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feat: T5 map ents dumper (#878)
* feat: T5 map ents dumper * chore: adjust map ents dumper code style to each other --------- Co-authored-by: Jan Laupetin <[email protected]>
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@@ -8,6 +8,7 @@
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#include "Game/T5/XModel/XModelDumperT5.h"
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#include "LightDef/LightDefDumperT5.h"
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#include "Localize/LocalizeDumperT5.h"
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#include "Maps/MapEntsDumperT5.h"
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#include "PhysPreset/PhysPresetInfoStringDumperT5.h"
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#include "RawFile/RawFileDumperT5.h"
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#include "StringTable/StringTableDumperT5.h"
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@@ -37,7 +38,7 @@ void ObjWriter::RegisterAssetDumpers(AssetDumpingContext& context)
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// REGISTER_DUMPER(AssetDumperComWorld, m_com_world)
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// REGISTER_DUMPER(AssetDumperGameWorldSp, m_game_world_sp)
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// REGISTER_DUMPER(AssetDumperGameWorldMp, m_game_world_mp)
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// REGISTER_DUMPER(AssetDumperMapEnts, m_map_ents)
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RegisterAssetDumper(std::make_unique<map_ents::DumperT5>());
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// REGISTER_DUMPER(AssetDumperGfxWorld, m_gfx_world)
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RegisterAssetDumper(std::make_unique<light_def::DumperT5>());
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RegisterAssetDumper(std::make_unique<font::JsonDumperT5>());
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