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refactor: extract experimental iw4 material dumping into separate dumper
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#pragma once
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#include "Dumping/AssetDumpingContext.h"
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#include "Game/IW4/IW4.h"
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#include "Obj/Gdt/GdtStream.h"
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namespace IW4
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{
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void DecompileMaterialToGdt(GdtOutputStream& out, const Material& material, AssetDumpingContext& context);
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} // namespace IW4
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