mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-01-12 11:41:50 +00:00
refactor: streamline sound dumping
This commit is contained in:
@@ -8,7 +8,7 @@
|
||||
#include "Maps/MapEntsDumperIW3.h"
|
||||
#include "ObjWriting.h"
|
||||
#include "RawFile/RawFileDumperIW3.h"
|
||||
#include "Sound/AssetDumperLoadedSound.h"
|
||||
#include "Sound/LoadedSoundDumperIW3.h"
|
||||
#include "StringTable/StringTableDumperIW3.h"
|
||||
#include "Weapon/AssetDumperWeapon.h"
|
||||
|
||||
@@ -33,7 +33,7 @@ bool ObjWriter::DumpZone(AssetDumpingContext& context) const
|
||||
DUMP_ASSET_POOL(image::Dumper, m_image, ASSET_TYPE_IMAGE)
|
||||
// DUMP_ASSET_POOL(AssetDumpersnd_alias_list_t, m_sound, ASSET_TYPE_SOUND)
|
||||
// DUMP_ASSET_POOL(AssetDumperSndCurve, m_sound_curve, ASSET_TYPE_SOUND_CURVE)
|
||||
DUMP_ASSET_POOL(AssetDumperLoadedSound, m_loaded_sound, ASSET_TYPE_LOADED_SOUND)
|
||||
DUMP_ASSET_POOL(sound::LoadedSoundDumper, m_loaded_sound, ASSET_TYPE_LOADED_SOUND)
|
||||
// DUMP_ASSET_POOL(AssetDumperClipMap, m_clip_map, ASSET_TYPE_CLIPMAP_PVS)
|
||||
// DUMP_ASSET_POOL(AssetDumperComWorld, m_com_world, ASSET_TYPE_COMWORLD)
|
||||
// DUMP_ASSET_POOL(AssetDumperGameWorldSp, m_game_world_sp, ASSET_TYPE_GAMEWORLD_SP)
|
||||
|
||||
Reference in New Issue
Block a user