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https://github.com/Laupetin/OpenAssetTools.git
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feat: T5 map ents dumper (#878)
* feat: T5 map ents dumper * chore: adjust map ents dumper code style to each other --------- Co-authored-by: Jan Laupetin <[email protected]>
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@@ -174,7 +174,7 @@ using `Linker`):
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| ComWorld | ❌ | ❌ | |
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| GameWorldSp | ❌ | ❌ | |
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| GameWorldMp | ❌ | ❌ | |
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| MapEnts | ❌ | ❌ | |
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| MapEnts | ✅ | ❌ | |
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| GfxWorld | ❌ | ❌ | |
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| GfxLightDef | ✅ | ✅ | |
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| Font_s | ✅ | ✅ | |
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@@ -6,7 +6,7 @@ using namespace IW3;
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namespace map_ents
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{
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void DumperIW3::DumpAsset(AssetDumpingContext& context, const XAssetInfo<MapEnts>& asset)
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void DumperIW3::DumpAsset(AssetDumpingContext& context, const XAssetInfo<AssetMapEnts::Type>& asset)
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{
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const auto* mapEnts = asset.Asset();
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const auto assetFile = context.OpenAssetFile(GetEntsFileNameForAssetName(asset.m_name));
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@@ -15,6 +15,6 @@ namespace map_ents
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return;
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auto& stream = *assetFile;
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stream.write(mapEnts->entityString, mapEnts->numEntityChars);
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stream.write(mapEnts->entityString, std::max(mapEnts->numEntityChars - 1, 0));
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}
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} // namespace map_ents
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@@ -6,7 +6,7 @@ using namespace T4;
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namespace map_ents
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{
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void DumperT4::DumpAsset(AssetDumpingContext& context, const XAssetInfo<MapEnts>& asset)
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void DumperT4::DumpAsset(AssetDumpingContext& context, const XAssetInfo<AssetMapEnts::Type>& asset)
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{
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const auto* mapEnts = asset.Asset();
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const auto assetFile = context.OpenAssetFile(GetEntsFileNameForAssetName(asset.m_name));
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@@ -0,0 +1,20 @@
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#include "MapEntsDumperT5.h"
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#include "Maps/MapEntsCommon.h"
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using namespace T5;
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namespace map_ents
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{
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void DumperT5::DumpAsset(AssetDumpingContext& context, const XAssetInfo<AssetMapEnts::Type>& asset)
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{
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const auto* mapEnts = asset.Asset();
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const auto assetFile = context.OpenAssetFile(GetEntsFileNameForAssetName(asset.m_name));
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if (!assetFile)
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return;
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auto& stream = *assetFile;
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stream.write(mapEnts->entityString, std::max(mapEnts->numEntityChars - 1, 0));
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}
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} // namespace map_ents
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@@ -0,0 +1,13 @@
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#pragma once
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#include "Dumping/AbstractAssetDumper.h"
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#include "Game/T5/T5.h"
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namespace map_ents
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{
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class DumperT5 final : public AbstractAssetDumper<T5::AssetMapEnts>
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{
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protected:
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void DumpAsset(AssetDumpingContext& context, const XAssetInfo<T5::AssetMapEnts::Type>& asset) override;
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};
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} // namespace map_ents
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@@ -8,6 +8,7 @@
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#include "Game/T5/XModel/XModelDumperT5.h"
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#include "LightDef/LightDefDumperT5.h"
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#include "Localize/LocalizeDumperT5.h"
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#include "Maps/MapEntsDumperT5.h"
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#include "PhysPreset/PhysPresetInfoStringDumperT5.h"
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#include "RawFile/RawFileDumperT5.h"
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#include "StringTable/StringTableDumperT5.h"
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@@ -37,7 +38,7 @@ void ObjWriter::RegisterAssetDumpers(AssetDumpingContext& context)
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// REGISTER_DUMPER(AssetDumperComWorld, m_com_world)
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// REGISTER_DUMPER(AssetDumperGameWorldSp, m_game_world_sp)
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// REGISTER_DUMPER(AssetDumperGameWorldMp, m_game_world_mp)
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// REGISTER_DUMPER(AssetDumperMapEnts, m_map_ents)
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RegisterAssetDumper(std::make_unique<map_ents::DumperT5>());
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// REGISTER_DUMPER(AssetDumperGfxWorld, m_gfx_world)
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RegisterAssetDumper(std::make_unique<light_def::DumperT5>());
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RegisterAssetDumper(std::make_unique<font::JsonDumperT5>());
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@@ -15,6 +15,6 @@ namespace map_ents
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return;
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auto& stream = *assetFile;
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stream.write(mapEnts->entityString, mapEnts->numEntityChars - 1);
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stream.write(mapEnts->entityString, std::max(mapEnts->numEntityChars - 1, 0));
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}
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} // namespace map_ents
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