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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-09-05 16:27:27 +00:00

feat: add templated iw4 material loading

This commit is contained in:
Jan
2025-06-26 22:25:29 +01:00
parent f897a41188
commit 2073265a86
17 changed files with 1924 additions and 1464 deletions

View File

@@ -674,7 +674,7 @@ namespace IW4
water_t* water;
};
enum MaterialTextureFilter
enum TextureFilter
{
TEXTURE_FILTER_DISABLED = 0x0,
TEXTURE_FILTER_NEAREST = 0x1,
@@ -685,6 +685,15 @@ namespace IW4
TEXTURE_FILTER_COUNT
};
enum SamplerStateBitsMipMap_e
{
SAMPLER_MIPMAP_ENUM_DISABLED,
SAMPLER_MIPMAP_ENUM_NEAREST,
SAMPLER_MIPMAP_ENUM_LINEAR,
SAMPLER_MIPMAP_ENUM_COUNT
};
enum SamplerStateBits_e
{
SAMPLER_FILTER_SHIFT = 0x0,
@@ -710,13 +719,26 @@ namespace IW4
SAMPLER_CLAMP_MASK = 0xE0,
};
struct MaterialTextureDefSamplerState
{
unsigned char filter : 3;
unsigned char mipMap : 2;
unsigned char clampU : 1;
unsigned char clampV : 1;
unsigned char clampW : 1;
};
#ifndef __zonecodegenerator
static_assert(sizeof(MaterialTextureDefSamplerState) == 1u);
#endif
struct MaterialTextureDef
{
unsigned int nameHash;
char nameStart;
char nameEnd;
unsigned char samplerState; // SamplerStateBits_e
unsigned char semantic; // TextureSemantic
MaterialTextureDefSamplerState samplerState; // SamplerStateBits_e
unsigned char semantic; // TextureSemantic
MaterialTextureDefInfo u;
};
@@ -724,7 +746,7 @@ namespace IW4
{
unsigned int nameHash;
char name[12];
float literal[4];
vec4_t literal;
};
enum GfxBlend : unsigned int
@@ -754,19 +776,36 @@ namespace IW4
GFXS_BLENDOP_MASK = 0x7,
};
enum GfxStencilFunc : unsigned int
enum GfxAlphaTest_e
{
GFXS_STENCILFUNC_NEVER = 0x0,
GFXS_STENCILFUNC_LESS = 0x1,
GFXS_STENCILFUNC_EQUAL = 0x2,
GFXS_STENCILFUNC_LESSEQUAL = 0x3,
GFXS_STENCILFUNC_GREATER = 0x4,
GFXS_STENCILFUNC_NOTEQUAL = 0x5,
GFXS_STENCILFUNC_GREATEREQUAL = 0x6,
GFXS_STENCILFUNC_ALWAYS = 0x7,
GFXS_ALPHA_TEST_GT_0 = 1,
GFXS_ALPHA_TEST_LT_128 = 2,
GFXS_ALPHA_TEST_GE_128 = 3,
GFXS_STENCILFUNC_COUNT,
GFXS_STENCILFUNC_MASK = 0x7
GFXS_ALPHA_TEST_COUNT
};
enum GfxCullFace_e
{
GFXS_CULL_NONE = 1,
GFXS_CULL_BACK = 2,
GFXS_CULL_FRONT = 3,
};
enum GfxDepthTest_e
{
GFXS_DEPTHTEST_ALWAYS = 0,
GFXS_DEPTHTEST_LESS = 1,
GFXS_DEPTHTEST_EQUAL = 2,
GFXS_DEPTHTEST_LESSEQUAL = 3
};
enum GfxPolygonOffset_e
{
GFXS_POLYGON_OFFSET_0 = 0,
GFXS_POLYGON_OFFSET_1 = 1,
GFXS_POLYGON_OFFSET_2 = 2,
GFXS_POLYGON_OFFSET_SHADOWMAP = 3
};
enum GfxStencilOp : unsigned int
@@ -784,6 +823,21 @@ namespace IW4
GFXS_STENCILOP_MASK = 0x7
};
enum GfxStencilFunc : unsigned int
{
GFXS_STENCILFUNC_NEVER = 0x0,
GFXS_STENCILFUNC_LESS = 0x1,
GFXS_STENCILFUNC_EQUAL = 0x2,
GFXS_STENCILFUNC_LESSEQUAL = 0x3,
GFXS_STENCILFUNC_GREATER = 0x4,
GFXS_STENCILFUNC_NOTEQUAL = 0x5,
GFXS_STENCILFUNC_GREATEREQUAL = 0x6,
GFXS_STENCILFUNC_ALWAYS = 0x7,
GFXS_STENCILFUNC_COUNT,
GFXS_STENCILFUNC_MASK = 0x7
};
enum GfxStateBitsEnum : unsigned int
{
GFXS0_SRCBLEND_RGB_SHIFT = 0x0,
@@ -876,9 +930,55 @@ namespace IW4
GFXS1_STENCILOP_FRONTBACK_MASK = 0x1FF1FF00,
};
struct GfxStateBitsLoadBitsStructured
{
// Byte 0
unsigned int srcBlendRgb : 4; // 0-3
unsigned int dstBlendRgb : 4; // 4-7
unsigned int blendOpRgb : 3; // 8-10
unsigned int alphaTestDisabled : 1; // 11
unsigned int alphaTest : 2; // 12-13
unsigned int cullFace : 2; // 14-15
unsigned int srcBlendAlpha : 4; // 16-19
unsigned int dstBlendAlpha : 4; // 20-23
unsigned int blendOpAlpha : 3; // 24-26
unsigned int colorWriteRgb : 1; // 27
unsigned int colorWriteAlpha : 1; // 28
unsigned int unused0 : 1; // 29
unsigned int gammaWrite : 1; // 30
unsigned int polymodeLine : 1; // 31
// Byte 1
unsigned int depthWrite : 1; // 0
unsigned int depthTestDisabled : 1; // 1
unsigned int depthTest : 2; // 2-3
unsigned int polygonOffset : 2; // 4-5
unsigned int stencilFrontEnabled : 1; // 6
unsigned int stencilBackEnabled : 1; // 7
unsigned int stencilFrontPass : 3; // 8-10
unsigned int stencilFrontFail : 3; // 11-13
unsigned int stencilFrontZFail : 3; // 14-16
unsigned int stencilFrontFunc : 3; // 17-19
unsigned int stencilBackPass : 3; // 20-22
unsigned int stencilBackFail : 3; // 23-25
unsigned int stencilBackZFail : 3; // 26-28
unsigned int stencilBackFunc : 3; // 29-31
};
union GfxStateBitsLoadBits
{
unsigned int raw[2];
GfxStateBitsLoadBitsStructured structured;
};
#ifndef __zonecodegenerator
static_assert(sizeof(GfxStateBitsLoadBits) == 8);
static_assert(sizeof(GfxStateBitsLoadBitsStructured) == 8);
#endif
struct GfxStateBits
{
unsigned int loadBits[2];
GfxStateBitsLoadBits loadBits;
};
struct infoParm_t

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@@ -991,7 +991,7 @@ namespace IW5
unsigned char constantCount;
unsigned char stateBitsCount;
unsigned char stateFlags;
unsigned char cameraRegion;
unsigned char cameraRegion; // GfxCameraRegionType
MaterialTechniqueSet* techniqueSet;
MaterialTextureDef* textureTable;
MaterialConstantDef* constantTable;