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Unlinker: Add skeleton for Dumping and listing of assets
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@@ -40,4 +40,14 @@ Zone* ZoneLoading::LoadZone(const std::string& path)
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file.Close();
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return loadedZone;
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}
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bool ZoneLoading::DumpZone(Zone* zone, const std::string& basePath)
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{
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return true;
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}
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bool ZoneLoading::WriteZoneDefinition(Zone* zone, FileAPI::File* file, bool minimalistic)
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{
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return true;
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}
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