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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-05-16 23:11:42 +00:00

Fix LMAP parsing and don't resolve till after ptr is ready.

This commit is contained in:
njohnson
2026-05-11 14:55:04 -04:00
committed by Jan Laupetin
parent 4208bab758
commit 336c9d8d86
10 changed files with 79 additions and 48 deletions
@@ -32,13 +32,10 @@ namespace
auto* lightDef = m_memory.Alloc<GfxLightDef>(); auto* lightDef = m_memory.Alloc<GfxLightDef>();
lightDef->name = m_memory.Dup(assetName.c_str()); lightDef->name = m_memory.Dup(assetName.c_str());
context.GetZoneAssetCreationState<LightDefAssetCreationState>().SetLightDefLookupStart(lightDef, context);
AssetRegistration<AssetLightDef> registration(assetName, lightDef); AssetRegistration<AssetLightDef> registration(assetName, lightDef);
std::string imageName; std::string imageName;
int8_t samplerState; int8_t samplerState;
int8_t lmapLookupStart;
file.m_stream->read(reinterpret_cast<char*>(&samplerState), sizeof(int8_t)); file.m_stream->read(reinterpret_cast<char*>(&samplerState), sizeof(int8_t));
std::getline(*file.m_stream, imageName, '\0'); std::getline(*file.m_stream, imageName, '\0');
@@ -53,6 +50,8 @@ namespace
lightDef->attenuation.samplerState = samplerState; lightDef->attenuation.samplerState = samplerState;
lightDef->attenuation.image = imageDependency->Asset(); lightDef->attenuation.image = imageDependency->Asset();
context.GetZoneAssetCreationState<LightDefAssetCreationState>().SetLightDefLookupStart(lightDef, context);
return AssetCreationResult::Success(context.AddAsset(std::move(registration))); return AssetCreationResult::Success(context.AddAsset(std::move(registration)));
} }
@@ -32,13 +32,10 @@ namespace
auto* lightDef = m_memory.Alloc<GfxLightDef>(); auto* lightDef = m_memory.Alloc<GfxLightDef>();
lightDef->name = m_memory.Dup(assetName.c_str()); lightDef->name = m_memory.Dup(assetName.c_str());
context.GetZoneAssetCreationState<LightDefAssetCreationState>().SetLightDefLookupStart(lightDef, context);
AssetRegistration<AssetLightDef> registration(assetName, lightDef); AssetRegistration<AssetLightDef> registration(assetName, lightDef);
std::string imageName; std::string imageName;
int8_t samplerState; int8_t samplerState;
int8_t lmapLookupStart;
file.m_stream->read(reinterpret_cast<char*>(&samplerState), sizeof(int8_t)); file.m_stream->read(reinterpret_cast<char*>(&samplerState), sizeof(int8_t));
std::getline(*file.m_stream, imageName, '\0'); std::getline(*file.m_stream, imageName, '\0');
@@ -52,7 +49,8 @@ namespace
lightDef->attenuation.samplerState = samplerState; lightDef->attenuation.samplerState = samplerState;
lightDef->attenuation.image = imageDependency->Asset(); lightDef->attenuation.image = imageDependency->Asset();
lightDef->lmapLookupStart = static_cast<int>(static_cast<uint8_t>(lmapLookupStart));
context.GetZoneAssetCreationState<LightDefAssetCreationState>().SetLightDefLookupStart(lightDef, context);
return AssetCreationResult::Success(context.AddAsset(std::move(registration))); return AssetCreationResult::Success(context.AddAsset(std::move(registration)));
} }
@@ -33,8 +33,6 @@ namespace
auto* lightDef = m_memory.Alloc<GfxLightDef>(); auto* lightDef = m_memory.Alloc<GfxLightDef>();
lightDef->name = m_memory.Dup(assetName.c_str()); lightDef->name = m_memory.Dup(assetName.c_str());
context.GetZoneAssetCreationState<LightDefAssetCreationState>().SetLightDefLookupStart(lightDef, context);
AssetRegistration<AssetLightDef> registration(assetName, lightDef); AssetRegistration<AssetLightDef> registration(assetName, lightDef);
int8_t attenuationSamplerState; int8_t attenuationSamplerState;
@@ -55,24 +53,22 @@ namespace
std::string cucolorisName; std::string cucolorisName;
std::getline(*file.m_stream, cucolorisName, '\0'); std::getline(*file.m_stream, cucolorisName, '\0');
auto* cucolorisImageDependency = context.LoadDependency<AssetImage>(cucolorisName); if (!cucolorisName.empty())
if (!cucolorisImageDependency)
{
con::warn("Could not load GfxLightDef \"{}\" due to missing cucoloris image \"{}\"", assetName, cucolorisName);
}
else
{ {
auto* cucolorisImageDependency = context.LoadDependency<AssetImage>(cucolorisName);
if (!cucolorisImageDependency)
{
con::warn("Could not load GfxLightDef \"{}\" due to missing cucoloris image \"{}\"", assetName, cucolorisName);
return AssetCreationResult::Failure();
}
registration.AddDependency(cucolorisImageDependency); registration.AddDependency(cucolorisImageDependency);
lightDef->cucoloris.image = cucolorisImageDependency->Asset();
} }
int8_t lmapLookupStart;
file.m_stream->read(reinterpret_cast<char*>(&lmapLookupStart), sizeof(int8_t));
lightDef->attenuation.samplerState = attenuationSamplerState; lightDef->attenuation.samplerState = attenuationSamplerState;
lightDef->attenuation.image = attenuationImageDependency->Asset(); lightDef->attenuation.image = attenuationImageDependency->Asset();
lightDef->cucoloris.samplerState = cucolorisSamplerState; lightDef->cucoloris.samplerState = cucolorisSamplerState;
lightDef->cucoloris.image = cucolorisImageDependency->Asset();
lightDef->lmapLookupStart = static_cast<int>(static_cast<uint8_t>(lmapLookupStart)); context.GetZoneAssetCreationState<LightDefAssetCreationState>().SetLightDefLookupStart(lightDef, context);
return AssetCreationResult::Success(context.AddAsset(std::move(registration))); return AssetCreationResult::Success(context.AddAsset(std::move(registration)));
} }
@@ -35,20 +35,19 @@ namespace
std::string attenuationName; std::string attenuationName;
int8_t samplerState; int8_t samplerState;
int8_t lmapLookupStart;
file.m_stream->read(reinterpret_cast<char*>(&samplerState), sizeof(int8_t)); file.m_stream->read(reinterpret_cast<char*>(&samplerState), sizeof(int8_t));
std::getline(*file.m_stream, attenuationName, '\0'); std::getline(*file.m_stream, attenuationName, '\0');
auto* imageDependency = context.LoadDependency<AssetImage>(imageName); auto* attenuationImageDependency = context.LoadDependency<AssetImage>(attenuationName);
if (!imageDependency) if (!attenuationImageDependency)
{ {
con::error("Could not load GfxLightDef \"{}\" due to missing image \"{}\"", assetName, imageName); con::error("Could not load GfxLightDef \"{}\" due to missing attenuation image \"{}\"", assetName, attenuationName);
return AssetCreationResult::Failure(); return AssetCreationResult::Failure();
} }
registration.AddDependency(imageDependency); registration.AddDependency(attenuationImageDependency);
lightDef->attenuation.samplerState = samplerState; lightDef->attenuation.samplerState = samplerState;
lightDef->attenuation.image = imageDependency->Asset(); lightDef->attenuation.image = attenuationImageDependency->Asset();
lightDef->lmapLookupStart = 0; lightDef->lmapLookupStart = 0;
return AssetCreationResult::Success(context.AddAsset(std::move(registration))); return AssetCreationResult::Success(context.AddAsset(std::move(registration)));
@@ -35,20 +35,19 @@ namespace
std::string attenuationName; std::string attenuationName;
int8_t samplerState; int8_t samplerState;
int8_t lmapLookupStart;
file.m_stream->read(reinterpret_cast<char*>(&samplerState), sizeof(int8_t)); file.m_stream->read(reinterpret_cast<char*>(&samplerState), sizeof(int8_t));
std::getline(*file.m_stream, attenuationName, '\0'); std::getline(*file.m_stream, attenuationName, '\0');
auto* imageDependency = context.LoadDependency<AssetImage>(imageName); auto* attenuationImageDependency = context.LoadDependency<AssetImage>(attenuationName);
if (!imageDependency) if (!attenuationImageDependency)
{ {
con::error("Could not load GfxLightDef \"{}\" due to missing image \"{}\"", assetName, imageName); con::error("Could not load GfxLightDef \"{}\" due to missing attenuation image \"{}\"", assetName, attenuationName);
return AssetCreationResult::Failure(); return AssetCreationResult::Failure();
} }
registration.AddDependency(imageDependency); registration.AddDependency(attenuationImageDependency);
lightDef->attenuation.samplerState = samplerState; lightDef->attenuation.samplerState = samplerState;
lightDef->attenuation.image = imageDependency->Asset(); lightDef->attenuation.image = attenuationImageDependency->Asset();
lightDef->lmapLookupStart = 0; lightDef->lmapLookupStart = 0;
return AssetCreationResult::Success(context.AddAsset(std::move(registration))); return AssetCreationResult::Success(context.AddAsset(std::move(registration)));
@@ -10,9 +10,15 @@ namespace light_def
{ {
const auto* lightDef = asset.Asset(); const auto* lightDef = asset.Asset();
const auto assetFile = context.OpenAssetFile(GetFileNameForAsset(asset.m_name)); const auto assetFile = context.OpenAssetFile(GetFileNameForAsset(asset.m_name));
if (!assetFile)
if (!assetFile || lightDef->attenuation.image == nullptr || lightDef->attenuation.image->name == nullptr)
{ {
con::error("Could not open GfxLightDef file for dumping!");
return;
}
if (lightDef->attenuation.image == nullptr || lightDef->attenuation.image->name == nullptr)
{
con::error("GfxLightDef attenuation data was invalid!");
return; return;
} }
@@ -22,6 +28,6 @@ namespace light_def
if (imageName[0] == ',') if (imageName[0] == ',')
imageName = &imageName[1]; imageName = &imageName[1];
stream << lightDef->attenuation.samplerState << imageName; stream << lightDef->attenuation.samplerState << imageName << '\0';
} }
} // namespace light_def } // namespace light_def
@@ -10,9 +10,17 @@ namespace light_def
{ {
const auto* lightDef = asset.Asset(); const auto* lightDef = asset.Asset();
const auto assetFile = context.OpenAssetFile(GetFileNameForAsset(asset.m_name)); const auto assetFile = context.OpenAssetFile(GetFileNameForAsset(asset.m_name));
if (!assetFile)
if (!assetFile || lightDef->attenuation.image == nullptr || lightDef->attenuation.image->name == nullptr) {
con::error("Could not open GfxLightDef file for dumping!");
return; return;
}
if (lightDef->attenuation.image == nullptr || lightDef->attenuation.image->name == nullptr)
{
con::error("GfxLightDef attenuation data was invalid!");
return;
}
auto& stream = *assetFile; auto& stream = *assetFile;
@@ -20,6 +28,6 @@ namespace light_def
if (imageName[0] == ',') if (imageName[0] == ',')
imageName = &imageName[1]; imageName = &imageName[1];
stream << lightDef->attenuation.samplerState << imageName << static_cast<char>(lightDef->lmapLookupStart); stream << lightDef->attenuation.samplerState << imageName << '\0';
} }
} // namespace light_def } // namespace light_def
@@ -13,20 +13,30 @@ namespace light_def
const auto* lightDef = asset.Asset(); const auto* lightDef = asset.Asset();
const auto assetFile = context.OpenAssetFile(GetFileNameForAsset(asset.m_name)); const auto assetFile = context.OpenAssetFile(GetFileNameForAsset(asset.m_name));
auto& stream = *assetFile; auto& stream = *assetFile;
if (!assetFile)
{
con::error("Could not open GfxLightDef file for dumping!");
return;
}
if (lightDef->attenuation.image == nullptr || lightDef->attenuation.image->name == nullptr)
{
con::error("GfxLightDef attenuation data was invalid!");
return;
}
assert(lightDef->attenuation.image != nullptr);
const auto* attenuationImageName = lightDef->attenuation.image->name; const auto* attenuationImageName = lightDef->attenuation.image->name;
if (attenuationImageName && attenuationImageName[0] == ',') if (attenuationImageName && attenuationImageName[0] == ',')
attenuationImageName = &attenuationImageName[1]; attenuationImageName = &attenuationImageName[1];
const auto* cucolorisImageName = ""; const auto* cucolorisImageName = "";
if (lightDef->cucoloris.image) if (lightDef->cucoloris.image && lightDef->cucoloris.image->name)
{ {
cucolorisImageName = lightDef->cucoloris.image->name; cucolorisImageName = lightDef->cucoloris.image->name;
if (cucolorisImageName && cucolorisImageName[0] == ',') if (cucolorisImageName && cucolorisImageName[0] == ',')
cucolorisImageName = &cucolorisImageName[1]; cucolorisImageName = &cucolorisImageName[1];
} }
stream << lightDef->attenuation.samplerState << attenuationImageName << '\0' << lightDef->cucoloris.samplerState << cucolorisImageName; stream << lightDef->attenuation.samplerState << attenuationImageName << '\0' << lightDef->cucoloris.samplerState << cucolorisImageName << '\0';
} }
} // namespace light_def } // namespace light_def
@@ -10,9 +10,17 @@ namespace light_def
{ {
const auto* lightDef = asset.Asset(); const auto* lightDef = asset.Asset();
const auto assetFile = context.OpenAssetFile(GetFileNameForAsset(asset.m_name)); const auto assetFile = context.OpenAssetFile(GetFileNameForAsset(asset.m_name));
if (!assetFile)
if (!assetFile || lightDef->attenuation.image == nullptr || lightDef->attenuation.image->name == nullptr) {
con::error("Could not open GfxLightDef file for dumping!");
return; return;
}
if (lightDef->attenuation.image == nullptr || lightDef->attenuation.image->name == nullptr)
{
con::error("GfxLightDef attenuation data was invalid!");
return;
}
auto& stream = *assetFile; auto& stream = *assetFile;
@@ -20,6 +28,6 @@ namespace light_def
if (imageName[0] == ',') if (imageName[0] == ',')
imageName = &imageName[1]; imageName = &imageName[1];
stream << lightDef->attenuation.samplerState << imageName << static_cast<char>(lightDef->lmapLookupStart); stream << lightDef->attenuation.samplerState << imageName << '\0';
} }
} // namespace light_def } // namespace light_def
@@ -10,9 +10,17 @@ namespace light_def
{ {
const auto* lightDef = asset.Asset(); const auto* lightDef = asset.Asset();
const auto assetFile = context.OpenAssetFile(GetFileNameForAsset(asset.m_name)); const auto assetFile = context.OpenAssetFile(GetFileNameForAsset(asset.m_name));
if (!assetFile)
if (!assetFile || lightDef->attenuation.image == nullptr || lightDef->attenuation.image->name == nullptr) {
con::error("Could not open GfxLightDef file for dumping!");
return; return;
}
if (lightDef->attenuation.image == nullptr || lightDef->attenuation.image->name == nullptr)
{
con::error("GfxLightDef attenuation data was invalid!");
return;
}
auto& stream = *assetFile; auto& stream = *assetFile;
@@ -20,6 +28,6 @@ namespace light_def
if (imageName[0] == ',') if (imageName[0] == ',')
imageName = &imageName[1]; imageName = &imageName[1];
stream << lightDef->attenuation.samplerState << imageName << static_cast<char>(lightDef->lmapLookupStart); stream << lightDef->attenuation.samplerState << imageName << '\0';
} }
} // namespace light_def } // namespace light_def