feat: T5 map ents dumper (#878)

* feat: T5 map ents dumper

* chore: adjust map ents dumper code style to each other

---------

Co-authored-by: Jan Laupetin <[email protected]>
This commit is contained in:
Ash
2026-07-12 01:03:53 +02:00
committed by GitHub
co-authored by Jan Laupetin
parent 0123595305
commit 28e27409f5
7 changed files with 40 additions and 6 deletions
+2 -1
View File
@@ -8,6 +8,7 @@
#include "Game/T5/XModel/XModelDumperT5.h"
#include "LightDef/LightDefDumperT5.h"
#include "Localize/LocalizeDumperT5.h"
#include "Maps/MapEntsDumperT5.h"
#include "PhysPreset/PhysPresetInfoStringDumperT5.h"
#include "RawFile/RawFileDumperT5.h"
#include "StringTable/StringTableDumperT5.h"
@@ -37,7 +38,7 @@ void ObjWriter::RegisterAssetDumpers(AssetDumpingContext& context)
// REGISTER_DUMPER(AssetDumperComWorld, m_com_world)
// REGISTER_DUMPER(AssetDumperGameWorldSp, m_game_world_sp)
// REGISTER_DUMPER(AssetDumperGameWorldMp, m_game_world_mp)
// REGISTER_DUMPER(AssetDumperMapEnts, m_map_ents)
RegisterAssetDumper(std::make_unique<map_ents::DumperT5>());
// REGISTER_DUMPER(AssetDumperGfxWorld, m_gfx_world)
RegisterAssetDumper(std::make_unique<light_def::DumperT5>());
RegisterAssetDumper(std::make_unique<font::JsonDumperT5>());