2
0
mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-11-24 13:42:06 +00:00

chore: use extent_v instead of extent::value

This commit is contained in:
Jan Laupetin
2025-11-10 21:25:31 +01:00
parent f811c14cc2
commit 5bfa161769

View File

@@ -106,9 +106,11 @@ namespace BSP
{ {
spawnJs = json::parse(*spawnFile.m_stream); spawnJs = json::parse(*spawnFile.m_stream);
} }
size_t defenderNameCount = std::extent<decltype(BSPGameConstants::DEFENDER_SPAWN_POINT_NAMES)>::value;
size_t attackerNameCount = std::extent<decltype(BSPGameConstants::ATTACKER_SPAWN_POINT_NAMES)>::value; constexpr auto defenderNameCount = std::extent_v<decltype(BSPGameConstants::DEFENDER_SPAWN_POINT_NAMES)>;
size_t ffaNameCount = std::extent<decltype(BSPGameConstants::FFA_SPAWN_POINT_NAMES)>::value; constexpr auto attackerNameCount = std::extent_v<decltype(BSPGameConstants::ATTACKER_SPAWN_POINT_NAMES)>;
constexpr auto ffaNameCount = std::extent_v<decltype(BSPGameConstants::FFA_SPAWN_POINT_NAMES)>;
parseSpawnpointJSON(spawnJs["attackers"], entityString, BSPGameConstants::DEFENDER_SPAWN_POINT_NAMES, defenderNameCount); parseSpawnpointJSON(spawnJs["attackers"], entityString, BSPGameConstants::DEFENDER_SPAWN_POINT_NAMES, defenderNameCount);
parseSpawnpointJSON(spawnJs["defenders"], entityString, BSPGameConstants::ATTACKER_SPAWN_POINT_NAMES, attackerNameCount); parseSpawnpointJSON(spawnJs["defenders"], entityString, BSPGameConstants::ATTACKER_SPAWN_POINT_NAMES, attackerNameCount);
parseSpawnpointJSON(spawnJs["FFA"], entityString, BSPGameConstants::FFA_SPAWN_POINT_NAMES, ffaNameCount); parseSpawnpointJSON(spawnJs["FFA"], entityString, BSPGameConstants::FFA_SPAWN_POINT_NAMES, ffaNameCount);