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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-12-27 12:31:50 +00:00

chore: small adjustments to iw4 zone loading

This commit is contained in:
Jan Laupetin
2025-12-23 01:09:33 +01:00
parent 8b1afcafaa
commit 26d922410b
2 changed files with 16 additions and 14 deletions

View File

@@ -26,7 +26,7 @@ namespace IW4
static_assert(std::char_traits<char>::length(MAGIC_IW4X) == sizeof(ZoneHeader::m_magic) - sizeof(uint32_t));
static constexpr const char* MAGIC_AUTH_HEADER = "IWffs100";
inline static const uint8_t RSA_PUBLIC_KEY_INFINITY_WARD[]{
inline static const uint8_t RSA_PUBLIC_KEY_INFINITY_WARD_PC[]{
0x30, 0x82, 0x01, 0x0A, 0x02, 0x82, 0x01, 0x01, 0x00, 0xA5, 0x86, 0xCC, 0x18, 0xA9, 0x12, 0x17, 0x4F, 0x3A, 0xC9, 0x0C, 0xD2, 0x38, 0x5D,
0xDB, 0x67, 0x62, 0xA4, 0xE3, 0xD4, 0x42, 0x05, 0x8A, 0x57, 0x0C, 0x31, 0x4E, 0x19, 0xE4, 0xBA, 0x89, 0x73, 0x13, 0xDB, 0x72, 0x25, 0x63,
0xB1, 0x2F, 0xD7, 0xF1, 0x08, 0x48, 0x34, 0x06, 0xD7, 0x84, 0x5F, 0xC8, 0xCF, 0x2F, 0xB6, 0xA3, 0x5A, 0x8F, 0x7E, 0xAA, 0x9D, 0x51, 0xE7,

View File

@@ -47,7 +47,6 @@ namespace
std::optional<ZoneLoaderInspectionResultIW4> InspectZoneHeaderIw4(const ZoneHeader& header)
{
if (endianness::FromLittleEndian(header.m_version) == ZoneConstants::ZONE_VERSION_PC)
{
if (!memcmp(header.m_magic, ZoneConstants::MAGIC_IW4X, std::char_traits<char>::length(ZoneConstants::MAGIC_IW4X)))
@@ -168,21 +167,25 @@ namespace
{
auto rsa = cryptography::CreateRsa(cryptography::HashingAlgorithm::RSA_HASH_SHA256, cryptography::RsaPaddingMode::RSA_PADDING_PSS);
bool keySetSuccessful;
if (platform == GamePlatform::PC)
{
if (!rsa->SetKey(ZoneConstants::RSA_PUBLIC_KEY_INFINITY_WARD, sizeof(ZoneConstants::RSA_PUBLIC_KEY_INFINITY_WARD)))
{
con::error("Invalid public key for signature checking");
return nullptr;
}
keySetSuccessful = rsa->SetKey(ZoneConstants::RSA_PUBLIC_KEY_INFINITY_WARD_PC, sizeof(ZoneConstants::RSA_PUBLIC_KEY_INFINITY_WARD_PC));
}
else if (platform == GamePlatform::XBOX)
{
if (!rsa->SetKey(ZoneConstants::RSA_PUBLIC_KEY_INFINITY_WARD_XENON, sizeof(ZoneConstants::RSA_PUBLIC_KEY_INFINITY_WARD_XENON)))
{
con::error("Invalid public key for signature checking");
return nullptr;
}
keySetSuccessful = rsa->SetKey(ZoneConstants::RSA_PUBLIC_KEY_INFINITY_WARD_XENON, sizeof(ZoneConstants::RSA_PUBLIC_KEY_INFINITY_WARD_XENON));
}
else
{
con::error("No public key for platform");
return nullptr;
}
if (!keySetSuccessful)
{
con::error("Invalid public key for signature checking");
return nullptr;
}
return rsa;
@@ -279,10 +282,9 @@ std::unique_ptr<ZoneLoader> ZoneLoaderFactory::CreateLoaderForHeader(const ZoneH
// Skip timestamp
zoneLoader->AddLoadingStep(step::CreateStepSkipBytes(8));
// Xbox fastfiles have an additional header of all included images outside the zone data
if (inspectResult->m_generic_result.m_platform == GamePlatform::XBOX)
{
zoneLoader->AddLoadingStep(step::CreateStepSkipZoneImageHeaders());
}
// Add steps for loading the auth header which also contain the signature of the zone if it is signed.
AddAuthHeaderSteps(*inspectResult, *zoneLoader, fileName);