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chore: write game into dumped jsons to prevent mixup of incompatible formats
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@ -29,8 +29,8 @@ namespace
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json jRoot = jsonMaterial;
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jRoot["_type"] = "material";
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jRoot["_game"] = "iw5";
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jRoot["_version"] = 1;
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jRoot["_game"] = "iw5";
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m_stream << std::setw(4) << jRoot << "\n";
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}
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