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fix: t6 modman textures (#849)
* feat: dynamically decompress bc5 textures for modman * chore: restructure image format class * chore: keep dds file conversions * chore: convert all kinds of webgl unsupported formats * chore: add decompressors for remaining formats * chore: always set full alpha if available on bc4 and bc5 decompression
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@@ -15,7 +15,6 @@ namespace image
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std::unique_ptr<Texture> Convert();
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private:
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static constexpr uint64_t Mask1(unsigned length);
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void SetPixelFunctions(unsigned inBitCount, unsigned outBitCount);
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void CreateOutputTexture();
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