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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-06-17 14:02:12 +00:00

docs: adjust xanim support for iw4,iw5,t5,t6

Co-authored-by: hindercanrun <109132519+meowica@users.noreply.github.com>
This commit is contained in:
Ash
2026-06-13 13:26:02 +08:00
committed by GitHub
parent 5ccae486fe
commit 19cb9db3d7
+4 -4
View File
@@ -43,7 +43,7 @@ The following section specify which assets are supported to be dumped to disk (u
| ------------------------- | --------------- | --------------- | ---------------------------------------------------------------------------- |
| PhysPreset | ✅ | ✅ | |
| PhysCollmap | ❌ | ❌ | |
| XAnimParts | | | |
| XAnimParts | | | |
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
| Material | ✅ | ✅ | |
| MaterialPixelShader | ✅ | ✅ | Only dumps/loads shader bytecode. |
@@ -83,7 +83,7 @@ The following section specify which assets are supported to be dumped to disk (u
| ------------------------- | --------------- | --------------- | ------------------------------------------------------------------------------------------------------------- |
| PhysPreset | ✅ | ✅ | |
| PhysCollmap | ❌ | ❌ | |
| XAnimParts | | | |
| XAnimParts | | | |
| XModelSurfs | ❌ | ❌ | |
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
| Material | ✅ | ✅ | |
@@ -162,7 +162,7 @@ The following section specify which assets are supported to be dumped to disk (u
| PhysPreset | ✅ | ✅ | |
| PhysConstraints | ❌ | ❌ | |
| DestructibleDef | ❌ | ❌ | |
| XAnimParts | | | |
| XAnimParts | | | |
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
| Material | ✅ | ✅ | |
| MaterialTechniqueSet | ✅ | ❌ | For shaders: only dumps/loads shader bytecode. |
@@ -199,7 +199,7 @@ The following section specify which assets are supported to be dumped to disk (u
| PhysPreset | ✅ | ✅ | |
| PhysConstraints | ✅ | ✅ | |
| DestructibleDef | ❌ | ❌ | |
| XAnimParts | | | |
| XAnimParts | | | |
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
| Material | ✅ | ✅ | Dumping/Loading is currently possible for materials in their compiled form. There is currently no material pipeline. |
| MaterialTechniqueSet | ✅ | ✅ | For shaders: only dumps/loads shader bytecode. |