XAssetInfoGeneric*> dependencies,
std::vector<scr_string_t> usedScriptStrings) = 0;
virtual XAssetInfoGeneric* AddAsset(asset_type_t assetType,
const std::string& assetName,
void* asset,
std::vector<XAssetInfoGeneric*> dependencies,
std::vector<scr_string_t> usedScriptStrings,
std::vector<IndirectAssetReference> indirectAssetReferences) = 0;
virtual XAssetInfoGeneric* AddAsset(std::unique_ptr<XAssetInfoGeneric> xAssetInfo) = 0;
XAssetInfoGeneric* AddAsset(const asset_type_t assetType, const std::string& assetName, void* asset)
@ -31,4 +37,5 @@ public:
}
virtual XAssetInfoGeneric* LoadDependency(asset_type_t assetType, const std::string& assetName) = 0;
virtual IndirectAssetReference LoadIndirectAssetReference(asset_type_t assetType, const std::string& assetName) = 0;
};

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@ -11,6 +11,24 @@ IndirectAssetReference::IndirectAssetReference(const asset_type_t type, std::str
{
}
bool operator==(const IndirectAssetReference& lhs, const IndirectAssetReference& rhs)
{
return lhs.m_type == rhs.m_type && lhs.m_name == rhs.m_name;
}
bool operator!=(const IndirectAssetReference& lhs, const IndirectAssetReference& rhs)
{
return !(lhs == rhs);
}
std::size_t std::hash<IndirectAssetReference>::operator()(const IndirectAssetReference& v) const noexcept
{
std::size_t seed = 0x01A627D3;
seed ^= (seed << 6) + (seed >> 2) + 0x0BCEF9CE + static_cast<std::size_t>(v.m_type);
seed ^= (seed << 6) + (seed >> 2) + 0x7225148B + std::hash<std::string>()(v.m_name);
return seed;
}
XAssetInfoGeneric::XAssetInfoGeneric()
: m_type(-1),
m_ptr(nullptr),
@ -37,6 +55,22 @@ XAssetInfoGeneric::XAssetInfoGeneric(
{
}
XAssetInfoGeneric::XAssetInfoGeneric(asset_type_t type,
std::string name,
void* ptr,
std::vector<XAssetInfoGeneric*> dependencies,
std::vector<scr_string_t> usedScriptStrings,
std::vector<IndirectAssetReference> indirectAssetReferences)
: m_type(type),
m_name(std::move(name)),
m_ptr(ptr),
m_dependencies(std::move(dependencies)),
m_used_script_strings(std::move(usedScriptStrings)),
m_indirect_asset_references(std::move(indirectAssetReferences)),
m_zone(nullptr)
{
}
XAssetInfoGeneric::XAssetInfoGeneric(const asset_type_t type,
std::string name,
void* ptr,

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@ -17,6 +17,14 @@ public:
IndirectAssetReference();
IndirectAssetReference(asset_type_t type, std::string name);
friend bool operator==(const IndirectAssetReference& lhs, const IndirectAssetReference& rhs);
friend bool operator!=(const IndirectAssetReference& lhs, const IndirectAssetReference& rhs);
};
template<> struct std::hash<IndirectAssetReference>
{
std::size_t operator()(const IndirectAssetReference& v) const noexcept;
};
class XAssetInfoGeneric
@ -34,6 +42,12 @@ public:
XAssetInfoGeneric(asset_type_t type, std::string name, void* ptr);
XAssetInfoGeneric(
asset_type_t type, std::string name, void* ptr, std::vector<XAssetInfoGeneric*> dependencies, std::vector<scr_string_t> usedScriptStrings);
XAssetInfoGeneric(asset_type_t type,
std::string name,
void* ptr,
std::vector<XAssetInfoGeneric*> dependencies,
std::vector<scr_string_t> usedScriptStrings,
std::vector<IndirectAssetReference> indirectAssetReferences);
XAssetInfoGeneric(asset_type_t type,
std::string name,
void* ptr,
@ -64,6 +78,17 @@ public:
{
}
XAssetInfo(const asset_type_t type,
std::string name,
T* ptr,
std::vector<XAssetInfoGeneric*> dependencies,
std::vector<scr_string_t> usedScriptStrings,
std::vector<IndirectAssetReference> indirectAssetReferences)
: XAssetInfoGeneric(
type, std::move(name), static_cast<void*>(ptr), std::move(dependencies), std::move(usedScriptStrings), std::move(indirectAssetReferences))
{
}
XAssetInfo(const asset_type_t type,
std::string name,
T* ptr,

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@ -29,6 +29,17 @@ XAssetInfoGeneric* MockAssetLoadingManager::AddAsset(const asset_type_t assetTyp
return AddAsset(std::make_unique<XAssetInfoGeneric>(assetType, assetName, asset, std::move(dependencies), std::move(usedScriptStrings)));
}
XAssetInfoGeneric* MockAssetLoadingManager::AddAsset(asset_type_t assetType,
const std::string& assetName,
void* asset,
std::vector<XAssetInfoGeneric*> dependencies,
std::vector<scr_string_t> usedScriptStrings,
std::vector<IndirectAssetReference> indirectAssetReferences)
{
return AddAsset(std::make_unique<XAssetInfoGeneric>(
assetType, assetName, asset, std::move(dependencies), std::move(usedScriptStrings), std::move(indirectAssetReferences)));
}
XAssetInfoGeneric* MockAssetLoadingManager::LoadDependency(const asset_type_t assetType, const std::string& assetName)
{
auto foundDependencies = m_available_dependencies.find(assetName);
@ -44,6 +55,11 @@ XAssetInfoGeneric* MockAssetLoadingManager::LoadDependency(const asset_type_t as
return nullptr;
}
IndirectAssetReference MockAssetLoadingManager::LoadIndirectAssetReference(const asset_type_t assetType, const std::string& assetName)
{
return IndirectAssetReference(assetType, assetName);
}
void MockAssetLoadingManager::MockAddAvailableDependency(const asset_type_t assetType, std::string assetName, void* asset)
{
auto assetInfo = std::make_unique<XAssetInfoGeneric>(assetType, std::move(assetName), asset);

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@ -23,7 +23,14 @@ public:
void* asset,
std::vector<XAssetInfoGeneric*> dependencies,
std::vector<scr_string_t> usedScriptStrings) override;
XAssetInfoGeneric* AddAsset(asset_type_t assetType,
const std::string& assetName,
void* asset,
std::vector<XAssetInfoGeneric*> dependencies,
std::vector<scr_string_t> usedScriptStrings,
std::vector<IndirectAssetReference> indirectAssetReferences) override;
XAssetInfoGeneric* LoadDependency(asset_type_t assetType, const std::string& assetName) override;
IndirectAssetReference LoadIndirectAssetReference(asset_type_t assetType, const std::string& assetName) override;
void MockAddAvailableDependency(asset_type_t assetType, std::string assetName, void* asset);
XAssetInfoGeneric* MockGetAddedAsset(const std::string& assetName);