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refactor: restructure image dumper

This commit is contained in:
Jan Laupetin
2025-07-28 23:15:45 +01:00
parent 9a6f0c8919
commit 22dbf57269
17 changed files with 245 additions and 240 deletions

View File

@@ -3,7 +3,7 @@
#include "FontIcon/FontIconDumperT6.h"
#include "Game/T6/GameAssetPoolT6.h"
#include "Game/T6/XModel/XModelDumperT6.h"
#include "Image/AssetDumperGfxImage.h"
#include "Image/ImageDumperT6.h"
#include "Leaderboard/LeaderboardJsonDumperT6.h"
#include "Localize/AssetDumperLocalizeEntry.h"
#include "Maps/AssetDumperMapEnts.h"
@@ -53,7 +53,7 @@ bool ObjWriter::DumpZone(AssetDumpingContext& context) const
DUMP_ASSET_POOL(AssetDumperXModel, m_xmodel, ASSET_TYPE_XMODEL)
DUMP_ASSET_POOL(AssetDumperMaterial, m_material, ASSET_TYPE_MATERIAL)
DUMP_ASSET_POOL(AssetDumperTechniqueSet, m_technique_set, ASSET_TYPE_TECHNIQUE_SET)
DUMP_ASSET_POOL(AssetDumperGfxImage, m_image, ASSET_TYPE_IMAGE)
DUMP_ASSET_POOL(image::Dumper, m_image, ASSET_TYPE_IMAGE)
DUMP_ASSET_POOL(AssetDumperSndBank, m_sound_bank, ASSET_TYPE_SOUND)
// DUMP_ASSET_POOL(AssetDumperSndPatch, m_sound_patch, ASSET_TYPE_SOUND_PATCH)
// DUMP_ASSET_POOL(AssetDumperClipMap, m_clip_map, ASSET_TYPE_CLIPMAP_PVS)