mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-04-20 00:02:55 +00:00
Add unique iw4 techsets to raw
This commit is contained in:
parent
5b28b56f39
commit
61ba44d8ba
2
raw/iw4/techsets/alternate_scene_overlay.techset
Normal file
2
raw/iw4/techsets/alternate_scene_overlay.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
alternate_scene_overlay;
|
2
raw/iw4/techsets/blur_apply.techset
Normal file
2
raw/iw4/techsets/blur_apply.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
blur_apply;
|
2
raw/iw4/techsets/blur_apply_film.techset
Normal file
2
raw/iw4/techsets/blur_apply_film.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
blur_apply_film;
|
2
raw/iw4/techsets/blur_apply_film_color2.techset
Normal file
2
raw/iw4/techsets/blur_apply_film_color2.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
blur_apply_film_color2;
|
2
raw/iw4/techsets/cinematic.techset
Normal file
2
raw/iw4/techsets/cinematic.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
cinematic;
|
2
raw/iw4/techsets/color_channel_mixer.techset
Normal file
2
raw/iw4/techsets/color_channel_mixer.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
color_channel_mixer;
|
34
raw/iw4/techsets/default.techset
Normal file
34
raw/iw4/techsets/default.techset
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
"depth prepass":
|
||||||
|
"unlit":
|
||||||
|
"lit":
|
||||||
|
"lit dfog":
|
||||||
|
"lit sun":
|
||||||
|
"lit sun dfog":
|
||||||
|
"lit sun shadow":
|
||||||
|
"lit sun shadow dfog":
|
||||||
|
"lit spot":
|
||||||
|
"lit spot dfog":
|
||||||
|
"lit spot shadow":
|
||||||
|
"lit spot shadow dfog":
|
||||||
|
"lit omni":
|
||||||
|
"lit omni dfog":
|
||||||
|
"lit omni shadow":
|
||||||
|
"lit omni shadow dfog":
|
||||||
|
"lit instanced":
|
||||||
|
"lit instanced dfog":
|
||||||
|
"lit instanced sun":
|
||||||
|
"lit instanced sun dfog":
|
||||||
|
"lit instanced sun shadow":
|
||||||
|
"lit instanced sun shadow dfog":
|
||||||
|
"lit instanced spot":
|
||||||
|
"lit instanced spot dfog":
|
||||||
|
"lit instanced spot shadow":
|
||||||
|
"lit instanced spot shadow dfog":
|
||||||
|
"lit instanced omni":
|
||||||
|
"lit instanced omni dfog":
|
||||||
|
"lit instanced omni shadow":
|
||||||
|
"lit instanced omni shadow dfog":
|
||||||
|
textured_3d;
|
||||||
|
|
||||||
|
"solid wireframe":
|
||||||
|
wireframe_solid;
|
11
raw/iw4/techsets/depthprepass.techset
Normal file
11
raw/iw4/techsets/depthprepass.techset
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
"depth prepass":
|
||||||
|
zprepass;
|
||||||
|
|
||||||
|
"build floatz":
|
||||||
|
build_floatz;
|
||||||
|
|
||||||
|
"build shadowmap depth":
|
||||||
|
build_shadowmap_depth;
|
||||||
|
|
||||||
|
"build shadowmap color":
|
||||||
|
build_shadowmap_color_sm3;
|
2
raw/iw4/techsets/dof_downsample.techset
Normal file
2
raw/iw4/techsets/dof_downsample.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
dof_downsample;
|
2
raw/iw4/techsets/dof_near_coc.techset
Normal file
2
raw/iw4/techsets/dof_near_coc.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
dof_near_coc;
|
2
raw/iw4/techsets/floatz.techset
Normal file
2
raw/iw4/techsets/floatz.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
floatz;
|
2
raw/iw4/techsets/floatzdisplay.techset
Normal file
2
raw/iw4/techsets/floatzdisplay.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
floatzdisplay;
|
2
raw/iw4/techsets/glow_apply_bloom.techset
Normal file
2
raw/iw4/techsets/glow_apply_bloom.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
glow_apply_bloom;
|
2
raw/iw4/techsets/glow_consistent_setup.techset
Normal file
2
raw/iw4/techsets/glow_consistent_setup.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
glow_consistent_setup;
|
2
raw/iw4/techsets/glow_consistent_setup_color2.techset
Normal file
2
raw/iw4/techsets/glow_consistent_setup_color2.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
glow_consistent_setup_color2;
|
2
raw/iw4/techsets/glow_setup.techset
Normal file
2
raw/iw4/techsets/glow_setup.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
glow_setup;
|
2
raw/iw4/techsets/grain_overlay.techset
Normal file
2
raw/iw4/techsets/grain_overlay.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
grain_overlay;
|
5
raw/iw4/techsets/laser.techset
Normal file
5
raw/iw4/techsets/laser.techset
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
"emissive":
|
||||||
|
"emissive dfog":
|
||||||
|
"emissive shadow":
|
||||||
|
"emissive shadow dfog":
|
||||||
|
laser;
|
2
raw/iw4/techsets/particle_blend.techset
Normal file
2
raw/iw4/techsets/particle_blend.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
particle_blend;
|
2
raw/iw4/techsets/particle_zdownsample.techset
Normal file
2
raw/iw4/techsets/particle_zdownsample.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
particle_zdownsample;
|
2
raw/iw4/techsets/passthru_alpha.techset
Normal file
2
raw/iw4/techsets/passthru_alpha.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
passthru_alpha;
|
2
raw/iw4/techsets/pixel_cost_add.techset
Normal file
2
raw/iw4/techsets/pixel_cost_add.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
pixel_cost_add;
|
2
raw/iw4/techsets/pixel_cost_color_code.techset
Normal file
2
raw/iw4/techsets/pixel_cost_color_code.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
pixel_cost_color_code;
|
5
raw/iw4/techsets/post_light.techset
Normal file
5
raw/iw4/techsets/post_light.techset
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
"emissive":
|
||||||
|
"emissive dfog":
|
||||||
|
"emissive shadow":
|
||||||
|
"emissive shadow dfog":
|
||||||
|
post_light;
|
2
raw/iw4/techsets/processed_floatz.techset
Normal file
2
raw/iw4/techsets/processed_floatz.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
processed_floatz;
|
2
raw/iw4/techsets/ps3_aadownsample.techset
Normal file
2
raw/iw4/techsets/ps3_aadownsample.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
ps3_aadownsample;
|
2
raw/iw4/techsets/shadowclear.techset
Normal file
2
raw/iw4/techsets/shadowclear.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
build_floatz_clear;
|
2
raw/iw4/techsets/shadowoverlay.techset
Normal file
2
raw/iw4/techsets/shadowoverlay.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
shadowoverlay;
|
2
raw/iw4/techsets/shell_shock.techset
Normal file
2
raw/iw4/techsets/shell_shock.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
shell_shock;
|
2
raw/iw4/techsets/shell_shock_flashed.techset
Normal file
2
raw/iw4/techsets/shell_shock_flashed.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
shell_shock_flashed;
|
2
raw/iw4/techsets/small_blur.techset
Normal file
2
raw/iw4/techsets/small_blur.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
small_blur;
|
2
raw/iw4/techsets/splatter.techset
Normal file
2
raw/iw4/techsets/splatter.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
splatter;
|
2
raw/iw4/techsets/splatter_alt.techset
Normal file
2
raw/iw4/techsets/splatter_alt.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
splatter_alt;
|
2
raw/iw4/techsets/stencildisplay.techset
Normal file
2
raw/iw4/techsets/stencildisplay.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
stencildisplay;
|
2
raw/iw4/techsets/stencilshadow.techset
Normal file
2
raw/iw4/techsets/stencilshadow.techset
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
stencilshadow;
|
@ -0,0 +1,2 @@
|
|||||||
|
"unlit":
|
||||||
|
watersheeting_color_distort_blur;
|
Loading…
x
Reference in New Issue
Block a user