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Reformat code with clang format
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@@ -1,7 +1,7 @@
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#pragma once
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#include "Game/IW5/IW5.h"
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#include "AssetLoading/BasicAssetLoader.h"
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#include "Game/IW5/IW5.h"
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#include "SearchPath/ISearchPath.h"
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namespace IW5
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@@ -11,6 +11,7 @@ namespace IW5
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public:
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_NODISCARD void* CreateEmptyAsset(const std::string& assetName, MemoryManager* memory) override;
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_NODISCARD bool CanLoadFromRaw() const override;
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bool LoadFromRaw(const std::string& assetName, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager, Zone* zone) const override;
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bool
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LoadFromRaw(const std::string& assetName, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager, Zone* zone) const override;
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};
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}
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} // namespace IW5
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