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Merge pull request #616 from michaeloliverx/iw4-xenon-zone
feat: dump iw4 xbox fastfile data
This commit is contained in:
@@ -16,8 +16,9 @@ namespace IW4
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static constexpr const char* MAGIC_SIGNED_OAT = "ABff0100";
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static constexpr const char* MAGIC_SIGNED_OAT = "ABff0100";
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static constexpr const char* MAGIC_UNSIGNED = "IWffu100";
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static constexpr const char* MAGIC_UNSIGNED = "IWffu100";
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static constexpr const char* MAGIC_IW4X = "IW4x";
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static constexpr const char* MAGIC_IW4X = "IW4x";
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static constexpr int ZONE_VERSION = 276;
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static constexpr int ZONE_VERSION_PC = 276;
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static constexpr int IW4X_ZONE_VERSION = 3;
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static constexpr int ZONE_VERSION_IW4x = 3;
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static constexpr int ZONE_VERSION_XENON = 269;
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static_assert(std::char_traits<char>::length(MAGIC_SIGNED_INFINITY_WARD) == sizeof(ZoneHeader::m_magic));
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static_assert(std::char_traits<char>::length(MAGIC_SIGNED_INFINITY_WARD) == sizeof(ZoneHeader::m_magic));
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static_assert(std::char_traits<char>::length(MAGIC_SIGNED_OAT) == sizeof(ZoneHeader::m_magic));
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static_assert(std::char_traits<char>::length(MAGIC_SIGNED_OAT) == sizeof(ZoneHeader::m_magic));
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@@ -25,7 +26,7 @@ namespace IW4
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static_assert(std::char_traits<char>::length(MAGIC_IW4X) == sizeof(ZoneHeader::m_magic) - sizeof(uint32_t));
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static_assert(std::char_traits<char>::length(MAGIC_IW4X) == sizeof(ZoneHeader::m_magic) - sizeof(uint32_t));
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static constexpr const char* MAGIC_AUTH_HEADER = "IWffs100";
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static constexpr const char* MAGIC_AUTH_HEADER = "IWffs100";
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inline static const uint8_t RSA_PUBLIC_KEY_INFINITY_WARD[]{
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inline static const uint8_t RSA_PUBLIC_KEY_INFINITY_WARD_PC[]{
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0x30, 0x82, 0x01, 0x0A, 0x02, 0x82, 0x01, 0x01, 0x00, 0xA5, 0x86, 0xCC, 0x18, 0xA9, 0x12, 0x17, 0x4F, 0x3A, 0xC9, 0x0C, 0xD2, 0x38, 0x5D,
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0x30, 0x82, 0x01, 0x0A, 0x02, 0x82, 0x01, 0x01, 0x00, 0xA5, 0x86, 0xCC, 0x18, 0xA9, 0x12, 0x17, 0x4F, 0x3A, 0xC9, 0x0C, 0xD2, 0x38, 0x5D,
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0xDB, 0x67, 0x62, 0xA4, 0xE3, 0xD4, 0x42, 0x05, 0x8A, 0x57, 0x0C, 0x31, 0x4E, 0x19, 0xE4, 0xBA, 0x89, 0x73, 0x13, 0xDB, 0x72, 0x25, 0x63,
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0xDB, 0x67, 0x62, 0xA4, 0xE3, 0xD4, 0x42, 0x05, 0x8A, 0x57, 0x0C, 0x31, 0x4E, 0x19, 0xE4, 0xBA, 0x89, 0x73, 0x13, 0xDB, 0x72, 0x25, 0x63,
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0xB1, 0x2F, 0xD7, 0xF1, 0x08, 0x48, 0x34, 0x06, 0xD7, 0x84, 0x5F, 0xC8, 0xCF, 0x2F, 0xB6, 0xA3, 0x5A, 0x8F, 0x7E, 0xAA, 0x9D, 0x51, 0xE7,
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0xB1, 0x2F, 0xD7, 0xF1, 0x08, 0x48, 0x34, 0x06, 0xD7, 0x84, 0x5F, 0xC8, 0xCF, 0x2F, 0xB6, 0xA3, 0x5A, 0x8F, 0x7E, 0xAA, 0x9D, 0x51, 0xE7,
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@@ -40,6 +41,21 @@ namespace IW4
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0x77, 0xCD, 0x62, 0x7D, 0x9D, 0x40, 0x26, 0x44, 0x4B, 0x3B, 0x0A, 0x89, 0x02, 0x03, 0x01, 0x00, 0x01,
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0x77, 0xCD, 0x62, 0x7D, 0x9D, 0x40, 0x26, 0x44, 0x4B, 0x3B, 0x0A, 0x89, 0x02, 0x03, 0x01, 0x00, 0x01,
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};
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};
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inline static const uint8_t RSA_PUBLIC_KEY_INFINITY_WARD_XENON[270]{
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0x30, 0x82, 0x01, 0x0A, 0x02, 0x82, 0x01, 0x01, 0x00, 0xCD, 0x96, 0x50, 0xC8, 0xB2, 0x4E, 0x10, 0xE4, 0x79, 0x05, 0x41, 0x6E, 0x9B, 0xEF,
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0xCE, 0x51, 0xC4, 0x2D, 0x9E, 0xC9, 0xD1, 0x84, 0x23, 0xF0, 0xAC, 0x22, 0x24, 0x18, 0xE9, 0x9D, 0x28, 0xCB, 0xAF, 0xB4, 0x7F, 0x60, 0xB3,
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0x67, 0x32, 0x43, 0xFC, 0x0F, 0xA9, 0x70, 0x78, 0x42, 0xCC, 0xA9, 0x86, 0x40, 0xCA, 0x32, 0xCA, 0x82, 0x9B, 0x0C, 0x63, 0xB0, 0x51, 0x89,
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0x14, 0x29, 0xEA, 0x15, 0x33, 0x3F, 0x7B, 0xEB, 0x66, 0xED, 0xF7, 0x16, 0xF7, 0x45, 0x06, 0xC6, 0x41, 0x62, 0xDE, 0x00, 0x75, 0xFA, 0x8C,
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0x8F, 0xE5, 0xBF, 0x73, 0xCB, 0x75, 0x2C, 0x44, 0x09, 0x50, 0xD8, 0x1E, 0x51, 0xE2, 0x58, 0xB2, 0x56, 0x6F, 0xE5, 0xF5, 0xC0, 0x20, 0x4F,
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0x5F, 0x55, 0x8F, 0x8D, 0xD1, 0x37, 0xCC, 0xE8, 0x3B, 0x09, 0x06, 0x2C, 0x5D, 0xB9, 0x7B, 0x8E, 0xE3, 0xC7, 0x83, 0xCB, 0x8F, 0x40, 0x63,
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0x89, 0xAE, 0x6B, 0x0F, 0xDE, 0x38, 0x5E, 0xD7, 0xF4, 0x65, 0x8C, 0x30, 0x5A, 0x8B, 0x9E, 0xA2, 0x42, 0x03, 0xF7, 0x80, 0xAB, 0xDF, 0xA0,
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0x8F, 0x95, 0xA0, 0xBB, 0xB6, 0x1D, 0xA3, 0xBD, 0x3B, 0x6F, 0x42, 0x68, 0xDD, 0x42, 0xFB, 0xE6, 0x32, 0x02, 0x3B, 0x08, 0xEE, 0x34, 0x3C,
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0x8F, 0x1E, 0xE8, 0x59, 0x11, 0x08, 0x09, 0x29, 0xBE, 0x69, 0xB1, 0xD4, 0x55, 0x10, 0x6F, 0xF3, 0x92, 0x17, 0x09, 0x3E, 0x70, 0xA0, 0x1A,
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0xE6, 0x7D, 0x6D, 0x31, 0xD0, 0xF8, 0x33, 0xDF, 0xF0, 0x29, 0x55, 0x62, 0x1D, 0x5F, 0x3E, 0x8D, 0x3A, 0x1D, 0x5A, 0x13, 0xB0, 0xF9, 0x89,
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0x89, 0x91, 0x8F, 0x06, 0xBA, 0x3A, 0x37, 0x16, 0xC5, 0x7D, 0x89, 0xEF, 0xEF, 0x63, 0x4E, 0xF3, 0x89, 0x19, 0x06, 0x89, 0xF1, 0x7B, 0xDC,
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0xF5, 0x6E, 0x36, 0x0A, 0x8B, 0xC8, 0xC4, 0x5D, 0xC2, 0x7D, 0x13, 0x9D, 0x02, 0x03, 0x01, 0x00, 0x01,
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};
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static constexpr size_t AUTHED_CHUNK_SIZE = 0x2000;
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static constexpr size_t AUTHED_CHUNK_SIZE = 0x2000;
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static constexpr unsigned AUTHED_CHUNK_COUNT_PER_GROUP = 256;
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static constexpr unsigned AUTHED_CHUNK_COUNT_PER_GROUP = 256;
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@@ -12,25 +12,30 @@
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#include "Loading/Processor/ProcessorInflate.h"
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#include "Loading/Processor/ProcessorInflate.h"
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#include "Loading/Steps/StepAddProcessor.h"
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#include "Loading/Steps/StepAddProcessor.h"
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#include "Loading/Steps/StepAllocXBlocks.h"
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#include "Loading/Steps/StepAllocXBlocks.h"
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#include "Loading/Steps/StepDumpData.h"
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#include "Loading/Steps/StepLoadHash.h"
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#include "Loading/Steps/StepLoadHash.h"
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#include "Loading/Steps/StepLoadSignature.h"
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#include "Loading/Steps/StepLoadSignature.h"
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#include "Loading/Steps/StepLoadZoneContent.h"
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#include "Loading/Steps/StepLoadZoneContent.h"
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#include "Loading/Steps/StepLoadZoneSizes.h"
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#include "Loading/Steps/StepLoadZoneSizes.h"
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#include "Loading/Steps/StepRemoveProcessor.h"
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#include "Loading/Steps/StepRemoveProcessor.h"
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#include "Loading/Steps/StepSkipBytes.h"
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#include "Loading/Steps/StepSkipBytes.h"
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#include "Loading/Steps/StepSkipZoneImageHeaders.h"
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#include "Loading/Steps/StepVerifyFileName.h"
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#include "Loading/Steps/StepVerifyFileName.h"
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#include "Loading/Steps/StepVerifyHash.h"
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#include "Loading/Steps/StepVerifyHash.h"
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#include "Loading/Steps/StepVerifyMagic.h"
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#include "Loading/Steps/StepVerifyMagic.h"
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#include "Loading/Steps/StepVerifySignature.h"
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#include "Loading/Steps/StepVerifySignature.h"
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#include "Utils/ClassUtils.h"
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#include "Utils/ClassUtils.h"
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#include "Utils/Endianness.h"
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#include "Utils/Logging/Log.h"
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#include "Utils/Logging/Log.h"
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#include <cassert>
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#include <cassert>
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#include <cstring>
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#include <cstring>
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#include <filesystem>
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#include <iostream>
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#include <iostream>
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#include <type_traits>
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#include <type_traits>
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using namespace IW4;
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using namespace IW4;
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namespace fs = std::filesystem;
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namespace
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namespace
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{
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{
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@@ -42,13 +47,12 @@ namespace
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std::optional<ZoneLoaderInspectionResultIW4> InspectZoneHeaderIw4(const ZoneHeader& header)
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std::optional<ZoneLoaderInspectionResultIW4> InspectZoneHeaderIw4(const ZoneHeader& header)
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{
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{
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if (header.m_version != ZoneConstants::ZONE_VERSION)
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if (endianness::FromLittleEndian(header.m_version) == ZoneConstants::ZONE_VERSION_PC)
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return std::nullopt;
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{
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if (!memcmp(header.m_magic, ZoneConstants::MAGIC_IW4X, std::char_traits<char>::length(ZoneConstants::MAGIC_IW4X)))
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if (!memcmp(header.m_magic, ZoneConstants::MAGIC_IW4X, std::char_traits<char>::length(ZoneConstants::MAGIC_IW4X)))
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{
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{
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if (*reinterpret_cast<const uint32_t*>(&header.m_magic[std::char_traits<char>::length(ZoneConstants::MAGIC_IW4X)])
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if (*reinterpret_cast<const uint32_t*>(&header.m_magic[std::char_traits<char>::length(ZoneConstants::MAGIC_IW4X)])
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== ZoneConstants::IW4X_ZONE_VERSION)
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== ZoneConstants::ZONE_VERSION_IW4x)
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{
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{
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return ZoneLoaderInspectionResultIW4{
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return ZoneLoaderInspectionResultIW4{
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.m_generic_result =
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.m_generic_result =
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@@ -101,6 +105,42 @@ namespace
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.m_is_iw4x = false,
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.m_is_iw4x = false,
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};
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};
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}
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}
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}
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else if (endianness::FromBigEndian(header.m_version) == ZoneConstants::ZONE_VERSION_XENON)
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{
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if (!memcmp(header.m_magic, ZoneConstants::MAGIC_UNSIGNED, std::char_traits<char>::length(ZoneConstants::MAGIC_UNSIGNED)))
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{
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return ZoneLoaderInspectionResultIW4{
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.m_generic_result =
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ZoneLoaderInspectionResult{
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.m_game_id = GameId::IW4,
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.m_endianness = GameEndianness::BE,
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.m_word_size = GameWordSize::ARCH_32,
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.m_platform = GamePlatform::XBOX,
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.m_is_official = false,
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.m_is_signed = false,
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.m_is_encrypted = false,
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},
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.m_is_iw4x = false,
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|
};
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}
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|
if (!memcmp(header.m_magic, ZoneConstants::MAGIC_SIGNED_INFINITY_WARD, std::char_traits<char>::length(ZoneConstants::MAGIC_SIGNED_INFINITY_WARD)))
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|
{
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|
return ZoneLoaderInspectionResultIW4{
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|
.m_generic_result =
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ZoneLoaderInspectionResult{
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.m_game_id = GameId::IW4,
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.m_endianness = GameEndianness::BE,
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.m_word_size = GameWordSize::ARCH_32,
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.m_platform = GamePlatform::XBOX,
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.m_is_official = true,
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.m_is_signed = true,
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|
.m_is_encrypted = false,
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|
},
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|
.m_is_iw4x = false,
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|
};
|
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|
}
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|
}
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|
|
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return std::nullopt;
|
return std::nullopt;
|
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}
|
}
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@@ -121,13 +161,28 @@ namespace
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#undef XBLOCK_DEF
|
#undef XBLOCK_DEF
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}
|
}
|
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|
|
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std::unique_ptr<cryptography::IPublicKeyAlgorithm> SetupRsa(const bool isOfficial)
|
std::unique_ptr<cryptography::IPublicKeyAlgorithm> SetupRsa(const bool isOfficial, const GamePlatform platform)
|
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{
|
{
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if (isOfficial)
|
if (isOfficial)
|
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{
|
{
|
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auto rsa = cryptography::CreateRsa(cryptography::HashingAlgorithm::RSA_HASH_SHA256, cryptography::RsaPaddingMode::RSA_PADDING_PSS);
|
auto rsa = cryptography::CreateRsa(cryptography::HashingAlgorithm::RSA_HASH_SHA256, cryptography::RsaPaddingMode::RSA_PADDING_PSS);
|
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|
|
||||||
if (!rsa->SetKey(ZoneConstants::RSA_PUBLIC_KEY_INFINITY_WARD, sizeof(ZoneConstants::RSA_PUBLIC_KEY_INFINITY_WARD)))
|
bool keySetSuccessful;
|
||||||
|
if (platform == GamePlatform::PC)
|
||||||
|
{
|
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|
keySetSuccessful = rsa->SetKey(ZoneConstants::RSA_PUBLIC_KEY_INFINITY_WARD_PC, sizeof(ZoneConstants::RSA_PUBLIC_KEY_INFINITY_WARD_PC));
|
||||||
|
}
|
||||||
|
else if (platform == GamePlatform::XBOX)
|
||||||
|
{
|
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|
keySetSuccessful = rsa->SetKey(ZoneConstants::RSA_PUBLIC_KEY_INFINITY_WARD_XENON, sizeof(ZoneConstants::RSA_PUBLIC_KEY_INFINITY_WARD_XENON));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
con::error("No public key for platform");
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!keySetSuccessful)
|
||||||
{
|
{
|
||||||
con::error("Invalid public key for signature checking");
|
con::error("Invalid public key for signature checking");
|
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return nullptr;
|
return nullptr;
|
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@@ -151,7 +206,7 @@ namespace
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
// If file is signed setup a RSA instance.
|
// If file is signed setup a RSA instance.
|
||||||
auto rsa = SetupRsa(inspectResult.m_generic_result.m_is_official);
|
auto rsa = SetupRsa(inspectResult.m_generic_result.m_is_official, inspectResult.m_generic_result.m_platform);
|
||||||
|
|
||||||
zoneLoader.AddLoadingStep(step::CreateStepVerifyMagic(ZoneConstants::MAGIC_AUTH_HEADER));
|
zoneLoader.AddLoadingStep(step::CreateStepVerifyMagic(ZoneConstants::MAGIC_AUTH_HEADER));
|
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zoneLoader.AddLoadingStep(step::CreateStepSkipBytes(4)); // Skip reserved
|
zoneLoader.AddLoadingStep(step::CreateStepSkipBytes(4)); // Skip reserved
|
||||||
@@ -227,6 +282,10 @@ std::unique_ptr<ZoneLoader> ZoneLoaderFactory::CreateLoaderForHeader(const ZoneH
|
|||||||
// Skip timestamp
|
// Skip timestamp
|
||||||
zoneLoader->AddLoadingStep(step::CreateStepSkipBytes(8));
|
zoneLoader->AddLoadingStep(step::CreateStepSkipBytes(8));
|
||||||
|
|
||||||
|
// Xbox fastfiles have an additional header of all included images outside the zone data
|
||||||
|
if (inspectResult->m_generic_result.m_platform == GamePlatform::XBOX)
|
||||||
|
zoneLoader->AddLoadingStep(step::CreateStepSkipZoneImageHeaders());
|
||||||
|
|
||||||
// Add steps for loading the auth header which also contain the signature of the zone if it is signed.
|
// Add steps for loading the auth header which also contain the signature of the zone if it is signed.
|
||||||
AddAuthHeaderSteps(*inspectResult, *zoneLoader, fileName);
|
AddAuthHeaderSteps(*inspectResult, *zoneLoader, fileName);
|
||||||
|
|
||||||
@@ -238,6 +297,8 @@ std::unique_ptr<ZoneLoader> ZoneLoaderFactory::CreateLoaderForHeader(const ZoneH
|
|||||||
zoneLoader->AddLoadingStep(step::CreateStepSkipBytes(1));
|
zoneLoader->AddLoadingStep(step::CreateStepSkipBytes(1));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (inspectResult->m_generic_result.m_endianness == GameEndianness::LE)
|
||||||
|
{
|
||||||
// Start of the XFile struct
|
// Start of the XFile struct
|
||||||
zoneLoader->AddLoadingStep(step::CreateStepLoadZoneSizes());
|
zoneLoader->AddLoadingStep(step::CreateStepLoadZoneSizes());
|
||||||
zoneLoader->AddLoadingStep(step::CreateStepAllocXBlocks());
|
zoneLoader->AddLoadingStep(step::CreateStepAllocXBlocks());
|
||||||
@@ -253,6 +314,15 @@ std::unique_ptr<ZoneLoader> ZoneLoaderFactory::CreateLoaderForHeader(const ZoneH
|
|||||||
ZoneConstants::INSERT_BLOCK,
|
ZoneConstants::INSERT_BLOCK,
|
||||||
zonePtr->Memory(),
|
zonePtr->Memory(),
|
||||||
std::move(progressCallback)));
|
std::move(progressCallback)));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
fs::path dumpFileNamePath = fs::path(fileName).filename();
|
||||||
|
dumpFileNamePath.replace_extension(".dat");
|
||||||
|
std::string dumpFileName = dumpFileNamePath.string();
|
||||||
|
con::warn("Dumping xbox assets is not supported, making a full fastfile data dump to {}", dumpFileName);
|
||||||
|
zoneLoader->AddLoadingStep(step::CreateStepDumpData(dumpFileName, 0xFFFFFFFF));
|
||||||
|
}
|
||||||
|
|
||||||
return zoneLoader;
|
return zoneLoader;
|
||||||
}
|
}
|
||||||
|
|||||||
75
src/ZoneLoading/Loading/Steps/StepSkipZoneImageHeaders.cpp
Normal file
75
src/ZoneLoading/Loading/Steps/StepSkipZoneImageHeaders.cpp
Normal file
@@ -0,0 +1,75 @@
|
|||||||
|
#include "StepSkipZoneImageHeaders.h"
|
||||||
|
|
||||||
|
#include "Utils/Endianness.h"
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
#include <cstdint>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
class StepSkipZoneImageHeaders final : public ILoadingStep
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
void PerformStep(ZoneLoader& zoneLoader, ILoadingStream& stream) override
|
||||||
|
{
|
||||||
|
|
||||||
|
// Xbox fastfiles have additional header data before the auth header:
|
||||||
|
// - 4 bytes: language flags bitmask
|
||||||
|
// - 4 bytes: image count
|
||||||
|
// - sizeof(XAssetStreamFile) * image count (for each language in the bitmask)
|
||||||
|
// - 4 bytes: unknown
|
||||||
|
// - 4 bytes: unknown
|
||||||
|
// struct XAssetStreamFile // sizeof=0xC
|
||||||
|
// {
|
||||||
|
// unsigned int fileIndex;
|
||||||
|
// unsigned int offset;
|
||||||
|
// unsigned int offsetEnd;
|
||||||
|
// };
|
||||||
|
|
||||||
|
uint32_t languageFlags;
|
||||||
|
stream.Load(&languageFlags, sizeof(languageFlags));
|
||||||
|
languageFlags = endianness::FromBigEndian(languageFlags);
|
||||||
|
|
||||||
|
uint32_t imageCount;
|
||||||
|
stream.Load(&imageCount, sizeof(imageCount));
|
||||||
|
imageCount = endianness::FromBigEndian(imageCount);
|
||||||
|
|
||||||
|
// Count how many languages are set in the bitmask
|
||||||
|
uint32_t languageCount = 0;
|
||||||
|
for (int i = 0; i < 15; i++)
|
||||||
|
{
|
||||||
|
if (languageFlags & (1 << i))
|
||||||
|
{
|
||||||
|
languageCount++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Skip image stream file data (12 bytes per image per language)
|
||||||
|
const size_t imageDataSize = 12 * imageCount * languageCount;
|
||||||
|
if (imageDataSize > 0)
|
||||||
|
{
|
||||||
|
std::vector<uint8_t> tempBuffer(std::min(imageDataSize, size_t(8192)));
|
||||||
|
size_t skipped = 0;
|
||||||
|
while (skipped < imageDataSize)
|
||||||
|
{
|
||||||
|
const size_t toSkip = std::min(imageDataSize - skipped, tempBuffer.size());
|
||||||
|
stream.Load(tempBuffer.data(), toSkip);
|
||||||
|
skipped += toSkip;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Skip the final 8 bytes (2 unknown 4-byte values)
|
||||||
|
uint8_t finalBytes[8];
|
||||||
|
stream.Load(finalBytes, sizeof(finalBytes));
|
||||||
|
}
|
||||||
|
};
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
namespace step
|
||||||
|
{
|
||||||
|
std::unique_ptr<ILoadingStep> CreateStepSkipZoneImageHeaders()
|
||||||
|
{
|
||||||
|
return std::make_unique<StepSkipZoneImageHeaders>();
|
||||||
|
}
|
||||||
|
} // namespace step
|
||||||
10
src/ZoneLoading/Loading/Steps/StepSkipZoneImageHeaders.h
Normal file
10
src/ZoneLoading/Loading/Steps/StepSkipZoneImageHeaders.h
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "Loading/ILoadingStep.h"
|
||||||
|
|
||||||
|
#include <memory>
|
||||||
|
|
||||||
|
namespace step
|
||||||
|
{
|
||||||
|
std::unique_ptr<ILoadingStep> CreateStepSkipZoneImageHeaders();
|
||||||
|
}
|
||||||
@@ -39,7 +39,7 @@ namespace
|
|||||||
ZoneHeader CreateHeaderForParams(const bool isSecure, const bool isOfficial)
|
ZoneHeader CreateHeaderForParams(const bool isSecure, const bool isOfficial)
|
||||||
{
|
{
|
||||||
ZoneHeader header{};
|
ZoneHeader header{};
|
||||||
header.m_version = ZoneConstants::ZONE_VERSION;
|
header.m_version = ZoneConstants::ZONE_VERSION_PC;
|
||||||
|
|
||||||
if (isSecure)
|
if (isSecure)
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user