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WIP fix, loading is currently not working correctly
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@@ -1,13 +1,12 @@
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#pragma once
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#include "SearchPath/ISearchPath.h"
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#include "Utils/MemoryManager.h"
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#include "Game/T6/T6.h"
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using namespace T6;
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#include "OBJ_Loader.h"
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class CustomMapInfo
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{
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public:
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static void parseMesh(objl::Mesh* OBJMesh, worldSurface* meshSurface, customMapInfo* projInfo);
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static customMapInfo* createCustomMapInfo(std::string& projectName, ISearchPath& searchPath);
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};
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