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fix: not writing rigid models ever
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@@ -752,7 +752,7 @@ namespace
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const auto maxWeightCount =
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common.m_vertex_bone_weights[xmodelToCommonVertexIndexLookup[xmodelToCommonVertexIndexLookup.size() - 1]].weightCount;
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if (maxWeightCount == 0) // XModel is rigid
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if (maxWeightCount <= 1) // XModel is rigid
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{
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CreateVertListData(surface, xmodelToCommonVertexIndexLookup, common);
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}
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