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refactor: streamline namespaces of xmodel dumping and loading

This commit is contained in:
Jan Laupetin
2025-08-03 17:47:21 +02:00
parent 0546572ecf
commit 250556ab61
16 changed files with 39 additions and 20 deletions

View File

@@ -124,7 +124,7 @@ namespace
// collection.AddAssetCreator(std::make_unique<AssetLoaderPhysCollMap>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderXAnim>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderXModelSurfs>(memory));
collection.AddAssetCreator(CreateXModelLoader(memory, searchPath, zone));
collection.AddAssetCreator(xmodel::CreateXModelLoader(memory, searchPath, zone));
collection.AddAssetCreator(CreateMaterialLoader(memory, searchPath));
collection.AddAssetCreator(CreatePixelShaderLoader(memory, searchPath));
collection.AddAssetCreator(CreateVertexShaderLoader(memory, searchPath));