mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-07-02 22:08:11 +00:00
feat: add addon map ents dumper to T6 (#842)
* feat: add addon map ents dumper to T6 * Remove NOMINMAX * docs: add addonmapents to t6 supported assets --------- Co-authored-by: hindercanrun <109132519+meowica@users.noreply.github.com>
This commit is contained in:
+213
-212
@@ -1,7 +1,8 @@
|
||||
# Supported Asset Types
|
||||
|
||||
All asset types are supported to be loaded from other fastfiles in memory.
|
||||
The following section specify which assets are supported to be dumped to disk (using `Unlinker`) and loaded from disk (using `Linker`):
|
||||
The following section specify which assets are supported to be dumped to disk (using `Unlinker`) and loaded from disk (
|
||||
using `Linker`):
|
||||
|
||||
- ❌ = Currently unsupported
|
||||
- ✅ = Supported
|
||||
@@ -10,237 +11,237 @@ The following section specify which assets are supported to be dumped to disk (u
|
||||
## IW3 (Call of Duty 4: Modern Warfare)
|
||||
|
||||
| Asset Type | Dumping Support | Loading Support | Notes |
|
||||
| -------------------- | --------------- | --------------- | ---------------------------------------------------------------------------- |
|
||||
| PhysPreset | ✅ | ✅ | |
|
||||
| XAnimParts | ✅ | ✅ | |
|
||||
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||
| Material | ✅ | ✅ | |
|
||||
| MaterialTechniqueSet | ✅ | ✅ | For shaders: only dumps/loads shader bytecode. |
|
||||
| GfxImage | ✅ | ✅ | |
|
||||
| snd_alias_list_t | ❌ | ❌ | |
|
||||
| SndCurve | ✅ | ✅ | |
|
||||
| LoadedSound | ✅ | ❌ | |
|
||||
| clipMap_t | ❌ | ❌ | |
|
||||
| ComWorld | ❌ | ❌ | |
|
||||
| GameWorldSp | ❌ | ❌ | |
|
||||
| GameWorldMp | ❌ | ❌ | |
|
||||
| MapEnts | ✅ | ❌ | |
|
||||
| GfxWorld | ❌ | ❌ | |
|
||||
| GfxLightDef | ✅ | ✅ | |
|
||||
| Font_s | ❌ | ❌ | |
|
||||
| MenuList | ❌ | ❌ | |
|
||||
| menuDef_t | ❌ | ❌ | |
|
||||
| LocalizeEntry | ✅ | ✅ | |
|
||||
| WeaponDef | ❌ | ❌ | |
|
||||
| FxEffectDef | ❌ | ❌ | |
|
||||
| FxImpactTable | ❌ | ❌ | |
|
||||
| RawFile | ✅ | ✅ | |
|
||||
| StringTable | ✅ | ✅ | |
|
||||
|----------------------|-----------------|-----------------|------------------------------------------------------------------------------|
|
||||
| PhysPreset | ✅ | ✅ | |
|
||||
| XAnimParts | ✅ | ✅ | |
|
||||
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||
| Material | ✅ | ✅ | |
|
||||
| MaterialTechniqueSet | ✅ | ✅ | For shaders: only dumps/loads shader bytecode. |
|
||||
| GfxImage | ✅ | ✅ | |
|
||||
| snd_alias_list_t | ❌ | ❌ | |
|
||||
| SndCurve | ✅ | ✅ | |
|
||||
| LoadedSound | ✅ | ❌ | |
|
||||
| clipMap_t | ❌ | ❌ | |
|
||||
| ComWorld | ❌ | ❌ | |
|
||||
| GameWorldSp | ❌ | ❌ | |
|
||||
| GameWorldMp | ❌ | ❌ | |
|
||||
| MapEnts | ✅ | ❌ | |
|
||||
| GfxWorld | ❌ | ❌ | |
|
||||
| GfxLightDef | ✅ | ✅ | |
|
||||
| Font_s | ❌ | ❌ | |
|
||||
| MenuList | ❌ | ❌ | |
|
||||
| menuDef_t | ❌ | ❌ | |
|
||||
| LocalizeEntry | ✅ | ✅ | |
|
||||
| WeaponDef | ❌ | ❌ | |
|
||||
| FxEffectDef | ❌ | ❌ | |
|
||||
| FxImpactTable | ❌ | ❌ | |
|
||||
| RawFile | ✅ | ✅ | |
|
||||
| StringTable | ✅ | ✅ | |
|
||||
|
||||
## IW4 (Call of Duty: Modern Warfare 2)
|
||||
|
||||
| Asset Type | Dumping Support | Loading Support | Notes |
|
||||
| ------------------------- | --------------- | --------------- | ---------------------------------------------------------------------------- |
|
||||
| PhysPreset | ✅ | ✅ | |
|
||||
| PhysCollmap | ❌ | ❌ | |
|
||||
| XAnimParts | ✅ | ✅ | |
|
||||
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||
| Material | ✅ | ✅ | |
|
||||
| MaterialPixelShader | ✅ | ✅ | Only dumps/loads shader bytecode. |
|
||||
| MaterialVertexShader | ✅ | ✅ | Only dumps/loads shader bytecode. |
|
||||
| MaterialVertexDeclaration | ✅ | ✅ | |
|
||||
| MaterialTechniqueSet | ✅ | ✅ | |
|
||||
| GfxImage | ✅ | ❌ | A few special image encodings are not yet supported. |
|
||||
| snd_alias_list_t | ❌ | ❌ | |
|
||||
| SndCurve | ✅ | ✅ | |
|
||||
| LoadedSound | ✅ | ❌ | |
|
||||
| clipMap_t | ❌ | ❌ | |
|
||||
| ComWorld | ❌ | ❌ | |
|
||||
| GameWorldSp | ❌ | ❌ | |
|
||||
| GameWorldMp | ❌ | ❌ | |
|
||||
| MapEnts | ❌ | ❌ | |
|
||||
| FxWorld | ❌ | ❌ | |
|
||||
| GfxWorld | ❌ | ❌ | |
|
||||
| GfxLightDef | ✅ | ✅ | |
|
||||
| Font_s | ❌ | ❌ | |
|
||||
| MenuList | ✅ | ✅ | The output is decompiled. The result will not be the same as the input. |
|
||||
| menuDef_t | ✅ | ✅ | See menulist. |
|
||||
| LocalizeEntry | ✅ | ✅ | |
|
||||
| WeaponCompleteDef | ✅ | ✅ | |
|
||||
| FxEffectDef | ❌ | ❌ | |
|
||||
| FxImpactTable | ❌ | ❌ | |
|
||||
| RawFile | ✅ | ✅ | |
|
||||
| StringTable | ✅ | ✅ | |
|
||||
| LeaderboardDef | ✅ | ✅ | |
|
||||
| StructuredDataDefSet | ✅ | ✅ | The format is custom due to lacking information about original format. |
|
||||
| TracerDef | ✅ | ❌ | |
|
||||
| VehicleDef | ✅ | ❌ | |
|
||||
| AddonMapEnts | ⁉️ | ❌ | MapEnts String can be exported. Binary data currently not. |
|
||||
|---------------------------|-----------------|-----------------|------------------------------------------------------------------------------|
|
||||
| PhysPreset | ✅ | ✅ | |
|
||||
| PhysCollmap | ❌ | ❌ | |
|
||||
| XAnimParts | ✅ | ✅ | |
|
||||
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||
| Material | ✅ | ✅ | |
|
||||
| MaterialPixelShader | ✅ | ✅ | Only dumps/loads shader bytecode. |
|
||||
| MaterialVertexShader | ✅ | ✅ | Only dumps/loads shader bytecode. |
|
||||
| MaterialVertexDeclaration | ✅ | ✅ | |
|
||||
| MaterialTechniqueSet | ✅ | ✅ | |
|
||||
| GfxImage | ✅ | ❌ | A few special image encodings are not yet supported. |
|
||||
| snd_alias_list_t | ❌ | ❌ | |
|
||||
| SndCurve | ✅ | ✅ | |
|
||||
| LoadedSound | ✅ | ❌ | |
|
||||
| clipMap_t | ❌ | ❌ | |
|
||||
| ComWorld | ❌ | ❌ | |
|
||||
| GameWorldSp | ❌ | ❌ | |
|
||||
| GameWorldMp | ❌ | ❌ | |
|
||||
| MapEnts | ❌ | ❌ | |
|
||||
| FxWorld | ❌ | ❌ | |
|
||||
| GfxWorld | ❌ | ❌ | |
|
||||
| GfxLightDef | ✅ | ✅ | |
|
||||
| Font_s | ❌ | ❌ | |
|
||||
| MenuList | ✅ | ✅ | The output is decompiled. The result will not be the same as the input. |
|
||||
| menuDef_t | ✅ | ✅ | See menulist. |
|
||||
| LocalizeEntry | ✅ | ✅ | |
|
||||
| WeaponCompleteDef | ✅ | ✅ | |
|
||||
| FxEffectDef | ❌ | ❌ | |
|
||||
| FxImpactTable | ❌ | ❌ | |
|
||||
| RawFile | ✅ | ✅ | |
|
||||
| StringTable | ✅ | ✅ | |
|
||||
| LeaderboardDef | ✅ | ✅ | |
|
||||
| StructuredDataDefSet | ✅ | ✅ | The format is custom due to lacking information about original format. |
|
||||
| TracerDef | ✅ | ❌ | |
|
||||
| VehicleDef | ✅ | ❌ | |
|
||||
| AddonMapEnts | ⁉️ | ❌ | MapEnts String can be exported. Binary data currently not. |
|
||||
|
||||
## IW5 (Call of Duty: Modern Warfare 3)
|
||||
|
||||
| Asset Type | Dumping Support | Loading Support | Notes |
|
||||
| ------------------------- | --------------- | --------------- | ------------------------------------------------------------------------------------------------------------- |
|
||||
| PhysPreset | ✅ | ✅ | |
|
||||
| PhysCollmap | ❌ | ❌ | |
|
||||
| XAnimParts | ✅ | ✅ | |
|
||||
| XModelSurfs | ❌ | ❌ | |
|
||||
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||
| Material | ✅ | ✅ | |
|
||||
| MaterialPixelShader | ❌ | ❌ | |
|
||||
| MaterialVertexShader | ❌ | ❌ | |
|
||||
| MaterialVertexDeclaration | ❌ | ❌ | |
|
||||
| MaterialTechniqueSet | ❌ | ❌ | |
|
||||
| GfxImage | ✅ | ✅ | A few special image encodings are not yet supported. |
|
||||
| snd_alias_list_t | ❌ | ❌ | |
|
||||
| SndCurve | ✅ | ✅ | |
|
||||
| LoadedSound | ✅ | ❌ | |
|
||||
| clipMap_t | ❌ | ❌ | |
|
||||
| ComWorld | ❌ | ❌ | |
|
||||
| GlassWorld | ❌ | ❌ | |
|
||||
| PathData | ❌ | ❌ | |
|
||||
| VehicleTrack | ❌ | ❌ | |
|
||||
| MapEnts | ❌ | ❌ | |
|
||||
| FxWorld | ❌ | ❌ | |
|
||||
| GfxWorld | ❌ | ❌ | |
|
||||
| GfxLightDef | ✅ | ✅ | |
|
||||
| Font_s | ❌ | ❌ | |
|
||||
| MenuList | ✅ | ✅ | The output is decompiled. The result will not be the same as the input. |
|
||||
| menuDef_t | ✅ | ✅ | See menulist. |
|
||||
| LocalizeEntry | ✅ | ✅ | |
|
||||
| WeaponAttachment | ✅ | ✅ | |
|
||||
| WeaponCompleteDef | ✅ | ✅ | |
|
||||
| FxEffectDef | ❌ | ❌ | |
|
||||
| FxImpactTable | ❌ | ❌ | |
|
||||
| SurfaceFxTable | ❌ | ❌ | |
|
||||
| RawFile | ✅ | ✅ | |
|
||||
|---------------------------|-----------------|-----------------|---------------------------------------------------------------------------------------------------------------|
|
||||
| PhysPreset | ✅ | ✅ | |
|
||||
| PhysCollmap | ❌ | ❌ | |
|
||||
| XAnimParts | ✅ | ✅ | |
|
||||
| XModelSurfs | ❌ | ❌ | |
|
||||
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||
| Material | ✅ | ✅ | |
|
||||
| MaterialPixelShader | ❌ | ❌ | |
|
||||
| MaterialVertexShader | ❌ | ❌ | |
|
||||
| MaterialVertexDeclaration | ❌ | ❌ | |
|
||||
| MaterialTechniqueSet | ❌ | ❌ | |
|
||||
| GfxImage | ✅ | ✅ | A few special image encodings are not yet supported. |
|
||||
| snd_alias_list_t | ❌ | ❌ | |
|
||||
| SndCurve | ✅ | ✅ | |
|
||||
| LoadedSound | ✅ | ❌ | |
|
||||
| clipMap_t | ❌ | ❌ | |
|
||||
| ComWorld | ❌ | ❌ | |
|
||||
| GlassWorld | ❌ | ❌ | |
|
||||
| PathData | ❌ | ❌ | |
|
||||
| VehicleTrack | ❌ | ❌ | |
|
||||
| MapEnts | ❌ | ❌ | |
|
||||
| FxWorld | ❌ | ❌ | |
|
||||
| GfxWorld | ❌ | ❌ | |
|
||||
| GfxLightDef | ✅ | ✅ | |
|
||||
| Font_s | ❌ | ❌ | |
|
||||
| MenuList | ✅ | ✅ | The output is decompiled. The result will not be the same as the input. |
|
||||
| menuDef_t | ✅ | ✅ | See menulist. |
|
||||
| LocalizeEntry | ✅ | ✅ | |
|
||||
| WeaponAttachment | ✅ | ✅ | |
|
||||
| WeaponCompleteDef | ✅ | ✅ | |
|
||||
| FxEffectDef | ❌ | ❌ | |
|
||||
| FxImpactTable | ❌ | ❌ | |
|
||||
| SurfaceFxTable | ❌ | ❌ | |
|
||||
| RawFile | ✅ | ✅ | |
|
||||
| ScriptFile | ⁉️ | ⁉️ | Can only be dumped/loaded as binary. Editing is possible with [GSC-Tool](https://github.com/xensik/gsc-tool). |
|
||||
| StringTable | ✅ | ✅ | |
|
||||
| LeaderboardDef | ✅ | ✅ | |
|
||||
| StructuredDataDefSet | ❌ | ❌ | |
|
||||
| TracerDef | ❌ | ❌ | |
|
||||
| VehicleDef | ❌ | ❌ | |
|
||||
| AddonMapEnts | ⁉️ | ❌ | MapEnts String can be exported. Binary data currently not. |
|
||||
| StringTable | ✅ | ✅ | |
|
||||
| LeaderboardDef | ✅ | ✅ | |
|
||||
| StructuredDataDefSet | ❌ | ❌ | |
|
||||
| TracerDef | ❌ | ❌ | |
|
||||
| VehicleDef | ❌ | ❌ | |
|
||||
| AddonMapEnts | ⁉️ | ❌ | MapEnts String can be exported. Binary data currently not. |
|
||||
|
||||
## T4 (Call of Duty: World at War)
|
||||
|
||||
| Asset Type | Dumping Support | Loading Support | Notes |
|
||||
| -------------------- | --------------- | --------------- | ---------------------------------------------------- |
|
||||
| PhysPreset | ❌ | ❌ | |
|
||||
| PhysConstraints | ❌ | ❌ | |
|
||||
| DestructibleDef | ❌ | ❌ | |
|
||||
| XAnimParts | ✅ | ✅ | |
|
||||
| XModel | ✅ | ❌ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||
| Material | ❌ | ❌ | |
|
||||
| MaterialTechniqueSet | ❌ | ❌ | |
|
||||
| GfxImage | ✅ | ❌ | A few special image encodings are not yet supported. |
|
||||
| snd_alias_list_t | ❌ | ❌ | |
|
||||
| SndDriverGlobals | ❌ | ❌ | |
|
||||
| LoadedSound | ❌ | ❌ | |
|
||||
| clipMap_t | ❌ | ❌ | |
|
||||
| ComWorld | ❌ | ❌ | |
|
||||
| GameWorldSp | ❌ | ❌ | |
|
||||
| GameWorldMp | ❌ | ❌ | |
|
||||
| MapEnts | ❌ | ❌ | |
|
||||
| GfxWorld | ❌ | ❌ | |
|
||||
| GfxLightDef | ❌ | ❌ | |
|
||||
| Font_s | ❌ | ❌ | |
|
||||
| MenuList | ❌ | ❌ | |
|
||||
| menuDef_t | ❌ | ❌ | |
|
||||
| LocalizeEntry | ✅ | ❌ | |
|
||||
| WeaponDef | ❌ | ❌ | |
|
||||
| FxEffectDef | ❌ | ❌ | |
|
||||
| FxImpactTable | ❌ | ❌ | |
|
||||
| RawFile | ✅ | ❌ | |
|
||||
| StringTable | ✅ | ❌ | |
|
||||
| PackIndex | ❌ | ❌ | |
|
||||
| Asset Type | Dumping Support | Loading Support | Notes |
|
||||
|----------------------|-----------------|-----------------|------------------------------------------------------------------------------|
|
||||
| PhysPreset | ❌ | ❌ | |
|
||||
| PhysConstraints | ❌ | ❌ | |
|
||||
| DestructibleDef | ❌ | ❌ | |
|
||||
| XAnimParts | ✅ | ✅ | |
|
||||
| XModel | ✅ | ❌ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||
| Material | ❌ | ❌ | |
|
||||
| MaterialTechniqueSet | ❌ | ❌ | |
|
||||
| GfxImage | ✅ | ❌ | A few special image encodings are not yet supported. |
|
||||
| snd_alias_list_t | ❌ | ❌ | |
|
||||
| SndDriverGlobals | ❌ | ❌ | |
|
||||
| LoadedSound | ❌ | ❌ | |
|
||||
| clipMap_t | ❌ | ❌ | |
|
||||
| ComWorld | ❌ | ❌ | |
|
||||
| GameWorldSp | ❌ | ❌ | |
|
||||
| GameWorldMp | ❌ | ❌ | |
|
||||
| MapEnts | ❌ | ❌ | |
|
||||
| GfxWorld | ❌ | ❌ | |
|
||||
| GfxLightDef | ❌ | ❌ | |
|
||||
| Font_s | ❌ | ❌ | |
|
||||
| MenuList | ❌ | ❌ | |
|
||||
| menuDef_t | ❌ | ❌ | |
|
||||
| LocalizeEntry | ✅ | ❌ | |
|
||||
| WeaponDef | ❌ | ❌ | |
|
||||
| FxEffectDef | ❌ | ❌ | |
|
||||
| FxImpactTable | ❌ | ❌ | |
|
||||
| RawFile | ✅ | ❌ | |
|
||||
| StringTable | ✅ | ❌ | |
|
||||
| PackIndex | ❌ | ❌ | |
|
||||
|
||||
## T5 (Call of Duty: Black Ops)
|
||||
|
||||
| Asset Type | Dumping Support | Loading Support | Notes |
|
||||
| -------------------- | --------------- | --------------- | ---------------------------------------------------------------------------- |
|
||||
| PhysPreset | ✅ | ✅ | |
|
||||
| PhysConstraints | ❌ | ❌ | |
|
||||
| DestructibleDef | ❌ | ❌ | |
|
||||
| XAnimParts | ✅ | ✅ | |
|
||||
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||
| Material | ✅ | ✅ | |
|
||||
| MaterialTechniqueSet | ✅ | ❌ | For shaders: only dumps/loads shader bytecode. |
|
||||
| GfxImage | ✅ | ❌ | A few special image encodings are not yet supported. |
|
||||
| SndBank | ❌ | ❌ | |
|
||||
| SndPatch | ❌ | ❌ | |
|
||||
| clipMap_t | ❌ | ❌ | |
|
||||
| ComWorld | ❌ | ❌ | |
|
||||
| GameWorldSp | ❌ | ❌ | |
|
||||
| GameWorldMp | ❌ | ❌ | |
|
||||
| MapEnts | ❌ | ❌ | |
|
||||
| GfxWorld | ❌ | ❌ | |
|
||||
| GfxLightDef | ✅ | ✅ | |
|
||||
| Font_s | ❌ | ❌ | |
|
||||
| MenuList | ❌ | ❌ | |
|
||||
| menuDef_t | ❌ | ❌ | |
|
||||
| LocalizeEntry | ✅ | ✅ | |
|
||||
| WeaponVariantDef | ✅ | ✅ | |
|
||||
| SndDriverGlobals | ❌ | ❌ | |
|
||||
| FxEffectDef | ❌ | ❌ | |
|
||||
| FxImpactTable | ❌ | ❌ | |
|
||||
| RawFile | ✅ | ✅ | |
|
||||
| StringTable | ✅ | ✅ | |
|
||||
| PackIndex | ❌ | ❌ | |
|
||||
| XGlobals | ❌ | ❌ | |
|
||||
| ddlRoot_t | ❌ | ❌ | |
|
||||
| Glasses | ❌ | ❌ | |
|
||||
| EmblemSet | ❌ | ❌ | |
|
||||
|----------------------|-----------------|-----------------|------------------------------------------------------------------------------|
|
||||
| PhysPreset | ✅ | ✅ | |
|
||||
| PhysConstraints | ❌ | ❌ | |
|
||||
| DestructibleDef | ❌ | ❌ | |
|
||||
| XAnimParts | ✅ | ✅ | |
|
||||
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||
| Material | ✅ | ✅ | |
|
||||
| MaterialTechniqueSet | ✅ | ❌ | For shaders: only dumps/loads shader bytecode. |
|
||||
| GfxImage | ✅ | ❌ | A few special image encodings are not yet supported. |
|
||||
| SndBank | ❌ | ❌ | |
|
||||
| SndPatch | ❌ | ❌ | |
|
||||
| clipMap_t | ❌ | ❌ | |
|
||||
| ComWorld | ❌ | ❌ | |
|
||||
| GameWorldSp | ❌ | ❌ | |
|
||||
| GameWorldMp | ❌ | ❌ | |
|
||||
| MapEnts | ❌ | ❌ | |
|
||||
| GfxWorld | ❌ | ❌ | |
|
||||
| GfxLightDef | ✅ | ✅ | |
|
||||
| Font_s | ❌ | ❌ | |
|
||||
| MenuList | ❌ | ❌ | |
|
||||
| menuDef_t | ❌ | ❌ | |
|
||||
| LocalizeEntry | ✅ | ✅ | |
|
||||
| WeaponVariantDef | ✅ | ✅ | |
|
||||
| SndDriverGlobals | ❌ | ❌ | |
|
||||
| FxEffectDef | ❌ | ❌ | |
|
||||
| FxImpactTable | ❌ | ❌ | |
|
||||
| RawFile | ✅ | ✅ | |
|
||||
| StringTable | ✅ | ✅ | |
|
||||
| PackIndex | ❌ | ❌ | |
|
||||
| XGlobals | ❌ | ❌ | |
|
||||
| ddlRoot_t | ❌ | ❌ | |
|
||||
| Glasses | ❌ | ❌ | |
|
||||
| EmblemSet | ❌ | ❌ | |
|
||||
|
||||
## T6 (Call of Duty: Black Ops II)
|
||||
|
||||
| Asset Type | Dumping Support | Loading Support | Notes |
|
||||
| ---------------------- | --------------- | --------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------- |
|
||||
| PhysPreset | ✅ | ✅ | |
|
||||
| PhysConstraints | ✅ | ✅ | |
|
||||
| DestructibleDef | ❌ | ❌ | |
|
||||
| XAnimParts | ✅ | ✅ | |
|
||||
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||
| Material | ✅ | ✅ | Dumping/Loading is currently possible for materials in their compiled form. There is currently no material pipeline. |
|
||||
| MaterialTechniqueSet | ✅ | ✅ | For shaders: only dumps/loads shader bytecode. |
|
||||
| GfxImage | ✅ | ✅ | A few special image encodings are not yet supported. |
|
||||
| SndBank | ✅ | ✅ | The current implementation is subject to change. |
|
||||
| SndPatch | ❌ | ❌ | |
|
||||
| clipMap_t | ❌ | ❌ | |
|
||||
| ComWorld | ❌ | ❌ | |
|
||||
| GameWorldSp | ❌ | ❌ | |
|
||||
| GameWorldMp | ❌ | ❌ | |
|
||||
| MapEnts | ✅ | ❌ | |
|
||||
| GfxWorld | ❌ | ❌ | |
|
||||
| GfxLightDef | ✅ | ✅ | |
|
||||
| Font_s | ❌ | ❌ | |
|
||||
| FontIcon | ✅ | ✅ | |
|
||||
| MenuList | ❌ | ❌ | |
|
||||
| menuDef_t | ❌ | ❌ | |
|
||||
| LocalizeEntry | ✅ | ✅ | |
|
||||
| WeaponVariantDef | ✅ | ✅ | |
|
||||
| WeaponAttachment | ✅ | ✅ | |
|
||||
| WeaponAttachmentUnique | ✅ | ✅ | |
|
||||
| WeaponCamo | ✅ | ✅ | |
|
||||
| SndDriverGlobals | ✅ | ❌ | |
|
||||
| FxEffectDef | ❌ | ❌ | |
|
||||
| FxImpactTable | ❌ | ❌ | |
|
||||
| RawFile | ✅ | ✅ | |
|
||||
| StringTable | ✅ | ✅ | |
|
||||
| LeaderboardDef | ✅ | ✅ | |
|
||||
| XGlobals | ❌ | ❌ | |
|
||||
| ddlRoot_t | ❌ | ❌ | |
|
||||
| Glasses | ❌ | ❌ | |
|
||||
| EmblemSet | ❌ | ❌ | |
|
||||
|------------------------|-----------------|-----------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------|
|
||||
| PhysPreset | ✅ | ✅ | |
|
||||
| PhysConstraints | ✅ | ✅ | |
|
||||
| DestructibleDef | ❌ | ❌ | |
|
||||
| XAnimParts | ✅ | ✅ | |
|
||||
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
|
||||
| Material | ✅ | ✅ | Dumping/Loading is currently possible for materials in their compiled form. There is currently no material pipeline. |
|
||||
| MaterialTechniqueSet | ✅ | ✅ | For shaders: only dumps/loads shader bytecode. |
|
||||
| GfxImage | ✅ | ✅ | A few special image encodings are not yet supported. |
|
||||
| SndBank | ✅ | ✅ | The current implementation is subject to change. |
|
||||
| SndPatch | ❌ | ❌ | |
|
||||
| clipMap_t | ❌ | ❌ | |
|
||||
| ComWorld | ❌ | ❌ | |
|
||||
| GameWorldSp | ❌ | ❌ | |
|
||||
| GameWorldMp | ❌ | ❌ | |
|
||||
| MapEnts | ✅ | ❌ | |
|
||||
| GfxWorld | ❌ | ❌ | |
|
||||
| GfxLightDef | ✅ | ✅ | |
|
||||
| Font_s | ❌ | ❌ | |
|
||||
| FontIcon | ✅ | ✅ | |
|
||||
| MenuList | ❌ | ❌ | |
|
||||
| menuDef_t | ❌ | ❌ | |
|
||||
| LocalizeEntry | ✅ | ✅ | |
|
||||
| WeaponVariantDef | ✅ | ✅ | |
|
||||
| WeaponAttachment | ✅ | ✅ | |
|
||||
| WeaponAttachmentUnique | ✅ | ✅ | |
|
||||
| WeaponCamo | ✅ | ✅ | |
|
||||
| SndDriverGlobals | ✅ | ❌ | |
|
||||
| FxEffectDef | ❌ | ❌ | |
|
||||
| FxImpactTable | ❌ | ❌ | |
|
||||
| RawFile | ✅ | ✅ | |
|
||||
| StringTable | ✅ | ✅ | |
|
||||
| LeaderboardDef | ✅ | ✅ | |
|
||||
| XGlobals | ❌ | ❌ | |
|
||||
| ddlRoot_t | ❌ | ❌ | |
|
||||
| Glasses | ❌ | ❌ | |
|
||||
| EmblemSet | ❌ | ❌ | |
|
||||
| ScriptParseTree | ⁉️ | ⁉️ | Can only be dumped/loaded as binary. Editing is possible with [GSC-Tool](https://github.com/xensik/gsc-tool). Plutonium supports loading source files however. |
|
||||
| KeyValuePairs | ✅ | ✅ | Is dumped/loaded as part of the `.zone` file. |
|
||||
| VehicleDef | ✅ | ✅ | |
|
||||
| MemoryBlock | ❌ | ❌ | |
|
||||
| AddonMapEnts | ❌ | ❌ | |
|
||||
| TracerDef | ✅ | ✅ | |
|
||||
| SkinnedVertsDef | ❌ | ❌ | |
|
||||
| KeyValuePairs | ✅ | ✅ | Is dumped/loaded as part of the `.zone` file. |
|
||||
| VehicleDef | ✅ | ✅ | |
|
||||
| MemoryBlock | ❌ | ❌ | |
|
||||
| AddonMapEnts | ⁉️ | ❌ | MapEnts String can be exported. Binary data currently not. |
|
||||
| TracerDef | ✅ | ✅ | |
|
||||
| SkinnedVertsDef | ❌ | ❌ | |
|
||||
| Qdb | ⁉️ | ⁉️ | Dumping/Loading is implemented as rawfiles. Their use is currently unknown. |
|
||||
| Slug | ⁉️ | ⁉️ | Dumping/Loading is implemented as rawfiles. Their use is currently unknown. |
|
||||
| FootstepTableDef | ❌ | ❌ | |
|
||||
| FootstepFXTableDef | ❌ | ❌ | |
|
||||
| ZBarrierDef | ✅ | ✅ | |
|
||||
| FootstepTableDef | ❌ | ❌ | |
|
||||
| FootstepFXTableDef | ❌ | ❌ | |
|
||||
| ZBarrierDef | ✅ | ✅ | |
|
||||
|
||||
Reference in New Issue
Block a user