2
0
mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-06-01 14:07:41 +00:00

fix: accidentally dumping iwi cubemaps as 2D

This commit is contained in:
Jan Laupetin 2025-05-30 19:41:25 +02:00
parent dc43671930
commit 49867a3474
No known key found for this signature in database
GPG Key ID: 44B581F78FF5C57C
3 changed files with 12 additions and 12 deletions

View File

@ -113,17 +113,17 @@ void IwiWriter::DumpImage(std::ostream& stream, const Texture* texture)
header.fileSizeForPicmip[currentMipLevel] = static_cast<uint32_t>(currentFileSize);
}
if (const auto* texture2D = dynamic_cast<const Texture2D*>(texture))
if (const auto* texture3D = dynamic_cast<const Texture3D*>(texture))
{
FillHeader2D(header, *texture2D);
FillHeader3D(header, *texture3D);
}
else if (const auto* textureCube = dynamic_cast<const TextureCube*>(texture))
{
FillHeaderCube(header, *textureCube);
}
else if (const auto* texture3D = dynamic_cast<const Texture3D*>(texture))
else if (const auto* texture2D = dynamic_cast<const Texture2D*>(texture))
{
FillHeader3D(header, *texture3D);
FillHeader2D(header, *texture2D);
}
else
{

View File

@ -108,17 +108,17 @@ void IwiWriter::DumpImage(std::ostream& stream, const Texture* texture)
header.fileSizeForPicmip[currentMipLevel] = static_cast<uint32_t>(currentFileSize);
}
if (const auto* texture2D = dynamic_cast<const Texture2D*>(texture))
if (const auto* texture3D = dynamic_cast<const Texture3D*>(texture))
{
FillHeader2D(header, *texture2D);
FillHeader3D(header, *texture3D);
}
else if (const auto* textureCube = dynamic_cast<const TextureCube*>(texture))
{
FillHeaderCube(header, *textureCube);
}
else if (const auto* texture3D = dynamic_cast<const Texture3D*>(texture))
else if (const auto* texture2D = dynamic_cast<const Texture2D*>(texture))
{
FillHeader3D(header, *texture3D);
FillHeader2D(header, *texture2D);
}
else
{

View File

@ -108,17 +108,17 @@ void IwiWriter::DumpImage(std::ostream& stream, const Texture* texture)
header.fileSizeForPicmip[currentMipLevel] = static_cast<uint32_t>(currentFileSize);
}
if (const auto* texture2D = dynamic_cast<const Texture2D*>(texture))
if (const auto* texture3D = dynamic_cast<const Texture3D*>(texture))
{
FillHeader2D(header, *texture2D);
FillHeader3D(header, *texture3D);
}
else if (const auto* textureCube = dynamic_cast<const TextureCube*>(texture))
{
FillHeaderCube(header, *textureCube);
}
else if (const auto* texture3D = dynamic_cast<const Texture3D*>(texture))
else if (const auto* texture2D = dynamic_cast<const Texture2D*>(texture))
{
FillHeader3D(header, *texture3D);
FillHeader2D(header, *texture2D);
}
else
{